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Disney Lorcana North America Championship 2026 Results

Emerald/Steel was a quarter of the field and eleven of the Top 16. It still lost the final. Here is what actually happened at Disney Lorcana's North America Championship in Anaheim - the Top 16 breakdown, both finalists' decklists, and every player now headed to the World Championship.

Published September 1, 2026·10 min read·By Mythras
The Disney Lorcana card Cheshire Cat - Inexplicable, a 3-ink Amethyst Super Rare from Whispers in the Well numbered 60/204, with 3 Strength and 4 Willpower, showing the grinning pink Cheshire Cat coiled inside a swirling psychedelic pink-and-teal vortex, with the abilities Boost 2 and It's Loads of Fun: moving damage counters between characters when a card goes under it.

The most popular deck at Disney Lorcana's North America Championship made up nearly a quarter of the field and eleven of its Top 16. It did not win.

That is the whole tension of a five-day tournament in one sentence, and Ravensburger's own recap - published September 3, two days after the event closed - is the first time this season's competitive metagame has been measured against real bracket results instead of community deck trackers. (Ravensburger's recap doesn't say outright which constructed format the Championship used.) Here is what actually happened in Anaheim: the field, the Top 16 breakdown, both finalists' decks, and every named player now holding a World Championship invite.

The event: a Friday qualifier, then 136 players

The North America Championship ran August 28 to September 1 at the Disneyland Hotel in Anaheim, California, structured in three stages.

Friday was the Last Chance Qualifier: two separate pods of 512 players each, single elimination, six rounds. The top 8 finishers from each of the two pods - 16 seats total - joined the players who had already qualified through the season's earlier Challenge events, rounding the field out to 136 for the main Championship.

Saturday was nine rounds of Swiss across that full 136-player field, cutting to a Top 16 by the end of the day. Sunday played the Top 16 down to a champion.

Day one's most-played deck was not the deck that won

Ravensburger's recap gives one hard number for the full Saturday field: Emerald/Steel was the single most popular pairing, at 24.4% of the 136 players - roughly one in four.

That lines up with what community metagame trackers have been reporting all season, and it is worth saying plainly: this is the first time that reputation has been checked against results from an official Ravensburger event rather than crowdsourced tournament data. It held up on raw popularity. It did not hold up in the final.

The Top 16, by ink pair

Here is the full Sunday cut, exactly as Ravensburger reported it:

Ink pairTop 16 decks
Emerald/Steel11
Amber/Amethyst3
Amber/Emerald1
Amber/Steel1

Sixteen decks, four archetypes, and Amber shows up in five of them once you count every pairing that includes it - Amber/Amethyst, Amber/Emerald and Amber/Steel together. Emerald/Steel alone accounts for more Top 16 slots than every other archetype combined, which is exactly what you'd expect from a deck that was a quarter of the field to begin with. The story is that raw Top-16 representation and the trophy went to two different decks.

The final: Dillon LeDuc over Sky Duntz, three games to one

Dillon LeDuc, who qualified into the main event through Friday's LCQ, met Sky Duntz's Emerald/Steel in the final playing Amber/Amethyst. LeDuc took the first two games, Duntz clawed back the third, and LeDuc closed it out in the fourth - a three-games-to-one finish for the archetype that made up under a fifth of the Top 16 field, over the archetype that made up more than two-thirds of it.

What Amber/Amethyst was actually doing

Ravensburger's recap describes the winning archetype as having the tools to answer most of the field's expected decks, leaning on "pseudo ramp" and effects that slow down faster decks rather than trying to out-race them. The sample 60-card list the article prints (unattributed to a specific player, presented as representative of the archetype) is:

CardQty
Besties, Assemble!4
Cheshire Cat - Inexplicable4
Demona - Scourge of the Wyvern Clan4
Dumbo - The Flying Elephant3
Gaston - Superior Archer4
Grandmother Willow - Ancient Advisor4
Hamm - Piggy Bank4
Isis Vanderchill - Ice Queen of St. Canard4
Luisa Madrigal - Confident Climber3
Luisa Madrigal - Pushing Through4
Nakoma - Waiting Out the Storm3
Ohana Means Family1
Rafiki - Mystical Fighter4
Stitch - Carefree Surfer4
Sven - Leaping Reindeer2
The Horseman Strikes!4
Tigger - Bouncing All the Way4

The Disney Lorcana card Isis Vanderchill - Ice Queen of St. Canard, a 4-ink Amethyst Common from Winterspell numbered 38/204, with 4 Strength and 4 Willpower, showing a large blue ice-themed villain in a frosted gown gesturing over a snow-covered street at night, with the ability Chill Out: exert chosen opposing character when this character is played.

That's seventeen unique cards across 60 slots, and two of the highest-count cards are recent: Gaston - Superior Archer and Isis Vanderchill - Ice Queen of St. Canard both come from sets released this year (Attack of the Vine! and Winterspell respectively), sitting alongside older Core-legal staples like Rafiki - Mystical Fighter. Isis Vanderchill's Chill Out exerts an opposing character on play - a tempo tax that fits the "slow the faster decks down" description directly.

What Emerald/Steel was actually doing

The runner-up archetype built around a specific two-card interaction the recap calls out directly: Darkwing Duck - Shadowy Superhero, a new common from Attack of the Vine!, pairs with The Terror That Flaps in the Night, a Steel action that deals 2 damage to a chosen opposing character - or 3 if you control a character named Darkwing Duck.

The Disney Lorcana card The Terror That Flaps in the Night, a 2-ink Steel Action from Winterspell numbered 197/204, showing Darkwing Duck swooping through a lightning-lit night sky above a startled Launchpad McQuack, with the text: deal 2 damage to chosen opposing character, or 3 damage if you have a character named Darkwing Duck in play.

The sample list Ravensburger attributes to competitor s4iler's testing group is:

CardQty
Angel - Experiment 6244
Angela - Night Warrior4
Broadway - Sturdy and Strong4
Darkwing Duck - Crime Fighter4
Darkwing Duck - Shadowy Superhero1
Elinor - Renowned Diplomat4
Hamish, Hubert & Harris - Troublemaking Triplets3
He Hurled His Thunderbolt2
Launchpad - Trusty Sidekick4
Mushu - Stealthy Dragon4
Strength of a Raging Fire4
The Queen - Devious Disguise2
The Terror That Flaps in the Night4
Tod - All Alone4
Ursula - Deceiver4
Vixey - Forest Friend4
White Rabbit - Late Again4

The Disney Lorcana card Darkwing Duck - Shadowy Superhero, a 3-ink Steel Common from Attack of the Vine! numbered 187/207, with 2 Strength and 5 Willpower, showing Darkwing Duck posed atop dark Vine-corrupted hills against a stormy purple city skyline with small creatures flying overhead, with the ability Preemptive Strike: deal 1 damage to chosen character when played.

Only a single copy of the new Shadowy Superhero sits alongside four of the older Darkwing Duck - Crime Fighter, which tells you the new card is a role-player inside an established shell rather than the thing that built it - the shell already had traditional removal and a body plan before Attack of the Vine! added a card that makes its best action hit harder. Both sample lists check out at exactly 60 cards; Ravensburger's own descriptions of what each deck is trying to do line up with what's actually printed on the cards driving each plan.

Who's headed to the World Championship

The top 8 finishers at the North America Championship earn invitations to the season two World Championship. Ravensburger's recap names seven of them directly - Alphos, Joseph Quigley, Dylan Brown, Dave Solberg, vWonderland, s4iler and Sky Duntz - and the eighth slot is champion Dillon LeDuc's by right of winning the event.

What's next: the European Championship

Ravensburger's own recap flags the next stop on the calendar: the European Championship runs September 11-13, ten days after this event's closing day. No results exist yet for that event as of this post - it has not happened.

Quick reference

  • North America Championship: August 28 - September 1, 2026, Disneyland Hotel, Anaheim, CA.
  • Field: two 512-player LCQ pods on Friday, 16 seats advancing into a 136-player main event, nine rounds of Saturday Swiss cutting to a Top 16.
  • Most-played deck (Day 1): Emerald/Steel, 24.4% of the 136-player field.
  • Top 16: 11 Emerald/Steel, 3 Amber/Amethyst, 1 Amber/Emerald, 1 Amber/Steel.
  • Champion: Dillon LeDuc, Amber/Amethyst, defeating Sky Duntz's Emerald/Steel 3 games to 1.
  • Worlds-bound: LeDuc plus seven named Top 8 finishers - Alphos, Joseph Quigley, Dylan Brown, Dave Solberg, vWonderland, s4iler and Sky Duntz.
  • Next event: the European Championship, September 11-13 - not yet run as of this post.

Frequently Asked Questions

Who won the Disney Lorcana North America Championship 2026?
Dillon LeDuc, playing Amber/Amethyst. LeDuc qualified into the 136-player main event through Friday's Last Chance Qualifier and beat Sky Duntz's Emerald/Steel deck in the final, three games to one - winning games one, two and four after Duntz took game three. The event ran August 28 to September 1, 2026 at the Disneyland Hotel in Anaheim, California.
What deck won the Disney Lorcana North America Championship?
Amber/Amethyst, piloted by champion Dillon LeDuc. Ravensburger's recap describes the archetype as carrying tools to answer most of the field's expected decks, using pseudo-ramp effects and cards that slow down faster opponents. The sample 60-card list Ravensburger published includes four copies each of Cheshire Cat - Inexplicable, Gaston - Superior Archer, Isis Vanderchill - Ice Queen of St. Canard, Rafiki - Mystical Fighter and Tigger - Bouncing All the Way.
What was the most popular deck at the Lorcana North America Championship?
Emerald/Steel, at 24.4% of the 136-player field on Saturday - roughly one in four players. It also took 11 of the 16 slots in the Top 16 cut, more than every other archetype combined. It did not win the tournament: Amber/Amethyst, held by only 3 of the 16 Top 16 decks, beat Sky Duntz's Emerald/Steel in the final.
How many players competed in the Disney Lorcana North America Championship?
The main Championship field was 136 players. That number came from two Friday Last Chance Qualifier pods of 512 players each running single-elimination brackets, with the top 8 finishers from each pod (16 total) joining players who had already qualified through the season's earlier Challenge events. The 136-player field then played nine rounds of Swiss on Saturday, cutting to a Top 16 for Sunday.
Who qualified for the Disney Lorcana World Championship from the North America Championship?
Champion Dillon LeDuc earns an invite as the North America Championship winner. Ravensburger's recap names seven more of the Top 8 directly: Alphos, Joseph Quigley, Dylan Brown, Dave Solberg, vWonderland, s4iler and Sky Duntz - the finalist who played Emerald/Steel. All are headed to the season two Disney Lorcana World Championship.
When is the next Disney Lorcana Championship after North America?
The European Championship, held September 11-13, 2026 - ten days after the North America Championship's closing day. As of this post it has not taken place, so no results exist for it yet.

Keep Reading

Sources & Further Reading
Last updated September 1, 2026.

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