Sugar Swan Cookie Toppings & Build Guide
Sugar Swan revives one fallen Cookie at a time, up to twice per battle, and only when she is your only Healer. Here is her kit, the ATK build it points to, and the teams that keep her revive on.

Updated 11 October 2026: This guide has been rewritten. An earlier version said Sugar Swan revives two allies at once, built her around Cooldown to make those revives faster, and recommended a team with Awakened Pure Vanilla, a second Healer whose presence switches her revive off; it also described a Magic Candy she does not have. Her kit details below come from her skill text as cookierun.wiki and the Fandom wiki transcribe it.
One line on Sugar Swan's skill card decides how you use her. Her revive only fires "If there are no other Healing Cookies on the team except Sugar Swan Cookie." Put Awakened Pure Vanilla, Nether Queen or any other Healer beside her and she still heals and buffs, but she never brings anyone back. So the team comes first and the toppings second, and this guide runs in that order.
The short version: she revives one fallen Cookie at a time, up to twice per battle, at full HP. Her heals scale with ATK, so she wants Searing Raspberry, a Sweet beascuit and Cooldown on her bonus effects, not five Swift Chocolates.
Version check: current through v7.9, "Mortal Flames, Eternal Change" (September 23, 2026), and the October 7 mid-update. cookierun.wiki's 2026 update list records no balance change to her since she launched in v7.2 on March 11, 2026, and none of the Devsisters notices we opened from April 22 to October 7 mentions her.
What Sugar Swan's kit does
| Sugar Swan Cookie | |
|---|---|
| Rarity | Legendary. Both wikis call her the first Legendary Healing Cookie on the global version. |
| Type / position / element | Healing / Rear / Light |
| Released | v7.2 "Beyond the Horizon", March 11, 2026 |
| Skill | Wings of Sugar, 13-second cooldown |
| Resonant toppings | Life Energy (added v7.2), Pride-Filled (added v7.9) |
| Magic Candy / Crystal Jam / Awakening | None |
That last row matters because the earlier version of this guide had a whole Magic Candy section. Neither wiki gives her a Magic Candy, and cookierun.wiki's Magic Candy category holds 40 Cookies, none of them Legendary. There is nothing to plan there.
When she casts, she gives the whole team Sweet Sugar Feather, rises into the air, heals everyone and hits enemies once for Light damage. At the start of battle she buffs herself with Breath of Life and gives her allies Aura of Vitality, which grows with the ATK she gets from toppings. Her regular attack heals the lowest-HP ally. She is intangible while casting, and her skill ignores ATK SPD.
The numbers at max skill level, from her skill box on both wikis (the regular-attack figure is from cookierun.wiki's notes only):
| Effect | Value at max skill level |
|---|---|
| Sugar Feather Healing (all allies) | 60.1% of ATK every 0.25 s for 1.25 s, plus 1.28% of the target's Max HP |
| Sweet Sugar Feather (all allies, 20 s) | DMG Resist +10%, DMG Dampening +26%, CRIT Resist +17.5%, ATK +45% |
| Blessing of Light (on cast, 20 s) | Amplify Buff +10%, DMG Resist +15% |
| Sugar Feather hit | 675.4% of ATK, Light |
| Guardian of Life (revive) | Up to 2 revivals per battle, 1 if Sugar Swan's Shining Feather is equipped |
| A revived Cookie returns with | 100% HP plus an HP Shield of 10% Max HP for 5 s |
| Swan form | 6 s |
| Galaxy Lake Healing (allies, not her) | 61.3% of ATK plus 0.8% of Max HP every 0.7 s |
| Galaxy Lake Sanctuary | DMG Resist +35%, Amplify Buff +17.5%, Debuff Resist +25% |
| Swan's Final Protection (once per battle) | Heals allies 3% of Max HP every 0.1 s for 0.9 s and removes debuffs |
| Breath of Life (self) | Max HP +30%, DMG Resist +30%, DMG Dampening +27.5%; another +62.5% DMG Dampening while 2 Revivals are left |
| Aura of Vitality (allies) | Healing +0.8% for every 1% ATK gained from Toppings, capped at 35% |
| Regular attack | Heals the lowest-HP ally for 43.3% of ATK |
Read down the right-hand column and one stat keeps turning up. Every heal she casts except Final Protection is a percentage of her ATK. The revive is the odd one out: a flat 100% HP that no stat changes.
The revive rule that decides your team
Here is how Guardian of Life plays out, going by her skill text and cookierun.wiki's notes on it:
- An ally falls. That is the trigger, not her skill cast.
- Sugar Swan is "temporarily defeated" (the wiki's wording), revives that one Cookie at 100% HP with a 10% Max HP shield, and comes back from an egg as a swan that takes no damage for a while.
- As a swan she grants Sweet Sugar Feather again, opens Galaxy Lake around herself to heal and protect her allies, and keeps reviving if someone else falls.
- When she returns to Cookie form she casts her skill at once. If her revivals are used up by then, she also grants Final Protection, once per battle, and then becomes a little swan that regains her powers at intervals. Neither wiki gives the interval.
- If she herself is defeated, she turns into the swan immediately. Once every other Cookie is down and her revivals are spent, the battle ends.
Each revival brings back one Cookie. Her text says she revives "a fallen Cookie", and the swan icons on her card count the team's remaining revivals. Two revivals per battle means two Cookies over the course of a fight, not two at once. Neither wiki documents what happens when two allies drop at the same moment.
The condition is the whole team, not the back row. Her text says no other Healing Cookies "on the team", so a second Healer anywhere switches her revive off. Both wikis list these Healing Cookies besides her: Angel, Carol, Cream Unicorn, Custard III, Doughael, Herb, Icicle Yeti, Litmus, Mogra (added v7.9), Mystic Flour, Nether Queen (added v7.7), Okchun, Pure Vanilla, Awakened Pure Vanilla, Rockstar and Sparkling. cookierun.wiki also lists Tengshe, a Healer only on the Chinese version.
Some of her kit is not tied to that condition. In her text the condition sits on the revive sentence, so her cast (the heal, Sweet Sugar Feather and the Light hit) and her start-of-battle Breath of Life and Aura of Vitality work either way. Whether the swan form, Galaxy Lake, Final Protection and Breath of Life's "2 Revivals left" bonus still apply with the revive switched off is not clear from the wording, and neither wiki says. Nor does either say whether the condition is checked only at the start of battle, so do not count on her revive switching on after the other Healer dies.
Cooldown does not make revives faster. The revive fires when an ally falls, through her Guardian of Life passive, not when her skill comes off cooldown. Cooldown changes how often she casts Sugar Feather: the heal, the hit and the buff refresh. The earlier version of this guide built her around Cooldown for faster revives, which is not how the kit works.
Awakened Pure Vanilla is the pairing to watch. He is a Healing Cookie in the Rear row, so with him on the team her revive is off. It costs him as well. His Compassion passive grants the team immunity to Silence and Cooldown debuffs only if there is no other Healing Cookie in the Rear row, and Sugar Swan is one. Both wikis' skill data list his self-heal and his own revive (one Cookie, after 7 seconds, at 30% HP) in the same Compassion block as that condition, and cookierun.wiki's Revival page says the revive needs it, though the in-game text only attaches the condition to the immunity. Either way, run one of them, not both.
Who else can revive. On cookierun.wiki's Revival page, only Sugar Swan and Awakened Pure Vanilla revive someone other than themselves. Every other Cookie on that page revives itself, and most Healers have no revive at all.
| Revive source | Who comes back | HP on return |
|---|---|---|
| Sugar Swan | Allies, up to 2 per battle (1 with the Feather equipped) | 100%, plus a 10% Max HP shield for 5 s |
| Awakened Pure Vanilla | One Cookie, himself included, after 7 s; needs no other Rear Healer | 30% |
| Sugar Swan's Shining Feather (treasure) | The first ally to fall, once per battle | 20% (Lv1) to 100% (Lv12), and its cooldown resets |
| Timekeeper | Herself, once | 100% |
| Dark Enchantress | Herself, once, after reaching Magic Overflow | 100% |
| Fire Spirit | Himself | 70%, plus 2 s Invulnerable |
| Golden Cheese / Awakened Golden Cheese | Herself | 100% |
| Vampire (with Magic Candy) | Himself | 10/15/20% |
One rule on that page matters for team building: a Cookie that has its own Revive buff uses it first. Timekeeper's self-revive is one, so her first defeat spends her own revive, not one of Sugar Swan's.
Toppings: build her for ATK

The kit makes the case. Her cast heal is 60.1% of ATK per tick, Galaxy Lake is 61.3%, her regular attack is 43.3%, and Aura of Vitality gives her allies +0.8% Healing for every 1% ATK she gets from toppings, up to 35%. cookierun.wiki's note on that last effect says it takes 44% ATK from toppings to reach the cap.
A Searing Raspberry M gives 9% ATK at +12, so five of them put 45% ATK on her from main stats alone, which clears that 44% figure. The wiki does not say whether the set bonus, bonus effects or the tart count toward it, so treat the main stats as the safe floor. Five Swift Chocolates give her no topping ATK from main stats, which leaves her Aura of Vitality with, at most, whatever ATK bonus effects you roll.
| Five +12 M toppings | Main stats | Set bonus (5 / 6 pieces) | What it does for her |
|---|---|---|---|
| Searing Raspberry | ATK +45% | ATK +10% / +12% | Scales every ATK-based heal and the Light hit; covers the 44% Aura figure |
| Swift Chocolate | Cooldown +15% | Cooldown +5% / +6% | More casts, but no main-stat topping ATK for the Aura |
| Juicy Apple Jelly | CRIT +45% | CRIT +8% / +10% | Crit chance on heals and attacks; no main-stat topping ATK |
Cooldown is worth less on her than it looks. Sweet Sugar Feather and Blessing of Light last 20 seconds on a 13-second base cooldown, so they can stay up with no Cooldown investment at all. Cooldown buys her more heals and hits, not more buff uptime and not faster revives. That is our reading of the kit's numbers, not a rule the game states.
Her Resonant sets. Life Energy is her Resonant set, added in v7.2 and shared with Dark Enchantress, Venom Dough, Pom-pom Dough and Mold Dough. Pride-Filled arrived in v7.9. LDPlayer's launch-week guide says to switch to the Life Energy Raspberry set once you have it. One catch: per both wikis, Resonant toppings such as Life Energy roll bonus effects from a smaller pool (ATK, ATK SPD, CRIT%, Cooldown, DMG Resist and CRIT Resist), with no HP in it. The CRK toppings guide covers the standard sets and rerolls.
What the build guides say, dated so you can weigh them:
| Source | Toppings | Bonus effects |
|---|---|---|
| LDPlayer (Ashi Prasadi), March 12, 2026 | 5× Searing Raspberry; Life Energy Raspberry once available | Cooldown first, aiming for 30–35% total, then ATK, then HP |
| Roonby (Jay), March 11, 2026 | Searing Raspberry; a Raspberry and Amplify Buff mix as the alternative | None listed; calls CRIT builds experimental and Cooldown toppings less important |
| AllClash, March 31, 2026 | Searing Raspberry with Swift Chocolate | ATK, Cooldown, DMG Resist, CRIT% (per its image labels) |
| Fandom wiki infobox (community-edited) | Apple Jelly, Raspberry, Chocolate | ATK, CRIT%, Cooldown, Amplify Buff |
Our pick: five Searing Raspberry, or the Life Energy Raspberry set if you have it. Every source in that table includes Raspberry, and none of them runs five Swift Chocolates, which is what the earlier version of this guide told you to do.
Bonus effects and the Cooldown question
With her ATK coming from the main stats, the bonus effects are where Cooldown earns a place. It does one job no other stat does: speeding up her first cast.
Per the Cooldown data page on both wikis, her opening cooldown is 13 seconds × (1 − Cooldown from toppings and beascuit) × 0.3, rounded. With no gear Cooldown that is 4 seconds. About 10.3% gear Cooldown brings it to 3 seconds, and about 35.9% to 2 seconds. Jelly Watches and other treasures do not count toward it. Cooldown from gear is capped at 60%, and our stat caps explainer covers the other ceilings.
| Bonus effect | Roll range (regular toppings) | Why it helps Sugar Swan | Priority |
|---|---|---|---|
| Cooldown | 1–2% | More Sugar Feather casts, and gear Cooldown shortens her first cast | 1 |
| ATK | 1–3% | Raises every ATK-based heal. The wiki does not say whether it counts toward Aura of Vitality | 2 |
| CRIT% | 1–3% | cookierun.wiki says CRIT% sets the chance for a heal to crit as well as an attack | 3 |
| DMG Resist | 1–6% | Keeps her standing; Breath of Life already gives her +30% | 3 |
| HP | 1–3% | Not available on Resonant toppings, and her heals scale with the target's Max HP, not hers | Last |
So: Cooldown, then ATK, then CRIT% or DMG Resist. The first two match LDPlayer's order; LDPlayer puts HP third. It is our reading of the kit rather than a game recommendation, and if you are on Resonant toppings the same order works from that smaller pool.
Beascuit and tart

Sweet is the Healing-type beascuit, so that is hers. Chewy, which the earlier version of this guide recommended, is the Charge-type beascuit, and cookierun.wiki says a beascuit can only be equipped by Cookies of its own type, so she cannot use one. Each bonus effect slot after the first also only applies once it is attuned to the beascuit's type, and there is no "Healing" bonus effect to roll for. The pool is ATK, DEF, HP, ATK SPD, CRIT%, DMG Resist, CRIT Resist, Cooldown, Amplify Buff, Debuff Resist, DMG Resist Bypass and Element DMG.
| Bonus effect | Legendary beascuit range |
|---|---|
| ATK | 3–7.5% |
| Cooldown | 2–6% |
| CRIT% | 3–7% |
| DMG Resist | 5–10% |
| Amplify Buff | 2–5% |
| HP | 3–15% |
Attune ATK and Cooldown. Beascuit Cooldown counts toward her first cast, which a Jelly Watch's does not. A Light ("Gleaming") elemental beascuit adds Light DMG, which only touches her single 675.4% hit, so it is a weak use of the slot on a Healer. LDPlayer ranks it last as well: ATK or HP, then Cooldown, then Light DMG.
Tart: Searing Raspberry. Each Cookie gets one tart, and it counts toward the set bonus. A Searing Raspberry Tart M gives 7.2–12.0% ATK and, with five Raspberries, turns on the 6-piece +12% ATK bonus. A Swift Chocolate Tart M gives 3.0–5.0% Cooldown if you would rather push her first cast. Legendary tarts, added in v7.7, also carry one bonus effect. LDPlayer lists Raspberry, Chocolate or Peanut (HP) tarts. Crafting odds and Legendary tarts are in the topping tarts guide.
Treasures for Sugar Swan

A team equips up to three treasures, shared by all five Cookies. The ones that interact with her:
| Treasure | What it does around her | Verdict when she is your only Healer |
|---|---|---|
| Sugar Swan's Shining Feather (Epic) | Revives the first ally to fall once, at 20% (Lv1) to 100% (Lv12) HP, and resets its cooldown. Cuts her own revivals from 2 to 1 | Leave it off |
| Vial of Raging Dunes (Epic) | Team ATK +20% → +30%, CRIT Resist +15% → +25%. Each allied revival adds a stack (up to x2) and hits enemies in range 5 times for 85% → 105% of team ATK, with ATK −22.5% for 10 s | Pays out on each of her revives |
| TBD Ticking Jelly Watch (Epic) | Cooldown −20%, DMG Dampening +1% → +3%. Once per battle, when any Cookie revives, ally or enemy: team DMG Dampening +5% and Debuff Resist +15% | Your Watch pick; her revives set it off |
| Old Pilgrim's Scroll | All allies ATK +30% → +60% | Raises every ATK-based heal she casts |
| Dream Conductor's Whistle | All allies CRIT +15% and ATK +30% → +40%; the two highest-ATK allies get DMG Resist +10% → +20%; when either falls, every other Cookie heals 30% Max HP | Team ATK and CRIT; it has no Cooldown effect |
| Crimson Magic Whistle (Epic) | CRIT +15%, CRIT DMG +10%, elemental DMG +20% → +45%, but +40% elemental DMG taken and Healing received −2% every 5 s, stacking to x10 | Keep it off a heal team |
Why the Feather stays off. It looks like her signature treasure, but her kit penalizes it. With it equipped her own revivals drop from two to one, and its single revive only replaces the one she loses, so the team still gets two and you have spent a treasure slot to get there. Hers also restores more: 100% HP plus a 10% Max HP shield, against the Feather's 20% at Lv1 and 100% with no shield at Lv12, though the Feather does reset the revived Cookie's cooldown. You likely also give up Breath of Life's extra +62.5% DMG Dampening, which only applies while 2 Revivals are left, though neither wiki says whether the Feather's revive counts toward that number. LDPlayer's guide lists the Feather first among its treasure picks while noting that it costs her a revival; her kit does not back that pick when she is your only Healer.
The flip side, by the same logic: if you do run her next to another Healer, her revives are already off, so the Feather's penalty costs you nothing.
Pick one Watch. The three Jelly Watches are variants of each other, so only one can be equipped. Squishy and Sleepyhead's reach −25% Cooldown at Lv12, against the TBD Watch's flat −20%, but only the TBD Watch adds something when a Cookie revives. No Watch speeds up her first cast. The full treasure breakdown is in the Cookie Run: Kingdom treasures guide.
Teams that keep her revive on

Rows are not your choice. Per Fandom's Cookie Order page, the game seats each Cookie in its prioritized row and moves Cookies along when a row is overfull. Sugar Swan sits in the Rear by default. The lever you actually control is who you bring.
| Cookie | Type / row | With Sugar Swan |
|---|---|---|
| Aegis Hollyberry | Defense / Front | Revive stays on |
| Dark Enchantress | Magic / Middle | Revive stays on; shares her Life Energy toppings |
| Timekeeper | Magic / Middle | Revive stays on; Timekeeper's own revive is spent first |
| Millennial Tree | Support / Front | Revive stays on |
| Silent Salt | Ambush / Front | Revive stays on |
| Shadow Milk | Magic / Middle | Revive stays on |
| Eternal Sugar | Bomber / Middle | Revive stays on |
| Venom Dough | Bomber / Rear | Revive stays on; shares her Life Energy toppings |
| Rajapendra | Charge / Front | Revive stays on |
| Awakened Pure Vanilla | Healing / Rear | Revive off |
| Nether Queen | Healing / Rear | Revive off |
| Mystic Flour | Healing / Rear | Revive off |
The old comp, fixed. The earlier version of this guide recommended Aegis Hollyberry, Awakened Pure Vanilla, Dark Enchantress, Timekeeper and Sugar Swan. With Pure Vanilla in it, Sugar Swan never revives anyone. Swap him for any non-Healer from the table and the other four can stay as they were. While you're at it, drop the old idea of Timekeeper as a "rewind engine": she revives only herself, once, at 100% HP, and does not rewind her allies' HP.
Two dated suggestions from other guides, neither with a second Healer. LDPlayer's launch-week team for Arena and hard PvE is Millennial Tree, Eternal Sugar, Dark Enchantress, Venom Dough and Sugar Swan, and the guide warns that adding Pure Vanilla weakens her solo-Healer mode. Roonby's names Shadow Milk, Dark Enchantress and Hollyberry as her partners.
If you would rather build around a different Healer, that is a different team: see the Nether Queen build. For your damage core, the Dark Enchantress build covers her gear, and the Kingdom Arena guide covers tiers and the seasonal Featured Cookies.
What punishes her revive
Every revive she makes can feed the other side. Check the enemy lineup for these:
- Enemy Timekeeper. When one of your Cookies revives, she puts Emergency Dial Lock on it: 1.7 seconds with its cooldown frozen and its skill blocked, ending in a 649.8% ATK hit that ignores 40% DMG Resist. She also gains 15 Entropy, and at 42 stacks she enters Stabilization Mode for 7 seconds, during which nearby enemy Cookies take +59% damage. cookierun.wiki notes that Sugar Swan's own trip through the egg counts as a defeat and revival, so it is not settled whether one of her revives triggers this once or twice.
- Enemy Rajapendra gains ATK and damage dealt to Cookies whenever an enemy Cookie revives.
- Enemy Povidone-Iodine halves healing received from heals based on Max HP. Her cast heal, Galaxy Lake and Final Protection all include a Max HP portion.
- Enemy Dark Enchantress. Her Abyssal Chains stop your Cookies receiving HP Shields for 7 seconds, so a revive in that window should land without its 10% shield. That is our reading of the two kits, not a tested result.
The earlier version told you never to bench her in a Timekeeper mirror, and built that advice on a Timekeeper ability called "Sealed Hour". Neither wiki has an ability by that name, and the real Timekeeper kit punishes revives rather than rewarding them. That does not make Sugar Swan wrong against Timekeeper. It makes each revive a cost to weigh, not an automatic win.
Common build mistakes
- Pairing her with another Healer. Awakened Pure Vanilla, Nether Queen, Mystic Flour or any other Healing Cookie on the team switches her revive off.
- Stacking Cooldown for faster revives. Revives fire when an ally falls. Cooldown only speeds up her cast.
- Five Swift Chocolates. No main-stat topping ATK means her Aura of Vitality gets, at most, whatever ATK bonus effects you roll, and her ATK-based heals get no main-stat ATK from the toppings.
- A Chewy beascuit. Chewy is the Charge-type beascuit, and beascuits only go on Cookies of their own type. Use Sweet.
- The Feather on a team where she is the only Healer. It halves her own revivals and spends a treasure slot without adding a revive.
- Crimson Magic Whistle on a heal team. Its Healing-received penalty stacks against everything she does.
Quick Action Checklist
- Bring no other Healing Cookie. That is the condition for her revive.
- Equip 5× Searing Raspberry at +12, or the Life Energy Raspberry set.
- Roll Cooldown, then ATK on bonus effects, then CRIT% or DMG Resist.
- Use a Sweet beascuit attuned for ATK and Cooldown, and a Searing Raspberry tart for the 6-piece +12% ATK bonus.
- Leave Sugar Swan's Shining Feather off. Take Vial of Raging Dunes and the TBD Ticking Jelly Watch if you own them, plus an ATK treasure such as Old Pilgrim's Scroll.
- Check the enemy lineup for Timekeeper, Rajapendra or Povidone-Iodine, which punish revives or Max-HP heals.
Frequently Asked Questions
What are the best toppings for Sugar Swan Cookie?
Does Sugar Swan Cookie revive two allies at once?
Can Sugar Swan and Awakened Pure Vanilla Cookie be on the same team?
Does Cooldown make Sugar Swan revive faster?
What beascuit and tart should Sugar Swan use?
Should you equip Sugar Swan's Shining Feather with Sugar Swan?
Does Sugar Swan Cookie have a Magic Candy?
Keep Reading
- cookierun.wiki — Sugar Swan Cookie (Kingdom)
- Cookie Run: Kingdom Wiki (Fandom) — Sugar Swan Cookie
- cookierun.wiki — Revival
- cookierun.wiki — Pure Vanilla Cookie (Compassionate)
- cookierun.wiki — Cooldown data
- cookierun.wiki — Toppings
- cookierun.wiki — Beascuits
- cookierun.wiki — List of Updates (Kingdom), 2026
- Devsisters — Cookie Run: Kingdom official hub
- LDPlayer — Sugar Swan Cookie Build Guide (March 12, 2026)
- Roonby — Sugar Swan Cookie Guide (March 11, 2026)
- AllClash — Best Sugar Swan Cookie Build (March 31, 2026)
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