Gundam Card Game: Card Guides
Best cards by color, format staples, new-set standouts, budget alternatives.
September 2026
1 postAugust 2026
3 posts
Gundam Card Game Bases - All 68 Counted, and Which to Run
Every Base card in the Gundam Card Game opens with the same two lines. Not most of them - all 68, across five colours and sixteen products, with zero exceptions. That template is why the Base slot is not the throwaway it looks like, and the whole type tops out at Rare - no Base has ever been printed above it. I pulled all 68 out of the official database and cross-referenced them against 41 decklists Bandai published itself.

Gundam Card Game Link Units - Every Pilot Pairing, Counted
The link box on GD05-026 Gundam Aerial Rebuild reads [Prospera Mercury] / [Ericht Samaya]. Search the official card database for anything that answers to Ericht Samaya - a Pilot, a Command with a Pilot effect, anything - and you get nothing. Out of 173 distinct link requirements in the game, it is the only one no card can satisfy. I pulled every one of the 892 cards in the official database and mapped the whole link web: which characters have the deepest benches, which Units accept two names, which 35 characters exist only as Commands, and which single Pilot card links with 26 different Units.

Gundam Card Game Colours - I Counted All 892 Cards, and Bandai Has a Colour Pie It Never Published
Thirty-one of the 37 cards whose text carries <Repair> are blue. Twelve of the 14 that carry <Support> are red. Twenty-five of the 52 cards in the game that reach into your own trash are purple - a colour that is only 15% of the card pool. Bandai has never published a colour-identity document for the Gundam Card Game, so I pulled every one of the 892 cards out of the official database and counted. The pie is real, it is sharp, and it decides which two colours you should actually be pairing.
