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WoW: Forever Nov 10-11 Hotfixes: Enhancement Rework

Blizzard's November 10-11 WoW: Forever hotfixes are the first to rework whole specs. Enhancement Shaman is pulled back toward Windfury before raids open, Affliction's Wrack now speeds up your DoTs, high-level quests pay gold, and five Tailoring bags got bigger. Item Restoration is switched off for now.

Published November 13, 2026·6 min read·By Mythras
Blizzard key art: the round blue and gold World of Warcraft: Forever crest above a sunlit green valley with a winding river, misty mountains and a distant fortress, and a cloaked traveler with a staff walking beside a brown bear in the foreground

The earlier WoW: Forever hotfix lists were mostly bug fixes plus a leveling boost. This one changes how two specs are meant to play. Blizzard added two new days, November 10 and November 11, 2026, to the top of its running Forever hotfix page and posted the update on November 11 (Pacific time). The Enhancement Shaman entries come with a long developer note, and the reason Blizzard gives is the raid unlock. Our November 5-6 and November 9 breakdowns cover the earlier days; nothing below repeats them.

Blizzard key art: the round blue and gold World of Warcraft: Forever crest above a sunlit green valley with a winding river, misty mountains and a distant fortress, and a cloaked traveler with a staff walking beside a brown bear in the foreground

Header art from Blizzard's November 11 WoW: Forever upgrades post.

The short version

ChangeDayWho it affects
Enhancement Shaman rework: Stormstrike, Mental Dexterity and Maelstrom Weapon all changedNov 10Enhancement Shamans, and anyone gearing one for raids
Weapon imbues and weapon totems now work at the same timeNov 10All Shamans and their groups
Wrack redesigned: your DoTs tick 100% faster while you channel itNov 10Affliction Warlocks
Most quests level 48 and higher now also reward goldNov 10Anyone leveling past 48
Five Tailoring bags now cost more cloth and hold moreNov 11Tailors and anyone buying bags
Item Restoration service disabledNov 11Anyone who needs a deleted or vendored item back

Enhancement Shaman pulled back to Windfury

These are the November 10 Enhancement entries, with Blizzard's numbers:

ChangeNowWas
Stormstrike damage100% weapon damage150%
Stormstrike cooldown8 seconds6 seconds
Mental Dexterity (Intellect to Attack Power)33/66/100%50/100/150%
Maelstrom Weapon cast time and Mana cost reduction20% per application at every rank4/8/12/16/20%
Maelstrom Weapon activation rate6/7/8/9/10 times per minute, rising with rank20 times per minute at any rank

Blizzard's developer note explains it. Beta changes to Enhancement, plus the Shock and Lightning Bolt changes aimed at Elemental, made Enhancement favor Spell Power and Intellect gear too heavily. That pulled the spec away from Windfury, which Blizzard says should stay at the heart of Enhancement. Blizzard also says why now: the change has big implications for gearing in the upcoming raid, and doing it before raids open stops players winning contested items that a later change could make much less valuable. Many of the changes, it says, reverse Beta adjustments made specifically for Enhancement.

Two more entries make the direction clear. All Shamans can now run a weapon imbue and a weapon totem at the same time; Blizzard's example is Windfury Weapon with Windfury Totem, so attacks get a chance to trigger both. And the Shaman quest reward Rage of the Storm now has 16 Strength instead of 16 Intellect, with its weapon speed slowed to 3.6 from 3.2.

The weapon speed matters because Maelstrom Weapon now scales with it. Its tooltip shows your chance to trigger it on a swing, based on your main-hand speed. Blizzard's example: with 5 points in Maelstrom Weapon, a 3.6-speed weapon shows a 60% chance per swing and a 2.0-speed weapon shows 33%. Since the rate is now set per minute, slower weapons get a bigger chance on each hit.

Two follow-ups landed on November 11. Flametongue Totem Rank 2 was not working, and now it does. And alongside a fix to Windfury Totem activating from the Paladin's Holy Strike, Blizzard changed the Retribution talent Unsealed Fury so it no longer makes echoes from Windfury Totem attacks.

If you leveled an Enhancement Shaman in caster gear, the numbers above cut into that plan. Blizzard does not say whether more changes are coming.

Affliction: Wrack now speeds up your DoTs

Wrack is redesigned rather than just tuned. Here is the new version, from the November 10 list:

  • It tears the target apart for 6 seconds, dealing Shadow damage every second.
  • While you channel it, your Siphon Life, Corruption and Bane of Agony on that target deal their damage 100% faster.
  • Its own damage is down 30%, and it no longer raises the damage of your other periodic effects.

Blizzard's note explains the reason. The old Wrack raised periodic damage by a percentage, so if you stopped channeling just before a DoT ticked, that tick got nothing from it. The new one speeds DoTs up, and the time it skips is kept even if the channel ends or is interrupted. Blizzard's example: channel Wrack for 1 second during a 3-second Corruption tick, and Corruption advances 2 seconds instead of 1, so its next tick comes 1 second later instead of 2. DoT durations do not change. Bane of Agony still lasts its full 24 seconds, it just ticks twice as often while Wrack is up.

Soul Siphon changed to match. It now boosts Drain Life, Drain Soul and Wrack by 4/8/12% for each of your Corruption, Siphon Life and Bane of Agony effects on the target, up to 36%. Before, any Affliction spell counted.

The other class changes

ClassChangeDay
HunterPets had 150% of their normal health by mistake; now 115%Nov 10
HunterArcane Shot costs 11% of base Mana at every rankNov 10
Hunter (Beast Mastery)Summon Hawk also costs 11% of base Mana; Hawk melee damage up about 80%Nov 10
HunterVolley no longer triggers procs, and stops channeling when you moveNov 11
WarlockImp, Voidwalker, Incubus and Succubus base health up about 15%; Imp Firebolt ranks 1-4 hit harderNov 10
Warlock (Destruction)Bane of Havoc now triggers the global cooldownNov 10
Warrior (Arms)Sweeping Strikes no longer loses charges if no second target is hitNov 10
Druid (Restoration)Nature's Swiftness now also makes Wild Growth instantNov 10
DruidOmen of Clarity works again after you swap specializationsNov 10
Druid (Feral)Rend and Tear now works on Pounce BleedNov 11
PaladinJudgement now counts as a Ranged Attack, so it uses Ranged Hit chance and no longer counts as melee for item and effect procsNov 11
PriestGnome Confounding Flash and the Holy talent Twilight Focus now work in ShadowformNov 11

The Hunter pet fix is the one to watch. It is a bug fix, but pets drop from 150% to 115% of their normal health, so pets now have noticeably less health than before the fix. On Arcane Shot, Blizzard's note says the cost is now the same share of your Mana at every rank and rises gradually with level. Costs at levels 6 and 60 are nearly identical to before and slightly lower in between.

Smaller entries: Redoubt (Paladin) and Maelstrom Weapon (Shaman) can now be tracked in the Cooldown Manager, Vampiric Embrace healing no longer triggers the Revelation enchant, Holy Nova unlearns properly when you untalent it, and the Succubus whip sound plays less often.

Gold, bags and professions

Quest gold. On November 10, most quests level 48 and higher started rewarding gold as well. Blizzard's note explains that Forever does not include the original game's XP-to-gold conversion for level 60 quests, which was added just before The Burning Crusade. It did not want players to save up quests until 60 for a payout. Quests that already give valuable items, repeatable quests and quick or trivial quests were left out.

Bags. On November 11, Blizzard said several Tailoring bags were smaller than intended:

BagSlots nowCloth nowCloth before
Red Mageweave Bag145 bolts of mageweave4
Green Silk Pack125 bolts of silk4
Black Silk Pack126 bolts of silk5
Green Woolen Bag105 bolts of wool4
Red Woolen Bag105 bolts of wool4

The list gives the new slot counts but not the old ones.

Vendor prices. Vendors now pay less for some crafted Leatherworking, Tailoring and Blacksmithing armor. Blizzard says these were bind-on-pickup items meant to be crafted once for yourself. Minor Arcane Elixir now sells for 5 copper (was 25), and Iron Grenades now cost 1 silver 25 copper from vendors (was 5 silver).

Profession fixes:

  • Engineering: Swiftstrike Shot and Swiftfeather Arrow are no longer Bind-on-Pickup. Blizzard says they are not available until raids unlock, but it flagged the change now because it may affect which profession you pick.
  • Blacksmithing: Coarse Grinding Stone gives skill-ups until 90 (was 75).
  • Cooking: the Journeyman Campfire Kit needs Cooking 90 to place (was 140), matching its recipe.
  • Enchanting: the Arcane Salvager now needs a Runed Golden Rod (was Runed Truesilver Rod) and applies its disenchanting bonus to lower-level enchanters. The Lesser Spirit enchants for boots and bracers now give Spirit, not Resist All.
  • Alchemy: "Recipe: Elixir of Greater Firepower" is renamed "Recipe: Elixir of Holy Power".
  • Fishing: Fishing Racks should give lures to eligible players more reliably. Blizzard says it knows about other Fishing Rack problems, including "There is no loot" errors.

On items, all racial vendor mounts are now Bind-on-Pickup, Sparklance Wand does Arcane damage (was Nature), Bloody Claws of Attack now add +1 Fist/Unarmed skill, and Earthen Silk Slippers no longer give more spell damage than intended.

Item Restoration is off. Under Customer Support on November 11, Blizzard says the Item Restoration service "has been disabled while we investigate and address a critical bug." It gives no return date. Until it returns, you cannot use Item Restoration to get back an item you deleted or sold.

Quests, Riverglades and the world

In-game screenshot from Blizzard's WoW: Forever launch post: a village of timber houses with a pointed clock tower, half hidden in green mist among tall dark trees, with a stone path and a lit lantern

The Riverglades, one of Forever's new zones, got three combat nerfs on November 11. Twilight Enforcer's Smash hits significantly less hard, Executioner Morg deals less damage, and Twilight Forgemaster's Mark of Flames now "increases damage dealt by 50" (was 1,000). On November 10, Blizzard also added significantly more Glade Vipers for "Poison Tips."

Other quest fixes across both days:

  • More Nightbane Vile Fang and Nightbane Tainted Ones for "Worgen in the Woods" in Duskwood.
  • Murloc Tideskimmers now drop Saltwater Murloc Eyes for "A Taste of the Sea."
  • The Broken Frond of Celastrus from Celastrus the Bitter now drops for every eligible party member.
  • "Rescue OOX-22/FE!" in Feralas can be started again, and the cage door in "Freedom for All Creatures" resets.
  • "Scarlet Diversions" (Western Plaguelands): the Command Tent can be interacted with properly.
  • The Witherbark Mallet in Arathi Highlands works, unblocking "The Giant in the Den."
  • Sovik offers "Chief Engineer Scooty" again, the "Call of Water" finale plays out more consistently, and "Helping Hands" had several issues fixed.

In-game screenshot from Blizzard's WoW: Forever posts: a tall blue-haired character with long pointed ears in a green and gold outfit standing in front of a wooden wagon, with the Alliance and Horde crests at his feet separated by the word OR

On Zephras Isle, the Skyborne starting zone, "Camping 101: Herbalism" now completes in Shen'dar Village instead of Valanaar. Separately, on November 11 Blizzard fixed a bug that blocked mounting in named areas of Shen'dralas, another of Forever's new zones.

In the wider world, Blizzard fixed deaths sending players to the wrong graveyard, Pyrewood Village's residents spawn at dawn and dusk again, and Shatterspear Trolls no longer give experience when killed. Blizzard's note on that one: "They're dancers, not fighters!" Innkeepers also give better answers when you ask about dungeons.

What the list does not tell you

  • No promise that Enhancement is finished. Blizzard explains the direction but does not say whether more changes are coming before raids open. Our WoW: Forever explainer has the raid unlock date Blizzard gave at launch.
  • No old slot counts for the bags. Only the new sizes and cloth costs are listed.
  • No return date for Item Restoration.
  • No new Midnight hotfix post. The newest Midnight hotfix post on Blizzard's news page was still "Hotfixes: November 6, 2026" when I checked on November 13.
  • The page keeps changing. Blizzard renamed it "WoW: Forever Hotfixes - November 11, 2026" and says it will be updated as more hotfixes go in. Trust the live page over this summary if they differ.

Frequently Asked Questions

What changed for Enhancement Shaman in WoW: Forever?
In its November 10, 2026 hotfixes, Blizzard cut Stormstrike to 100% weapon damage (was 150%) with an 8-second cooldown (was 6), reduced Mental Dexterity's Intellect to Attack Power conversion to 33/66/100% (was 50/100/150%), and made Maelstrom Weapon give 20% per application at every rank while triggering 6 to 10 times per minute by rank (was 20). Blizzard says the goal is to move Enhancement back toward Windfury and away from Spell Power and Intellect gear before raids open.
Can a Shaman use Windfury Weapon and Windfury Totem together in WoW: Forever?
Yes. Blizzard's November 10, 2026 WoW: Forever hotfixes let Shamans use weapon imbues and weapon totems at the same time, and Blizzard gives Windfury Weapon with Windfury Totem as the example, so attacks get a chance to trigger both.
How does Wrack work in WoW: Forever now?
Since Blizzard's November 10, 2026 hotfix, Wrack deals Shadow damage every second for 6 seconds and, while channeled, makes your Siphon Life, Corruption and Bane of Agony on the target tick 100% faster. Its own damage was cut by 30% and it no longer raises the damage of your other periodic effects. The time it skips is kept even if the channel ends early.
Do high-level quests give gold in WoW: Forever?
Yes. On November 10, 2026 Blizzard made most WoW: Forever quests level 48 and higher also reward gold, because Forever does not include the original game's XP-to-gold conversion at level 60. Quests that already reward valuable items, repeatable quests and quick or trivial quests were not changed.
Why is Item Restoration not working in WoW: Forever?
Blizzard disabled the Item Restoration service in its November 11, 2026 WoW: Forever hotfixes while it investigates and fixes a critical bug. It gave no date for when the service will return.

Keep Reading

Sources & Further Reading
Last updated November 13, 2026.

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