Riftbound: The League of Legends TCG: Game Guides
How-to walkthroughs, mechanics, modes, maps, settings, and systems.
August 2026
3 posts
Riftbound Chains and Focus: The HOT FEPR Timing Rules
Riftbound's turn is always in one of four states, and the state - not the card - decides whether you are allowed to play anything. The Core Rules run the whole timing system on two separate permissions called priority and focus, a stack called the chain, and a five-step resolution loop the rulebook actually names in the text: HOT FEPR.

Riftbound Domains Explained: All 6 Colors and Their Legends
Riftbound has six domains, and your Legend picks two of them for you. Here is what each color actually plays like - its strengths, its blind spots, its signature mechanics - plus the full grid of all 49 Legend cards by domain pairing, and the three rival pairings that did not exist until Vendetta.

Riftbound Keywords Explained: All 25 in the Core Rules
Riftbound has exactly 25 keywords, and the reminder text printed on the card is a summary, not the rule. Here is the whole glossary sorted by what each keyword actually is - passive, triggered, activated, permissive, dependent, cost, or a deck-construction rule that never does anything at the table.