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WoW: Forever Dungeons List: All 34 by Level and Location

All 34 WoW: Forever dungeons in two tables. The nine new ones carry Blizzard's own level ranges. The 25 returning ones do not, so this list sets the three fansite ranges next to each other and shows the band all three agree on.

Published November 14, 2026·9 min read·By Mythras
Official WoW: Forever screenshot from the Drowned City press set: a tilted wrecked sailing ship with broken masts sits in shallow turquoise water at the horizon, framed by branching pink coral on the left and dark purple coral on the right, under two pale orbs in a clear teal sky

Ask three WoW: Forever fansites what level Razorfen Downs is and you get three answers: 38-44, 40-50 and 37-46. That is the problem with dungeon lists for this game. Blizzard published level ranges for its nine new dungeons and stopped there. The 25 returning dungeons have no official range, so Warcraft Wiki, Wowhead and Icy Veins each worked theirs out separately, and they do not match.

This list does not pick a winner. It puts all three side by side and adds one column of its own: the band where all three agree, which is the level you can walk in at without any of them calling you underleveled or overleveled. For which zones to quest in between dungeons, our leveling guide has the zone-by-level tables.

How many dungeons are in WoW: Forever

34, counting the way Warcraft Wiki and Wowhead do: 9 new dungeons that exist only in Forever, plus 25 returning from Classic. Scarlet Monastery counts as four, one per wing. The count shifts with how you split wings. Warcraft Wiki lists Dire Maul as three wings and Maraudon as one, and Wowhead does the opposite. Icy Veins splits Stratholme's two gates and gets "35 different dungeons, spread across 28 different instances."

The range runs from level 13 (Hall of Thanes and Ragefire Chasm) to 60. Blizzard calls all nine new ones "five-player dungeons."

One in-game source, too: Blizzard's November 10 hotfix notes say innkeepers "now provide better responses" when you ask them about the dungeons you can explore, so your local innkeeper is worth a click.

The nine new dungeons

These ranges and locations are Blizzard's, from its October 20 dungeon post. The "Side" column comes from Blizzard's own access notes. It gave three, but only two of them (Hall of Thanes and Ruins of Lordaeron) name a faction side. The third, for City of Dalaran, covers its attunement.

DungeonLevelsLocationSideGroup size
Hall of Thanes13-18Beneath Ironforge, Dun MoroghAlliance side5
Ruins of Lordaeron15-20Above the Undercity, Tirisfal GladesHorde side5
Excavation Site24-29Above Whelgar's Excavation, Wetlandsnot listed5
City of Dalaran28-33Alterac Mountains (attunement required)not listed5
The Drowned City35-40Off the Stranglethorn coast, west of Grom'golnot listed5
Krol'dok Stronghold40-45Rivergladesnot listed5
Alcaz Prison48-53Alcaz Island, Dustwallow Marshnot listed5
Blackmaw Hold55-60Azsharanot listed5
Shaper's Terrace58-60Northern hills of Un'Goro Craternot listed5

Six of the nine are in the Eastern Kingdoms and three in Kalimdor, which is how Blizzard splits its own tables.

Official WoW: Forever screenshot of the Hall of Thanes: a dim stone hall under a hanging lantern, with large carved stone statues set into the walls on both sides, a raised pool edged with riveted metal and gold trim in the foreground, and a red-carpeted staircase leading up to a lit doorway at the far end

Wowhead's dungeon guide uses Blizzard's numbers for all nine. The other two lists do not:

  • Icy Veins gives higher top ends for four of them: Hall of Thanes 13-20, Ruins of Lordaeron 15-22, Excavation Site 26-33 and City of Dalaran 28-35.
  • Warcraft Wiki has Ruins of Lordaeron at 15-22 in both its Forever table and its dungeon page. Its Drowned City page says 35-42, while its Forever table says 35-40.

Stick with Blizzard's range for these nine. Neither fansite explains why its numbers differ from the official band.

City of Dalaran is the one new dungeon with an attunement. Blizzard says Alliance players start it with "An Alarming Request" from Emissary Jacques in Southshore. Horde players start with "Key to the City" and "Prison Break-In" from Magus Wordeen Voidglare in Tarren Mill. Both towns are in Hillsbrad Foothills. Blizzard adds that once the Kirin Tor trust you, your group goes in through the sewers.

Shaper's Terrace has a prep step. Blizzard says you bring power crystals gathered across Un'Goro Crater and use them at consoles inside, so collect some on the way in.

Official WoW: Forever screenshot of Krol'dok Stronghold: a grey-skinned ogre holding a spiked club stands guard on a dirt path at left, a rough stone arch leads into a camp where more ogres stand near torches, and tall pointed watchtowers rise against a blue evening sky

The 25 returning dungeons

No Blizzard numbers here, so the three fansite ranges go side by side. Zones follow Warcraft Wiki's Forever table. The All three agree column is the overlap: the highest of the three bottom levels to the lowest of the three top levels. It is our arithmetic, not a range any site publishes.

Rows follow Warcraft Wiki's split: Scarlet Monastery and Dire Maul by wing, Maraudon and Stratholme as one each.

DungeonZoneWarcraft WikiWowheadIcy VeinsAll three agreeSideGroup size
Ragefire ChasmOrgrimmar13-1913-1813-1813-18Horde citynot listed
DeadminesWestfall18-2418-2317-2618-23Alliance quests only (Wowhead)not listed
Wailing CavernsThe Barrens19-2515-2515-2419-24not listednot listed
Shadowfang KeepSilverpine Forest23-2922-3020-3023-29not listednot listed
Stormwind StockadeStormwind City26-3222-3024-3226-30Alliance citynot listed
Blackfathom DeepsAshenvale25-3124-3224-3225-31not listednot listed
Razorfen KraulThe Barrens30-3630-4029-3830-36not listednot listed
GnomereganDun Morogh31-3729-3829-3831-37not listednot listed
Scarlet Monastery: GraveyardTirisfal Glades31-3728-3830-3831-37not listednot listed
Scarlet Monastery: LibraryTirisfal Glades34-4029-3933-4134-39not listednot listed
Scarlet Monastery: ArmoryTirisfal Glades37-4332-4236-4437-42not listednot listed
Razorfen DownsThe Barrens38-4440-5037-4640-44not listednot listed
Scarlet Monastery: CathedralTirisfal Glades39-4535-4538-4639-45not listednot listed
UldamanBadlands44-5042-5241-5144-50not listednot listed
Zul'FarrakTanaris45-5144-5444-5445-51not listednot listed
MaraudonDesolace48-5445-57 (by wing)46-5548-54not listednot listed
Sunken TempleSwamp of Sorrows52-5850-6050-6052-58not listednot listed
Blackrock DepthsBlackrock Mountain52-6052-6052-6052-60not listednot listed
Dire Maul: EastFeralas55-6058-60 (all wings)54-6058-60not listednot listed
Lower Blackrock SpireBlackrock Mountain55-6055-6055-6055-60not listednot listed
Upper Blackrock SpireBlackrock Mountain55-6058-6059-6059-60not listednot listed
Dire Maul: WestFeralas58-6058-60 (all wings)56-6058-60not listednot listed
ScholomanceWestern Plaguelands58-6058-6058-6058-60not listednot listed
StratholmeEastern Plaguelands58-6058-6058-6058-60not listednot listed
Dire Maul: NorthFeralas58-6058-60 (all wings)56-6058-60not listednot listed

Wowhead splits Maraudon by wing: Wicked Grotto 45-53, Foulspore Cavern 45-53 and Earth Song Falls 48-57. Its Dire Maul entry is one 58-60 row for all three wings. Icy Veins lists Stratholme twice, Main Gate and Service Gate, both at 58-60.

Four of the 25 rows get the same range on all three sites: Blackrock Depths, Lower Blackrock Spire, Scholomance and Stratholme. Ragefire Chasm is within one level. Those are the ones you can quote with confidence.

Where the three lists disagree most

The biggest gaps sit in the 20s to 40s.

  • Razorfen Downs: 38-44, 40-50 or 37-46. Wowhead's top end is six levels above Warcraft Wiki's. The overlap, 40-44, is only five levels wide.
  • The Stockade: Wowhead starts it at 22, Warcraft Wiki at 26. The overlap is 26-30.
  • Wailing Caverns: Wowhead and Icy Veins start it at 15, Warcraft Wiki at 19.
  • Scarlet Monastery Library and Armory: Wowhead runs about five levels lower than Warcraft Wiki on both.
  • Upper Blackrock Spire: 55, 58 or 59 at the bottom. All three agree it ends at 60.

A pattern runs through it. Wowhead's returning ranges are usually wider, often ten levels, and Warcraft Wiki's are usually six or seven. A wide range tells you when the quests open up, and a narrow one tells you when the dungeon is the right difficulty. That is our reading of the numbers. None of the three sites explains how it set its ranges.

One more thing to factor in. Blizzard's November 13 hotfix made dungeon kills give zero experience to the whole party if an enemy's level is trivial to any party member. Blizzard's note does not define "trivial" in levels, so group with players near your level. Bringing a level 60 friend to carry you through a low dungeon costs the whole party the kill XP. The leveling guide covers both dungeon XP changes.

Official WoW: Forever screenshot of Shaper's Terrace: a dark titan-built stone facade with arched doorways sits beneath a huge overhanging rock draped in vines, with jungle palms in front, glowing yellow crystals on the ground beside the doors and a pale green sky behind

Faction side and cross-faction trips

Wowhead tags only three returning dungeons by faction, by which side has quests there: Ragefire Chasm (Horde), and the Deadmines and the Stockade (Alliance). It says the other faction can still run each one. Most dungeons have no faction tag in the sources we checked, which is why the Side column is mostly "not listed." Four sit inside or under a faction's capital, and those are the ones where the walk matters:

DungeonWhereEasy forLong trip for
Hall of ThanesBeneath IronforgeAllianceHorde
Ruins of LordaeronAbove the UndercityHordeAlliance
Ragefire ChasmOrgrimmarHordeAlliance
Stormwind StockadeStormwind CityAllianceHorde

The first two rows are Blizzard's access notes: the other faction can run each dungeon but has to travel into enemy territory to reach it. The last two come from the city locations in Warcraft Wiki's table and Wowhead's guide. Wowhead also says Horde players have far fewer quests in Hall of Thanes and that Horde players have more in Ruins of Lordaeron. Warcraft Wiki's Ruins of Lordaeron page says both factions have quests there. The two can both be true, but neither gives a quest count, so we cannot say how lopsided it is.

Group size

Blizzard calls all nine new dungeons five-player, and the Warcraft Wiki dungeon pages we checked (Hall of Thanes, Ruins of Lordaeron, The Drowned City and Blackmaw Hold) also say five. For the 25 returning dungeons, we found no Blizzard statement on group size in Forever, so the column says "not listed."

Wowhead's guide does say that dungeons let you enter with a 10-player raid group, apart from Blackrock Depths, Scholomance and Stratholme, which it says cap you at five, and that it does not yet know whether the new Forever dungeons are capped. It also lists Upper Blackrock Spire at 10 players. We found no second Forever source for any of that, so treat it as unconfirmed. What Wowhead does add, and what holds either way, is that party quests cannot be completed in a raid group. If you want the quest rewards, run with five.

Dungeon fixes since launch

Blizzard's running Forever hotfix page has a handful of dungeon-specific fixes. These are the ones that change what you meet inside:

  • The Drowned City creatures were doing about 30% more damage than intended. That is fixed, and so is an instance portal that was not teleporting players inside correctly.
  • Blackmaw Hold and The Drowned City had creatures that could disengage mid-fight. Fixed.
  • Shaper's Terrace: Vitrix, Snowtalon and Cinder now drop loot and higher-level skinning materials.
  • Ruins of Lordaeron: the quest item that drops from The Baron now offers "Unending Torment" to Horde players at level 15, down from 16.
  • All dungeons: Waylaid Crates and Craftsman's Writs now drop inside dungeons, and kill XP went up 50% on November 9.

The full hotfix lists are in our November 9 and November 10-11 breakdowns. For what the level 55-60 dungeons feed into, including the Onyxia attunement through Blackrock Depths and Blackrock Spire, see the raids and endgame guide.

What this list does not confirm

  • Official ranges for the 25 returning dungeons. Blizzard has not published any. Every number in the second table is a fansite's.
  • Group size for the returning dungeons. Only Wowhead gives it, as above.
  • Minimum entry levels. Wowhead lists one for most returning dungeons (Shadowfang Keep 14, Scarlet Monastery 21, Blackrock Depths 48, for example). No second source lists them for Forever.
  • Keys and attunements. Wowhead lists the Seal of Ascension for Upper Blackrock Spire and keys for Dire Maul and Stratholme. We found no Blizzard or second Forever source confirming they work the same way in Forever, so they are left out here.
  • Boss lists for the new dungeons. Wowhead has bosses for Hall of Thanes, Ruins of Lordaeron, Excavation Site and City of Dalaran, and still has blanks for the other five. Blizzard has not published boss lists.

This page will need a refresh as Wowhead and Icy Veins fill in their higher-level dungeon guides. Icy Veins still marks many of its higher-level dungeon guides "Coming Soon."

Frequently Asked Questions

How many dungeons are in WoW: Forever?
WoW: Forever has 34 dungeons by Warcraft Wiki's count and Wowhead's table: nine new Forever-only dungeons plus 25 returning from Classic, spanning level 13 to 60. The total depends on how wings are counted. Icy Veins counts 35 dungeons in 28 instances because it splits Stratholme into two gates and lists Maraudon once.
What are the new dungeons in WoW: Forever?
WoW: Forever added nine new five-player dungeons, per Blizzard: Hall of Thanes (13-18, beneath Ironforge), Ruins of Lordaeron (15-20, above the Undercity), Excavation Site (24-29, Wetlands), City of Dalaran (28-33, Alterac Mountains), The Drowned City (35-40, off Stranglethorn Vale), Krol'dok Stronghold (40-45, Riverglades), Alcaz Prison (48-53, Dustwallow Marsh), Blackmaw Hold (55-60, Azshara) and Shaper's Terrace (58-60, Un'Goro Crater).
Are the original Classic dungeons in WoW: Forever?
Yes. Warcraft Wiki, Wowhead and Icy Veins all list the original dungeons, from Ragefire Chasm and the Deadmines up to Scholomance and Stratholme, in WoW: Forever alongside the nine new ones. Blizzard has not published level ranges for the returning dungeons, and the three fansite lists disagree by up to six levels on some of them.
What level is Blackrock Depths in WoW: Forever?
Blackrock Depths is a level 52-60 dungeon in WoW: Forever according to Warcraft Wiki, Wowhead and Icy Veins, which all give the same range. It is inside Blackrock Mountain. Blizzard has not published a level range for it.
Do you need an attunement for any WoW: Forever dungeon?
City of Dalaran does. Blizzard says Alliance players start the attunement with "An Alarming Request" from Emissary Jacques in Southshore, and Horde players with "Key to the City" and "Prison Break-In" from Magus Wordeen Voidglare in Tarren Mill. Blizzard lists no attunement for the other eight new WoW: Forever dungeons.
Can Horde players run Hall of Thanes in WoW: Forever?
Yes. Blizzard says Horde groups can run Hall of Thanes but must travel into Alliance territory, because the entrance is beneath Ironforge. The mirror case is Ruins of Lordaeron, above the Undercity, which Alliance groups can run after a trip into Horde territory.

Keep Reading

Sources & Further Reading
Last updated November 14, 2026.

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