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Dark Enchantress War Set Guide: Rarities and Chase Cards

The Dark Enchantress War went on sale July 24, 2026 and debuted a new top rarity, Genesis Extra Rare, on a single card. Here is what is in the English box according to the official card database and product listing, how its two waves add up to 239 regular cards, and which pulls are worth chasing.

Published July 26, 2026Updated October 26, 2026·14 min read·By Mythras
Official Genesis Extra Rare printing of Dark Enchantress Cookie (BS11-115@3), a LV.3 Black Cookie with 6 HP and the only GXR card in The Dark Enchantress War.

There is a rarity in Cookie Run: Braverse called Genesis Extra Rare, and The Dark Enchantress War is where it debuted. Devsisters' product listing introduces GXR as a new top rarity above Extra Rare, first printed on Dark Enchantress Cookie. In this box it exists on exactly one card: Dark Enchantress Cookie, printing BS11-115@3. When the set went on sale she was the only GXR anywhere in the official card database; Festival Arena has since added a second, Poison Mushroom Cookie (BS12-111@3). She is still the headline of this whole product.

The Dark Enchantress War went on sale July 24, 2026. In English it is a two-wave box: Devsisters' BS10 cards plus the new BS11 wave, 239 regular cards in all. This guide counts both against the official card database and product listing, then spends most of its time on BS11, where the new color, the new rarity and Dark Enchantress herself live.

What is actually in the Dark Enchantress War

The official card database files the box's two waves under two different product names, which is the easiest way to undercount it:

WaveFiled in the database asBase numbersParallels (@)Database rows added
BS10BOOSTER PACK [Paradise of Passion & Sloth / Catacombs of Silence]123 (BS10-001 to BS10-123)32March 20, 2026
BS11BOOSTER PACK [The Dark Enchantress War]116 (BS11-001 to BS11-116)34May 27 and June 8, 2026
Box total23966

Devsisters' product listing names both waves in its own description of the box: BS10 strengthens existing decks, while BS11 brings the new strategies built around Dark Enchantress Cookie. BS10 is where the Awaken EXTRA versions of Hollyberry Cookie (BS10-024) and White Lily Cookie (BS10-073) live, the two Awakened Ancients the listing advertises, along with Ultra Rare Eternal Sugar Cookie (BS10-049) and Silent Salt Cookie (BS10-122). Our Paradise of Passion & Sloth review ranks that half's standout cards. The rest of this guide is about BS11.

Inside BS11's 150 booster rows there are 116 distinct card numbers — BS11-001 through BS11-116, no gaps — and 34 parallel printings hung off those numbers with an @1, @2, or @3 suffix. Every BS11 parallel is a cosmetic re-treatment: not one of them changes a single line of rules text, HP or level, and the same holds for BS10's 32. More on that below, because it matters for what you should pay.

The BS11 number also turns up on nine promo printings that do not come out of the booster packs: eight from the Eternal Farewell promotion pack, all rarity P (the five colored Protection traps — Flame's, Life's, Wind's, Sea's, Moonlight's — plus Silent Salt Cookie, White Lily Cookie, and Dark Enchantress's Castle), and a Shadow Milk Cookie (BS11-071@2) from the Time for Deceit Promotion Pack.

By type, BS11's 116 numbered cards break down as 69 Cookies, 15 Flip Cookies, 12 Traps, 12 Items, 6 Stages, and 2 Extra Deck Cookies. That is a normal-shaped Braverse wave with one exception: one Stage per color, and the Black one — Dark Enchantress's Castle (BS11-108) — is load-bearing for the set's best line of play.

The genuinely new thing is Black ({K}), a seventh color, and it is entirely a BS11 story: the BS10 half has no Black cards. Thirty-three of BS11's 150 booster rows are Black, and 14 of its numbered cards reference the new Special Play mechanic. Both of those get their own full treatment: we broke the color down in the Black cards guide and the mechanic in the Special Play guide. Here we care about what they do to the set's shape.

How the official card count adds up

Devsisters' product listing breaks the box's regular cards down by rarity, and launch coverage reported 239 regular cards and 66 hidden cards. Put the listing's rarity lines next to the database:

RarityBS10BS11Box totalOfficial listing
UR (Ultra Rare)891717
SR (Super Rare)12112323
R (Rare)10122222
U (Uncommon)43378080
C (Common)50479797
Total123116239239

Every line matches exactly. BS11 alone is 116 of the 239, less than half the box, which is why any count that starts and stops at BS11-116 comes up short. One data note: the listing's headline line currently reads "399 regular cards", but its own rarity lines add up to 239, the figure launch coverage reported and the one the database supports.

The Hidden Cards are the @ parallels. The listing now gives 65 Hidden Cards (launch coverage said 66). In the database they are the parallel printings, the rows with an @ suffix: 32 in BS10's booster and 34 in BS11's, 66 in all. The same match holds on three older boxes. Brave Beginning's listing gives 159 regular and 44 Hidden cards, and its BS1 and BS2 waves hold exactly 159 base numbers and 44 @ rows; Age of Heroes and Kingdoms lists 232 and 73 against 232 and 74 across BS3 and BS4; Arena of Glory lists 325 and 84 against 325 and 85 across BS5 to BS7. A Game of Truth and Deceit does not line up as neatly: 243 and 61 listed, against 238 and 93 in its BS8 and BS9 rows.

An earlier version of this guide read the 239 as BS11 alone, called the database list partial and said it published no Hidden cards. All three were wrong: the 239 is BS10 plus BS11, both waves are complete in the database, and the Hidden cards are there as parallels.

One collector detail: database creation dates are upload dates, not release dates. The BS10 rows were added March 20, 2026; BS11's 116 numbered cards on May 27, its 34 parallels on June 8, and the eight Eternal Farewell promos on July 15. If you see May 27 quoted as a release date, that is the BS11 upload. The set went on sale July 24.

If you are building a binder for the English box, the base checklist is 239 numbers, BS10-001 to BS10-123 plus BS11-001 to BS11-116, with 66 parallels on top.

The rarity ladder, top to bottom

Start with BS11's half, which carries the new rarity. Of its 116 numbered cards:

RarityCountWhat it is
C (Common)47The bulk of the set
U (Uncommon)37Items, Traps, Stages, small Cookies
R (Rare)12Two per color
SR (Super Rare)11The Ancient Cookies and marquee legends
UR (Ultra Rare)9The Beasts, the Pure pair, and Dark Enchantress twice

Then the parallel layer, 34 cards, mapped one-to-one onto the top three tiers:

ParallelCountApplies to
SEC (Secret)12Every R, as @1
SSR (Secret Super Rare)11Every SR, as @1
SUR (Secret Ultra Rare)9Every UR, as @1
EXR (Extra Rare)1BS11-115 only, as @2
GXR (Genesis Extra Rare)1BS11-115 only, as @3

That 12/11/9 symmetry is not a coincidence — every single R, SR, and UR in BS11 has exactly one @1 parallel. No card gets two @1 treatments, none gets skipped. BS10 follows the same rule (10 SEC, 12 SSR, 8 SUR) and adds two EXRs at @2, so across the whole box there are 22 SECs, 23 SSRs, 17 SURs, 3 EXRs and 1 GXR: the 66 parallels. If you know a card's base rarity, you know precisely how many chase versions of it exist.

EXR is not brand new. The database holds 12 Extra Rares today, one to three per English booster going back to Age of Heroes and Kingdoms, and three of them are in this box: Hollyberry (BS10-024@2), White Lily (BS10-073@2) and Dark Enchantress (BS11-115@2). GXR is new: it debuted here, on a single card. For the wider rarity system across all sets, our rarities and collecting guide covers the ladder in general.

The four-step Dark Enchantress ladder

Official Extra Rare printing of Dark Enchantress Cookie (BS11-115@2), a LV.3 Black Cookie with 6 HP shown in full-art treatment against a purple magical backdrop.

Card number BS11-115 exists in four printings, and this is the structural centerpiece of the whole product:

  1. BS11-115 — Ultra Rare
  2. BS11-115@1 — Secret Ultra Rare
  3. BS11-115@2 — Extra Rare
  4. BS11-115@3 — Genesis Extra Rare

When BS11 launched, no other card number in the database climbed all the way to GXR. Festival Arena has since given Poison Mushroom Cookie (BS12-111) the same four steps; inside this box, BS10's two EXR cards top out at three.

All four are the same card: a LV.3 Black Cookie with 6 HP and the skill Deep Dark Magic. You put her out via Special Play by placing two {K} LV.2 Cookies that themselves have Special Play from your battle area into your trash. Her On Play deals 1 damage to every one of your opponent's Cookies if they have 4 or more cards in their support area. Her attack, Visions of Doom, hits for 4, and for {K}{K} more you pick a Cookie and deal it another 2.

Identical text on all four printings. Word for word. The GXR is a foil treatment, not a power upgrade. That is the single most useful thing to know about BS11 if you are playing rather than collecting: the tournament-legal, competitively identical version of the best card in the set is the plain Ultra Rare, which is the cheapest of the four by a wide margin. Buy the UR to play, chase the GXR because you want it.

The Awakened payoff at LV.5

Official Ultra Rare printing of Dark Enchantress Cookie (BS11-116), a LV.5 Extra Deck Cookie in dark armor with an attack that deals 7 damage.

BS11-116 is a separate card with the same name, and it is the real ceiling of the set. It is an Extra Deck Cookie at LV.5 — and LV.5 appears on exactly two rows in the entire database, both of them this card. Nothing else in Braverse has ever been printed at that level.

To play it, your break area has to be LV.7 or higher and Dark Enchantress's Castle must be in your stage area. Meet both and you Awaken your LV.3 Dark Enchantress that has Special Play. The result cannot be moved out of the battle area by your opponent's effects, and its attack — Fornacem Accende! — deals 7 damage. For reference, the next-hardest hitter in the set is Avatar of Destiny at 5, and most UR attacks in BS11 land at 3.

Official Dark Enchantress's Castle Stage card (BS11-108), a Black Stage showing a towering dark fortress under a purple sky.

Which is why Dark Enchantress's Castle — an Uncommon Stage, BS11-108 — is quietly one of the most important cards in the set. It gates the 7-damage finisher, and its own Activate lets you draw and discard on any turn you played a Cookie via Special Play. An Uncommon that is mandatory in the set's best deck is good design: the expensive part of the archetype is the payoff, not the engine. If break-area levels are new to you, our break area guide explains how you get to LV.7.

How BS11 is built, color by color

BS11's 116 numbers are laid out in strict color blocks, and the pattern is almost mechanical:

ColorNumbersCardsShape
Red001-018187C / 6U / 2R / 2SR / 1UR
Yellow019-036187C / 6U / 2R / 2SR / 1UR
Green037-053177C / 6U / 2R / 1SR / 1UR
Blue054-071187C / 6U / 2R / 2SR / 1UR
Purple072-089187C / 6U / 2R / 2SR / 1UR
Pure090-09122 UR, nothing else
Black092-1162512C / 7U / 2R / 2SR / 2UR

Five colors get a near-identical 18-card allocation. Black gets 25 — roughly 40% more than any other color, and 12 of those are Commons, which is exactly what a color needs when its marquee card asks you to sacrifice two bodies to play it. The wave is not pretending to be balanced across colors. It is a Black wave with five colors' worth of support attached.

Across the whole box the picture flips. BS10 has no Black cards and gives each of the five original colors 24 or 25 numbers, so the English box as a whole hands Red, Yellow, Green, Blue and Purple 41 to 43 base numbers each against Black's 25. Black is the new toy, not the bulk of what you open.

Two other structural facts fall out of the BS11 data:

Every UR in the five main colors is a Beast. Burning Spice (Red), Eternal Sugar (Yellow), Mystic Flour (Green), Shadow Milk (Blue), Silent Salt (Purple) — the five Beast Cookies, one per color, all at Ultra Rare, all in one wave. No earlier wave in the database has more than two different Beasts: BS9 printed Shadow Milk Cookie once in each of these five colors, and BS8 had Burning Spice and Mystic Flour. BS10's half of the box adds two more Ultra Rare Beasts, Eternal Sugar (BS10-049) and Silent Salt (BS10-122). If you play a Beast deck, this is the box to open. Our best Beast cards roundup has the wider pool.

Official Ultra Rare printing of Shadow Milk Cookie (BS11-071), a Blue Beast Cookie holding a kaleidoscopic void behind a jester grin.

The Ancients sit one tier below, at SR. Hollyberry (Red), Golden Cheese (Yellow), Pure Vanilla (Blue), Dark Cacao (Purple), and White Lily — who is one of the two Pure cards and gets bumped to UR. Green has no Ancient in BS11, which is why it is the one color with a single SR instead of two.

Read those two lines together and the wave's story is right there in the rarity assignments: Ancients at SR, Beasts above them at UR, Dark Enchantress above everything with a rarity of her own.

The chase cards worth pulling

Ranked by rarity tier, not by how good they are — for a pure power ranking, see our best cards from The Dark Enchantress War.

  1. Dark Enchantress Cookie, BS11-115@3 (GXR). The only GXR in the box and the first GXR ever printed. Festival Arena's Poison Mushroom Cookie is the only other one.
  2. The three EXRs. Dark Enchantress Cookie (BS11-115@2) plus the Awaken EXTRA Hollyberry (BS10-024@2) and White Lily (BS10-073@2) from the BS10 half. Three of the 12 Extra Rares in the database.
  3. The SURs. Nine in BS11: Burning Spice, Eternal Sugar, Mystic Flour, Shadow Milk, Silent Salt, White Lily, Avatar of Destiny, and both Dark Enchantress printings at @1. BS10 adds eight more, for 17 in the box. These are the realistic top-end pull for most people.
  4. The SSRs. Eleven in BS11: the Ancients plus Fire Spirit, Millennial Tree, Wind Archer, Sea Fairy, Moonlight, Venom Dough, and Pomegranate. BS10 adds twelve.
  5. The SECs. Twelve in BS11, every Rare's alternate art, including the Black pair Mold Dough and Pom-pom Dough. BS10 adds ten.
  6. The eight Eternal Farewell promos. Not in the booster packs, which makes them a different kind of hunt.

For a deck rather than a binder the list is far shorter: BS11-115 and BS11-116 at base UR, Dark Enchantress's Castle at Uncommon, and enough Black Commons to feed Special Play. This is not a whale archetype.

What BS11 does to the meta

Three shifts, in order of how much they matter.

It hands Black a complete, self-contained deck on day one. Twelve Black Commons exist mainly to be sacrificed, a Stage that gates the finisher, a tutor in Pomegranate that pulls Dark Enchantress back out of the trash, and a two-step boss. New colors in card games usually arrive as a pile of parts. This one arrived assembled.

It pushes the format slower. Look at what the top end asks for. Avatar of Destiny needs both players at break area LV.6+ and both hands at three cards or fewer. Awakened Dark Enchantress needs your break area at LV.7+ plus a Stage on board. Silent Salt pays off once you have refreshed your deck, and Dark Cacao scales off a stocked trash (15 or more cards) or being played from it. Almost every marquee card in the set is a reward for the game going long. If you were winning on turn four before BS11, nothing here helps you; if you were grinding, you just got four new finishers. The Extra Deck guide is worth a read if you have been treating that zone as optional, because BS11 makes it the payoff zone.

It gives every color a different Beast. A Game of Truth and Deceit already printed Shadow Milk Cookie once in each of the five colors; BS11 puts a different Beast at UR in each of them, and the BS10 half adds Eternal Sugar and Silent Salt cards of its own.

The one thing BS11 does not do is create a new fast deck. There is no aggressive shell in the BS11 wave — no cheap burn, no swarm engine, no LV.1 beater that outclasses what already existed. If the format was too slow for your taste, it is about to get slower. For how the decks rank against each other, see the meta tier list.

What a box actually costs

Boosters are nine cards at $3.99 MSRP, and a display is 28 packs at $111.72 MSRP, distributed in the US by ACD Distribution. That is 252 cards a box against a 239-number base checklist, and the product listing warns that packs can contain duplicates, so one box will not reliably complete even the base set, let alone a master set with 66 parallels on top. Per the listing, each display also carries three box toppers: a game currency redemption card, Promotion Pack Vol. 10 or Vol. 11, and an Eternal Sugar Cookie Promotion Pack with a chance at a serialized Eternal Sugar Cookie.

The honest maths on the GXR: Devsisters has not published a pull rate, so anyone quoting you odds is guessing. What the data does say is that it is the only card of its rarity in this box, and it was the only one in the game until Festival Arena, which is a different scarcity conversation than "rare chase card." If you want to own it, singles are almost certainly cheaper than boxes. If you want to play the deck, you never needed it. Our buying guide covers sealed versus singles in more depth.

Quick action checklist

  • The GXR is this box's one of one. BS11-115@3 Dark Enchantress Cookie is the only Genesis Extra Rare in The Dark Enchantress War, and GXR debuted on it. Festival Arena's Poison Mushroom Cookie (BS12-111@3) is the game's second.
  • Rarity does not equal power here. All four BS11-115 printings have identical text. Play the plain UR.
  • The box is two waves, and the count adds up. 239 regular cards = BS10's 123 + BS11's 116, matching Devsisters' rarity breakdown line for line. The listing's 65 Hidden Cards are the @ parallels, 66 of them in the database.
  • In BS11, Black got 25 numbers to everyone else's 18. BS11 is a Black wave with support attached; the BS10 half has no Black cards at all.
  • Every R, SR, and UR has exactly one @1 parallel. 12 SEC, 11 SSR, 9 SUR in BS11; BS10 follows the same rule. No exceptions, no doubles.
  • Dark Enchantress's Castle is the sleeper. An Uncommon Stage gating a 7-damage LV.5 finisher. Get four before anyone notices.
  • All five Beasts are in BS11, one per color, all UR. BS10 adds two more. If you play Beasts, this is your box.
  • BS11 is a slow-format wave. Nothing in it pushes speed. Grind decks won this release.

Frequently Asked Questions

How many cards are in The Dark Enchantress War?
The Dark Enchantress War has 239 regular cards plus Hidden Cards. In English the box combines two waves: BS10 (123 numbered cards, BS10-001 to BS10-123) and BS11 (116, BS11-001 to BS11-116). Devsisters' product listing breaks the 239 down as 17 Ultra Rares, 23 Super Rares, 22 Rares, 80 Uncommons and 97 Commons, which matches the official card database line for line. The listing gives 65 Hidden Cards (launch coverage said 66); in the database they are the parallel printings with an @ suffix, 32 in BS10 and 34 in BS11. The listing's headline line currently reads 399 regular cards, which its own rarity lines do not add up to.
What is the rarest card in The Dark Enchantress War?
Dark Enchantress Cookie at Genesis Extra Rare, printing BS11-115@3. GXR debuted in The Dark Enchantress War as a new rarity above Extra Rare, and no other card in the box has it. The same card number also exists at Ultra Rare, Secret Ultra Rare (@1) and Extra Rare (@2), a four-step ladder. Festival Arena has since printed the game's second GXR card, Poison Mushroom Cookie (BS12-111@3).
Is the GXR Dark Enchantress Cookie better than the normal version?
No. All four printings of BS11-115 — UR, SUR, EXR, and GXR — carry identical rules text, the same LV.3, the same 6 HP, the same Special Play cost, the same On Play, and the same Visions of Doom attack. The higher rarities are cosmetic treatments. If you want to play the card competitively, the plain Ultra Rare printing is functionally the same card at a fraction of the price.
When did The Dark Enchantress War release?
The Dark Enchantress War released July 24, 2026, through hobby retailers and game stores, distributed in the US by ACD Distribution. You may see May 27, 2026 quoted elsewhere — that is the date the BS11 cards were added to the official card database, not the on-sale date. The BS10 cards in the same box were added March 20, 2026, BS11's parallel printings on June 8, and the Eternal Farewell promo versions on July 15.
How much does a box of The Dark Enchantress War cost?
Boosters are nine cards at $3.99 MSRP and a booster display holds 28 packs at $111.72 MSRP. That works out to 252 cards per display against a 239-number base checklist (BS10 plus BS11), and the official listing warns packs can contain duplicates, so one box will not reliably complete the set, let alone a master set with 66 parallel printings on top. Devsisters has not published pull rates for any rarity, including GXR.
Which Dark Enchantress War cards should I buy for a deck?
The competitive shopping list is much cheaper than the collecting one. You want Dark Enchantress Cookie at base Ultra Rare (BS11-115), the Awakened Extra Deck version (BS11-116), Dark Enchantress's Castle (BS11-108, Uncommon) to enable the LV.5 Awaken, Pomegranate Cookie (BS11-114) as the tutor that returns Dark Enchantress from your trash, and a stack of Black Commons to feed Special Play. Nothing on that list is a chase rarity.
Does BS11 make the meta faster or slower?
Slower. Almost every top-end card in the set is gated behind late-game conditions: Avatar of Destiny needs both break areas at LV.6+ and both hands at three cards or fewer, Awakened Dark Enchantress needs a break area at LV.7+ plus a Stage in play, and Silent Salt pays off once you have refreshed and Dark Cacao scales off a stocked trash. There is no new aggressive shell in the BS11 wave, so grindy decks gained far more from this release than fast ones.

Keep Reading

Sources & Further Reading
Last updated October 26, 2026.

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