Blog/CRK/⚔️Team Builds

Guild Battle Teams in CRK — Best Comps for All 4 Bosses

A boss-by-boss breakdown of the strongest Guild Battle teams in CRK right now, including the Stinging Fizz Seltzer + Menthol combo, the Poison stack for Red Velvet Dragon, and F2P swaps for each boss.

Published May 23, 2026Updated October 17, 2026·12 min read·By Mythras
Pomegranate Cookie, the Support who raises team ATK by 30% in the Red Velvet Dragon Guild Battle comp in CRK.

Updated 11 October 2026: Cookie roles, rows and boss mechanics were re-checked against the Cookie Run Wiki's kit and boss pages. Black Sapphire is a Middle-row Support, Seltzer is the Support and Menthol the Bomber in the Stinging Fizz pair, and Pomegranate buffs team ATK rather than Poison, so Red Velvet Dragon is now anchored on Black Sapphire. Sugar Swan heals the whole team, not one ally. The cheat sheet now lists each boss's actual mechanic instead of a "weakness". Score-retention percentages, a Battle Power penalty and an end-of-fight damage window that neither wiki documents were cut.

Eighteen tickets a round, up to nine fights per boss, two bosses open each week. Guild Battle in v7.4 (The Arcana of Truth and Deceit) rewards specialization: every boss has its own strengths and weaknesses, so bringing a generic "good team" into Red Velvet Dragon when you should be stacking Poison-type Cookies leaves damage on the table.

This is the cheat sheet — comps, treasures, cooldown order, and F2P swaps — for every Guild Battle boss in CRK as of May 2026. If you're not sure which cookie to pull next, this guide will tell you which boss they unlock.

Last verified: 2026-08-30; boss rotation re-checked 2026-10-10 — Guild Battle has four bosses, and Devsisters keeps one of them out of rotation at a time. Per the Cookie Run Wiki's v7.8 patch notes (Time Breakers: Fatal Fixers, August 26), Avatar of Destiny returned in Red Velvet Dragon's place, so the Red Velvet Dragon section applies when it rotates back in. v7.9 (Mortal Flames, Eternal Change, September 23) lists no Guild Battle or Treasure change. The comps are still a v7.4 snapshot — Cookies released since (Povidone-Iodine, Litmus, Ananas Dragon, Nether Queen, Asphodel, Time Shadow, Pulpo, Rajapendra, Mogra) are not evaluated in any comp below.

Boss-team cheat sheet

Skim this first. Each row tells you the boss, the mechanic from its Cookie Run Wiki page that shapes the fight, the anchor cookie the comp is built around, and why.

BossBoss mechanicAnchor cookieWhy it wins
Red Velvet DragonVery high DEF that needs DEF Reduction; reflects 75% of damage takenBlack Sapphire CookieCuts DEF by 20% per Poison-type Cookie on the team (capped at 80%) and amplifies Poison-type DMG for Poison Mushroom Cookie; he is in both in-game recommended loadouts for this boss.
Avatar of DestinyImmune to all debuffs; True DMG hits sized to your Cookies' Max HPSugar Swan CookieHer skill heals the whole team, and with no other Healing Cookie on the team she revives a fallen Cookie at 100% HP, up to twice per battle.
Machine-GodImmune to non-Water debuffs; takes 12% more Water DMGSeltzer CookieWith Menthol Cookie on the team she applies Stinging Fizz, which Menthol's Gas Explosion detonates; both are Water Cookies.
Living AbyssImmune to debuffs except Burn, Explosive Burn and Vampiric Bite; takes 19.3% of the damage its Ooze blobs takeDark Enchantress CookieChaos DPS whose Abyss Stuns non-Cookie enemies; with Timekeeper Cookie, stunned blobs keep stacking Weakness.

Tip: If your guild assigns bosses, lock in your anchor cookie before anyone else builds. The whole team formation rotates around them.

How Guild Battle scoring works in 2026

The fundamentals: each weekly round hands you 18 Guild Battle Tickets, two bosses are open, and you can fight each of them up to 9 times. A ticket is only spent if you deal damage, and the damage you deal is shared with your guild. Every fight runs on a 60-second timer, so each attempt is a race to fit as much damage as you can into one minute.

A clean attempt looks like this:

  1. Pre-battle: lock in your treasures and confirm your beascuits are slotted.
  2. Opener (0-10 seconds): cast your buff and debuff skills first (more below) so your first damage skills land on top of them.
  3. Mid-fight (10-45 seconds): cycle treasure cooldowns and anchor-cookie skills in the order their effects compound, not the order they come off cooldown.
  4. Final 15 seconds: pop everything left, because nothing carries over once the timer runs out.

Note: Per the Cookie Run Wiki, the 60-second timer starts once your Cookies are in range of the boss, so your Cookies' initial skill cooldowns run out on the way in. Active treasures' initial cooldowns wait for the timer, except against Machine-God.

Red Velvet Dragon — Poison comp

Pomegranate Cookie render; her skill gives the Red Velvet Dragon team ATK +30% and a heal-over-time

Red Velvet Dragon is the original Guild Battle boss. Per the Cookie Run Wiki it has very high DEF that needs a good amount of DEF Reduction before your damage is worthwhile, it is susceptible to most debuffs, and it reflects 75% of the damage it takes back at the attacker. Black Sapphire answers the DEF: his gems cut it by 20% for each Poison-type Cookie on the team, which is why the comp pairs him with Poison Mushroom and keeps a tank up front.

PositionCookieRoleNotes
FrontHollyberry CookieTankAegis variant if you have it.
FrontMillennial Tree CookieBuff / healHeals the team through his 10-second World Tree form. Hollyberry is a Defense Cookie, which switches off his Nature's Protection (Taunt, Sheltering Branches, team ATK +12.5% and DMG +20%), so his team damage buff here is Elemental Force (team DMG +15% to +20%). It needs Cookies of 4 or more different elements, which this team has: Steel, Grass, Poison and Chaos.
MiddleBlack Sapphire CookieSupport / Poison amplifierDEF -20% per Poison-type Cookie (capped at 80%), enemies take +25% Poison-type DMG, and allies deal +35% Poison-type DMG while he is alive.
MiddlePoison Mushroom CookieDoT enablerPrimary Poison applier — keep stacks rolling.
MiddlePomegranate CookieSupport / ATK buffTeam ATK +30% for 10 seconds plus a heal-over-time.

Positions in these tables are each Cookie's position priority on the Cookie Run Wiki; the game places Cookies in rows itself.

Cooldown order: open with Black Sapphire so his DEF shred and the +25% Poison-type DMG taken are on the boss when Poison Mushroom's explosions land, then Poison Mushroom, with Pomegranate's 10-second ATK buff layered over both. Use Hollyberry as needed for survival. Black Sapphire's debuffs last 10 to 15 seconds on a 15-second cooldown, so re-cast him first each cycle.

Tip: Red Velvet Dragon reflects 75% of the damage it takes back at the attacker, and the Cookie Run Wiki warns that heavy burst damage gets your own Cookies shredded. Keep Millennial Tree's and Pomegranate's healing running through your biggest hits.

Avatar of Destiny — Sustain comp

Sugar Swan Cookie render, the team healer and reviver that anchors the Avatar of Destiny comp

Avatar of Destiny is the Guild Battle's sustain check. Per the Cookie Run Wiki, Destiny: Oblivion hits your whole team for True DMG equal to 35% of Max HP and Silences them, and Destiny: Doom deals True DMG equal to 100% of the nearest Cookie's Max HP. The comp is structured around keeping the front line alive through those hits while two DPS cookies pump damage.

PositionCookieRoleNotes
FrontHollyberry CookieTankKeeps the front line standing; Aegis variant if you have it.
FrontMillennial Tree CookieSecondary heal / buffHeals the team through his 10-second World Tree form. His Elemental Force (team DMG +15% to +20%) needs Cookies of 4 or more different elements; Hollyberry, he and Sugar Swan cover Steel, Grass and Light, so a DPS pick must add a fourth. His form ends by inflicting Equilibrium, a debuff, and every attempted debuff gives Avatar of Destiny a Reversal stack.
RearSugar Swan CookieHealer / reviveHer skill heals the whole team. With no other Healing Cookie here, she revives a fallen Cookie at 100% HP, up to twice per battle — the answer to Destiny: Doom.
VariesDPS pick #1Sustained DPSBurst DPS performs worse here — pick a long-uptime cookie.
VariesDPS pick #2Sustained DPSPair with #1 so their skill rotations overlap during burst.

Sugar Swan's team heal lands in a short burst on each cast, while Millennial Tree heals the team continuously through his 10-second World Tree form, so stagger the two rather than casting them together; that spreads your healing across more of the fight.

Tip: Pure Vanilla Cookie can take the Sugar Swan slot if you don't have her: his Love & Peace heals the team and casts a team HP Shield worth 20% of Max HP for 10 seconds. What you give up is the revive, because base Pure Vanilla has none. Don't run him alongside her, either — any other Healing Cookie on the team switches her revive off.

Machine-God — Stinging Fizz comp

Seltzer Cookie render, the Epic Support half of the Stinging Fizz pair for Machine-God

The "Stinging Fizz" comp is built on a two-Cookie interaction. Seltzer Cookie (Epic Support, released in v6.8) applies the Stinging Fizz debuff with her Bubble Rain whenever Menthol Cookie (Epic Bomber, released alongside her) is on the team; against a boss it raises Water-type DMG taken by 21% for 15 seconds, stacking twice. When Menthol's Gas Explosion hits a Stinging Fizz target, it sets off a Fizz Bubble Explosion for 890.7% of ATK as area damage. Machine-God is immune to every non-Water debuff and takes 12% more Water DMG, both Cookies are Water-type, and both in-game recommended Machine-God loadouts include the pair.

PositionCookieRoleNotes
FrontHollyberry CookieTankStandard tank pick.
FrontMillennial Tree CookieSustainTeam healing during his 10-second World Tree form. His Elemental Force needs Cookies of 4 or more different elements, and this team has three (Steel, Grass and Water; base Pure Vanilla has no element), so it stays off here.
RearSeltzer CookieSupport / Stinging FizzWith Menthol on the team, Bubble Rain applies Stinging Fizz and heals the team.
RearMenthol CookieBomber DPSPrimary damage; his Gas Explosion sets off a Fizz Bubble Explosion on each Stinging Fizz target.
RearPure Vanilla CookieHeal / shieldLove & Peace heals the team and casts a team HP Shield worth 20% of Max HP.

The rotation order is what makes Stinging Fizz tick: Seltzer opens so Stinging Fizz is on the boss, and Menthol follows to detonate the Fizz. Stinging Fizz lasts 15 seconds on a boss and Seltzer's cooldown is 12, so she can keep it up between Menthol's 15-second casts.

Warning: Stinging Fizz is finicky on auto. Manual the first 20 seconds at minimum to land Seltzer's Stinging Fizz before Menthol's Gas Explosion; you can let auto coast the back half if you need to.

Living Abyss — Standard comp

Dark Enchantress Cookie render, the Chaos DPS whose Abyss Stuns non-Cookie enemies in the Living Abyss comp

Living Abyss arrived alongside Avatar of Destiny in Guild Battle's full release (the v3.5 mid-update); Machine-God, from v6.8, is the newest of the four. Per the Cookie Run Wiki, the boss is immune to every debuff except Burn, Explosive Burn and Vampiric Bite and has +95% DMG Resist, but it takes 19.3% of the damage dealt to its eight Licorice Ooze blobs, and each blob gains a Weakness stack (+6.25% DMG taken, up to x50) whenever it is incapacitated. This comp leans on Cookies whose skills Stun non-Cookie enemies, which is what keeps those stacks climbing.

PositionCookieRoleNotes
FrontAegis Hollyberry CookieTankAegis variant preferred.
MiddleTimekeeper CookieControl / damageDial Lock hits the 3 highest-ATK enemies, and its end effect Stuns non-Cookie targets for 1.7 seconds.
MiddleDark Enchantress CookieChaos DPS / controlPrimary damage; her Abyss Stuns non-Cookie enemies for 3 seconds.
MiddleEternal Sugar CookieSecondary DPS
RearSugar Swan CookieHealer / reviveTeam heals; with no other Healing Cookie in this comp, her revive is on.

If you don't have Timekeeper, fill the slot with another Cookie whose skill Stuns enemies, so the blobs keep taking Weakness stacks.

F2P-friendly swaps for each boss

Not every guild member has Timekeeper or a built Sugar Swan. These swaps fill the optimal pick's slot with a Cookie that does part of the same job; expect a lower score than with the optimal pick.

BossOptimal pickF2P swap
Red Velvet DragonBlack Sapphire CookieNone needed for the damage core: Black Sapphire, Poison Mushroom and Pomegranate are all Epic Cookies
Avatar of DestinySugar Swan CookiePure Vanilla Cookie
Machine-GodSeltzer + Menthol pairAny Epic Bomber + Support pair you've built, ideally Water-type (there is no Stinging Fizz without both Seltzer and Menthol)
Living AbyssTimekeeper CookieSea Fairy Cookie (her skill Stuns the 5 closest enemies, standing in for Timekeeper's Stun)

Two patterns to internalize: never skip the tank slot, and never skip the healer slot on Avatar of Destiny specifically (its True DMG hits are sized to your Cookies' Max HP, so no amount of DPS skips them).

Treasures by boss

Treasure picks shift the damage ceiling. Generic "always pack" treasures like Old Pilgrim's Scroll work everywhere; the boss-specific picks below are where you squeeze out extra percentage points.

BossTreasure 1Treasure 2Treasure 3
Red Velvet DragonPilgrim's Slingshot (defense shred)Old Pilgrim's Scroll (ATK for all allies)Squishy Jelly Watch (cooldown)
Avatar of DestinyDream Conductor's Whistle (ATK + CRIT%; heals the team if a carry falls)Old Pilgrim's ScrollBear Jelly's Lollipop (ATK + CRIT% on your top attacker)
Machine-GodSquishy Jelly Watch (rotation speed)Old Pilgrim's ScrollBear Jelly's Lollipop
Living AbyssSquishy Jelly WatchCrimson Magic Whistle (CRIT + elemental DMG)Old Pilgrim's Scroll

Red Velvet Dragon is where a defense shred earns its slot. The Cookie Run Wiki describes the boss as having very high DEF that needs DEF Reduction before your damage is worthwhile, and the Fandom wiki's treasure tier list (last edited November 2025) calls Pilgrim's Slingshot "a required tool" against it. Slingshot cuts the farthest enemy's DEF by 30% at Lv1 and 70% at Lv12 for 5 seconds, on a 10-second cooldown. Miraculous Ghost Ice Cream is a weaker fallback (-10% to -50% DEF on the three nearest enemies for 3 seconds). Bear Jelly's Lollipop is not a shred: it raises your highest-ATK ally's ATK and CRIT% by 20% to 40% for 5 seconds, which is the job it does in the Avatar of Destiny and Machine-God rows.

Warning: Keep debuff treasures off Avatar of Destiny. Per the Cookie Run Wiki it is immune to all debuffs, damage-over-time included, and every debuff you try to land other than damage-over-time gives it a Reversal stack. At three stacks it hits your whole team for True DMG equal to 50% of Max HP and stuns them for 4 seconds.

The two Whistle picks follow the in-game recommended loadouts listed on the wiki's boss pages (Devsisters' own picks, which the wiki flags as possibly outdated). Dream Conductor's Whistle gives all allies ATK +30% to +40% and CRIT% +15%, gives your two highest-ATK Cookies DMG Resist, and heals every other Cookie for 30% of Max HP when one of those two falls. Crimson Magic Whistle trades defense for damage: CRIT% +15%, CRIT DMG +10% and elemental DMG +20% to +45%, but your team takes 40% more elemental DMG and loses 2% Healing received every 5 seconds, stacking up to 10 times. The two are variants of each other, so you can equip only one.

Don't choose between cooldown and raw damage; run both. The Fandom wiki's tier list puts Old Pilgrim's Scroll (all allies ATK +30% at Lv1, +60% at Lv12) in its top tier alongside both Squishy and Sleepyhead's Jelly Watch, and all eight recommended loadouts on the Cookie Run Wiki's four Guild Battle boss pages include the Scroll. Squishy Jelly Watch cuts every allied Cookie's cooldowns by 10% to 25%, which buys more Menthol or Poison Mushroom casts per attempt; the Scroll makes each of those casts hit harder.

How to maximize damage per attempt

Nine fights per boss per round is not many. Guild Battle has a practice mode that costs no ticket (and gives no rewards), so learn a new boss there instead of on a real ticket.

Warm-up rotations

Buff and debuff skills only boost the damage that lands while they are up: Black Sapphire's debuffs last 10 to 15 seconds, Pomegranate's ATK buff 10 seconds and Stinging Fizz 15 seconds on a boss. Cast them in the first few seconds so your damage skills land on top of them. Specifically: open with Seltzer, Black Sapphire, Millennial Tree, or Pure Vanilla before your damage cookies, never after.

Manual vs auto

Two things auto-battle does not handle for you:

  • Pair synergies: Stinging Fizz (Seltzer → Menthol) and Black Sapphire → Poison Mushroom both need a specific cast order that auto sometimes inverts.
  • Burst window timing: auto casts each skill once its cooldown is up, queued front to back with about a second between casts (per the Fandom wiki's Cooldown page), so it won't hold a damage skill back until your buffs and debuffs are up.

Manual the opening 20 seconds and the final 20 seconds; the middle is fine on auto.

Tip: Record one of your attempts with screen capture and rewatch it to spot mis-timed skills.

Quick Action Checklist

  • Assign anchor cookies in your guild before the weekly reset — Black Sapphire, Sugar Swan, Seltzer, Dark Enchantress.
  • Build at least one tank (preferably Hollyberry) and one team healer (Millennial Tree or Pure Vanilla). Beside Hollyberry, a Defense Cookie, Millennial Tree's Nature's Protection buffs are off, so his only team damage buff is Elemental Force, which needs 4+ elements on the team.
  • Lock treasures per boss — don't reuse one loadout across all four.
  • Manual the first and last 20 seconds of every attempt; auto the middle if you must.
  • Open every fight with your buff/support skill, not your damage skill.
  • Track your damage per attempt in a guild sheet; the trend matters more than the single best run.
  • Spend all 18 tickets every round (up to 9 per open boss): fighting all 18 battles adds a 400 Heroic Medal bonus.
  • If you just unlocked a new cookie, check the tier list before slotting them into a Guild Battle comp.

Frequently Asked Questions

What is the best Guild Battle team for Red Velvet Dragon in CRK?
This guide's Red Velvet Dragon comp is built around Black Sapphire Cookie, whose gems cut the boss's DEF by 20% for each Poison-type Cookie on the team (capped at 80%) and amplify Poison-type damage. Per the Cookie Run Wiki, Red Velvet Dragon has very high DEF that needs DEF Reduction, and Black Sapphire is in both in-game recommended loadouts for it. The rest of the comp is Poison Mushroom Cookie for Poison damage, Pomegranate Cookie for a team ATK +30% buff, Hollyberry Cookie as the tank, and Millennial Tree Cookie for healing and a team damage buff.
What is the Stinging Fizz comp in Guild Battle?
Stinging Fizz is the debuff Seltzer Cookie's Bubble Rain applies when Menthol Cookie is on the team: against a boss it raises Water-type DMG taken by 21% for 15 seconds, stacking twice. When Menthol's Gas Explosion hits a Stinging Fizz target it sets off a Fizz Bubble Explosion for 890.7% of ATK as area damage. Seltzer is an Epic Support and Menthol an Epic Bomber, both Water-type, and Machine-God takes 12% more Water DMG and is immune to every non-Water debuff. Both in-game recommended Machine-God loadouts include the pair.
How many attempts do I get per Guild Battle boss?
You get 18 Guild Battle Tickets at the start of each weekly round. Two bosses are open per round and you can fight each one up to 9 times, and a ticket is only consumed if you deal at least 1 point of damage. Guild Battle has four bosses in total, but Devsisters keeps one out of rotation at a time.
Do I need Sugar Swan Cookie for Avatar of Destiny?
Sugar Swan Cookie is this guide's anchor for Avatar of Destiny: her skill heals the whole team, and with no other Healing Cookie on the team she revives a fallen Cookie at 100% HP, up to twice per battle, which answers Destiny: Doom's True DMG equal to 100% of a Cookie's Max HP. Pure Vanilla Cookie can take her slot, since he heals the team and casts a team HP Shield, but he has no revive. Do not run the two together, because any other Healing Cookie on the team switches her revive off.
Is manual play really worth it over auto in Guild Battle?
Yes, in most cases. Guild Battle fights run on a 60-second timer, and manual play lets you land pair synergies (Seltzer → Menthol, Black Sapphire → Poison Mushroom) in the correct order, which auto sometimes inverts, and hold damage skills until your buffs and debuffs are up. Manual the first and last 20 seconds at minimum; auto-battle the middle is usually fine.
What is the F2P-friendly comp for Machine-God?
If you don't have both Seltzer Cookie and Menthol Cookie built, use any Epic Bomber + Support pair you have built, ideally Water-type, since Machine-God is immune to every non-Water debuff and takes 12% more Water DMG. Expect a lower score, because Stinging Fizz needs both Seltzer and Menthol. Keep the rest of the team standard (Hollyberry tank, Millennial Tree healing, Pure Vanilla heal and shield) and focus on rotation-speed treasures.
Which Guild Battle boss should I focus on first?
Red Velvet Dragon, when it is in rotation, if you already have Black Sapphire Cookie and Poison Mushroom Cookie, since his DEF shred grows with each Poison-type Cookie and the boss's very high DEF needs DEF Reduction. Machine-God if you have Seltzer + Menthol. Otherwise, Avatar of Destiny: two of the five slots in this guide's comp are open sustained-DPS picks, and Pure Vanilla Cookie can take Sugar Swan Cookie's slot if you don't have her, though he has no revive.

Keep Reading

Sources & Further Reading
Last updated October 17, 2026.

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