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How to Watch CS2 Demos: Controls, TrueView and Commands

Valve rebuilt the Counter-Strike 2 demo controller on October 14, 2026 and described only part of it in the patch notes. How to get a match onto your PC, what every button on the new bar does, how highlights and TrueView work, and the demo console commands, read from the game files.

Published October 23, 2026·13 min read·By Mythras
Counter-Strike 2 key art: two operators in black silhouette with glowing orange goggles, one Counter-Terrorist in a camouflage cap holding a suppressed rifle and one Terrorist with a rifle held upright, on a split grey and orange striped background beside the Counter Strike 2 logo.

Valve's notes for the October 14, 2026 Counter-Strike 2 update gave the demo viewer four short lines: a progress bar for demo downloads, camera controls that now work by clicking and dragging, free and chase cameras that keep working while a demo is paused, and fixes for jumping around a demo. The files that shipped with it show a much bigger job. The speed control became a slider that runs from 0.1x to 4x, the hotkey hints printed on the bar are gone, and the bar gained a player picker, a jump-to-the-next-kill button, a camera button, a tick counter and a menu that skips to the start of a round's action.

So a demo guide written before mid-October describes a bar that no longer exists. Here is the current one: how to get a match onto your PC, what every control on the new bar does, how highlights and TrueView work, and the console commands that still matter.

The controller comes from its own layout and script (huddemocontroller.xml and huddemocontroller.js), the Watch menu from the match-info and match-list scripts, and the settings and commands from the game's English strings and its console command and variable dumps, all read from SteamDB's public GameTracking-CS2 repository at the October 22, 2026 build. That build's release notes cover map scripting only, and the controller's layout and script have not changed since October 14; the October 22 build only restyled its menus and settings panel. The history comes from Valve's release notes.

Demos in 30 seconds

QuestionAnswer
Where are my matches?Watch, the TV icon in the main menu, then Your Matches
How do I play one?Select it, press Download, then Watch when the download finishes
Can I skip to just my duels?Yes: Watch Highlights on the match screen, or the film button in playback, shows only one player's kills and deaths
Playback speedsPause, 0.1x, 0.25x, 0.5x, 1x, 2x and 4x on the slider
Skipping15 seconds back or forward, a round at a time, or to the next kill
CamerasFirst person, Chase Cam and Free Cam; the last two work while paused
What the player actually sawTrueView, on by default when the demo matches your game version
Consoleplaydemo, demoui, demo_timescale, demo_gototick and more
ChatTeam chat is unreadable; all chat shows only through the Watch menu

Getting a match onto your PC

The Watch menu is the TV icon in the main menu's top bar, with the tooltip "Watch matches and tournaments." It has three tabs: Your Matches, Downloaded and Majors.

  1. Open Your Matches. When the list is empty, the game's message says your recent "Ranked Competitive" matches will show up there. The rank system guide covers how Premier and Competitive differ.
  2. Select a match and press Download. While it works, a Downloading panel shows, and since October 14 it carries a progress bar and a percentage. When a match is too old, the Download button is greyed out and its tooltip says the demo has expired and can no longer be downloaded. The game does not say after how long.
  3. Press Watch. Once the match is on your PC, Download gives way to Watch, plus two icon buttons, Watch Highlights and Watch Lowlights. Those two only light up after you select a player's row on that match's scoreboard, and their tooltips then name the player.
  4. Clean up when you are done. The same screen has buttons to copy the match sharing code and to delete the local demo files. If a download breaks, a Download Incomplete button appears. It either offers to fetch the files again, as it does for a match opened from the Majors tab, or explains that the scoreboard is available but the match cannot be watched, as it always does from the Downloaded tab.

The script carries a "Watch This Round" handler for the round-by-round bars on the match screen, but in the current build that handler is switched off in the code. Start the demo and use the round arrows instead.

The Downloaded tab lists what is already on your PC. On disk, the client's strings put downloaded matches in a folder called replays, each .dem file with a .dem.info file beside it.

The controller, button by button

The bar along the bottom of the screen has two rows: a timeline on top and the controls underneath. From left to right:

ControlWhat it does
Play/pausePauses, or resumes at 1x, whatever speed you were on before
Speed sliderSeven stops: pause, 0.1x, 0.25x, 0.5x, 1x, 2x and 4x. Dragging off pause resumes at that speed
Time and TickElapsed and total time, plus the current tick as a six-digit number
-15s and +15sRewind or advance 15 seconds
Round arrowsPrevious or next round
Round numberOpens a menu with Round Start, and Action Start where the game supplies one
Player arrowsPrevious or next player. From Free Cam they put you back in first person first
Player nameOpens a list of every player, sorted by team. Click a living player to spectate them
Next-kill buttonJumps to two seconds before the next kill in the match, for any player
Camera buttonCycles FirstPerson, Chase Cam and Free Cam
Film buttonTurns highlights mode on or off
GearSettings: X-Ray and the three TrueView options
QuitEnds playback

The timeline carries the rest. Each round is a band on the timeline, alternating in shade, and icons mark kills and deaths. The script rebuilds those icons every time you switch players, so they follow whoever you are watching. Clicking one jumps to 128 ticks before it, which the code writes as 64 × 2: two seconds at 64 ticks a second.

Three behaviours worth knowing:

  • Play resumes at 1x, not your last speed. The play button's tooltip says so. To come out of a pause in slow motion, drag the slider from pause to 0.25x instead.
  • The camera moves while the demo is paused. Valve decoupled demo camera movement from playback speed on April 25, 2024, so the camera could move during a pause, and its October 14 notes say the free and chase cameras are both usable while a demo is paused.
  • On a narrow screen the bar folds itself up. The October 14 build first hides the camera label, then the tick counter, then shortens the time display, until the row fits.

If the bar is in your way, the demoui console command shows or hides it, and demo_ui_mode sets how it opens: 0 for off, 1 for minimal, which leaves only the timeline, and 2 for the full bar, the default.

Two checks a demo makes easy: run your peeks at 0.25x to check that you stopped before you fired (the movement guide explains why that matters), and watch your sprays in first person against the patterns in the spray control guide.

What October 14 changed

The right end of the Counter-Strike 2 demo bar as it looked in Valve's November 2025 TrueView screenshot: a fast-forward arrow followed by six speed buttons reading one quarter x, one half x, 1x, 2x, 4x and 8x, the hotkey hints MOUSE1 Next Player, SPACE Next Camera and X Toggle X-Ray View, and an End Playback button at the far right, on a brown bar under a thin timeline

That is the bar from Valve's November 2025 TrueView announcement, with six speed buttons running up to 8x and the hotkey hints printed on it. The game files show the next step on January 21, 2026, when the six buttons became a single speed label that opened a menu, and X-Ray and TrueView got checkboxes in a new settings panel. The October 14 rebuild replaced most of what was left:

Before October 14, 2026Since
SpeedA label that opened a speed menu (six buttons, ¼x to 8x, before January 21, 2026)A slider: pause, 0.1x, 0.25x, 0.5x, 1x, 2x and 4x
Hotkey hintsNext Camera, Next Player and the mouse mode, printed on the barGone; player arrows, a player list and a camera button take their place
TimeTime onlyTime plus a six-digit tick counter
Round numberJumped back to the start of the roundOpens a menu: Round Start and Action Start
Next killNot on the barA button that jumps to the next kill
ExitEnd PlaybackQuit, with End Playback as its tooltip

Valve's notes mention none of the slider, the player list or the kill button. If you miss 8x, try demo_timescale from the console; I have not tested how high it goes.

Highlights mode

Valve added highlights on May 23, 2024. Its notes describe a mode that plays only the kills and deaths of the player you are watching, and the kill and death markers on the timeline arrived in the same update. Two console variables set the length of each clip: demo_highlight_seconds_before is 6 and demo_highlight_seconds_after is 2, so each kill or death plays from 6 seconds before it to 2 seconds after, with a quarter-second fade at each end.

Turn it on with the film button, or start a demo already in it with Watch Highlights from the match screen. While it is on:

  • The round arrows step between highlights instead of rounds, and the round number gives way to "Highlights," with a Highlight Start entry in its menu.
  • The next-kill button stays with your player. It moves to the next kill or death of the player you are watching, not anyone's.
  • It cannot start from Free Cam. The film button is greyed out while you are in Free Cam with highlights off; switch to first person or Chase Cam to turn it on.

Highlights is the fast review. For the context around a duel, such as the utility that came before it or where your teammates were, switch it off and watch the whole round.

TrueView: what the player saw

Valve's TrueView comparison from November 2025, two stacked frames of the same moment of Counter-Strike 2 demo playback through a sniper scope aimed at a pale blue flatbed truck in front of sandstone blocks: the top frame is labelled With TrueView and its corner reads TrueView Active, the bottom is labelled W/out TrueView and reads TrueView Disabled, a blood spatter shows on the ground below the crosshair only in the TrueView frame, and the older demo bar runs along the bottom of each frame

Valve added TrueView on November 4, 2025. Until then a demo showed the server's view of the match, with no allowance for network latency, so a shot could look like a miss and count as a hit, or the reverse. TrueView re-runs the watched player's client-side prediction to rebuild their screen more closely, and it also shows Damage Prediction effects if that player had them switched on. Valve's notes are specific about how close it gets: the frame on which the player clicked, the one hit registration uses, is accurate to the nearest playback frame, but frame timings are not rebuilt, so slow motion can still differ from what the player saw.

It lives under the gear:

SettingConsole variableDefaultWhat it does
Enable TrueViewcl_demo_predict10 is off, 1 is on only when the demo's version matches your game's, 2 is always on
Include 'DOA' actionscl_trueview_show_doa_predictionsOnReplays inputs the player's game predicted but the server never ran, because the player was already dead when they arrived
Allow Demo Version Mismatchcl_demo_predict 2OffTries TrueView on a demo recorded on a different game version
No checkboxcl_trueview_show_status2The TrueView: Active or Disabled label in the corner; 0 never, 1 only on a problem, 2 always

The 'DOA' and version boxes only work while TrueView is on. The practical read:

  • To judge what the player saw, leave the defaults alone. TrueView with 'DOA' actions is the closest you get to their screen.
  • To judge what the server did, untick 'DOA' actions. The game's own description says that makes playback differ from the player's experience but match the server more closely.
  • A demo recorded on another game version plays without TrueView by default. Tick Allow Demo Version Mismatch to try it anyway; Valve's notes warn it may not work properly on old demos.

Console commands that still work

Every name, default and description below is in the command and variable dumps of the October 22, 2026 build:

CommandWhat it does
playdemoPlays a recorded .dem file
demouiShows or hides the demo controller
demo_ui_mode0 off, 1 minimal, 2 full (the default)
demo_togglepause, demo_pause, demo_resumeToggles, pauses and resumes playback
demo_timescaleSets the playback speed
demo_gototickSkips to a tick
demo_gotoSkips to a location in the demo
demo_step_tickPlays a number of ticks (1 by default), then pauses
demo_marktick, demo_gotomarkMarks the current tick, then jumps back to it
demo_pauseatservertickPauses when playback reaches a given tick
demo_infoPrints information about the demo playing
listdemoLists a demo file's contents
demo_pause_at_endPauses on the last frame (the default); set it to 0 to go back to the main menu
demo_quitafterplaybackQuits the game when the demo ends
spec_mode, spec_next, spec_prev, spec_playerChanges the camera mode or the player you follow
spec_gotoMoves the camera to a position and angle (x y z pitch yaw)
spec_show_xrayPlayer outlines and names through walls; 1 by default

The tick commands are the ones to learn. demo_marktick and demo_gotomark let you rewatch one duel as many times as you like: mark the tick before it, watch, jump back. And now that the bar shows the tick, you can note the number of a moment and return to it later with demo_gototick.

Recording works differently. The command dump flags record as a cheat command, so it will not run on a server with cheats off. Your matchmaking demos are recorded on Valve's servers: Valve's September 28, 2023 notes switched CSTV and demo recording off for a while to free up server capacity. On a server you run, tv_record records the match, and since November 8, 2023 tv_record_immediate 1 starts the recording from the moment you enter the command, rather than from the broadcast delay (tv_delay) earlier. The practice server guide covers setting up a server of your own.

Chat, old demos and other gotchas

  • Team chat is gone, and all chat needs the Watch menu. Since September 9, 2026, demos encrypt chat the way CS:GO's did: team chat cannot be read in playback, and all chat appears only when you play the demo through the in-game Watch menu. Load it with playdemo and you see neither.
  • Old demos can break after updates. Valve has fixed older demos failing to play more than once (December 13, 2023 and February 8, 2024), and the game carries an error for a demo file that is incompatible with your game version.
  • Incomplete files still play. Since January 28, 2025 the game can play a demo that was copied from a match still in progress or recovered after a server crash.
  • The end of a demo pauses. Since May 1, 2024 playback stops on the last frame instead of dropping you back at the main menu; demo_pause_at_end controls it.
  • Skipping forward got faster. Valve's April 30, 2024 notes cut the time a forward skip takes by as much as 80%.
  • Overwatch cases use a different bar. Valve added Overwatch on April 25, 2024 for demo review by trusted partners. In a case, the controller renames Quit to Skip To Verdict (Go To Verdict once you reach the end), hides the film button and ignores the show/hide toggle.

Demos in Valve's release notes

I searched the 311 Counter-Strike announcements Steam lists from March 22, 2023 to October 22, 2026 for "demo," "replay" and "TrueView." These are the lines that change how demos work for a player, plus the two fixes for older demos; I left out crash, animation, sound, visual and other minor fixes:

DateWhat Valve changed
September 27, 2023Demo playback support added on launch day
September 28, 2023CSTV and demo recording switched off for a time to free up servers
November 8, 2023tv_record_immediate added
December 13, 2023Fixed some older demos failing to play
February 8, 2024Fixed some older demos failing to play
February 15, 2024spec_player and spec_goto work in demo playback
April 25, 2024Camera movement decoupled from playback speed; Overwatch added
April 30, 2024Skipping forward up to 80% faster
May 1, 2024Demos pause at the end instead of returning to the main menu
May 23, 2024Kill and death markers on the timeline; highlights mode
January 28, 2025Incomplete demo files can be played
November 4, 2025TrueView
September 9, 2026Chat encrypted in demo files
October 14, 2026Download progress bar, click-and-drag camera controls, free and chase cameras while paused, seeking fixes; in the files, the rebuilt controller

What I could not verify

  • How long a match stays downloadable. The game says only that an expired demo can no longer be downloaded.
  • Which modes Your Matches lists. Its empty-list message names "Ranked Competitive" matches; I could not check in the client which other modes appear.
  • What Watch Lowlights picks. The files name the button but do not define the events it plays.
  • What Action Start marks. The script takes one tick per round from the game; the name suggests the end of freeze time, but nothing in the files says so.
  • The show/hide key. The game's strings still carry a "[Shift+F2]" label for the demo toggle, but nothing in the current controller displays it, and the key binder lists no demo keys.
  • Whether the old hotkeys still work. The October 14 build removed the printed hints; I did not check whether the keys behind them still switch players and cameras.
  • The top speed from the console. The slider stops at 4x; I did not test how high demo_timescale goes.
  • The full path on disk. The client's strings give a replays folder but not where it sits.

More mode and weapon breakdowns live on the Counter-Strike 2 coverage hub, and the wider archive is on the Mythras blog.

Quick Action Checklist

  • Watch (the TV icon), then Your Matches, then select a match, Download and Watch.
  • Select a player's row on the scoreboard to enable Watch Highlights and Watch Lowlights.
  • The speed slider runs from 0.1x to 4x, and the play button always resumes at 1x.
  • Use -15s and +15s, the round arrows and the next-kill button to move around.
  • Click the player's name to pick anyone alive from a list.
  • Free Cam and Chase Cam both work while the demo is paused.
  • Highlights plays 6 seconds before and 2 after each kill or death of the player you watch, and cannot be switched on from Free Cam.
  • TrueView is on by default for demos from your current game version; tick Allow Demo Version Mismatch for older ones.
  • Untick 'DOA' actions to see what the server ran rather than what the player's game predicted.
  • Note the tick and use demo_gototick, or demo_marktick and demo_gotomark, to rewatch a moment.
  • Play demos through the Watch menu if you want all chat; team chat is unreadable either way.

Frequently Asked Questions

How do you watch a demo in CS2?
In Counter-Strike 2, open Watch (the TV icon in the main menu), go to Your Matches, select a match and press Download. When the download finishes, press Watch. Downloaded matches also appear under the Downloaded tab. You can also play a .dem file from the console with playdemo, but all chat only shows when a demo is played through the Watch menu.
How do you watch your highlights in CS2?
Download the match from Watch, Your Matches in Counter-Strike 2, select your row on that match's scoreboard and press Watch Highlights. During a demo you can also press the film button on the playback bar. Highlights mode plays only the kills and deaths of the player you are watching, from 6 seconds before each one to 2 seconds after, and it cannot be switched on from Free Cam.
What is TrueView in CS2?
TrueView is a Counter-Strike 2 demo playback mode, added on November 4, 2025, that re-runs the watched player's client-side prediction so the demo shows what that player saw rather than the server's view. It is on by default (cl_demo_predict 1) but only for demos recorded on the same game version as yours; set cl_demo_predict 2, or tick Allow Demo Version Mismatch in the demo settings, to try it on older demos.
How do you speed up or slow down a CS2 demo?
Since the October 14, 2026 update, the Counter-Strike 2 demo bar has a speed slider with seven stops: pause, 0.1x, 0.25x, 0.5x, 1x, 2x and 4x. The play button always resumes at 1x, so drag the slider to resume at another speed. From the console, demo_timescale sets the playback speed directly.
What console commands control CS2 demos?
Counter-Strike 2's demo commands include playdemo to play a .dem file, demoui to show or hide the controller, demo_togglepause, demo_timescale for speed, demo_gototick to jump to a tick, demo_step_tick to advance a few ticks and pause, and demo_marktick with demo_gotomark to mark a moment and return to it. spec_next, spec_prev, spec_player and spec_mode switch players and cameras, and spec_show_xray toggles outlines through walls.
Why can't I see team chat in a CS2 demo?
Since September 9, 2026, Counter-Strike 2 encrypts chat in demo files the way CS:GO did. Team chat cannot be read in demo playback at all, and all chat is only readable when the demo is played through the in-game Watch menu, not when it is loaded with playdemo from the console.

Keep Reading

Sources & Further Reading
Last updated October 23, 2026.

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