Resident Evil Requiem Story and Setting: What Is Confirmed
Requiem is the ninth mainline Resident Evil, and it finally goes back to Raccoon City. Here is what Capcom has actually confirmed about the story, separated from the guesswork.

Every Resident Evil announcement gets buried in the same noise: a hundred videos guessing at a plot from a thirty-second teaser. So here is the useful version. This is what Capcom has actually confirmed about the story and setting of Resident Evil Requiem, and where the confirmed part stops and the guessing starts. If a detail is not below, treat it as not nailed down yet.
What Requiem Actually Is
Requiem is the ninth mainline Resident Evil, the follow-up to Resident Evil Village from 2021. Capcom revealed it at Summer Game Fest on June 6, 2025, and shipped it on February 27, 2026, across PlayStation 5, Xbox Series X and S, PC via Steam and the Epic Games Store, and Nintendo Switch 2.
Koshi Nakanishi is directing, which is the single most telling credit on the box. He directed Resident Evil 7, the game that dragged the series back to first-person, house-bound dread after the action drift of RE5 and RE6. It runs on the RE Engine, and it supports both first-person and third-person cameras, switchable in the menu — the first mainline entry built for both from the ground up.
The headline, though, is the location. After decades of Spain, Africa, Louisiana, and a snowbound European village, Requiem finally goes home. It goes back to Raccoon City.
Grace Ashcroft, and Why Her Last Name Matters
The lead is Grace Ashcroft, an FBI technical analyst. That job title is the whole design thesis. She is not a soldier, not a special agent, not a BSAA operator — she is an analyst, which is Capcom telling you upfront that her half of the game is about being under-equipped and afraid, not about clearing rooms. If you are playing her and wondering why you feel so fragile, that is intended, and our Requiem beginner guide covers how her survival kit actually works.
The Alyssa Ashcroft Connection
The surname is a deep-cut reference the series faithful clocked instantly. Grace is the daughter of Alyssa Ashcroft, the Raccoon Press reporter who was one of the eight playable survivors in Resident Evil Outbreak back on the PS2.
Alyssa lived through the 1998 outbreak. She did not live through what came later. She was killed at the Wrenwood Hotel roughly eight years before Requiem begins, while chasing a story she believed connected back to the original Raccoon City incident. That death is not backstory trivia — it is the thread Grace is pulling on when the game opens, and it is why the personal stakes and the viral mystery are the same investigation. The way Grace has to fight through that with almost nothing is the entire subject of our Grace survival guide.
Raccoon City Syndrome Is the Real Hook
The plot device that ties everything together is Raccoon City Syndrome, or RCS. This is the confirmed narrative engine, and it is a genuinely clever bit of horror writing.
RCS is a latent strain of the t-Virus that only affects people who survived the original 1998 Raccoon City outbreak. The idea: anyone who escaped the city decades ago and is still alive is likely carrying it, and the strain has sat dormant in them for nearly thirty years. It has only started manifesting recently. The symptoms are grim and specific — black, vein-like marks that creep across the skin, worsening over time until the victim reaches a terminal phase marked by severe fatigue and uncontrollable vomiting of blood.

It reframes the entire franchise timeline in one stroke. The survivors you rooted for across the classic games are, in this fiction, walking time bombs. Grace's investigation into a cluster of these mysterious deaths is what eventually drags her from the hotel to the rotted-out remains of Raccoon City itself, following the victims of the same disease.
The Wrenwood Hotel Is Where It Starts
Requiem opens at the Wrenwood Hotel, a condemned building with its own long shadow over the series and, more pointedly, over Grace's own family. She arrives as an analyst assigned to a run of strange body discoveries there.

That is a deliberate structural echo of Resident Evil 7's opening at the Baker estate: a confined, decaying interior, a protagonist with no combat pedigree, and a slow tightening of the walls before the game opens up. It is also, of course, the place her mother died. Capcom is stacking the professional case and the personal wound on the same doorstep, and it is a stronger cold open than a lab or a mansion because you already know Grace has a reason to be there beyond a paycheck.
Yes, Leon Kennedy Is Playable
The confirmed second protagonist is Leon S. Kennedy, back as the government agent the series has leaned on since Resident Evil 2. And he is not a cameo. He is a fully playable character with his own long stretch of the campaign.

Where Grace is survival horror with the safety off, Leon plays like his Resident Evil 4 remake self — a real arsenal, aggressive combat, the whole action grammar Grace does not get. Requiem is essentially two games braided together, and that split is the core of the design. If Leon is why you are here, our Leon combat guide breaks down his half. The contrast is also the reason the Grace survival guide and the Leon combat guide read like they are describing completely different games. They basically are.
The Places the Game Takes You
The setting is October 2026, roughly twenty-eight years after Raccoon City was wiped off the map by the government's missile strike at the end of the 1998 incident. The campaign moves across a handful of distinct areas:
- The Wrenwood Hotel — the condemned building where Grace's investigation, and the game, begins.
- The Rhodes Hill Chronic Care Center — a hospital that becomes the heart of Grace's stretch of the campaign.
- The ruins of Raccoon City — the decades-dead city itself, where the RCS trail leads and where Leon operates.
- ARK — a secret laboratory tied to Umbrella founder Oswell E. Spencer that survived the 1998 strike.
Each area carries its own atmosphere and its own threats, but the throughline is decay: this is a game about a wound the world thought it had cauterized in 1998, reopening in the present.
What We Still Do Not Know
This is the part most coverage skips, so here it is plainly. There is a lot Capcom has kept close, and pretending otherwise would be lying to you.
Full plot beats, the ending, the nature of the antagonist behind the RCS outbreak, exactly how Grace's and Leon's paths converge, and the deeper connective tissue to characters like Chris Redfield or the wider Umbrella-successor politics — none of that is something to state as fact from marketing and early material alone. There are stalker enemies and specific villains that the game builds around, and we cover the ones players have confirmed hands-on in the Grace survival guide, but the broader story resolution is best experienced rather than spoiled from a summary.
If you see a confident timeline chart slotting Requiem's every twist into series canon, be skeptical. The confirmed skeleton is above. The rest is either in the game for you to find or genuinely not public.
The Bottom Line
Requiem is the ninth mainline entry, directed by the RE7 architect, and it does the one thing the series has circled for years: it returns to Raccoon City, twenty-eight years cold. Grace Ashcroft anchors it — an FBI analyst chasing both a viral mystery, Raccoon City Syndrome, and the eight-year-old death of her mother at the Wrenwood Hotel. Leon Kennedy is the confirmed, fully playable action half. Everything past that skeleton is the game's to reveal. Start with the Requiem beginner guide if you want to be ready for the first five hours, or browse the rest of the Resident Evil Requiem coverage hub.
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