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Tears of the Kingdom Switch 2 Edition: What It Adds

Breath of the Wild's Switch 2 Edition got eight of the nine Zelda Notes features. Tears of the Kingdom gets the ninth — Autobuild Sharing, QR codes for Ultrahand builds — plus a Voice Memory count nearly double its predecessor's and an amiibo rule that quietly breaks the Weapon Bonus system the rest of this vertical has been mapping for weeks.

Published September 21, 2026·13 min read·By Mythras
A sky island suspended above the clouds over Hyrule in the Nintendo Switch 2 Edition of Tears of the Kingdom, with more floating landmasses visible in the distance under a warm sky.

Seventeen posts in this vertical have covered what Tears of the Kingdom does on a screen — shrines, weapons, the Depths, the sky. None of them have covered what changes when the screen itself changes. Nintendo shipped a Switch 2 Edition of this game on June 5, 2025, and it comes with a companion phone app that adds mechanics nowhere in the base cartridge: QR-code building blueprints, three-narrator audio logs, a medal system, a bonus wheel. Some of it is genuinely new content. Some of it quietly rewrites a rule this vertical's own Weapon Bonus coverage has been mapping for weeks.

This guide sticks to what's specific to Tears of the Kingdom's edition — where it costs more than Breath of the Wild's, where it gets a feature BotW's doesn't, and where the two games' Switch 2 Editions quietly diverge on a mechanic.

What the Switch 2 Edition is

It launched June 5, 2025, alongside the Nintendo Switch 2. It's the same 76-square-kilometer Hyrule — same 152 shrines, same Depths, same sky islands — running on new hardware with a service bolted onto your phone.

Physically it's sold as a complete box: the base game plus an upgrade pack. Because that's a Nintendo Switch 2 Edition cartridge, putting it in an original Switch plays the original, unenhanced game — the upgrade is a Switch 2-only layer, and it's also sold on its own from the eShop or as a redeemable code on a physical card. That standalone Upgrade Pack works with any existing copy of Tears of the Kingdom bought for the original Switch.

Save data transfers from the Switch version to the Switch 2 Edition, so an existing file isn't stranded by the move.

What it costs, and the ten-dollar gap with BotW

RouteUS priceDownload sizeWhat you need first
Switch 2 Edition, digital$79.9920.1 GBNothing
Upgrade Pack, digital$9.993.5 GBThe Switch version of Tears of the Kingdom
Upgrade Pack via NSO + Expansion Pack$0 while the membership is active3.5 GBAn active Nintendo Switch Online + Expansion Pack membership, plus the base game
Switch 2 Edition, physical boxRetailNothing — the box holds the base game and the upgrade

If you already own Tears of the Kingdom on Switch, the ten-dollar Upgrade Pack is the route, not the eighty-dollar re-buy. And if Nintendo Switch Online + Expansion Pack is already active on your account, the upgrade is free for as long as that membership stays active — Nintendo's own wording is "at no additional cost," tied to the subscription, not granted permanently.

The ten-dollar gap with Breath of the Wild's edition is real and worth naming: BotW's Switch 2 Edition is $79.99 minus ten, at $69.99, for a 24.1 GB download — bigger than TotK's 20.1 GB despite costing less. The Upgrade Pack price matches at $9.99 for both games, but BotW's is 9.6 GB against TotK's 3.5 GB, nearly a third the size. Two enhanced ports of similar-scope open-world games, priced and sized differently enough that neither number tells you what to expect from the other.

The numbers Nintendo still won't publish

Across its own US store page, Nintendo's claims for the graphics upgrade are: "higher resolution, improved frame rates, and HDR support," elsewhere phrased as "smoother framerates, faster load times, and enhanced resolution and textures." No target resolution. No target frame rate. No load-time figure. The one hardware condition Nintendo does state outright: HDR output requires a compatible TV.

Treat any specific number attached to this version — 4K, 60fps, whatever a forum thread claims — as somebody's measurement, not Nintendo's own specification, and check who measured it before repeating it.

Two save files, the same one-way door

The original release gave Tears of the Kingdom one manual save slot. The Switch 2 Edition adds a second, so two concurrent adventures can run without wiping either.

The catch is directional, and Nintendo states it in plain language on the Upgrade Pack's own product page: the second save file created on the Nintendo Switch 2 Edition cannot be transferred to the original Nintendo Switch version. Data flows Switch to Switch 2; the extra slot doesn't flow back. Keep whichever file you actually care about in the first slot if you plan to keep a foot on original hardware.

Autobuild Sharing is the feature BotW doesn't get

The Autobuild Sharing menu in the Zelda Notes app for the Tears of the Kingdom Nintendo Switch 2 Edition, showing a QR code screen for exporting an Ultrahand vehicle blueprint.

Zelda Notes ships nine features total across the two Switch 2 Editions. Breath of the Wild gets eight of them. Tears of the Kingdom gets all nine, because the ninth is Autobuild Sharing — and Autobuild is a Tears of the Kingdom-only ability, so Breath of the Wild has nothing for the feature to attach to.

Autobuild Sharing turns an Ultrahand build into a QR code. Scan someone else's code and their schematic drops straight into your own Autobuild menu — no fuse-by-fuse rebuilding required. The service can hold up to 60 saved designs at a time. Nintendo's own social accounts used it as a launch demo: Nintendo of Japan posted a hover-vehicle blueprint on July 14, 2025 — four Fans, a Stabilizer, and a Steering Stick — with the QR card image attached, and Nintendo of Europe reposted the same design two days later, both inviting players to scan it directly into their own game.

Photo Studio, one of the shared eight features, leans on this: it can stamp a QR code onto an in-game screenshot for either an Item Box or an Autobuild schematic, so a photo posted anywhere doubles as a working export.

240 Voice Memories, three narrators

A Voice Memory titled "Master Kohga Returns!" playing in the Zelda Notes app, set in the Depths beneath the Yiga Hideout Chasm in Tears of the Kingdom's Switch 2 Edition.

Breath of the Wild's edition has 125 Voice Memories, all narrated by Princess Zelda. Tears of the Kingdom's has 240, split across three narrators tied to the game's three layers:

NarratorLayerSetting
RauruSkyBuilding the original Shrines of Light more than 10,000 years before the game's present, purging evil from the land
Princess ZeldaSurfaceTouring Hyrule to inspect the damage during its reconstruction after the Great Calamity
Master KohgaDepthsThree arcs recorded after his defeat at Link's hands in Breath of the Wild, adjusting to his new surroundings underground

They play automatically through the Zelda Notes app when Link physically reaches the matching point of interest, and Navigation's Voice Guidance can lead you to ones you haven't triggered yet. The Master Kohga arc is the one worth flagging on its own: it's a direct narrative sequel to a specific plot beat from the previous game, playable only through this app, in this edition, and it exists nowhere in either game's main story text.

If you're chasing the Voice Memory Seeker medal, its Master rank requires all 240 — see the medal table below.

Item Sharing and the Proving Grounds exception

Items being deposited into the Item Sharing box in the Zelda Notes app, generating a QR code that can be shared with other Tears of the Kingdom Nintendo Switch 2 Edition players.

Item Sharing is a box you deposit into in-game and withdraw from as a QR code — up to 100 items at a time, and unlike your actual inventory, materials don't stack here; every single item, stacked or not, takes one of the 100 slots. It unlocks after clearing your first Shrine of Light, the same gate the amiibo feature uses, and it's unusable during mini-games and boss battles in both games.

Each game blocks it somewhere specific, and Tears of the Kingdom's block is different from Breath of the Wild's. BotW disables Item Sharing on Eventide Island and during the Trial of the Sword — both gear-stripping challenges. TotK disables it while exploring "Proving Grounds" Shrines of Light — the 15 combat-trial shrines that typically confiscate your equipment on entry. Same underlying reason in both games: neither wants a QR code smuggling a fully-upgraded loadout into a room built to take it away.

Items can also move between the two Switch 2 Editions through this same feature. Nintendo's own documentation carries one warning about it: some items exclusive to one game convert into a different item when received in the other.

Daily Bonus: sixteen outcomes on a twelve-slot wheel

Daily Bonus is an in-app roulette, spun once per day per game, that grants a single bonus. The wheel has 12 slots, and a single bonus can occupy more than one of them, which raises its odds of coming up. Winning doesn't apply the effect immediately — you redeem it in-game from the Key Items screen.

Zelda Wiki documents 16 possible outcomes for Tears of the Kingdom specifically:

BonusEffect
Health RecoveryRestores Hearts
Stamina RecoveryRestores Stamina
Energy Cell RechargeRestores an Energy Cell
Bow RepairsRepairs a damaged Bow
Equipment RepairsRepairs damaged Equipment
Bright MealGrants Glow
Chilly MealGrants Heat Resistance
Electro MealGrants Shock Resistance
Fireproof ElixirGrants Flame Guard
Hasty MealGrants Speed Up
Rapid Meal
Spicy MealGrants Cold Resistance
Sneaky MealGrants Stealth Up
Sticky MealGrants Slip Resistance
Tough MealGrants Defense Up
Warding MealGrants Gloom Resistance

Worth noting separately, because it doesn't map cleanly onto that list: Nintendo's own Ver. 1.4.2 patch notes describe fixing a bug where "Health Recovery" or "Hearty Meal" Daily Bonuses couldn't be used by players who'd already maxed their hearts. "Hearty Meal" isn't one of the 16 named outcomes documented for Tears of the Kingdom above — it's the wording Breath of the Wild uses for the same effect — so that patch note line looks like shared boilerplate covering a bug in both games' shared Zelda Notes code, not a 17th Tears of the Kingdom bonus. Read it as Nintendo's patch note, not as this guide's own bonus list.

amiibo loses the guaranteed Weapon Bonus

In Tears of the Kingdom, the amiibo function is called an Ancient Power rather than a Sheikah Slate rune, and it's automatically available once you clear a single Shrine of Light on the Great Sky Island — no separate rune quest. It's disabled inside Shrines of Light and inside the four regional temples. Most figures can be scanned once per day; Zelda Notes tracks cumulative scans and unlocks a bonus second scan of the same figure after its fifth cumulative use.

Here's the mechanical difference that actually matters if you're farming amiibo for gear: in Breath of the Wild, a weapon pulled from an amiibo chest is guaranteed to carry a maximum-tier Weapon Bonus. In Tears of the Kingdom, it never does. Weapons from amiibo chests in this game cannot receive a Weapon Bonus at all — full stop, regardless of which amiibo or which weapon. That's on top of the twelve named weapons this vertical's own Untouched weapons guide already found permanently locked out of bonuses; amiibo weapons are excluded by a completely separate rule, from a completely different source.

The one amiibo-exclusive item in Tears of the Kingdom is the Paraglider Fabric — once one's been obtained from an amiibo, it can't drop again, and the odds on the rest of that figure's table scale up to compensate. Scanning a Link amiibo from the Super Smash Bros. or Twilight Princess series for the first time on a save will summon Epona instead of an item drop, provided you're not standing somewhere horses are barred, like the Sky or the Depths.

Twenty-four medals, seven of them TotK-only

The My Play Data medal screen in the Zelda Notes app, showing a grid of Bronze, Silver, Gold and Master-tier medal icons for Tears of the Kingdom's Nintendo Switch 2 Edition.

My Play Data is the statistics-and-achievements page inside Zelda Notes. Breath of the Wild's edition carries 19 medals. Tears of the Kingdom's carries 24, each at four ranks — Bronze, Silver, Gold, Master. Seven exist only because of systems this game has that Breath of the Wild doesn't:

MedalBronzeSilverGoldMasterTracks
Zonai Researcher1003005001,000Energy Cell slots expended
Zonai Power User1003005001,000Zonai abilities used
Sage's Sworn Friend1003005001,000Sage powers used
Lightroot Fan204080CompleteLightroots activated
Korok Transport204080CompleteTraveling Koroks reunited
Signboard Foundation204060CompleteTimes Addison was assisted
Extraordinary Designer101001,00010,000Your Autobuild designs scanned worldwide

Extraordinary Designer is the direct payoff for Autobuild Sharing above: every time a stranger scans a schematic you exported, it counts toward this medal, and Master rank asks for 10,000 scans — by far the widest Bronze-to-Master spread of any medal in the game. The other 17 medals largely mirror Breath of the Wild's naming (Citizen of Hyrule for hours played, Monsters' Bane for kills, Wealthy for Rupees, Korok Seeker for the full 100% Korok count), with numbers re-tuned per game — Shrine Seeker's Master rank here means all 152 shrines, not BotW's 120.

Patch history since launch

VersionDateWhat it did
Ver. 1.4.0June 3, 2025Added Nintendo Switch 2 Edition support; added support for the Sidon, Tulin, Yunobo and Riju amiibo; added Brazilian Portuguese
Ver. 1.4.1June 12, 2025Brazilian Portuguese text revisions
Ver. 1.4.2July 3, 2025Fixed background music not playing correctly in certain Switch 2 Edition battles; fixed a Daily Bonus redemption bug at maximum hearts; other Zelda Notes fixes
Ver. 1.4.3February 17, 2026Fixed the Black Hinox in Hyrule Castle appearing undefeated after being defeated, which had been blocking its Monster Medal

Ver. 1.4.0 landing two days before the console itself is the tell, same as it was for Breath of the Wild: the Switch 2 Edition is delivered as an upgrade layer over the existing base software, not a separate build — which is exactly why the Upgrade Pack is a 3.5 GB download rather than a fresh 20.1 GB install.

Quick Action Checklist

  1. Already own Tears of the Kingdom on Switch? Buy the $9.99 Upgrade Pack, not the $79.99 full edition.
  2. Active Nintendo Switch Online + Expansion Pack membership? The upgrade is included at no extra cost while it stays active — check before paying anything.
  3. Install the Nintendo Switch App on a phone before you expect any Zelda Notes feature to work; persistent internet and a compatible device are required, but an NSO membership is not.
  4. Scan a design's QR code to try Autobuild Sharing without building anything yourself first — up to 60 designs can be stored on the service at once.
  5. Turn on Navigation's Voice Guidance if you're chasing all 240 Voice Memories; it flags points of interest you haven't triggered yet, sorted by category.
  6. Do not scan amiibo expecting a Weapon Bonus. Unlike Breath of the Wild, weapons from amiibo chests in this game are guaranteed to have none.
  7. Keep your real save in File 1. The Switch 2 Edition's second save slot cannot transfer back to the original Switch version.
  8. Export a schematic through Photo Studio to chase Extraordinary Designer — every outside scan of your design counts toward its 10,000-scan Master rank.

Frequently Asked Questions

How much does the Tears of the Kingdom Switch 2 Edition cost?
The Legend of Zelda: Tears of the Kingdom – Nintendo Switch 2 Edition is $79.99 as a digital purchase in the US, a 20.1 GB download. If you already own Tears of the Kingdom on Nintendo Switch, the Nintendo Switch 2 Edition Upgrade Pack is $9.99 instead, a 3.5 GB download, and it is available at no additional cost to players with an active Nintendo Switch Online + Expansion Pack membership.
What does Autobuild Sharing do in Tears of the Kingdom's Switch 2 Edition?
Autobuild Sharing is a Zelda Notes feature exclusive to the Tears of the Kingdom Nintendo Switch 2 Edition — Breath of the Wild's edition does not have it, since Autobuild itself is a Tears of the Kingdom-only ability. It converts an Ultrahand build into a QR code that can be shared, and scanning someone else's code imports their design directly into your own Autobuild menu. The service can store up to 60 designs at a time.
How many Voice Memories are in Tears of the Kingdom Switch 2 Edition, and who narrates them?
There are 240 Voice Memories in the Nintendo Switch 2 Edition of Tears of the Kingdom, split across three narrators: Rauru narrates memories set in the Sky, over 10,000 years before the game's present, while he built the original Shrines of Light; Princess Zelda narrates Surface memories recorded during Hyrule's reconstruction after the Great Calamity; and Master Kohga narrates Depths memories recorded after his defeat by Link in Breath of the Wild. This is roughly double Breath of the Wild's own Switch 2 Edition, which has 125 Voice Memories narrated solely by Princess Zelda.
Do amiibo weapons get a Weapon Bonus in Tears of the Kingdom?
No. In Tears of the Kingdom, weapons obtained from amiibo-summoned treasure chests can never receive a Weapon Bonus, regardless of which amiibo or weapon. This differs from Breath of the Wild, where an amiibo-obtained weapon is guaranteed to carry a maximum-tier Weapon Bonus. It's a separate restriction from the twelve named Tears of the Kingdom weapons — Biggoron's Sword and the Fierce Deity Sword among them — that are permanently excluded from Weapon Bonuses for an unrelated reason.
Does save data transfer between the Switch and Switch 2 versions of Tears of the Kingdom?
Save data transfers from the Nintendo Switch version of Tears of the Kingdom to the Nintendo Switch 2 Edition. It does not fully transfer back: Nintendo states that the second save file created on the Nintendo Switch 2 Edition — the extra slot the edition adds, bringing the total to two — cannot be transferred to the original Nintendo Switch version. Keep the save you care about most in the first slot if you plan to keep playing on original hardware too.
Is a Nintendo Switch Online membership required for Zelda Notes in Tears of the Kingdom?
No. Nintendo states directly that a Nintendo Switch Online membership is not required to use Zelda Notes. What it does require is the Nintendo Switch App on a compatible smart device and a persistent internet connection. A Nintendo Switch Online + Expansion Pack membership is separately what makes the Switch 2 Edition Upgrade Pack free while that membership stays active — a different requirement from using the app itself.
How many medals are in My Play Data for Tears of the Kingdom?
There are 24 medals in the My Play Data section of Zelda Notes for the Tears of the Kingdom Nintendo Switch 2 Edition, each at four ranks — Bronze, Silver, Gold and Master. Seven are specific to this game's own systems: Zonai Researcher, Zonai Power User, Sage's Sworn Friend, Lightroot Fan, Korok Transport, Signboard Foundation, and Extraordinary Designer, which tracks how many times other players have scanned your own Autobuild Sharing designs. Breath of the Wild's Switch 2 Edition carries 19 medals by comparison.
When can Item Sharing not be used in Tears of the Kingdom?
Item Sharing is unusable during mini-games and boss battles in both Switch 2 Editions, and in Tears of the Kingdom specifically it is also disabled while exploring "Proving Grounds" Shrines of Light — the 15 combat-trial shrines that typically confiscate the player's equipment on entry. That is a different restriction from Breath of the Wild, where Item Sharing is instead blocked on Eventide Island and during the Trial of the Sword.

Keep Reading

Sources & Further Reading
Last updated September 21, 2026.

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