Disney Lorcana
Ravensburger's Disney TCG. The six inks, lore and questing, deck archetypes, set releases, starter decks, card rarities, and collecting.
October 2026
4 posts
Lorcana Tournament Rules: Time, Takebacks and Penalties
The Comprehensive Rules tell you how to play Lorcana. Two other Ravensburger documents tell you what happens at a tournament table: the five turns after time is called, when a Lore Guide will let you take a play back, what a missed trigger or an extra card costs you, and what you can and cannot write down, sleeve or keep on your phone.

Lorcana Challenge 2026-27 Schedule and How to Qualify
Under Ravensburger's updated format, a Season of Villainy Challenge weekend is three tournaments, not one, and each hands out Championship invites on different terms. Here are the 11 Challenge dates on Ravensburger's English-language Challenge page, what Main Event 1, Main Event 2 and the Infinity CCQ each qualify you for, the CCQ and Local Qualifier rules, the prize ladder and the golden Hades on it.

Lorcana Hyperia City Rules Changes: What CR 2.3 Changed
Ravensburger's Hyperia City release notes do more than explain the new set. Five Core cards gain a keyword, ink drops finally get a rule, keywords stop cancelling each other the old way, and an old Black Cauldron trick gets a written answer. Here is each change, the old wording next to the new, and the rulings that teach a general rule.

Lorcana Hyperia City Prerelease Guide: How Sealed Works
At a Lorcana prerelease the two-ink rule is switched off, and Hyperia City shows why: six packs average about 12 cards per ink, so two inks rarely reach 40. Here is the event under Ravensburger's own rules, what the box holds, how Sealed, Draft and Pack Rush differ from Constructed, and what the full 204-card list says you will open.
September 2026
8 posts
Lorcana Shift Explained: Stacks, Damage and All 6 Variants
Shift is 199 cards across the 13 main sets before Hyperia City and a full page of rules, and most of that page is about the card underneath. Here is what a shifted character inherits, why 63 Core-legal cards care about the stack, where every card goes when the top one leaves play, and what each of the six variants actually lets you shift onto.

Lorcana Ink Drops Explained: Hyperia City's New Resource
Hyperia City's headline new mechanic is a counter that sits in your inkwell, pays 1 ink and then disappears. Here is the rule Ravensburger published in Comprehensive Rules 2.3, all 45 Hyperia City cards that make or use ink drops, and the new Adventurous keyword riding alongside them.

Disney Lorcana's Bag Explained: How Trigger Order Works
Six other posts on this site mention "the bag" in passing and none of them explain it. Here is the actual rule: what goes in, what never does, the exact order it resolves in when two abilities fire at once, and the two different ways a Lorcana card can make something happen later.

Disney Lorcana Digital Game: What's Confirmed So Far
The entire public case for a Disney Lorcana digital client is one graphic, two sentences and a QR code. Here is exactly what Ravensburger has confirmed since D23 2026, what three outlets disagree about, and what the last two TCGs to try this actually shipped, and when.

Disney Lorcana European Championship 2026 Results
Emerald/Steel has now lost the final at both of Season 2's regional championships. Here is what happened at Disney Lorcana's European Championship in Paris - the Top 16, the archetypes behind it, and who is headed to Worlds.

Every Disney Movie in Lorcana: All 62 Films and Shows
Oswald the Lucky Rabbit has exactly one card. Toy Story has 34, and every one of them was printed this year. Here is every Disney and Pixar property in Disney Lorcana, counted, with the set it debuted in and how much of it survived rotation.

Disney Lorcana Sets in Order: All 13, and What's Next
Thirteen sets in 1,064 days, and a card numbered 245 out of 207. Here is every Disney Lorcana set in release order with dates, counts that actually reconcile, and Core Constructed legality - plus the three sets Ravensburger has announced and has not yet released.

Disney Lorcana North America Championship 2026 Results
Emerald/Steel was a quarter of the field and eleven of the Top 16. It still lost the final. Here is what actually happened at Disney Lorcana's North America Championship in Anaheim - the Top 16 breakdown, both finalists' decklists, and every player now headed to the World Championship.
August 2026
11 posts
Disney Lorcana Uninkable Cards: All 585, and How to Ink One
The inkwell symbol is the first rule Lorcana teaches and the last one anybody puts a number on. Here is the whole uninkable pool counted off the live card data - 585 of 2,476 cards - cut by rarity, cost, type and ink, plus the Comprehensive Rules clause that lets five specific cards put an uninkable card into your inkwell anyway.

Disney Lorcana Format Coconut Explained: All 18 Beta Cards
Ravensburger put a new multiplayer format into open beta and then did not print a single card for it. The 18 Coconut cards live in the Companion app, the rules fit on one page, and the deckbuilding restrictions are stranger than the summary makes them sound. Here is the whole thing, with the card pool behind each Coconut counted.

Disney Lorcana Actions Explained: All 196, No Instant Speed
An action in Lorcana resolves the moment it is played, and the rules give your opponent no window to answer it. Here is the whole card type counted from the live pool - 196 non-song actions, what they actually do, and the handful of cards that can interfere before the fact.

Disney Lorcana Character Classifications Explained: All 47, and Why Storyborn Does Nothing
Rule 5.3.3.2 lists 47 classifications, and a card needs one of them to legally be a character at all. Then you count the card pool and find that the two most common words on the type - Storyborn and Dreamborn, 1,688 characters between them - are referenced by exactly zero cards.

Disney Lorcana Items Explained: All 205, and Why Nothing Can Attack Them
The item card type gets four numbered rules in a 55-page rulebook, and not one of them explains how to get rid of one. Here is the whole type, counted from the live card pool - 205 items, the cheapest average cost in the game, and the 32 cards that can actually remove one.

Disney Lorcana Songs Explained: How Singing Works, All 119
The number printed on a Lorcana song is a requirement, not a price. Here is the exact alternate-cost rule from Comprehensive Rules 2.2.0, all 119 songs counted from the live pool, and the five situations where the character you were counting on cannot open its mouth.
Disney Lorcana Rarities Explained: 8 Tiers, a Ninth Coming
Lorcana has eight card rarities today, a ninth announced for 2027, and a booster pack that guarantees exactly two of them. Here is what each tier means, how many of each Ravensburger prints per set, and why the three rarest tiers are alternate printings of cards you can buy for pocket change.

Disney Lorcana Locations Explained: How All 85 Location Cards Work
Locations never quest, never exert and never hit back, and one of them will still out-race your opponent from the corner of the table. Here is the whole card type - every rule that governs it and every one of the 85 cards that exist, counted from the live pool.

Disney Lorcana at Gen Con 2026: 118 Sessions, a Stitch Promo, and a Coconut
Ravensburger's cheapest Gen Con ticket costs two dollars, and it might be the most important thing the company is doing at the show. A live report from day three: every Lorcana session counted, the participation promo verified, and the first public playtest in the game's history.

Illumineer's Quest: The Great Hunny Rescue - Lorcana's Co-op Box, Explained
Ravensburger opened Gen Con 2026 with a Winnie the Pooh co-op box instead of a competitive reveal. Here's what an Illumineer's Quest actually is, what the first two boxes established, and everything confirmed about The Great Hunny Rescue - contents, date, and price included.

Lorcana Promo Cards Explained: The 157-Card System Behind the Gen Con Stitch
Everyone playing Lorcana at Gen Con this weekend leaves with the same stamped Stitch. That little stamp is the visible tip of a 157-card system with seven distinct families, four distribution levers, and a numbering scheme that tells you exactly where every card came from - once you know how to read it.
July 2026
4 posts
Disney Lorcana Keywords Explained: Rules and Card Counts
Lorcana has fourteen keywords through 15 October 2026 and a fifteenth, Adventurous, from 16 October. Ravensburger prints them wildly unevenly. Here is what each one does by rule number, how many cards actually carry it, and the ink-pair blind spot that no rulebook warns you about.

How to Play Disney Lorcana - Rules, Turn Structure, and the Race to 20 Lore
Lorcana is the rare TCG where you never attack your opponent directly. You race them to 20 lore. This is the full rules walkthrough - inkwell, turn phases, questing, challenging, drying, card types, and deck limits.
Disney Lorcana Beginner Guide: Your First 10 Games
Lorcana takes twenty minutes to learn and about ten games to stop losing to the basics. Here is what to buy, what the inkwell decision actually costs you, and the errors that quietly decide your first matches.

Disney Lorcana Inks Explained: What Amber, Amethyst, Emerald, Ruby, Sapphire and Steel Do
Lorcana gives you six inks and lets you pick two. Here is what each ink actually owns mechanically - counted from the card pool through Set 13, not vibes - and why pairing inks in Lorcana costs you nothing.