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Minecraft Archaeology Guide: Sniffer, Brushes & Trail Ruins

Archaeology turns mining's most ignorable blocks — plain sand and gravel — into loot tables. With one brush, the right structures, and a steady hand, you pull pottery sherds, a Sniffer egg, and armor trim templates out of the ground. Here is the whole system, with the real loot tables, checked against Minecraft Java 26.3.

Published June 11, 2026Updated November 1, 2026·11 min read·By Mythras
A Minecraft trail ruins structure half-buried in a jungle biome — the dig site where you brush suspicious gravel for pottery sherds and armor trims.

Archaeology is the one Minecraft system that asks you to slow down. Everything else in this game rewards speed — mine fast, build fast, kill the dragon, get the Elytra. Archaeology hands you a brush and tells you to gently dust a block of sand for nearly five seconds while a hostile mob possibly walks up behind you. And the payoff is loot you cannot get any other way: a Sniffer egg, the Wayfinder, Raiser, Shaper and Host armor trim templates, and a wall of pottery sherds that tell tiny stories.

This guide covers the whole loop: crafting the brush, the blocks you can actually dig, every structure that hides them with its real loot table, how pottery sherds become decorated pots, and the headline prize — hatching a Sniffer and growing the two plants it digs up. The loot tables here were checked against the Minecraft Wiki on 2026-11-01 for Java Edition 26.3 (Wilderness Bound, released September 15, 2026), which did not change them. Most "archaeology guides" hand-wave the percentages and it matters when you are grinding for a 6.7% Sniffer egg. Nothing from later snapshots is covered here.

What archaeology actually is

Archaeology is a non-destructive dig mechanic added in the Trails & Tales update. Instead of mining a block and getting its drop, you brush a special block — suspicious sand or suspicious gravel — and it slowly gives up a hidden item without you breaking it outright.

Two things make it different from normal mining:

  • The loot is structure-specific. A suspicious gravel block in trail ruins rolls a completely different loot table than one in a cold ocean ruin. Where you dig decides what you get.
  • It is the only source for a handful of items. Of the 23 pottery sherds, 20 come only from brushing (the other 3, Flow, Guster and Scrape, generate on decorated pots in trial chambers). The first Sniffer egg and the Wayfinder, Raiser, Shaper and Host armor trim templates also come only from brushing. If you want them, you brush for them.

That is the whole pitch. It is slow, it is deliberate, and it is the way into those brushing-only items.

Crafting and using the brush

The brush is the entire toolset. The recipe is cheap:

  • 1 feather (top) + 1 copper ingot (middle) + 1 stick (bottom), stacked vertically in the crafting grid.

That is it — a feather, a copper ingot, and a stick. Copper is common underground, so a brush costs you basically nothing.

To use it, hold use (right-click) on a suspicious block and keep holding. The brush works through a short animation, the dust falls away in stages, and after 96 game ticks (4.8 seconds) the hidden item pops out as a drop and the block turns into plain sand or gravel. Let go early and the block stays half-dug for a few seconds, then slips back one stage at a time, so keep holding.

A Minecraft player brushing a block of suspicious sand, the dusted surface slowly revealing a hidden item underneath.

A few practical notes that save you grief:

  • Suspicious blocks are fragile. Break a suspicious sand or gravel block with anything other than a brush — a shovel, or letting it fall as a gravity block — and you destroy the loot. Excavate the surrounding terrain carefully so you do not knock one loose.
  • They look almost normal. Suspicious sand and gravel have a slightly cracked, speckled texture compared to the real thing. In a desert or a ruin, scan for that subtle difference before you go swinging a shovel.
  • The brush has durability (64 on Java, 65 on Bedrock) and loses 1 point for every suspicious block you finish. It is so cheap to recraft that this rarely matters, and Unbreaking or Mending can be added at an anvil.

Where suspicious sand and gravel generate

This is the part to memorize, because it dictates everything. Suspicious sand and suspicious gravel each generate in specific structures, and the structure sets the loot table.

BlockGenerates in
Suspicious sandDesert pyramids (temples), desert wells, warm ocean ruins
Suspicious gravelTrail ruins, cold ocean ruins

Here is every dig site at a glance, with the odds from the wiki loot tables:

Dig siteBlockBest-known drops (chance per block)
Trail ruinsSuspicious gravelRare gravel: Wayfinder, Raiser, Shaper, Host trims, Relic disc, 7 sherds (8.3% each); common gravel: dyes, candles, bricks, emeralds (2.2% to 4.4% each)
Warm ocean ruinsSuspicious sandSniffer egg, Angler, Shelter, Snort sherds, iron axe (6.7% each)
Cold ocean ruinsSuspicious gravelBlade, Explorer, Mourner, Plenty sherds, iron axe (6.7% each)
Desert pyramidSuspicious sandDiamond, emerald, TNT, gunpowder, Archer, Miner, Prize, Skull sherds (12.5% each)
Desert wellSuspicious sandArms Up and Brewer sherds (25% each); brick, emerald, stick, suspicious stew (12.5% each)

So the rule of thumb: sand is the desert-and-warm-water material; gravel is the trail-ruins-and-cold-water material. If you want the Sniffer egg specifically, that is suspicious sand in warm ocean ruins only — no other block, no other structure.

Trail ruins — the best dig site

Trail ruins are the structure that exists for archaeology. They generate partially buried underground, in taiga, snowy taiga, old growth pine taiga, old growth spruce taiga, old growth birch forest, and jungle biomes, and they are packed with suspicious gravel.

Why they are the priority dig:

  • Volume. Most structure pieces in a trail ruins swap 9 gravel blocks for suspicious gravel (6 common and 3 rare), so one site holds plenty of brushing material.
  • Exclusive loot. Trail ruins are the only place to find the Wayfinder, Raiser, Shaper, and Host armor trim templates, plus a unique set of pottery sherds and the Relic music disc.

Trail ruins have two kinds of suspicious gravel. Common gravel drops everyday items (wheat, a wooden hoe, dyes, candles, clay, brick, emeralds, hanging signs), each at 2.2% to 4.4%. Rare gravel holds the good stuff: pottery sherds Burn, Danger, Friend, Heart, Heartbreak, Howl, and Sheaf, the four armor trim templates, and the Relic disc, each at 1 in 12 (8.3%) per rare block, so plan to brush a lot of blocks per template. Bring multiple brushes and dig the whole structure in one trip.

Desert temples, wells, and ocean ruins

The other four structures each have their own loot table. Here is what each one actually drops, with the real odds.

Desert pyramids (temples) — the buried back room has 6 to 8 suspicious sand blocks, and each rolls one of 8 items at an equal 12.5% chance:

  • Diamond, Emerald, TNT, Gunpowder
  • Archer, Miner, Prize, and Skull pottery sherds

Desert wells — easy to miss (a tiny sandstone structure with two suspicious sand blocks under the water), but worth brushing for two sherds you cannot get elsewhere:

  • Arms Up pottery sherd (25%), Brewer pottery sherd (25%)
  • Brick, Emerald, Stick, Suspicious Stew (12.5% each)

Warm ocean ruins — the only place the Sniffer egg lives. Suspicious sand rolls a 10-item table:

  • Coal, Emerald, Wheat, Wooden Hoe, Gold Nugget (about 13.3% each)
  • Sniffer Egg, Angler sherd, Shelter sherd, Snort sherd, Iron Axe (about 6.7% each)

Cold ocean ruins — suspicious gravel, a 10-item table mirroring the warm version but with different sherds:

  • Coal, Emerald, Wheat, Wooden Hoe, Gold Nugget (about 13.3% each)
  • Blade, Explorer, Mourner, Plenty pottery sherds, Iron Axe (about 6.7% each)

The takeaway: if you are completing a pottery sherd collection, you need to hit all five structure types — desert temple, desert well, warm and cold ocean ruins, and trail ruins — because the sherds are split across them with zero overlap.

Pottery sherds and decorated pots

Pottery sherds are the flat, painted clay fragments you pull out of suspicious blocks. There are 23 in the game (20 from brushing), each with a different stamped image (a skull, an angler, a heart, arms raised), and on their own they do nothing. The point is the decorated pot.

A row of Minecraft decorated pots in-game, each displaying a different pottery sherd pattern on its sides.

To craft a decorated pot, place 4 items in a diamond/rhombus shape in the crafting grid (top-center, left-center, right-center, bottom-center). Each of those four slots can be either a pottery sherd or a plain brick:

  • Use four bricks and you get a plain terracotta-colored pot.
  • Use pottery sherds in any of the four slots and each sherd's image gets stamped onto the corresponding face of the pot.

So a single pot can show four different sherd designs — one per side — or mix sherds and bricks for blank faces. They are decorative storage with a twist: a decorated pot holds a single stack of one item. Break it with a pickaxe, axe, shovel, hoe or sword and it shatters into its four sherds or bricks, so you can reuse them. Break it by hand or with a Silk Touch tool and it drops as the intact pot. They are the trophy case for your dig finds, and players build entire museum walls out of themed pots.

The "story" pots are the fun part: line up sherds so a pot reads like a tiny scene. The Trails & Tales designers stamped these with enough variety that the community treats sherd-hunting like collecting baseball cards.

The Sniffer and its ancient plants

The Sniffer is the prize at the bottom of the archaeology rabbit hole — an "ancient," extinct passive mob you literally resurrect from a dig find.

The full pipeline (verified on Java 26.3):

  1. Get a Sniffer egg. Brush suspicious sand in warm ocean ruins — it is roughly a 6.7% drop, so expect to dig a while. This is the only source.
  2. Hatch it. Place the egg as a block and wait. It hatches in about 10 minutes on a moss block, or roughly 20 minutes on any other block — so use moss to halve the timer.
  3. A snifflet appears. The baby Sniffer (a "snifflet") takes a long time to grow up — 48,000 ticks, or 40 minutes, twice as long as most baby mobs. In Java Edition since 26.1, feeding a snifflet a golden dandelion (a dandelion ringed by 8 gold nuggets) locks its growth at the full 40-minute timer, and a second one resumes it.
  4. Let it dig. An adult Sniffer wanders and periodically buries its nose in the ground, then digs up an ancient seed. It can dig on dirt, grass, moss, coarse dirt, podzol, mud, and a few similar blocks (notably not mycelium), and it pulls up either a torchflower seed or a pitcher pod with an equal chance, then waits eight minutes before it can search again.

What the seeds grow:

  • Torchflower seeds grow into a torchflower — a small orange-and-black ornamental plant. Bonus: torchflower seeds are also what you breed Sniffers with. Feed two adult Sniffers torchflower seeds and they produce another egg (with a 5-minute breeding cooldown), so once you have two, you have a renewable Sniffer farm.
  • Pitcher pods plant and grow into a pitcher plant, a tall two-block ornamental. They drop as often as torchflower seeds, so you will get both.

A Minecraft Sniffer, the large ancient passive mob hatched from a Sniffer egg that digs up torchflower and pitcher plant seeds.

Is the Sniffer "useful"? Honestly, no — the plants are purely decorative and the mob is slow. It is a collector's reward, a bragging-rights pet that exists because the community voted it in. But hatching the last extinct species in Minecraft from a fossilized egg you brushed out of the seafloor is exactly the kind of slow, deliberate payoff archaeology is built around.

Java vs Bedrock notes

The archaeology system is shared across editions, but watch for the usual small differences:

  • The brush recipe, suspicious blocks, and structure loot tables are the same on Java and Bedrock. The drop percentages above hold on both.
  • Loot weights have not changed in 26.3. They can still drift in future updates, so if a wiki table and your in-game results disagree, the live game (and the current wiki revision) wins. Suspicious sand and gravel cannot be obtained in Survival on Bedrock; on Java they only drop as empty items from a long fall.
  • Suspicious blocks behave identically — both editions destroy the loot if you break the block with anything but a brush, and both let the block slip back toward unbrushed if you let go early.
  • Sniffer hatch and growth timers match across editions; the moss-block speed-up applies on both.

Quick Action Checklist

  • Craft a brush: feather + copper ingot + stick, stacked vertically
  • Learn the suspicious-block textures so you do not shovel one by mistake
  • Only brush suspicious blocks — breaking them any other way destroys the loot
  • Hit trail ruins first: rare gravel gives the four armor trims, 7 sherds and the Relic disc at 8.3% each
  • Brush warm ocean ruins suspicious sand for the Sniffer egg (~6.7%)
  • Collect pottery sherds across all five structure types — they do not overlap (20 sherds in total)
  • Craft decorated pots: 4 sherds/bricks in a diamond shape
  • Hatch the Sniffer egg on a moss block (~10 min) and breed adults with torchflower seeds

Frequently Asked Questions

How do you craft a brush in Minecraft?
Place a feather in the top slot, a copper ingot in the middle slot, and a stick in the bottom slot of the crafting grid, stacked vertically. That single recipe gives you the brush — the only tool that can dig suspicious sand and suspicious gravel without destroying the hidden loot. A brush has 64 durability on Java and 65 on Bedrock, and brushing one suspicious block takes 4.8 seconds.
Where do you find suspicious sand and suspicious gravel?
Suspicious sand generates in desert pyramids (temples), desert wells, and warm ocean ruins. Suspicious gravel generates in trail ruins and cold ocean ruins. Each structure has its own loot table, so where you dig determines what you find. The first Sniffer egg comes only from suspicious sand in warm ocean ruins, at 6.7% per block.
How do you hatch a Sniffer egg?
A Sniffer egg hatches 10 minutes after you place it on a moss block, or 20 minutes on any other block. Get the egg by brushing suspicious sand in warm ocean ruins (a 6.7% chance per block). It hatches into a baby Sniffer (a snifflet) that takes 40 minutes to grow up. Adults dig up torchflower seeds and pitcher pods.
What do you do with pottery sherds in Minecraft?
Pottery sherds are used to craft decorated pots. Place four items in a diamond shape in the crafting grid (top, left, right, and bottom center slots); each slot can be a pottery sherd or a plain brick. Each sherd stamps its image onto the matching face of the pot, so one pot can display up to four different designs. Decorated pots are decorative storage that hold a single stack, and they drop their sherds when broken with a pickaxe, axe, shovel, hoe or sword.
What does a Sniffer dig up?
An adult Sniffer digs up either a torchflower seed or a pitcher pod with a 50% chance of each, then waits eight minutes before digging again. It can dig on dirt, grass, moss, coarse dirt, podzol, mud, and similar blocks, but not mycelium. Torchflower seeds grow into torchflowers and are also used to breed more Sniffers; pitcher pods grow into the taller pitcher plant. Both plants are purely decorative.
Which structure has the best archaeology loot?
Trail ruins are the best overall dig site. They hold 9 suspicious gravel blocks in most structure pieces and are the only source for the Wayfinder, Raiser, Shaper, and Host armor trim templates, a unique set of pottery sherds, and the Relic music disc. Each rare suspicious gravel block gives one of 12 equally likely items (8.3% each), so bring multiple brushes and excavate the whole structure in one trip.

Keep Reading

Sources & Further Reading
Last updated November 1, 2026.

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