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CRK Into the Depths Guide — Mines, Agar Cubes and Fossils

An Epic Mine Battle pays an Agar Cube that melts into a Beast or Ancient Soulstone, and a Purple Fossil works out to a 15% shot at a Legendary Beascuit. Here is how Ventures, Ore Veins, Mine Battles and the Appraiser work, what each Trait does, and what the August 26 update changed.

Published October 2, 2026·13 min read·By Mythras
The Cookie Run: Kingdom "NEW! Into the Depths" announcement banner: small hard-hatted miner creatures carry and study glittering crystal ore in a sandy mine tunnel, beside mine-cart rails, a crystal-filled cart, a striped barrier and an orange warning sign.

The Mine Workshop makes Into the Depths look like a Topping Tart building. The better reason to open it every day is the Mine Battle tab. An Epic-tier Mine Battle pays one Agar Cube, and per the wiki's table that cube melts into a Beast or Ancient Soulstone (or an Ancient Soulprism) after 12 hours — a high-rarity Soulstone source that never touches a banner. The Appraiser is the other sleeper: run the wiki's numbers on a Purple Fossil and it is a 15% shot at a Legendary Beascuit.

Into the Depths arrived in v6.3, The Flame Awakens, on April 9, 2025. Devsisters' August 26, 2026 update then reworked a good chunk of it: Recovery Tools, five new Venture Tools, an Ore Vein Shop, a full-HP rule for Ventures and an instant Time Jumper clear for all available Mine Battles. Neither the Fandom wiki nor cookierun.wiki has caught up with all of that, so where a number below comes from a wiki table, the sentence says which one, and where the official notice moved a number, the notice wins.

Topping Tart crafting and the Mine Shop's Tart prices already have their own page — our Topping Tarts guide — so this guide covers the Mines' other systems.

Opening the Mines

Into the Depths unlocks at Cookie Castle Lv.6. Clear the short questline, then build the facility for 3 Aurora Pillars, 3 Aurora Bricks and 3 Aurora Compasses; the quest pays 30,000 Kingdom EXP, 20,000 Coins and an XS Raspberry Topping Tart. Both wikis agree on the requirement.

The Mines are a separate area from the Kingdom, with their own rules:

  • Up to 60 Cookies can be assigned to roam the Mines from the dashboard.
  • Each Cookie has a 250 HP bar that exists only in the Mines, separate from battle HP.
  • Tasks are worked by groups of up to four Cookies, who spend HP as they work and earn rewards as progress builds.
  • Only a fully completed task pays its bonus reward, and finishing one costs the Cookies their entire HP bar.
  • Idle Cookies recover HP in Breaktime, where four Quick Rest Seats recover HP twice as fast.

Here is what there is to do down there:

ActivityWhat you doWhat it pays
Mine VentureSend a crew down floor by floorFloor rewards, plus Mine Cards
Ore Vein MiningStaff an Ore Vein Card with up to four CookiesCrystals, Choco Chalk, Coins, Kingdom EXP, Tart materials, Fossils
Mine BattleClear a Battle Card with five Cookies or MyCookieAn Agar Cube, Coins, Radiant Beascuit Dough or Glowing Power Gems
Agar Cube meltingMelt up to three cubes at onceSuper Epic, Legendary, Dragon, Beast or Ancient Soulstones
AppraiserOpen FossilsBeascuits, gear upgrade items, Cookie upgrade items
Mine Workshop and Mine ShopCraft Topping Tarts, spend Tart EssenceTopping Tarts and Tart materials

Mine Ventures: where the cards come from

A Venture sends Cookies down from Fl.1 (Fl.25 with the August 26 Radiant Golden Pickaxe, below), clearing as many floors as they can until every Cookie is out of HP or the venture timer runs out. The floor cap is Fl.200. Each floor pays an extra reward once it is 100% cleared, and deeper floors pay more. cookierun.wiki's floor table — which its own editors flag as needing an update — starts adding Crystals and Sugar Ore at Fl.10, Radiant Beascuit Dough at Fl.13 and a Random Mine Card at Fl.17.

Two rules changed on August 26: only Cookies at full HP can join a Venture, and a Venture now costs them less HP than before (the notice gives no figure). The first one is the one you feel. A Cookie at 240 of 250 HP can no longer tag along, so Breaktime and those four Quick Rest Seats now decide how often you can send a crew.

Both wikis list four kinds of Mine Card dropping from Ventures; the August 26 notice's Sizzling Frying Pan (below) adds Recovery Tool Cards to the mix:

  • Ore Vein Cards, which other Cookies then mine.
  • Venture Tool Cards, added to the Miner Pack for future Ventures.
  • Cart Upgrade Cards, which permanently upgrade the Mine Cart.
  • Mine Battle Cards, which you clear in Mine Battle.

Both wikis still call Ventures the only source of Mine Cards. That stopped being true on August 26: breaking down an Ore Vein Card now yields Radiant Ore Vein Crystals, which buy Mine Cards in the Ore Vein Shop (the notice also calls it the Mine Exchange), with purchase limits that reset weekly.

The Mine Cart

The cart carries six permanent Venture upgrades, each with 15 levels. Values are from the Fandom wiki's Mine Cart table:

UpgradeEffectLv.1Lv.15
Sturdy TubMine Venture HP Price-1%-40%
Rolly WheelsMine Venture Speed+1%+40%
Guiding LanternHP price frozen until floor XFl.1Fl.40
Plush SeatMine Venture Skill frozen until floor XFl.1Fl.40
Weee! Steering WheelMine Venture Skill+1%+40%
Handy-dandy PickaxeMine Venture Level Rewards+1%+20%

The wiki's requirement row climbs from 3 items for Lv.2 to 50 for Lv.15; it labels them only "required items", and Cart Upgrade Cards are the Venture drop it describes as upgrading the cart. The Lantern's flavour text reads "Venture without losing HP under the light of this lantern", but its effect line says only that the HP price is frozen until the listed floor (Fl.40 at Lv.15), and neither wiki spells out whether that means free floors or a price that stops climbing. With the full-HP entry rule in place, HP is what limits how often a crew can go down, which makes Sturdy Tub and Guiding Lantern the two upgrades working on that limit directly.

Venture Tools and Recovery Tools

Venture Tools go in the Miner Pack. The August 26 update added five and split healing off into its own Recovery Tool category:

ToolEffectSource
Treasure ContainerMine Venture Rewards +5%Both wikis
Supersafe Hard HatHP price in Mine Venture -10%Both wikis
Trusty StickMine Venture Skill +5%cookierun.wiki
Dark Vision GogglesMine Venture Speed +10% (max x1)cookierun.wiki
Rapid Action Engine OilMine Venture Time -40% (max x1)cookierun.wiki
Suspicious Tool Bag+1 Venture Tool Card at the end of the VentureAug 26 notice
Clunky Wrench+1 Cart Upgrade Card at the end of the VentureAug 26 notice
Razor-Sharp Greatsword+1 Mine Battle Card at the end of the VentureAug 26 notice
Sizzling Frying Pan+1 Recovery Tool Card at the end of the VentureAug 26 notice
Radiant Golden PickaxeStart the Venture from Floor 25Aug 26 notice
Recovery ToolHP restored to one Cookie, mid-VentureBefore August 26
Quick Snack5010
Hearty Lunchbox10025
Cool Drink10New

Source caution: both wikis still list the two snacks as Venture Tools at the old +10 and +25 HP (as "Light Snack" and "Hearty Lunch"). The notice converted them into Recovery Tools that heal a single Cookie during a Venture and raised the values to 50 and 100. Use the notice's numbers.

If you are holding a Razor-Sharp Greatsword, that is the tool to load: it turns a Venture into an extra Mine Battle Card, and both wikis name Mine Battles as the one place Agar Cubes come from.

Mine Card art for a Tart vein in Cookie Run: Kingdom's Into the Depths: giant pink crystals glowing in a mine shaft ringed by wooden walkways, with lanterns, barrels and a mine cart full of pink gems.

An Ore Vein Card is mined by up to four Cookies at a time. They drain HP while they work and earn rewards for the card's set duration; working the whole duration pays the card's completion reward on top. Speed-ups shorten the duration.

Who gets in depends on the card's rarity. A Common vein only takes Cookies of a specific type (Charge, Magic and so on). Rare and Epic veins only take Cookies with a specific Trait, and some Epic veins add a bonus for a particular type on top. Traits exist only in the Mines, and most Cookies have two.

The Traits page names six vein families: Crispy Beascuit, Shiny Candy, Curious Fossil, Sweet Power Gem, Salty Tart and Sleek Agar. A few payouts are documented outright: Sweet Power Gem veins are one of Choco Chalk's two main sources, per cookierun.wiki's Currencies page; the August 26 update added an Epic Salty Tart Vein offering Sugar Ore; and the same update's new Tart Ore Vein pays 140 Sugar Ore on completion, plus Coins, EXP Star Jellies and 1-minute Speed-ups while it is worked.

All 23 Traits and what they unlock

Each Trait gives a bonus — to Ventures, to mining in general, or to one vein family — and every Trait except Venturous is also the entry requirement for one kind of Rare or Epic vein, which the wiki lists by the vein's condition. A "Falling rocks" vein needs Agile Cookies; a "Bitter cold" vein needs Cold-proof ones. The full list, from the Fandom wiki's Cookie Traits page:

TraitEffectRequired for
AgileMine Venture Skill +5%, Venture HP Price -5%Falling rocks veins
AnalyticalCurious Fossil Vein efficiency +15%Puzzling veins
AttentiveMining Efficiency +5%, Ore Vein HP Price -5%Treacherous veins
BraveMine Venture HP Price -10%Deep and dark veins
BrawnyMine Venture Skill +10%Boulders veins
Cold-proofCrispy Beascuit Vein efficiency +10%, HP price -10%Bitter cold veins
CuriousSleek Agar Vein efficiency +15%Intriguing veins
FlyingSalty Tart Vein efficiency +15%Rough and tough veins
FriendlyShiny Candy Vein HP price -15%Teamwork required veins
HandySalty Tart Vein efficiency +10%, HP price -10%Skill required veins
Heat-proofSweet Power Gem Vein HP price -15%Blistering hot veins
IndependentSweet Power Gem Vein efficiency +10%, HP price -10%Nerve-racking veins
IntuitiveOre Vein HP Price -15%, Mine Venture HP Price +5%Unpredictable veins
LuckyShiny Candy Vein efficiency +15%Luck required veins
MusicalMining Efficiency +10%Melodic wind veins
MysteriousMine Venture Skill +5%, Mine Venture Efficiency +5%Mystical aura veins
Nature-lovingCurious Fossil Vein HP price -15%Breath of nature veins
SereneSleek Agar Vein HP price -15%Chaotic veins
Sharp-eyedCrispy Beascuit Vein efficiency +15%Low visibility veins
TenaciousMining Efficiency +15%, Mine Venture Skill -5%Blocked path veins
ThoroughOre Vein HP Price -10%Tricky veins
UnderwaterCurious Fossil Vein efficiency +10%, HP price -10%Sunken tunnels veins
VenturousMine Venture Skill +15%, Mining Efficiency -5%None listed

Then there is No Trait, which the wiki says ignores Ore Vein requirements altogether. The wiki's No Trait category lists exactly one Cookie: Agar Agar Cookie, the Epic who launched in the same v6.3 update as the Mines. On a Rare or Epic vein whose Trait you are missing, she is the key that fits every lock.

Three Traits carry a penalty, and the penalty tells you where to send them. Venturous (+15% Venture Skill, -5% Mining Efficiency) is an explorer. Tenacious (+15% Mining Efficiency, -5% Venture Skill) is a miner. Intuitive cuts Ore Vein HP cost by 15% and raises Venture HP cost by 5%, so it is a miner too. Brawny (+10% Venture Skill) and Musical (+10% Mining Efficiency) are the penalty-free versions of the same split.

Which Cookies to send to which vein

The Fandom wiki's "Best Traits" table names the Traits and Cookies it recommends for each job. The Cookies are the wiki's picks. Where a Cookie carries two of the job's Traits, per the wiki's Trait categories, the pair is in brackets:

JobBest TraitsWiki's suggested Cookies
Mine VenturingBrawny, VenturousDark Enchantress, Adventurer, Butter Roll (Brawny, Venturous), Charcoal (Brawny, Venturous)
Crispy Beascuit VeinCold-proof, Sharp-eyedDark Cacao, Smoked Cheese, Tiger Lily, Mercurial Knight, Werewolf
Shiny Candy VeinFriendly, LuckyHerb (Friendly, Lucky), Pavlova (Friendly, Lucky), Cream Unicorn, Mint Choco, Shining Glitter
Curious Fossil VeinAnalytical, Nature-loving, UnderwaterOyster (Analytical, Underwater), Sea Fairy (Nature-loving, Underwater), Captain Caviar (Nature-loving, Underwater), Black Pearl (Nature-loving, Underwater), Financier
Sweet Power Gem VeinHeat-proof, IndependentTwizzly Gummy, Cherry, Moon Rabbit, Nutmeg Tiger, Mango
Salty Tart VeinFlying, HandyBlack Lemonade, Red Osmanthus, Pancake, Stardust
Sleek Agar VeinCurious, SereneCandy Apple (Curious, Serene), White Lily, Cloud Haetae, Red Velvet, Gumball
Any Ore VeinTenaciousKnight, Black Raisin, Grapefruit

The bracketed Cookies stack both of their job's bonuses — on a vein, that is the efficiency bonus and the HP-price cut together. The wiki's Trait categories list no Cookie holding both Traits of the Crispy Beascuit, Sweet Power Gem or Salty Tart veins, so on those three you are mixing Cookies, not hunting one perfect miner.

Break down the cards you can't staff. A Rare or Epic vein whose Trait you don't own is dead weight in your hand. Since August 26 it converts into Radiant Ore Vein Crystals, which spend in the Ore Vein Shop on cards you can actually work.

Mine Battles: the Soulstone tap

Mine Battle Card art from Cookie Run: Kingdom: a goggled miner in a hard hat swings a pickaxe through a burst of light and red crystals, with two small cat-faced creatures behind.

Mine Battle Cards come in two kinds: Cookie Battles, fought with a normal five-Cookie team, and MyCookie Battles, where you guide MyCookie. Both wikis give the same payouts:

TierCookie BattleMyCookie BattleReward
CommonSecret Hideout in the DarkSneaky Monster Nest1 Agar Cube, 10,000 Coins, 1 Radiant Beascuit Dough or 1 Glowing Power Gem
RareDeep Mine TunnelForgotten Battlefield1 Agar Cube, 20,000 Coins, 2 Radiant Beascuit Dough or 2 Glowing Power Gems
EpicDanger-ridden TunnelAbandoned Mining Site1 Agar Cube, 40,000 Coins, 4 Radiant Beascuit Dough or 4 Glowing Power Gems

Cookie Battles pay Radiant Beascuit Dough and MyCookie Battles pay Glowing Power Gems. The rules that shape how you play them, per cookierun.wiki:

  • Battle Cards expire after 3 days. An unplayed card is a lost Agar Cube.
  • Failing doesn't lose the card. Attempt every one, then try again with a different team.
  • Cleared battles can be completed instantly with Time Jumpers, and the August 26 update added an option to instantly complete all available Mine Battles at once. Our Today's Bounties guide covers where Time Jumpers come from.

Radiant Beascuit Dough is the scarce reroll item — it resets one chosen Beascuit bonus effect, at 25 per reset on a Legendary per the wiki's Beascuits page (our Beascuit Dough costs guide covers rerolling) — so an Epic Cookie Battle's 4 is a real payout even before the cube.

Agar Cubes: three melting at once

An Agar Cube is "a slimy agar cube with a precious Cookie's Soulstone inside", and melting it takes time. The cube's rarity follows the battle's tier, per the Fandom wiki's table:

Battle tierSoulstone insideMelt timeWith 60 Sloth Yeast Ores (-30%)
CommonSuper Epic6 hr4 hr 12 min
RareLegendary or Dragon8 hr5 hr 36 min
EpicBeast, or Ancient (Soulstone or Soulprism)12 hr8 hr 24 min

cookierun.wiki lists Witch alongside Ancient and Beast in its 12-hour melt-time note (it dates Witch's addition to the cubes to v7.2; the Witch rarity itself arrived in v7.0, per both wikis), and adds that once a Cookie's Soulstones are complete, Mine Battles pay its Soulcores instead. Battle Cards can name the Cookie inside the cube: the August 26 notice added one offering "Agar Cube: Ananas Dragon Cookie's Soulstone" — useful if you are building the Cookie in our Ananas Dragon guide.

Melting is the bottleneck. Only three cubes melt at a time. Three slots on a 12-hour melt is at most six Epic-tier cubes a day before any Sloth Yeast Ore, and only if you refill a slot the moment it opens. An empty slot is melt time you don't get back, so refill before you queue anything else.

The last column comes from Sloth Yeast Ore. Each piece speeds Agar Cube melting by 0.5%, up to 30% at 60 pieces, and it drops from Balloon Expeditions to Beast-Yeast Episodes 9 and 10, per the wiki's Yeast Ore page. If you already run the Dock, our Balloon Expedition guide covers crewing it.

Source caution: both wikis' intro paragraphs list Agar Cubes among Ore Vein rewards, but their own Agar Cube sections say they come only from Mine Battles. The battle table is the specific one; trust it.

The Appraiser: what a Fossil is worth

The three Into the Depths Fossil icons from Cookie Run: Kingdom side by side: a purple, an amber and a green spiral-patterned stone, each split by a glowing crystal crack.

Fossils turn up in Ore Veins, and the Appraiser opens them. Both wikis carry the same three probability tables. One reading note first: each item in a row is its own outcome at the listed chance, not a bundle. Read that way, the Amber and Emerald tables each add up to exactly 100%; read as bundles, they would add up to 62% and 50.8%. The averages below use that reading.

Purple Fossil — random Beascuits.

ResultChance per Beascuit typeAll eight types
Legendary Beascuit1.875%15%
Epic Beascuit10.625%85%

The wiki lists the two figures as individual probabilities. Beascuits come in eight types, one per Cookie type, and 8 x (1.875% + 10.625%) is exactly 100%. So a Purple Fossil is always an Epic or a Legendary, and a Legendary of one specific type is 1 in 53. For which type is worth keeping, see our Beascuit tier list.

Amber Fossil — gear upgrade items.

ItemChances (large / medium / small)Average per Fossil
Butter Amber x15%0.05
Legendary Attunement Kits x15 / x7 / x31% / 4% / 14%0.85
Bites Lv.4 x10 / x5 / x31% / 4% / 14%0.72
Beascuit Dough x50 / x25 / x121% / 4% / 14%3.18
Radiant Shards x200 / x100 / x501% / 4% / 14%13
Topping Pieces x100 / x50 / x251% / 4% / 14%6.5

That is one Butter Amber per 20 Amber Fossils on average — the material that guarantees an Epic Topping Tart in the Workshop, and which the Mine Shop caps at 20 a week.

Emerald Fossil — Cookie upgrade items.

ItemChances (large / medium / small)Average per Fossil
Radiant Beascuit Dough x253%0.75
Rainbow Cubes x200 / x100 / x501.4% / 5% / 17.5%16.55
Pristine Skill Powder Choice Chest (100 / 50 / 20)1.4% / 5% / 17.5%7.4 powder
Radiant Power Gem x11.4%0.014
Magic Cookie Cutter x3 / x11.4% / 17.5%0.22
Glowing Power Gem x505%2.5
Sugar Crystals Choice Chest (100) x3 / (50) x1 / (20) x11.4% / 5% / 17.5%—

The Emerald's headline is 16.55 Rainbow Cubes per Fossil on average, with a 23.9% chance of Cubes on any one appraisal — the Costume Gacha currency covered in our costumes guide. The Pristine Skill Powder line is the other one to notice: Pristine is the top powder tier, the one our Skill Powder guide puts behind the Level 41 wall.

The Workshop and the Mine Shop

The Mine Workshop crafts Topping Tarts from Flour Stone, Sugar Ore and Butter Amber, and breaking Tarts down returns Tart Essence for the Mine Shop, which resets every 7 days. The recipes, the July 29 odds change, the shop's prices and the Tart Cores x100 item added on July 29 are all in our Topping Tarts guide. The one number to carry over here: the Mine Shop sells Butter Amber at 200 Tart Essence, 20 a week, per cookierun.wiki's Mine Shop table. At that price, an Amber Fossil's 5% Butter Amber roll alone is worth 10 Tart Essence per Fossil on average.

What the August 26 update changed

Devsisters' notice lists these Mine changes. Neither wiki reflects all of them yet:

AreaChange
Venture entryOnly Cookies at full HP can join
Venture HPHP consumed during Ventures reduced (no figure given)
Recovery ToolsNew category; Quick Snack 10 → 50 HP, Hearty Lunchbox 25 → 100 HP, new Cool Drink 10 HP; each heals one Cookie mid-Venture
Venture ToolsSuspicious Tool Bag, Clunky Wrench, Razor-Sharp Greatsword, Sizzling Frying Pan, Radiant Golden Pickaxe
New Mine CardsTart Ore Vein (140 Sugar Ore on completion); a Battle Card offering Ananas Dragon Cookie's Soulstone
Random Mine CardsSome obtain rates adjusted (no figures given)
Ore Vein Card BreakdownCards break down into Radiant Ore Vein Crystals
Ore Vein ShopBuys Mine Cards with Radiant Ore Vein Crystals; weekly purchase limits
Salty Tart VeinAn Epic version offering Sugar Ore added
Mine BattlesOption to instantly complete all available battles with Time Jumpers

A Mines routine that wastes nothing

  1. Refill the Agar Cube slots first. Three slots, 6 to 12 hours each, and an empty slot is melt time you don't get back.
  2. Clear every Battle Card inside three days. They expire, failure keeps the card, and cleared battles finish instantly with Time Jumpers.
  3. Rest the Venture crew on Quick Rest Seats. Since August 26 a Venture only takes full-HP Cookies, and the seats double recovery speed for four of them.
  4. Staff veins by Trait, then by Trait pair. The Trait is the entry ticket on Rare and Epic veins; a Cookie holding both of a vein's Traits stacks efficiency and HP savings.
  5. Send Venturous and Brawny Cookies exploring, Tenacious, Musical and Intuitive ones mining. Venturous, Tenacious and Intuitive each carry a penalty on the other job.
  6. Break down Ore Vein Cards you can't staff for Radiant Ore Vein Crystals.
  7. Load a Razor-Sharp Greatsword or Clunky Wrench when you have one; both turn a Venture into an extra card.
  8. Read Fossils by colour. Purple is Beascuits (15% Legendary, never below Epic), Amber is gear materials and a 5% Butter Amber, Emerald is mostly Rainbow Cubes, Pristine Skill Powder and Sugar Crystal chests, at 23.9% each.

Quick Action Checklist

  1. Unlock Into the Depths at Cookie Castle Lv.6 (3 Aurora Pillars, Bricks and Compasses).
  2. Keep three Agar Cubes melting at all times: Epic-tier cubes hold Beast or Ancient Soulstones and take 12 hours.
  3. Play every Mine Battle Card before its 3-day expiry; use Time Jumpers to clear repeats.
  4. Count Cookie Battles as a Radiant Beascuit Dough source too: 1, 2 or 4 per battle by tier.
  5. Use Agar Agar Cookie on any Rare or Epic vein whose Trait you lack — No Trait ignores vein requirements.
  6. Collect Sloth Yeast Ore from Balloon Expeditions to Beast-Yeast Episodes 9 and 10 to cut melt times by up to 30%.
  7. Treat each Purple Fossil as a 15% Legendary Beascuit roll and each Amber Fossil as a 1-in-20 Butter Amber.
  8. Use the August 26 Recovery Tool values (50 and 100 HP), not the wikis' old snack numbers.

Frequently Asked Questions

How do you unlock Into the Depths in Cookie Run: Kingdom?
Into the Depths, the Mines facility added to Cookie Run: Kingdom in the v6.3 The Flame Awakens update on April 9, 2025, unlocks at Cookie Castle Lv.6. You clear a short questline and build the facility for 3 Aurora Pillars, 3 Aurora Bricks and 3 Aurora Compasses; the quest rewards 30,000 Kingdom EXP, 20,000 Coins and an XS Raspberry Topping Tart. Up to 60 Cookies can then be assigned to the Mines, each with a separate 250 HP Mine HP bar.
How do you get Agar Cubes in Cookie Run: Kingdom?
Agar Cubes in Cookie Run: Kingdom come from clearing Mine Battle Cards in Into the Depths, one cube per battle. According to the Fandom wiki, Common battles give Super Epic Soulstone cubes that melt in 6 hours, Rare battles give Legendary or Dragon cubes that melt in 8 hours, and Epic battles give Beast or Ancient cubes that melt in 12 hours. Up to three cubes melt at once, and Sloth Yeast Ore from Balloon Expeditions cuts melt time by 0.5% per piece, up to 30%.
What do Purple, Amber and Emerald Fossils give in Cookie Run: Kingdom?
Fossils in Cookie Run: Kingdom's Into the Depths are opened at the Appraiser. A Purple Fossil gives a random Beascuit: 15% Legendary and 85% Epic across the eight Beascuit types. An Amber Fossil gives gear upgrade items, including a 5% chance of Butter Amber, Legendary Attunement Kits, Bites Lv.4, Beascuit Dough, Radiant Shards and Topping Pieces. An Emerald Fossil gives Cookie upgrade items, averaging about 16.55 Rainbow Cubes per Fossil, plus Pristine Skill Powder chests, Radiant Beascuit Dough, Magic Cookie Cutters and Sugar Crystal chests.
What do Cookie Traits do in the Cookie Run: Kingdom Mines?
Cookie Traits in Cookie Run: Kingdom apply only in Into the Depths. There are 23 Traits, and most Cookies have two. Each Trait gives a bonus to Mine Ventures, to mining in general, or to one Ore Vein family, and every Trait except Venturous is the entry requirement for one kind of Rare or Epic Ore Vein: Agile Cookies for Falling rocks veins, for example. Common veins require a Cookie type instead. Agar Agar Cookie has No Trait, which ignores Ore Vein requirements.
Can you skip Mine Battles with Time Jumpers in Cookie Run: Kingdom?
Yes. In Cookie Run: Kingdom, a Mine Battle you have already cleared can be completed instantly with Time Jumpers, and the August 26, 2026 update added an option to instantly complete all available Mine Battles at once. Mine Battle Cards expire after 3 days, and failing a battle does not lose the card.
What changed in the Cookie Run: Kingdom Mines on August 26, 2026?
Cookie Run: Kingdom's August 26, 2026 update changed Into the Depths so that only full-HP Cookies can join a Mine Venture, reduced Venture HP costs, and turned Quick Snack and Hearty Lunchbox into Recovery Tools that heal one Cookie for 50 and 100 HP. It added five Venture Tools, a Tart Ore Vein worth 140 Sugar Ore on completion, an Ananas Dragon Cookie Agar Cube Battle Card, Ore Vein Card breakdown into Radiant Ore Vein Crystals, an Ore Vein Shop, and an option to instantly complete all available Mine Battles with Time Jumpers.

Keep Reading

Sources & Further Reading
Last updated October 2, 2026.

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