Cookie Run: Braverse Promo Cards Explained: Where All 331 Come From
There is a Braverse promo whose printed skill makes your opponent wish you a happy birthday - and whose attack gets stronger if it actually is your birthday. That card explains the promo pool better than any rarity chart: mostly party favors, occasionally a card that changes a deck.

There is a Cookie Run: Braverse card called Birthday Cake Cookie. It is P-041, a Level 1 Red Cookie with 1 HP, and its printed skill is "Let's Plan a Party!" - On Play, if today is your birthday, you receive a happy birthday congratulation from your opponent. Its attack, "Happy birthday!", deals 1 damage, and then, if it really is your birthday, the Cookie gains +1 attack damage for the turn.
That is a real card in the official database, with real rules text, and it is the single best summary of the Braverse promo pool: mostly party favors, occasionally something that changes a deck, and almost never the version of a card you should be paying extra for.

What actually counts as a promo
A promo in Braverse is any card the official database lists at rarity P. There are 331 of them out of 2,092 total entries - just under 16 percent of every card in the game. None of them come out of a booster pack. They come from promotion packs, product bundles, release events, judge distributions, and tournament prize support.
The official site files all of them under one product bucket, PROMOTION CARD, though the database itself spells that bucket three different ways (PROMOTION CARD, promotion card, and promotion-card) across 265 entries. Filter by exact string and you will lose a third of the pool. Filter by rarity instead.
Strip out the alternate printings and you are left with 139 distinct promo-only card numbers. They break down like this:
| Card type | Promo-only numbers |
|---|---|
| Cookie | 101 |
| FLIP | 29 |
| Item | 3 |
| Stage | 3 |
| Trap | 3 |
Overwhelmingly Cookies, and 30 of those 139 have no skill text and no FLIP text at all - vanilla bodies printed for the art. That ratio matters more than any price guide when you are deciding whether to chase a promo.
The two families: P-numbers and at-sign printings
The 331 promos split cleanly into two groups, and confusing them is how people overpay.
153 entries carry a P- prefix. These are their own card numbers, running from P-001 to P-162 with gaps. A P-numbered card exists nowhere else - no booster, no starter deck - and it gets its own four-copy allowance in a 60-card deck, exactly like any booster card.
178 entries carry a normal set number with an @ suffix - BS5-056@3, BS11-090@2, ST4-021@2. Every one of those is an alternate printing of a card that already exists in a product you can buy, and they cover 136 distinct set cards. The base card and its @ printings share one four-copy limit between them, because they are the same card.
If you have not read the card number breakdown, that is the piece to read first - the whole promo market runs on the difference between a new number and a new printing. Short version: a P- number can change your deck. An @ number can only change how your deck looks.
The Eternal Sugar trap
Here is the mistake that costs money, using two cards that share a name.
BS10-049 Eternal Sugar Cookie is the Ultra Rare from Paradise of Passion & Sloth: Level 3 Yellow, 5 HP, with a skill that raises the attack cost of every opposing Cookie by 1 generic energy while your break area is Level 5 or higher and no other Eternal Sugar Cookie is in your battle area. Its attack, Sweet Retribution, deals 3 and then heals one of your Cookies for 1 HP.
P-149 Eternal Sugar Cookie is the 2026 Summer Champion Cup prize card: Level 3 Yellow, 3 HP, no skill whatsoever, and one attack that costs two Yellow energy to deal 1 damage. The card face is stamped CHAMPION across the middle.

Same character, same color, same level. One is a lockdown piece that warps a game. The other is a trophy with 3 HP and a joke attack. A marketplace search for "Eternal Sugar Cookie promo" returns the trophy, at trophy prices, and it will do nothing for your deck.
The rule that survives every set: a promo is not an upgrade. It is a different printing, and sometimes a completely different card.
Where Braverse promos actually come from
Every promo in the database traces back to a specific distribution. This is the full list of named sources beyond the generic PROMOTION CARD bucket, and what each one actually contained:
| Source | What it held |
|---|---|
| Ancient Scriptures Promotion Pack | 12 promo-only FLIP cards (P-151 to P-162) |
| Eternal Farewell promotion pack | 8 alternate printings of BS11 cards |
| Legacy Pack | 5 alternate printings (@2) of starter and BS2 support cards |
| Champion's Legacy Pack | The same 5 cards at @1 |
| 2025 NA Brave League S1 Final | Wind Archer Cookie BS2-058, printings @2 to @4 |
| 2025 NA Brave League S2 | Sugar Swan Cookie BS4-053, printings @2 to @4 |
| 2026 Brave League Season 2 FINAL | Longan Dragon Cookie BS5-056 at three prize tiers |
| 2026 Brave League Season 3 | Aloe Cookie BS2-040@2 |
| 2026 NA Brave League | Kouign-Amann Cookie BS7-035@3 and Fallen Ice Statue ST4-021@2 |
| NA Regionals I | Pitaya Dragon Cookie BS5-013, printings @2 to @5 |
| 2025 NA Champion Cup | Glorious Crème Republic BS3-095@2, a Stage card |
| 2026 Summer Champion Cup | Wildberry Cookie BS3-009@2, Eternal Sugar Cookie BS10-049@4 and P-149 |
| Kingdom Battle | Golden Cheese Cookie BS8-027 EXTRA at @4 to @6, plus The Heir's Betrayal P-031@1 |
| 2-ON-2 Event | Stardust Cookie BS4-098 at @2 to @4, plus Destruction of a Pastless Future BS6-085@1 |
| Judge promotion | Marzipan Cookie BS3-027@1, a Level 3 Yellow FLIP |
| BS11 Release Event | Licorice Cookie BS7-044@2 |
Read that table for two seconds and the pattern jumps out: with the single exception of P-149, every competitive-event promo is an alternate art of a card that already sits in a booster pack. Devsisters is not printing power into prize support. It is printing bragging rights.
Tournament prizes and the three-tier ladder
The Brave League Season 2 Final is the cleanest example of how the prize structure works, and it is the card at the top of this article.
Longan Dragon Cookie BS5-056 - the Ultra Rare from Operation Timeguard, Level 3 Green with 5 HP and the Ivory Dragon's Eye skill - was printed three separate times for that one event:
- BS5-056@3 - stamped CHAMPION
- BS5-056@4 - stamped RUNNER-UP
- BS5-056@5 - stamped TOP 4
Identical rules text on all three. Identical to the booster version, in fact. The only difference is the placement banner printed across the art, which means the entire value of the card is "I was there and I finished this high." NA Regionals I did the same thing with Pitaya Dragon Cookie BS5-013 across four printings, @2 through @5.
That is worth understanding before you buy one. These are the rarest cards in the game by print run, they are the least relevant cards in the game by gameplay, and the only reason to own one is that you like the story. Which is a perfectly good reason - just do not tell yourself you are buying a playset upgrade. If you want the effect, the booster printing is the same card at a fraction of the price, and it is the one you should be sleeving for the tournament floor.
The two promotion packs worth knowing
Two named promotion packs behave differently from event prizes, because they carry cards you cannot get any other way.
The Ancient Scriptures Promotion Pack is 12 cards, all of them FLIP, all of them promo-only numbers: Black Sapphire Cookie at P-151 through P-156 and Candy Apple Cookie at P-157 through P-162. Each character is printed once per energy color - Red, Yellow, Green, Blue, Purple, and Black. The Black Sapphire FLIPs draw a card. The Candy Apple FLIPs discard a card to give the attached Cookie +1 HP. Both are the standard FLIP effects, so nothing here is new mechanically - the interesting part is the color coverage.

Here is the number that makes those two worth tracking: the entire game contains exactly seven Black FLIP card numbers. Five come from The Dark Enchantress War (BS11-093, BS11-095, BS11-096, BS11-100 and BS11-101) and the other two are P-156 and P-162. If you are building into Black and Pure, that is your whole menu. Twenty copies from BS11 already clears the 16-FLIP ceiling, so the promos are not mandatory - but they are the only Black FLIPs that are not Common pack filler.
The Eternal Farewell promotion pack is 8 alternate printings pulled from BS11: the five colored Protection traps (Flame's, Life's, Wind's, Sea's and Moonlight's), Silent Salt Cookie BS11-089@2, White Lily Cookie BS11-090@2, and Dark Enchantress's Castle BS11-108@1, the Black Stage card.

White Lily Cookie is the one to look at. Level 3, 6 HP, Pure energy, the Ancient keyword, and a skill that makes her faint to play Avatar of Destiny out of your Extra Deck ignoring its play requirements, giving that Cookie +3 HP. It is a genuinely strong card - and it is genuinely strong in the booster printing too, which is the point. The promotion pack sells you the finish.
Do promo printings play differently?
No, and the confusion is a templating artifact rather than a rules one.
Compare Timekeeper Cookie BS1-037 with its promo printing BS1-037@2. Both are Level 3 Yellow with 5 HP. Both have an On Play that makes you discard a card and pay two Yellow to exile a Level 2 or lower Cookie from your break area into the trash. Both attack for three Yellow, deal 3 damage, and then move one of your opponent's Level 1 Cookies into the break area.
What changed is the writing. The BRAVE BEGINNING original prints the skill unnamed and the attack as plain text ("Deals 3 damage"). The promo prints the skill with a title - Distorted Time Rift - and gives the attack flavor text and the modern damage symbol. Same card, newer style guide.
One caveat that is worth more than it sounds: the alternate-printing rows in the official database are noticeably sloppier than the base rows. Across the 552 entries carrying an @ suffix, I count 35 stat fields that disagree with their base card - dropped MIX tags on energy types, a blank level here, a mismatched HP there. When an @ row and its base row disagree, the base row is the one that has been checked by more people. Read the number, not the row.
Which promos are actually worth chasing
Sort the pool by what it can do for a deck and it collapses fast.
Skip on principle: every @ printing of a card you already own or can buy. Same rules text, higher price, zero deck impact. That includes all the league and regional prize cards.
Worth a look, because they are new numbers:
- Marzipan Cookie 2, 3 and 4 (P-025 to P-027) - three Level 3 Yellow FLIPs whose skill doubles attack damage if you have 2 different kinds of Marzipan Cookie in your battle area and 4 different kinds in your support area. The game contains exactly four Marzipan Cookie card numbers, and three of them are these promos, so the build-around physically cannot be assembled without the promotion pack. The fourth, BS3-027, is the plain Common - and its own alternate printing BS3-027@1 was the judge promo.
- Chocolate Bonbon Cookie P-120 - Level 3 Purple, 6 HP, Arena keyword, an On Play that trashes one of your own Level 2 or lower Purple Cookies and an attack that returns a Purple Arena card from your trash to your hand.
- Iris Cookie P-143 - Level 3 Blue, 5 HP, bounce one of your own small Cookies to draw 2.
- Licorice Cookie P-147 - Level 2 Black, 4 HP, a Special Play cost that trashes one of your own Black Level 1 Cookies and an On Play that strips a card from a hand of four or more.
Chase for joy, not for value: Birthday Cake Cookie, the placement-stamped league cards, and the 30 vanilla P-numbers. They are fun. They are not deck upgrades, and the market prices them as though they might be.
How to check a promo before you pay for it
Four steps, sixty seconds, and it has saved me more than one bad order:
- Read the number in the bottom-left corner of the listing photo, not the title. If the seller has not photographed the number, ask.
- If it starts with P-, look up that exact number. It is its own card with its own text, and you have no idea what it does until you check.
- If it has an @ suffix, look up the base number instead. That is the card you are actually buying - the suffix only tells you which printing.
- Compare the price against the base printing. Every point of difference above that is finish, stamp, and story. Decide whether you want those, then pay for them on purpose.
The rarities and collecting guide covers the rest of the ladder, and the buying guide covers what to spend on first. But promos are the one corner of Braverse collecting where the expensive card and the good card are almost never the same object, and knowing that is most of the game.
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