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Ocarina of Time Remake: Switch 2 Release Date and Changes

The 1998 original never gave you a jump button. The Switch 2 remake puts jumping on one, adds a Breath of the Wild item scroll, fully voices its cutscenes and lets you hum Zelda's Lullaby into the console. Here is everything Nintendo has confirmed about the November 5 release, the editions and amiibo, and the questions it still has not answered.

Published September 28, 2026·9 min read·By Mythras
Official key art for The Legend of Zelda: Ocarina of Time on Nintendo Switch 2, showing young Link holding the blue Ocarina of Time on a sunlit forest path with Navi, next to the gold Zelda logo and Hylian Shield.

The 1998 Ocarina of Time never gave you a jump button. Run off a ledge and Link hopped the gap on his own, which meant the game, not you, decided whether a jump happened at all. The Switch 2 remake puts jumping on a button. Of everything Nintendo showed at the September 8 Legend of Zelda 40th Anniversary Direct, that is the change I would watch, because it touches more of the game than any new character model does.

Below is what Nintendo has actually confirmed, pulled from its own announcements and store listing: the date, the price, the editions, the control changes, the phone app. Then the list of things it has not said yet, which is where the interesting questions live. Nothing here comes from playing it — the game is not out.

Official key art for the Nintendo Switch 2 version of Ocarina of Time, showing young Link holding the Ocarina of Time on a forest path with Navi beside him and the gold Zelda logo on the right.

The short version

Release dateNovember 5, 2026
PlatformNintendo Switch 2 only — the store listing reads "Exclusively for Nintendo Switch 2"
Price (US)$59.99 digital; $69.99 for the physical edition at Nintendo's own store
Download size27 GB, which Nintendo labels an estimate
RatingESRB Everyone 10+, for Animated Blood and Fantasy Violence
Players1
AnnouncedNintendo Direct, June 9, 2026
DatedThe Legend of Zelda 40th Anniversary Direct, September 8, 2026
Physical bonusFirst print run ships with textured foil cover art, while supplies last
Also supportsamiibo, Save Data Cloud through Nintendo Switch Online, surround sound, HDR and VRR on compatible TVs

Nintendo's store copy calls it the classic tale "built from the ground up for the Nintendo Switch 2 system," and series producer Eiji Aonuma was the one who showed the first gameplay. That is the distinction worth holding onto: this is a remake, not the emulated N64 cartridge that has been on Nintendo Switch Online's Expansion Pack tier since October 25, 2021. That one is still the 1998 game. This one is something else.

What actually changes

Nintendo's September 8 recap lists the headline changes. Game Informer's write-up of the gameplay demonstration fills in the button-level detail Nintendo's own copy skips. Together:

ChangeWhat has been confirmedSource
JumpingLink jumps on command; in the original he cleared gaps automaticallyNintendo, Game Informer
RunningRoll once and Link keeps sprinting, instead of rolling repeatedly to move fastNintendo, Game Informer
SwimmingLink swims fasterGame Informer
CameraRight Stick camera control, and a freely movable camera in remodelled locationsNintendo
Hyrule Castle TownNo longer a fixed-camera area; explorable with full camera controlGame Informer
Day and nightThe cycle keeps running everywhere, towns included; in the original, time stopped in townsNintendo, Game Informer
ItemsThe traditional equip screen stays, plus a Breath of the Wild-style item scroll on R, with ZR to use the itemGame Informer
AimingOptional motion controls, shown with the SlingshotGame Informer
CutscenesFully voiced, with expanded dialogueNintendo
MusicSymphonic orchestral scoreNintendo
LoadingFaster load times, though loading screens between areas stay "to maintain the intention of the original game"Nintendo, Game Informer
ObjectivesThreads of Time: your story progress and next objective at any point, plus a tapestry that fills in as you goNintendo
OcarinaHum or play a learned song into the Switch 2's built-in microphone and Link performs itNintendo

Young Link running through a sunlit, fully 3D Hyrule Castle Town in the Switch 2 remake of Ocarina of Time, with the fountain and market stalls ahead and the Fairy Slingshot shown in the item slot above a ZR label.

Look at the top-right corner of Nintendo's Castle Town screenshot and you can see the item scheme in action: one equipped item — the Slingshot, with 28 seeds — under an R scroll indicator and over a ZR label. That is a long way from three C-buttons.

The jump button is the real headline

I think the controls matter more than the new visuals, for one reason: Ocarina of Time's platforming was built around having no jump button. Running off an edge was the input, and the game resolved the rest. A jump button, plus the jump-while-climbing and dash-while-swimming moves Zelda Wiki lists from the footage, hands you decisions the original never offered.

Whether that opens shortcuts through rooms that used to be linear, or whether gaps have been re-tuned around it, is not something the footage settles. It is the first thing worth testing on November 5.

The item scroll matters almost as much. On N64 your entire loadout fought over three C-buttons, which is why our Ocarina of Time 3D vs N64 breakdown argues the 3DS version's button-assignable Iron Boots did more for the Water Temple than any map marker. Zelda Wiki's notes from the Switch 2 footage say the boots are items here too, as on 3DS. The Water Temple's reputation for menu-diving looks like it will stay an N64 problem.

What the footage adds

Zelda Wiki keeps a running list of differences spotted in Nintendo's trailers and demonstration. These are observations from footage, not Nintendo feature bullets, so treat them as provisional until launch:

  • Boots behave as items, as they did in Ocarina of Time 3D.
  • Song playback after you play a melody can be skipped.
  • Some buildings can be entered without a loading screen.
  • Kakariko Village has a changed layout — the wiki's example is that the Cucco Lady and her pen are in a different spot.
  • Hyrule Field gains waterfalls, puddles and more enemies, Tektites among them.
  • The Master Sword and Hylian Shield have been redesigned to resemble their Skyward Sword versions.

Songs: hum them, or learn a third button layout

The microphone is the showpiece. Play or simply hum one of Link's learned melodies within range of the Switch 2's built-in mic and he performs it in-game. Nintendo also announced two physical ocarinas for later in 2026: a playable one, and an electric one from HORI that plays notes or entire songs at the press of a button. The game responds to both.

The quieter detail is in Nintendo's own promotional screenshot of Zelda's Lullaby.

Young Link playing the Ocarina of Time in the Switch 2 remake, with an on-screen staff reading "You played Zelda's Lullaby!" and the input shown as Y, X, A, Y, X, A, plus a Skip prompt in the corner.

VersionZelda's Lullaby input
Nintendo 64 (and Switch Online)C-Left, C-Up, C-Right, C-Left, C-Up, C-Right
Ocarina of Time 3DX, A, Y, X, A, Y
Nintendo Switch 2 remakeY, X, A, Y, X, A

Look at where those buttons sit. On the Switch 2's face buttons, Y is on the left, X on top and A on the right — exactly where C-Left, C-Up and C-Right sat on the N64 controller. The remake puts those three notes back in their N64 positions. If your hands learned this game in 1998, the lullaby is already in your thumb. If they learned it on a 3DS, where C-Up became A, you are relearning. The two remaining note buttons are not in that screenshot, so I will not guess them. Every song's N64 and 3DS inputs are in our Ocarina of Time songs guide.

ZELDA NOTES: the phone half

As with the Switch 2 Editions of Breath of the Wild and Tears of the Kingdom, the remake plugs into ZELDA NOTES, a game-specific service inside the Nintendo Switch App. Nintendo lists a Nintendo Account, a persistent internet connection and a compatible smart device as requirements. The four features Nintendo highlights:

FeatureWhat it does
Today's RecordA chronological record of the day's accomplishments, with stats such as how many enemies you have defeated
Gossip QuestFind an in-game location from a hint image on your phone to earn points toward ocarina music scores
Play OcarinaA touchscreen ocarina: play freely, play along with a guide, listen to it play automatically, or write scores and share them by QR code
Ocarina of Time QuizOver 2,000 questions; one attempt a day, or spend Rupees earned in the game on extra tries

The ZELDA NOTES logo beside a phone showing the Ocarina of Time menu in the Nintendo Switch App, with eleven tiles including Map, Gossip Quests, Hall of Fallen Foes, Threads of Time, Play Ocarina and Ocarina of Time Quiz.

Nintendo's promotional screenshot of the app shows eleven tiles, not four: Map, Gossip Quests, Hall of Fallen Foes, Today's Record, My Play Data, Global Play Data, Photo Studio, Threads of Time, amiibo, Play Ocarina and the quiz. Four of those names carry over from the Breath of the Wild and Tears of the Kingdom version. Voice Memories, Navigation, Daily Bonus, Item Sharing and Autobuild Sharing — the features our Tears of the Kingdom Switch 2 Edition guide spends much of its length on — are not among the eleven. This is a different feature set wearing the same logo.

The quiz's Rupee cost is where the app reaches into the game's economy: Nintendo says Rupees you earn in the game can buy extra quiz attempts, so the phone app is a Rupee sink.

Editions, amiibo and the Zelda Switch 2

ProductDateUS priceNotes
Ocarina of Time, digitalNovember 5, 2026$59.9927 GB estimated
Ocarina of Time, physicalNovember 5, 2026$69.99 at Nintendo StoreFirst print run has textured foil cover art, while supplies last
Nintendo Switch 2 – The Legend of Zelda – 40th Anniversary EditionOctober 29, 2026$519.99Game not included; the standard Switch 2 lists at $499.99
40th Anniversary Pro Controller and carrying caseOctober 29, 2026Not in Nintendo's recapThe controller comes with or without a display stand; the stand version is only sold at Nintendo New York, Nintendo San Francisco and Nintendo Store
Playable ocarinaLater in 2026Not in Nintendo's recapSold through Nintendo Store; the game responds to it
HORI Electric Ocarina of TimeNovember 5, 2026 (HORI's expected date)$49.99Free Play mode, plus an Auto-Play mode that plays 12 in-game songs at the press of a button
Young Link and Young Zelda amiibo2027$24.99 each at Nintendo StoreUnlock in-game masks "that evoke a retro graphical style"

Two things about that table. The anniversary console is a $20 premium on the standard Switch 2 for a black-and-gold dock and green-and-gold Joy-Con 2, and it does not include the game — the product page says so in parentheses. And you do not need the new amiibo to get something from the ones you own: the store listing says tapping any Legend of Zelda series amiibo gives in-game extras. The two new figures are the ones tied to the retro-style masks, and they arrive the year after the game does.

Promotional image of two Ocarina of Time instruments: a blue playable ocarina sold through Nintendo Store on the left, and HORI's Electric Ocarina of Time on the right.

What Nintendo has not said yet

None of the following appears in Nintendo's June 9 announcement, its September 8 recap, or the US store listing:

  • Master Quest. The remixed-dungeon version has shipped on two platforms before: on a GameCube bonus disc handed out with The Wind Waker pre-orders, and as an unlockable mode in Ocarina of Time 3D, where the whole game is mirrored and Link takes double damage. Nothing yet says it is in this remake.
  • The 3DS extras. Ocarina of Time 3D added a Boss Challenge mode and Sheikah Stone hint videos. The remake's confirmed help system is Threads of Time; whether anything like the others returns is open.
  • Frame rate and resolution. Nintendo says the game "runs much smoother" and loads faster, and the store lists HDR and VRR support. It gives no numbers. Our Breath of the Wild Switch 2 Edition guide ran into the same wall.
  • Room-by-room layouts. Nintendo's September promotional screenshots show the Deku Tree, Dodongo's Cavern, the Fire and Water Temples, and Gohma, King Dodongo, Phantom Ganon and Volvagia, so the dungeon line-up is recognisably the original's. How closely each room matches is not something a trailer settles.
  • The old bugs. On N64, collecting the Poacher's Saw permanently blocks a Deku Nut upgrade — a flag error Ocarina of Time 3D fixed, per Zelda Wiki and our mask trading guide explains. Whether the remake carries it is unknown.

That last point is the practical one for this site. Every walkthrough in our Ocarina coverage describes the N64 and 3DS game. The Kakariko layout change alone means the Cucco positions in our bottle locations guide are N64 and 3DS positions. Treat room-by-room and position-by-position guides, ours included, as accurate for those versions until the remake is actually out.

Wait for it, or play the original now?

It depends which Ocarina of Time you are after.

  • Never played it, and you own a Switch 2: the remake is the one Nintendo is pitching as the entry point, and its changes — free camera, a jump button, an objective tracker, voiced story — aim squarely at the friction a first-timer hits in a 1998 game. You would be waiting weeks, not months.
  • You want the game as it shipped: the N64 original is on Nintendo Classics for Nintendo Switch Online + Expansion Pack members. Auto-jump, three C-buttons, fixed-camera Castle Town. Nintendo has not said the remake replaces it.
  • You want Master Quest: keep your 3DS cartridge. Ocarina of Time 3D's mirrored, double-damage Master Quest is the version that justifies owning one, at least until Nintendo says otherwise. Our 3D vs N64 guide covers what that version changes.

My read: the controls tell you what kind of remake this is. Nintendo kept the loading screens between areas on purpose and rebuilt the jump and the camera. That is a company protecting the structure of a 1998 game while replacing the parts of it that aged. Whether the new art direction lands for you is a separate question, and one you can answer from the trailer today.

Quick Action Checklist

  • Mark November 5, 2026. It is Switch 2 only.
  • Pick an edition: $59.99 digital or $69.99 physical at Nintendo Store. The physical first print run has foil cover art while supplies last.
  • Clear roughly 27 GB of storage, Nintendo's estimated file size.
  • Want the Zelda console? It is $519.99 on October 29, and the game is not in the box.
  • Install the Nintendo Switch App before launch if you want ZELDA NOTES; it needs a Nintendo Account and a persistent internet connection.
  • Dig out your existing Zelda amiibo — any of them gives in-game extras. The Young Link and Young Zelda figures and their retro masks are 2027.
  • Coming from the 3DS? Nintendo's screenshot shows Zelda's Lullaby as Y, X, A, Y, X, A on Switch 2, not X, A, Y.
  • Do not count on Master Quest until Nintendo confirms it.
  • Using one of our walkthroughs with the remake? They describe the N64 and 3DS game; expect some rooms and positions to differ.

Frequently Asked Questions

When does the Ocarina of Time remake come out?
The Legend of Zelda: Ocarina of Time remake releases on November 5, 2026, exclusively on Nintendo Switch 2. Nintendo announced it in a Nintendo Direct on June 9, 2026, and gave the release date at The Legend of Zelda 40th Anniversary Direct on September 8, 2026.
How much does the Ocarina of Time remake cost?
In the US, the Ocarina of Time remake for Nintendo Switch 2 is $59.99 digitally and $69.99 for the physical edition at Nintendo's own store. The first print run of the physical version comes with textured foil cover art while supplies last. Nintendo estimates the download at 27 GB.
Is the Ocarina of Time remake on the original Nintendo Switch?
No. Nintendo's store listing says the Ocarina of Time remake is exclusively for Nintendo Switch 2. On the original Switch, the 1998 Nintendo 64 version is available through Nintendo Classics for Nintendo Switch Online + Expansion Pack members, but that is the emulated original, not the remake.
Can you jump in the Ocarina of Time remake?
Yes. In the 1998 Ocarina of Time, Link jumped gaps automatically when you ran off an edge. In the Nintendo Switch 2 remake he jumps on a button press, and Nintendo also confirms free running, Right Stick camera control, fully voiced cutscenes, a day/night cycle that continues in towns, and a Threads of Time objective tracker.
Does the Ocarina of Time remake include Master Quest?
Nintendo has not said. Master Quest is not mentioned in Nintendo's June 9, 2026 announcement, its September 8 recap, or the US store listing for the Switch 2 remake. Master Quest has previously shipped on a GameCube bonus disc and as an unlockable, mirrored, double-damage mode in Ocarina of Time 3D on Nintendo 3DS.
What do the Young Link and Young Zelda amiibo do in Ocarina of Time?
The Young Link and Young Zelda amiibo launch in 2027, at $24.99 each on Nintendo's US store, and unlock in-game masks in the Ocarina of Time remake that, in Nintendo's words, evoke a retro graphical style. Any existing Legend of Zelda series amiibo can also be tapped in the remake for in-game extras, so the new figures are not required to use amiibo at all.
What is ZELDA NOTES in the Ocarina of Time remake?
ZELDA NOTES is a game-specific service in the Nintendo Switch App for smart devices. For the Ocarina of Time remake, Nintendo highlights Today's Record (a daily log and stats), Gossip Quest (find in-game locations from hint images), Play Ocarina (a touchscreen ocarina with shareable scores), and an Ocarina of Time Quiz with over 2,000 questions that can be retried by spending Rupees earned in the game. It needs a Nintendo Account and a persistent internet connection.

Keep Reading

Sources & Further Reading
Last updated September 28, 2026.

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