Ocarina of Time Remake Gold Skulltulas: All 100 Locations
Every Gold Skulltula in the Switch 2 Ocarina of Time, area by area: where it is, whether you need child or adult Link, whether it only shows up at night, and what item gets it. Each spot is checked across Game8, Nintendo Life and VGC, and the places they disagree are marked.

Our remake 100% checklist tells you Kakariko has six Gold Skulltulas. It doesn't tell you which six, and which six is what you need when the map counter says 5/6 and you have already rolled into every tree in the village. This post is the location list: all 100 for the Switch 2 remake, by area, with the age you need, whether the spider only shows up at night, and the item that gets it.
I have not played the remake. Zelda Wiki, the primary source for this vertical, documents the remake's Gold Skulltula changes but has no location list yet. So the list is built from three independent remake guides: Game8, Nintendo Life and VideoGamesChronicle (VGC). A spot goes in only where at least two of them describe the same place. Where one of them says something different, I say so. Descriptions are my own. Area names follow the remake's renames (Great Deku Tree, Dodongo Cavern, Zora River and so on). For the N64 and 3DS list, see our original Gold Skulltula guide.
The count and the Echo Gem
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| Switch 2 remake | |
|---|---|
| Gold Skulltulas | 100 (Game8, Nintendo Life, VGC) |
| Overworld / dungeons | 56 / 44 (by area, all three lists) |
| Kakariko Village | 6 (plus 2 in the Graveyard) |
| Dungeons with 5 | Dodongo Cavern, Forest, Fire, Water, Shadow and Spirit Temples |
| 20-token reward | Echo Gem, which signals nearby Gold Skulltulas |
The short version of what changed for the hunt, which our remake collectibles guide covers in full: per Zelda Wiki, remake Gold Skulltulas die in one hit; a tree hiding one tends to drop leaves, a crate hiding one rattles, and a spot that only has one at night is covered in a golden web by day. Twenty tokens buys the Echo Gem, which has to be equipped and then flashes as you get near one. Nintendo Life adds that it flashes faster the closer you are. VGC notes that the remake's map shows how many Gold Skulltulas you have found in each area. That counter is the fastest way to know which table below to look at. Our ZELDA NOTES guide covers the phone app's live map, which also marks them.
The token rewards (wallets at 10 and 30, Echo Gem at 20, Bombchus at 40, a Piece of Heart at 50, 200 Rupees per visit at 100) are in the checklist post.
How this list was checked
- Numbers are this post's own. The game does not number Gold Skulltulas, and the three guides each use a different order.
- "Night" means the guide says the spider only appears at night. Play the Sun's Song to skip ahead. Where only one guide marks a spot as night-only, the row says which.
- "Needs" is the item that gets you to the spider or its token. A Boomerang or Hookshot can grab most out-of-reach tokens, so I only list them where a guide names one.
- Sources column: G8 = Game8, NL = Nintendo Life, VGC = VideoGamesChronicle. All 100 rows have at least two.
Overworld: 56
Kokiri Forest, Lost Woods and Sacred Grove (7)
| # | Where | Age / time | Needs | Sources |
|---|---|---|---|---|
| 1 | Kokiri Forest: soft soil behind the Kokiri Shop | Child | Bottled bug | G8, NL, VGC |
| 2 | Kokiri Forest: back wall of the Know-It-All Brothers' house, on the west side of the village | Child, night | — | G8, NL, VGC |
| 3 | Kokiri Forest: high up behind the House of the Twins, in the southeast | Adult, night | Hookshot | G8, NL, VGC |
| 4 | Lost Woods: from the entrance go left, then left again; soft soil | Child | Bottled bug | G8, NL, VGC |
| 5 | Lost Woods: right, left, right, left, left to the clearing with the Business Scrubs; soft soil | Child | Bottled bug | G8, NL, VGC |
| 6 | Lost Woods: same soil as #5. Plant a Magic Bean as a child, ride it as an adult to a ledge | Adult (G8: night) | Magic Bean | G8, NL, VGC |
| 7 | Sacred Grove: upper level above the maze, on the east wall near the Forest Temple stairs | Adult, night | Hookshot | G8, NL, VGC |
For #7, Game8 says you can reach the upper level with the Scarecrow Song or by the ladder just before the stairs. VGC also uses the ladder.
Hyrule Field, Castle Town and the castle grounds (7)
| # | Where | Age / time | Needs | Sources |
|---|---|---|---|---|
| 8 | Hyrule Field: the lone tree in the field just outside the Kokiri Forest exit; roll into it | Child | — | G8, NL, VGC |
| 9 | Hyrule Field: grotto in the south, toward the Lake Hylia road. Bomb in, beat the Skulltula, the token is on the wall | Child | Bombs (G8: Boomerang for the token) | G8, NL, VGC |
| 10 | Hyrule Field: grotto in the southeast. Kill the ordinary Skulltula inside as a child, come back as an adult, and the Gold one is in a crate | Child, then adult | Bombs | G8, NL, VGC |
| 11 | Castle Town: the pot-filled guard house through the door on your right after the drawbridge; roll into the crate that wobbles | Child | — | G8, NL, VGC |
| 12 | Hyrule Castle: the tree by the vine-covered building on the way to the moat; roll into it | Child (VGC: night) | — | G8, NL, VGC |
| 13 | Hyrule Castle: play the Song of Storms by the tree near where Talon sleeps to open a grotto | Child | Song of Storms (G8: bomb a wall inside) | G8, NL, VGC |
| 14 | Ganon's Castle grounds: on the side of the ruined stone arch along the path | Adult (NL: night) | Hookshot | G8, NL, VGC |
The three guides describe #8's position three ways: Game8 says the southeastern part of Hyrule Field, Nintendo Life says west of you as you leave Kokiri Forest, and VGC says near the Kokiri Forest entrance in the east of the field. VGC itself puts the Kokiri Forest entrance in the east of the field, so all three point at the same tree: the lone one near the forest exit. The grottos for #9 and #10 get looser directions: Nintendo Life places both south of Lon Lon Ranch, VGC puts them near the Lake Hylia entrance and in the southeast, and Game8 puts #9 in the southwest of the field and #10 in the south, east of the Lake Hylia entrance.
Kakariko Village and the Graveyard (8)
| # | Where | Age / time | Needs | Sources |
|---|---|---|---|---|
| 15 | Kakariko: the lone tree near the village entrance; roll into it | Child (NL: night) | — | G8, NL, VGC |
| 16 | Kakariko: on the building site in the middle of the village | Child, night | — | G8, NL, VGC |
| 17 | Kakariko: on the wall of the House Covered in Cobwebs (the House of Skulltula) | Child, night | — | G8, NL, VGC |
| 18 | Kakariko: on the watchtower ladder | Child, night | Slingshot (VGC: Boomerang) | G8, NL, VGC |
| 19 | Kakariko: wall of the house next to the Death Mountain Trail gate | Child, night | — | G8, NL, VGC |
| 20 | Kakariko: Hookshot up the vines beside Impa's House and get onto the roof; the spider is on the wall nearby | Adult, night | Hookshot | G8, NL |
| 21 | Graveyard: soft soil on the left as you walk in | Child | Bottled bug | G8, NL, VGC |
| 22 | Graveyard: on the wall behind Dampé's hut | Child, night (NL, VGC) | Boomerang (VGC: or Hookshot) | G8, NL, VGC |
The guides disagree on the count here: VGC counts seven here, Game8 and Nintendo Life eight. The missing one is #20. VGC's Kakariko page opens by saying a bottled bug and the Boomerang are all you need, so it lists only child spots, and #20 needs adult Link and the Hookshot. Game8 and Nintendo Life both list it, so it is in. Six in the village plus two in the Graveyard matches the area counts in our checklist. Our Kakariko Graveyard guide has the N64 layout.
Lon Lon Ranch (3)
| # | Where | Age / time | Needs | Sources |
|---|---|---|---|---|
| 23 | The thin tree in the garden behind the buildings on your left as you enter; roll into it | Child | — | G8, NL, VGC |
| 24 | On the wall of the house on your left as you enter | Child, night | Boomerang (NL: or Hookshot as an adult) | G8, NL, VGC |
| 25 | Inside the tall building at the far end of the ranch, high on the wall | Child, night | Boomerang | G8, NL |
On #25, Game8 calls it the tall tower at the far end, and Nintendo Life calls it the storage building where you got the ranch's Piece of Heart. VGC describes a ruined building by the edge of the racetrack in the northeast corner. It may be the same building, but I can't confirm that from the text, so VGC is left off that row.
Death Mountain, Goron City and the Crater (8)
| # | Where | Age / time | Needs | Sources |
|---|---|---|---|---|
| 26 | Death Mountain Trail: soft soil in front of Dodongo Cavern, uncovered once the boulder there is blown up | Child | Bottled bug | G8, NL, VGC |
| 27 | Death Mountain Trail: cracked wall on the trail near the Kakariko end | Either | Bombs | G8, NL, VGC |
| 28 | Death Mountain Trail: dark boulder near the top, by the Crater entrance | Adult | Megaton Hammer | G8, NL, VGC |
| 29 | Death Mountain Trail: dark boulder outside the Goron City entrance | Adult | Megaton Hammer | G8, NL, VGC |
| 30 | Goron City: the boulder-filled room on the west side; bomb through to the back and roll into the crate | Child | Bombs | G8, NL, VGC |
| 31 | Goron City: on the ceiling, seen by heading north from the entrance and turning back | Adult | Hookshot | G8, NL, VGC |
| 32 | Death Mountain Crater: crates just inside the entrance from the summit; roll into them | Child | — | G8, NL, VGC |
| 33 | Death Mountain Crater: soft soil next to the Bolero of Fire warp point, near the Fire Temple entrance | Child | Bolero of Fire, bottled bug | G8, NL, VGC |
Both Crater spiders want child Link, who takes heat damage there, so go in with full hearts.
Zora River, Domain and Fountain (8)

| # | Where | Age / time | Needs | Sources |
|---|---|---|---|---|
| 34 | Zora River: soft soil beside the Magic Bean seller | Child | Bottled bug | G8, NL, VGC |
| 35 | Zora River: on the side of a raised platform toward the upper end of the river, near the Zora Domain entrance | Child, night | Boomerang (NL) | NL, VGC (G8 also lists a child night spider here) |
| 36 | Zora River: high on the wall just past the last bridge before the path to Zora Domain | Adult, night | Hookshot | G8, NL, VGC |
| 37 | Zora River: on the wall of a raised area before that bridge, reached by its ladder or by riding the Magic Bean plant from the river's soft soil | Adult, night | Hookshot (VGC: Magic Bean) | G8, VGC (NL: high on a cliff) |
| 38 | Zora Domain: on the wall near the top of the frozen waterfall | Adult (G8: night) | Hookshot | G8, VGC (NL: near the king's chamber) |
| 39 | Zora Fountain: the lone tree at the south end; roll into it | Child | — | G8, NL, VGC |
| 40 | Zora Fountain: climb the slanted ruins southwest of Jabu-Jabu; on the cliff wall | Child, night | Boomerang | G8, NL, VGC |
| 41 | Zora Fountain: lift the silver boulder to open a hidden cave, use the Lenses of Truth past the hanging Skulltulas, climb to the exit; the spider is on the ceiling behind you | Adult (G8: night) | Silver Gauntlets, Lenses of Truth | G8, NL, VGC |
The corner for #41 is disputed: Game8 says the southwest corner, VGC the southeast, and Nintendo Life only says the back of the Fountain. Look for the silver boulder. #35 is the loosest row in the post: Game8 describes reaching a raised spot with vines using a Cucco, and Nintendo Life and VGC place it near the Zora Domain end of the river. All three agree it is a night spider on Zora River; Game8 and Nintendo Life make it a child one, and only Nintendo Life names the Boomerang. Our Zora's Domain guide has the N64 version of the area.
Lake Hylia and the Lakeside Laboratory (5)
| # | Where | Age / time | Needs | Sources |
|---|---|---|---|---|
| 42 | Soft soil on the west side of the Lakeside Laboratory | Child | Bottled bug | G8, NL, VGC |
| 43 | On the laboratory's outside wall, seen from the bridge next to it | Child, night | Boomerang | G8, NL, VGC |
| 44 | A small islet in the southwest of the lake with a crawlspace into the cliff | Child | — | G8, NL, VGC |
| 45 | Top of the big dead tree in the middle of the lake | Adult, night | Longshot | G8, NL, VGC |
| 46 | Inside the laboratory: sink to the bottom of the water tank and roll into the crate | Adult | Iron Boots (G8: Hookshot for the token) | G8, NL, VGC |
The laboratory's water tank is where #46 sits, at the bottom. Nintendo Life lists the lab spider as its own area, which is why its list shows "Lakeside Laboratory" separately. Our Lake Hylia guide covers the N64 lake.
Gerudo Valley to the Desert Colossus (10)
| # | Where | Age / time | Needs | Sources |
|---|---|---|---|---|
| 47 | Gerudo Valley: on the wall under the first wooden bridge as you enter | Child, night | Boomerang | G8, NL, VGC |
| 48 | Gerudo Valley: glide a Cucco down to the ledge by the river where a Gerudo tends a cow; soft soil there | Child | Cucco, bottled bug | G8, NL, VGC |
| 49 | Gerudo Valley: on the wall behind the carpenters' tent, across the broken bridge | Adult, night | Longshot (or Epona to cross) | G8, NL, VGC |
| 50 | Gerudo Valley: up on the large rock arch near the tent | Adult, night | Longshot (G8 also lists the Megaton Hammer) | G8, VGC (NL: on rocks south of the tent) |
| 51 | Gerudo's Fortress: on an upper outside wall at the east end of the fortress | Adult, night | Longshot | G8, NL, VGC |
| 52 | Horseback Archery Range: behind the target at the far end | Adult, night | Longshot | G8, NL, VGC |
| 53 | Haunted Wasteland: inside the small stone building on the way across; go down the ladder | Adult | — | G8, NL, VGC |
| 54 | Desert Colossus: soft soil beside the Spirit Temple entrance | Child | Requiem of Spirit, bottled bug | G8, NL, VGC |
| 55 | Desert Colossus: plant a Magic Bean in that soil as a child, then ride the plant as an adult until it drops you on a rock with the spider | Adult (G8: night) | Magic Bean | G8, NL, VGC |
| 56 | Desert Colossus: on the cliff wall at the north end | Adult, night | Longshot | G8, NL (VGC: a wall near the temple entrance) |
Game8 says you need the Gerudo membership card to get into the Archery Range and the Wasteland for #52 and #53. The Wasteland is the area the remake calls Mirage Desert. That is all 56 overworld spiders. Our Gerudo's Fortress guide has the N64 fortress.
Dungeons: 44
The ones to plan for are the five Scarecrow Song spiders, one each in Dodongo Cavern and the Forest, Fire, Shadow and Spirit Temples. VGC's advice is to learn the song at Lake Hylia, child then adult, before the Forest Temple. Our songs guide covers how.
Great Deku Tree, Dodongo Cavern and Jabu-Jabu (13)
All child Link, except #65.
| # | Where | Needs | Sources |
|---|---|---|---|
| 57 | Great Deku Tree: Compass room on the top floor; raise the platforms and jump across to the ledge on the side, the spider is on the wall | — | G8, NL, VGC |
| 58 | Great Deku Tree: after dropping through the big web into the basement, turn round; on the vines | Slingshot | G8, NL, VGC |
| 59 | Great Deku Tree: basement, on the bars at the north wall of the room with the water and webs | Slingshot (G8) | G8, NL, VGC |
| 60 | Great Deku Tree: room where three Gohma Larvae drop; burn the web on the left, it is on the vines through the short passage | Deku Stick, Slingshot | G8, NL, VGC |
| 61 | Dodongo Cavern: corridor off the southeast of the first room; blow the cracked wall with a Bomb or a Baby Dodongo, spider on the wall inside | Bombs or a Baby Dodongo | G8, NL, VGC |
| 62 | Dodongo Cavern: at the top of the big staircase room, on the vine grating | Slingshot | G8, NL, VGC |
| 63 | Dodongo Cavern: upper-floor room with two Dodongos, behind the central pillar | Bombs (G8) | G8, NL, VGC |
| 64 | Dodongo Cavern: past the giant skull's open mouth, behind a bombable wall, beside an Armos statue | Bombs | G8, NL, VGC |
| 65 | Dodongo Cavern, as an adult: back in #61's corridor, play the Scarecrow Song by the high ledge and Hookshot to Pierre | Hookshot, Scarecrow Song | G8, NL, VGC |
| 66 | Jabu-Jabu: the pit with the switch that raises the water; spider on the vines, then raise the water and climb | Slingshot (G8) | G8, NL (VGC: the Dungeon Map room) |
| 67 | Jabu-Jabu: drop through the hole near where you first meet Ruto; on the wall in front of you | Boomerang | G8, NL, VGC |
| 68 | Jabu-Jabu: the same area as #67, a second spider a little further on | Boomerang | G8, NL, VGC |
| 69 | Jabu-Jabu: the room before the boss, high on the vine pillar | Boomerang (NL: or Slingshot, then climb) | G8, NL, VGC |
On #68, Game8 has it on the wall just east of #67, while Nintendo Life and VGC put it on the ceiling of the tunnel ahead.
Forest Temple, Fire Temple and Ice Cavern (13)
All adult Link. Our remake Forest Temple walkthrough has the Forest five in route order.
| # | Where | Needs | Sources |
|---|---|---|---|
| 70 | Forest Temple: entrance courtyard, top of the vines on the east side | Hookshot | G8, NL, VGC |
| 71 | Forest Temple: main hall with the four torches, high on the wall by the north door | Hookshot | G8, NL, VGC |
| 72 | Forest Temple: after the Boss Key you drop onto a ledge in the northwest courtyard; on the wall above it | Hookshot | G8, NL, VGC |
| 73 | Forest Temple: northeast room with the stream; above the door where you push the shortcut block, Scarecrow Song, Hookshot to Pierre | Hookshot, Scarecrow Song | G8, NL, VGC |
| 74 | Forest Temple: the rotating basement before the boss door; the southern room | Hookshot (G8) | G8, NL, VGC |
| 75 | Fire Temple: first-floor lava room; Song of Time block on the north side, through the passage past the flying tiles, behind a Like-Like | Song of Time | G8, NL, VGC |
| 76 | Fire Temple: boulder maze; bomb the cracked north wall | Bombs | G8, NL, VGC |
| 77 | Fire Temple: top of the boulder maze after the flame-wall run; Scarecrow Song, Hookshot to Pierre, then a target, an elevator and a climb up the grates to a hidden room | Hookshot, Scarecrow Song | G8, NL, VGC |
| 78 | Fire Temple: the room straight after #77 | Hookshot, Scarecrow Song | G8, VGC (NL: the Megaton Hammer room) |
| 79 | Fire Temple: first-floor northwest room, opened with the Megaton Hammer; past a Like-Like | Megaton Hammer | G8, NL, VGC |
| 80 | Ice Cavern: room with the spinning blade, high on the wall | Hookshot | G8, NL, VGC |
| 81 | Ice Cavern: end of the eastern passage, in the Compass room | Hookshot (G8: Blue Fire to melt the red ice) | G8, NL, VGC |
| 82 | Ice Cavern: on the ceiling of the sliding-block room | Hookshot | NL, VGC (G8: the west room's east wall) |
Water, Well, Shadow and Spirit (18)
Adult Link, except Bottom of the Well and the first three Spirit Temple spiders, which are child.
| # | Where | Needs | Sources |
|---|---|---|---|
| 83 | Water Temple: basement, a small room in the east; Game8 has you hit a crystal and beat a Shell Blade first | Iron Boots, Hookshot | G8, NL, VGC |
| 84 | Water Temple: inside the central pillar with the water low, at the very top | Longshot | G8, NL, VGC |
| 85 | Water Temple: water at the middle level, bomb your way into the east room | Bombs (NL: a Bombchu is easiest) | G8, NL, VGC |
| 86 | Water Temple: the whirlpool channel after Dark Link, on the wall partway along | Longshot, Iron Boots | G8, NL, VGC |
| 87 | Water Temple: the rolling-boulder room on the Boss Key route, behind the small waterfall | Longshot (NL: Hookshot) | G8, NL, VGC |
| 88 | Bottom of the Well: room to the northeast with a Like-Like, found with the Lenses of Truth | Boomerang, Lenses of Truth | G8, NL, VGC |
| 89 | Bottom of the Well: behind one of the two locked doors in the central area | Small Key, Boomerang | G8, NL, VGC |
| 90 | Bottom of the Well: behind the other locked door; Nintendo Life gets its key from the coffin you burn in the west room | Small Key, Deku Stick | G8, NL (VGC: the spider is in the coffin) |
| 91 | Shadow Temple: room beyond an invisible spinning blade (Keese and a Like-Like); a door opens to the spider | Lenses of Truth | G8, NL, VGC |
| 92 | Shadow Temple: falling-spikes room; push the block through, then from the top of the spikes | Longshot | G8, NL, VGC |
| 93 | Shadow Temple: corridor with the fans; Iron Boots to hold your ground | Longshot, Iron Boots | G8, NL, VGC |
| 94 | Shadow Temple: west room with three spinning skull pots; bomb them | Bombs (G8: Lenses of Truth) | G8, VGC (NL: on the floor of the octagonal room) |
| 95 | Shadow Temple: just before the ferry; push the block to the ladder, climb, Scarecrow Song, Longshot to Pierre | Longshot, Scarecrow Song | G8, NL, VGC |
| 96 | Spirit Temple, child: through the crawlspace, right-hand door, on the grating | Boomerang | G8, NL, VGC |
| 97 | Spirit Temple, child: big statue room, ground floor, tucked behind the statue | Bombchu to open the way (G8) | G8, NL, VGC |
| 98 | Spirit Temple, child: the stairway hall before the Iron Knuckle; above the door you came in by | Boomerang | G8, NL (VGC: past the five-crystal puzzle) |
| 99 | Spirit Temple, adult: rolling-boulder room; the Song of Time removes a block from an alcove | Song of Time | NL, VGC (G8: in a crevice near the exit, after the Silver Gauntlets block) |
| 100 | Spirit Temple, adult: big statue room; Scarecrow Song for Pierre on the high northwest ledge | Hookshot or Longshot, Scarecrow Song | G8, NL, VGC |
That is 44 in the dungeons and 100 in all.
Where the sources disagree
- Kakariko count (resolved). VGC: seven in Kakariko and the Graveyard. Game8 and Nintendo Life: eight. VGC skips the adult Hookshot spider on Impa's House (#20).
- Hyrule Field tree (resolved). "Southeastern part of the field" (Game8), "west of you as you leave Kokiri Forest" (Nintendo Life) and "near the Kokiri Forest entrance in the east of the field" (VGC) all describe the lone tree by the forest exit.
- One guide out on a single spot. Nintendo Life differs on #37, #38, #50, #78 and #94. VGC differs on #25, #56, #66, #90 and #98. Game8 differs on #35, #82 and #99. Each of those rows follows the two guides that agree, and names the third.
- Small details. Which corner of Zora Fountain hides #41's boulder, whether #12 and #15 are night-only, and Slingshot or Boomerang for #18.
- A known slip. A reader comment on Nintendo Life's page, posted after the guide's last update, says its Fire Temple spider in the Megaton Hammer room (our #78) is actually in the other octagonal room on that floor and also needs the Scarecrow Song, which matches Game8 and VGC. Earlier comments there caught two duplicate entries that the author then fixed. That is why no row here rests on Nintendo Life alone.
Did any Gold Skulltulas move?
Two of the three guides say yes but neither says which. Game8 says that some were moved, and VGC's hub says several moved in significant ways, some to entirely different areas. Nintendo Life describes none as moved. None of the three marks individual spiders as new or relocated. Zelda Wiki doesn't document it either.
One case is visible: our remake Forest Temple walkthrough compared Zelda Wiki's original list with the remake lists, and the Scarecrow Song balcony spider (#73) looks like it replaced one of the original courtyard spiders. Beyond that, I'm not marking anything as moved. Don't count on an N64 list for the remake; if the area counter will not go up, check this list's row for that area.
Quick Action Checklist
- Use the map's per-area counter to find which table to check.
- Collect the 20 for the Echo Gem early, and equip it.
- Carry a bottled bug: 10 spiders hide in soft soil.
- Learn the Scarecrow Song at Lake Hylia before the Forest Temple: five dungeon spiders need Pierre.
- Do a child night sweep of Kakariko (four spiders), Lon Lon Ranch (two) and the Graveyard (one) once you have the Boomerang.
- Plant Magic Beans as a child in the Lost Woods, Zora River and Desert Colossus soil: three adult spiders ride on them.
- As an adult with the Longshot, sweep Gerudo Valley, the fortress, the Archery Range and the Colossus at night.
- Don't forget the spiders that need both ages: the Hyrule Field crate grotto (#10) and the three Bean rides.
Frequently Asked Questions
How many Gold Skulltulas are in the Ocarina of Time Switch 2 remake?
Where are the Kakariko Village Gold Skulltulas in the Ocarina of Time remake?
Which Ocarina of Time remake Gold Skulltulas need the Scarecrow Song?
What does the Echo Gem do for Gold Skulltulas in the Ocarina of Time remake?
Did any Gold Skulltulas move in the Ocarina of Time remake?
Which Gold Skulltulas only appear at night in the Ocarina of Time remake?
Keep Reading
- Mythras blog
- Ocarina of Time coverage hub
- Ocarina of Time Gold Skulltula guide (N64 and 3DS)
- Ocarina of Time remake 100% checklist
- Ocarina of Time remake collectibles changes
- Ocarina of Time ZELDA NOTES guide
- Ocarina of Time remake Forest Temple walkthrough
- Ocarina of Time songs guide
- Kakariko Graveyard guide
- Zora's Domain guide
- Lake Hylia guide
- Gerudo's Fortress guide
- Game8 — All 100 Gold Skulltula Locations and Rewards: Switch 2 remake list with conditions and requirements; says some moved (last updated 2026-11-14, read 2026-11-14)
- Nintendo Life — All Gold Skulltula Locations & Rewards in Zelda: Ocarina of Time (Switch 2), 100 by area, Echo Gem FAQ (updated 2026-11-06, read 2026-11-14)
- VGC — Zelda: Ocarina of Time Switch 2: All Gold Skulltula locations and which have moved, hub linking 20 area guides; says several moved, map shows per-area count (updated 2026-11-12, read 2026-11-14)
- VGC — All Kakariko Village Gold Skulltula locations (Switch 2): seven, child-era spots only (read 2026-11-14)
- VGC — All Hyrule Field Gold Skulltula locations (Switch 2): three, including the child-then-adult grotto (read 2026-11-14)
- VGC — All Zora River, Domain and Fountain Gold Skulltulas (Switch 2): eight (read 2026-11-14)
- VGC — All Gerudo Valley Gold Skulltulas (Switch 2): ten across the Valley, Fortress, Mirage Desert and Colossus (read 2026-11-14)
- VGC — All Fire Temple Gold Skulltula locations (Switch 2): five (read 2026-11-14)
- VGC — All Shadow Temple Gold Skulltula locations (Switch 2): five (read 2026-11-14)
- VGC — All Spirit Temple Gold Skulltula locations (Switch 2): five (read 2026-11-14)
- VGC — All Bottom of the Well Gold Skulltula locations (Switch 2): three (read 2026-11-14)
- Zelda Wiki — Gold Skulltula: remake tells (falling leaves, rattling crates, golden webs by day); no remake location list (read 2026-11-14)
- Zelda Wiki — Echo Gem: 20-token reward, must be equipped, signals nearby Gold Skulltulas (read 2026-11-14)
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Ocarina of Time Remake Shop Prices and Great Fairy Costs
Zelda Wiki now has price lists for five of the Switch 2 remake's shops and the Rupee cost of every Great Fairy. Here they are in tables, compared with the 3DS prices, plus the wallet each purchase needs and what is still undocumented.

Ocarina of Time Switch 2: Resolution, FPS and Modes
Nintendo never published a frame rate or resolution for the Ocarina of Time remake. Digital Foundry measured it: a held 60fps in both modes, 1080p to 1440p docked, 720p to 1080p handheld, upscaled with FSR 1 rather than DLSS. Here is what that means, what Nintendo's own pages add, and what is still undocumented.

Ocarina of Time Dungeon Order: The Full Route, Explained
Ocarina of Time looks like an open adventure and plays like a corridor. Eight required dungeons, three side dungeons, and only a couple of places where the game genuinely lets you pick. Here is the whole route with the reasons behind each lock.

Ocarina of Time Remake Heart Pieces: All 36 Locations
The Switch 2 Ocarina of Time still has 36 Pieces of Heart, but not the same 36. Two moved, the Ice Cavern piece is missing from both remake lists, and Death Mountain Crater gained a Business Scrub selling one. Here is every piece by area, with where the sources disagree.