WoW: Forever Hotfixes Explained: Nov 5-6 Changes
Three days after World of Warcraft: Forever launched, Blizzard posted its first hotfix list for it. Here is what actually changed for players, what was only a tooltip correction, and what the separate Midnight hotfix list did to The Venomous Abyss.

Three days after launch, WoW: Forever already has a hotfix list, and most of it is cleanup. Many entries fix a spell that did nothing, a tooltip that lied, or a quest that broke for the whole zone. Blizzard posted the Forever list on November 7, 2026, covering fixes applied on November 5 and November 6. If you are new to the product, start with our WoW: Forever explainer; this piece only translates the fix list.

What Blizzard posted
Blizzard runs two separate hotfix pages. One is for Forever; the other is the main WoW (Midnight) list. Both are dated November 7 and both list changes applied on November 6. The Forever page says the list "will be updated as additional hotfixes are applied," so treat what follows as a snapshot of what the page showed on November 8, 2026. Later entries may exist by the time you read this, and Blizzard's page is the source of record.
Class fixes
Under classes, Blizzard fixed the Quick and the Dead Legacy Talent, which "sometimes did not work as intended." It did not say what the failure looked like. Beyond that, the entries are class by class.
| Class | What changed | Real change or tooltip only |
|---|---|---|
| Druid | Bloom now correctly heals the target | Real fix |
| Druid | Bear Form tooltip claimed the wrong health increase; the effect itself was correct | Tooltip only |
| Druid | Ravage tooltip showed the wrong damage; Blizzard says no damage change was made | Tooltip only |
| Druid | Swiftmend tooltip no longer wrongly mentions consuming the effect | Tooltip only |
| Mage | Mages were learning a Research spell and losing it on relog; it should not exist and only Study should be learned after the quest | Real fix |
| Mage | Arcane Blast duration was not properly 18 seconds | Real fix |
| Rogue | Shank tooltips now show Rank 1 and Rank 2; with Boot Knife talented, Shank shows the Combo Points it grants | Tooltip only |
| Warlock | Soul Siphon no longer makes Wrack increase its own damage | Real fix |
| Warrior | Reckless Swings tooltip now mentions that it activates Gore Drinker | Tooltip only |
| Cooldown Manager | Crowd control durations now display correctly even with diminishing returns or reductions such as the orc stun reduction | Display fix |
The few real number changes
Two entries touch numbers you could feel. Warlock Voidwalker base health is increased by about 40 at all levels, a small buff to the pet. Separately, Blizzard fixed the Orc racial Command so that some Warlock pet abilities no longer benefit too much from it. Blizzard did not say how much Command's effect on those abilities changes.
Under Night Elf, Blizzard fixed a bug that gave Shadowmelded Druids access to Ravage and Pounce.
Quests, dungeons and the world
- Vorsha the Lasher: fixed so the quest no longer lashes everyone in the zone.
- The Sleeper Has Awakened: Kerlonian Evershade will fall asleep less often, and players now start with the Horn of Awakening item to wake him.
- Rough Wolf Pelts: now automatically cancelled if you unlearn Skinning.
- Rediscovering the Light: fixed a case where players could not heal NPCs.
- Ammo for Rumbleshot: fixed loot not showing if you interacted right after another player.
- Riverglades: some quest item drops were not shared in a party; Krek the Noxious now has correct loot.
- Never Saddle on Quality: spawns and quest item drops are more common.
- Unending Torment: the Abomination Head from The Baron in the Ruins of Lordaeron now offers the quest to Horde players at level 15 (was 16).
- Dungeons: Zaetar's Spirit now spawns after Princess Theradras in Maraudon; some creatures in Blackmaw Hold and The Drowned City no longer erroneously disengage; the instance portal now correctly teleports you inside The Drowned City.
- Leatherworking: the Tanning Rack skill requirement drops to 125 (was 140), with Tanning Rack skill-ups lowered by 15 points to compensate. Blizzard's stated reason is that the old requirement blocked patterns needing 125 skill.
- Items: Searing Dagger is now only activated by spells with a damaging component.
- World: improvements to how visible other players and their targets are across large distances, and the Thunder Bluff Barbershop is no longer darker than intended.
Several entries are small creature fixes: troggs in Grol'bolar Quarry in Dun Morogh respawned too quickly, Ridgeshade Lurkers in Durotar now have loot, Pelluk in the Swamp of Sorrows sometimes did not spawn, and Lasher Sproutlings, Blooming Lashers and Wrathvine in Teldrassil were immune to nature damage.
What the November 5 list added
The earlier day is shorter. It fixed Yarrog Baneshadow respawning too slowly in Durotar and murlocs in Dustwallow Marsh respawning too quickly, and made Lotheluum Starbreeze on Zephras offer training to Druids as expected. Trade supply vendors on Zephras Isle now sell apprentice tradeskill bags, and Mild Spices sell to vendors for 1 copper (was 2).
The one PvP fix: Plainsrunning could be stacked during a battleground's preparation phase. It can no longer stack, and stacks are cancelled when you carry a flag. Two smaller entries fixed incorrect text in The Sisterhood of Elune and made Deathstalker Erland respawn faster for Escorting Erland.
The Midnight list from the same days
Blizzard's other list covers modern WoW. Its November 5 and 6 raid entries are all about one raid, The Venomous Abyss, and nearly all of them cut boss damage or health. Figures below are Blizzard's own.

| Date | Boss | Change |
|---|---|---|
| Nov 5 | Entombed Sentinels | Blood Venom pool max scale reduced on Heroic and Mythic; Mythic pool duration cut to 2 minutes (was 5) |
| Nov 5 | Twin Fangs | Visceral Burst damage reduced 40% on Mythic |
| Nov 5 | The Coiled Altar | Axegrinder movement speed down 20% on all difficulties; Malevolent Resonance damage down 60%; Mythic Spiteful Soulcoilers from Spiritcackle cut to 1 (was 2) |
| Nov 6 | Vashnik, the Malignant | Mythic Malignance damage down 37%, and its damage over time lasts 16 seconds |
| Nov 6 | Ula'tek | Heroic health down 15%; Unchecked Rage damage down 61% on all difficulties; Mythic Putrid Membrane duration cut to 20 seconds (was 30) |
The Ula'tek entry is the longest: Blizzard adjusted health scaling on Raid Finder, Normal and Heroic "to better account for smaller raid sizes," lowered base health so larger groups do not inflate it, and trimmed several ability numbers and egg counts. On November 5 the same list also fixed a Basilisk Blitz delve bug in Shadowguard Point that could change your appearance and make friendly units hostile, and renamed several Tortollan NPCs.
What the lists do not tell you
- No timestamps inside a day. The Midnight page says some hotfixes take effect immediately and others may need scheduled realm restarts; check in game rather than assuming a fix is live for you.
- No explanation for most fixes. The Quick and the Dead entry gives no symptom, and the Voidwalker and Command entries give no resulting numbers. We are not going to guess.
- No Forever balance pass. Nothing in either snapshot is a broad class rebalance for Forever. The numeric changes are narrow.
- The list moves. Blizzard says it will keep updating the Forever page. If something here has changed, trust Blizzard's page.
Frequently Asked Questions
What did the first WoW: Forever hotfixes change?
Did WoW: Forever get a class balance patch in the November 6 hotfixes?
Are the WoW: Forever hotfixes the same as the Midnight hotfixes?
What changed on Ula'tek in The Venomous Abyss?
Where can I read the official WoW: Forever hotfix notes?
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