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Ocarina of Time Remake: Switch 2 Buttons for All 12 Songs

The Switch 2 remake moved the ocarina notes again; only the 3DS's two shoulder-button notes stayed put. Here are the 12 learned songs with fixed inputs in the default Normal layout, checked against two sources, plus how to turn on humming, what Practice Mode and the songbook do, and why I am not printing a Classic table yet.

Published November 14, 2026·8 min read·By Mythras
Link with eyes closed playing the blue Ocarina of Time in the Switch 2 remake, Navi glowing beside him and streaks of blue light behind, above a parchment staff reading "You played the Song of Time!" with the button prompts A, L, R, A, L, R on its lines.

The N64, 3DS and Switch 2 versions of Ocarina of Time each play the same songs on a different default set of buttons, and the Switch 2 remake adds a second layout as an option. If you are following an N64 or 3DS guide, its note charts are wrong for the remake's buttons. The melodies are the same; the buttons that play them have moved.

This guide is the remake's song list in its default layout, with each input checked against two sources: Zelda Wiki's individual song pages and Game8's song list. It also covers the ocarina settings Nintendo documents in its own support article: humming, playing a real instrument, Practice Mode and the switch between the two button layouts. For what each song does and where you learn it, our Ocarina of Time songs guide still applies; it lists the N64 and 3DS inputs.

Link with eyes closed playing the blue Ocarina of Time in the Switch 2 remake, Navi glowing beside him and streaks of blue light behind, above a parchment staff reading "You played the Song of Time!" with the button prompts A, L, R, A, L, R on its lines.

That is Nintendo's own screenshot of the Song of Time in the default layout: A, L, R, A, L, R. It matches both sources below.

The short version

QuestionAnswerSource
Where is the ocarina?Left on the D-pad, permanently, once you have itZelda Wiki, Nintendo Support
Default note buttons, lowest to highestL, R, A, Y, X ("Normal")Zelda Wiki; Game8 lists the same five
Second layout"Classic", using R, B, A, X and Y; switch with the "Swap Ocarina-Playing Controls" optionNintendo Support, Zelda Wiki, Game8
HummingSet "Ocarina Mic Input" to Humming or Instruments under + Button > System > OptionsNintendo Support
Do you have to hum in tune?No. The game reads the relative pitch between notesZelda Wiki
Practice ModePress the − Button on the ocarina screenNintendo Support
SongbookZL in the Normal layout, Right on the D-pad in ClassicZelda Wiki

Every song in the Normal layout

These are the inputs for the default layout. Zelda Wiki's song pages and Game8's song list (last updated November 10) give the same sequence for all twelve. The N64 column is from the same Zelda Wiki pages, for comparison.

SongSwitch 2 (Normal)N64
Zelda's LullabyY, X, A, Y, X, AC-Left, C-Up, C-Right, C-Left, C-Up, C-Right
Epona's SongX, Y, A, X, Y, AC-Up, C-Left, C-Right, C-Up, C-Left, C-Right
Saria's SongR, A, Y, R, A, YC-Down, C-Right, C-Left, C-Down, C-Right, C-Left
Sun's SongA, R, X, A, R, XC-Right, C-Down, C-Up, C-Right, C-Down, C-Up
Song of TimeA, L, R, A, L, RC-Right, A, C-Down, C-Right, A, C-Down
Song of StormsL, R, X, L, R, XA, C-Down, C-Up, A, C-Down, C-Up
Minuet of the ForestL, X, Y, A, Y, AA, C-Up, C-Left, C-Right, C-Left, C-Right
Bolero of FireR, L, R, L, A, R, A, RC-Down, A, C-Down, A, C-Right, C-Down, C-Right, C-Down
Serenade of WaterL, R, A, A, YA, C-Down, C-Right, C-Right, C-Left
Nocturne of ShadowY, A, A, L, Y, A, RC-Left, C-Right, C-Right, A, C-Left, C-Right, C-Down
Requiem of SpiritL, R, L, A, R, LA, C-Down, A, C-Right, C-Down, A
Prelude of LightX, A, X, A, Y, XC-Up, C-Right, C-Up, C-Right, C-Left, C-Up

The remake calls two songs by new names. Zelda Wiki lists "Minuet of Forest" as "Minuet of the Forest" and "Scarecrow's Song" as "Scarecrow Song". The Scarecrow Song is not in the table because neither source gives it a fixed input.

Translating an old guide

Every Normal input is a straight swap from the older versions, because the five notes are the same. Zelda Wiki's Ocarina of Time item page gives the buttons for each version from lowest note to highest, which makes this table:

Note (lowest first)N643DSSwitch 2 Normal
1ALL
2C-DownRR
3C-RightYA
4C-LeftXY
5C-UpAX

Look at the face buttons. Y is on the left of the Switch 2's diamond, X on top and A on the right, which is where C-Left, C-Up and C-Right sat on the N64 controller. Zelda Wiki describes the Normal layout the same way: the 3DS's shoulder buttons for the two lowest notes, and the original layout for the other three. If you learned the songs on N64, three of the five notes are where your thumb expects them. If you learned them on 3DS, the shoulder notes are unchanged and the face buttons all moved.

The frogs' 14-note tune

The frogs' bug-catching game at Zora's River is not a song you learn, so it is not in the main table. Zelda Wiki's Bug-Catching Song page gives its Switch 2 Normal input as:

L, Y, A, R, Y, A, R, L, R, L, R, A, Y, L

The same page says the frogs stand roughly where the Normal layout's buttons sit on a Joy-Con 2 or Pro Controller, so the minigame can be harder in Classic. Zelda Wiki lists a Piece of Heart as the prize, the same reward our remake Heart Pieces guide counts at Zora's River. The N64 version of the tune is in our Zora's River guide.

Normal vs Classic

Nintendo's support page says the "Swap Ocarina-Playing Controls" option in the Options menu switches between two button styles. Zelda Wiki calls them Normal and Classic, and Game8 lists the same five buttons for each:

NormalClassic
Default?Yes, per Zelda WikiNo
Buttons usedL, R, A, Y, XR, B, A, X, Y
Lowest noteLR
Second noteRB
Third noteAA
Songbook buttonZLRight on the D-pad

Zelda Wiki explains Classic as the closer match to the N64: the four face buttons stand in for the four C-buttons, and R takes the job of the N64's A button. Classic puts the bottom note on R and the other four on the face buttons, so all five notes sit under the right hand, as they did on the N64.

Pick Classic if your hands learned the songs on the N64's C-button diamond. Stay on Normal if you plan to do the frogs' minigame often, or if you want your inputs to match the button prompts in the table above and in Nintendo's screenshots.

Why there is no Classic table here

The brief for this guide was to confirm the Classic layout against a second source before printing it, and I could not do that for the top two notes.

Zelda Wiki disagrees with itself. Its Ocarina of Time item page lists Classic from lowest to highest as R, B, A, X, Y, which puts the fourth note (the N64's C-Left) on X and the top note (C-Up) on Y. Its individual song pages say the opposite. Minuet of the Forest in Classic is R, X, Y, A, Y, A there, which puts C-Up on X and C-Left on Y. The frogs' tune and Saria's Song follow the song pages too.

Game8 lists the same five Classic buttons but not which note each one plays. So the bottom three notes (R, B, A) are consistent across the Zelda Wiki pages I checked, and X and Y are not settled. When a source shows the Classic option in the final game, I will add the full table. Until then, switch to Classic and play a note on X: if it sounds like the top of the scale, the song pages are right.

Humming or playing a real instrument

The Switch 2 remake's Ocarina of Time: a glossy blue ocarina with its finger holes and a silver mouthpiece band carrying a gold Triforce emblem.

The other big ocarina change is the microphone. Nintendo's store page says you can use traditional buttons or try humming, and that the Switch 2's microphone can hear your own instrument. Nintendo's support article on the setting says you can play a song you have learned by humming, whistling, singing or using an instrument, and Link plays it.

In part 4 of Nintendo's Ask the Developer interview, a developer named Ng recalls Eiji Aonuma coming to his desk with the idea of using the Switch 2's built-in microphone for voice recognition. Aonuma says he wanted players to hum a learned song and hear Link play it, and suggested that players who can play a real ocarina could have their playing recognised too. He also says voice input does not make the game any easier to progress through.

How to turn it on

From Nintendo's support article, in order:

  1. Load your save.
  2. Press the + Button and go to System.
  3. Select Options.
  4. Set Ocarina Mic Input to Humming or Instruments.
  5. Press B twice to back out.
  6. Take out the ocarina with Left on the D-pad.
  7. Hum, whistle, sing or play a song you have already learned.

Nintendo says you get the ocarina after about one to two hours of play, and the game itself prompts you to turn on mic input after you learn your first song. Zelda Wiki confirms the mic is off until you enable it in settings.

Zelda Wiki describes the two input choices this way: Humming is for your voice, Instruments is for a real instrument such as an ocarina. While the game is listening, a green "Listening for audio" prompt shows; an orange "Receiving audio" prompt means it is picking you up. Pressing + resets the audio input.

You do not need perfect pitch. Zelda Wiki says the game measures the relative pitch between your notes to decide which song you played, so a song hummed in the wrong key should still register.

If the game is not hearing you

Nintendo's support article lists the conditions it needs:

  • The game listens through the console's built-in microphone. In TV or Tabletop mode, stay within about 8 feet of the console and keep anything from blocking the mic.
  • Headphones or other microphones, including one connected to a Pro Controller, may get in the way.
  • Check System Settings > Audio on the console. Under "Current Output and Input", the input should read System Microphone. If it does not, set "Input Microphone" to System Microphone.

That last one is the fix I would try first if you play docked with a headset plugged in.

Practice Mode and the songbook

Two tools on the ocarina screen, both useful while you get used to the new buttons:

  • Practice Mode: press the − Button on the ocarina screen. Nintendo says that while a song's score is shown, you can check whether the game recognises the pitch and length of your notes. Zelda Wiki says it lets you test your humming or instrument without the input counting as a song, and that it works when mic input is enabled.
  • Songbook: press ZL in the Normal layout, or Right on the D-pad in Classic, while the ocarina is out. Zelda Wiki says it lists every song Link has learned.

The songbook is the remake's answer to the 3DS's touch-screen song list. You do not need to keep the table above open once you have learned a song; the game will show it to you.

Smaller ocarina changes

These are from Zelda Wiki's Ocarina of Time item page. Some of them are cosmetic, but they explain why the remake's ocarina looks and behaves differently from older footage:

  • The ocarina is assigned to Left on the D-pad as soon as you get it and hangs on Link's belt when he is not playing it.
  • It is held right-handed now, has ten holes instead of seven, and Link uses the proper fingering for each note. The model render above is the remake's redesigned ocarina.
  • The on-screen staff has the correct number of lines for a treble clef, and the notes sit on the right lines.
  • The camera no longer swings to face Link the moment he takes out the ocarina. It turns once the staff appears.
  • Each note releases a faint magical "pop" in the air around Link.
  • With a Nintendo Switch 2 Pro Controller, the controller vibrates to make the sound of the notes.

Our Switch 2 remake overview also notes that you can skip the cutscene that plays after a correct song, and Nintendo's screenshot of Zelda's Lullaby there shows the Skip prompt.

The phone side of this is separate. ZELDA NOTES has its own touchscreen ocarina for playing sheet music; that is covered in our ZELDA NOTES guide.

Still not documented

  • Classic's top two notes. Covered above. Zelda Wiki's item page and song pages disagree on X and Y.
  • The "off" value of Ocarina Mic Input. Nintendo names the two on settings, Humming and Instruments, but not what the default setting is called.
  • Whether Instruments and Humming behave differently. Nintendo's support page lists both settings but describes humming, whistling, singing and instruments together. Neither source says whether the two settings tune recognition differently.
  • Motion aiming and the rest of Options. Nintendo's store page says ranged weapons like the Fairy Bow and the Hookshot can be aimed with buttons or motion controls, and that this is changed in Options. The other options (camera, targeting, display) are not covered by the Nintendo pages cited here, so I have left them out of this guide rather than rely on a single guide site. The accessibility tags from Nintendo's store page are in our performance and resolution guide.

Quick Action Checklist

  • Use the Switch 2 (Normal) column above, not the N64 or 3DS charts in older guides.
  • To translate an old chart: A becomes L, C-Down becomes R, C-Right becomes A, C-Left becomes Y, C-Up becomes X.
  • Want to hum? + > System > Options > Ocarina Mic Input, then Humming or Instruments.
  • Not being heard? Check System Settings > Audio shows System Microphone, unplug the headset, and sit within about 8 feet of the console.
  • Press − on the ocarina screen for Practice Mode, and ZL (Normal) for the songbook.
  • Trying Classic? Expect the frogs' minigame to be harder, and check which of X and Y plays the top note.
  • For what each song does, use our songs guide; for everything else that changed, the remake vs original differences.

Frequently Asked Questions

What are the ocarina buttons in the Ocarina of Time Switch 2 remake?
In the default Normal layout of the Switch 2 Ocarina of Time remake, the five notes from lowest to highest are L, R, A, Y and X, per Zelda Wiki; Game8 lists the same five buttons. That puts three notes on the face buttons where the N64's C-Left, C-Up and C-Right sat. A second layout, Classic, uses R, B, A, X and Y and is switched on with the "Swap Ocarina-Playing Controls" option in Options.
What is Zelda's Lullaby on Switch 2?
Zelda's Lullaby in the Switch 2 Ocarina of Time remake is Y, X, A, Y, X, A in the default Normal layout. Zelda Wiki's song page and Game8's song list agree, and Nintendo's own promotional screenshot shows the same input. On N64 it was C-Left, C-Up, C-Right, C-Left, C-Up, C-Right, and on 3DS it was X, A, Y, X, A, Y.
How do you hum songs in the Ocarina of Time remake?
Nintendo's support article says to press the + Button, go to System, select Options, and set "Ocarina Mic Input" to Humming or Instruments. Then take out the ocarina with Left on the D-pad and hum, whistle, sing or play a song you have already learned. The game listens through the Switch 2's built-in microphone, and Zelda Wiki says it reads the relative pitch between notes, so you do not have to be in tune.
Why is the Ocarina of Time remake not hearing my humming?
Nintendo's support article says headphones or other microphones, including one connected to a Pro Controller, can interfere. Check System Settings > Audio: the input should read System Microphone, and if it does not, set Input Microphone to System Microphone. In TV or Tabletop mode, stay within about 8 feet of the console and keep the microphone unblocked.
Is there a practice mode for the ocarina in the Switch 2 remake?
Yes. Nintendo's support article says pressing the − Button on the ocarina screen enters Practice Mode, where you can check whether the game recognises the pitch and length of your notes. Zelda Wiki says it lets you test your voice or instrument without the input counting as a song.
What is the Classic ocarina layout in the Ocarina of Time remake?
Classic is the second ocarina layout in the Switch 2 Ocarina of Time remake. Zelda Wiki says it mirrors the N64, with the four face buttons standing in for the four C-buttons and R replacing the N64's A button. Zelda Wiki and Game8 both list the buttons as R, B, A, X and Y. Zelda Wiki's pages disagree on which of X and Y plays the top note, so check in-game before relying on a Classic chart.

Keep Reading

Sources & Further Reading
Last updated November 14, 2026.

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