Naruto Card Game
Naruto trading cards: Bandai's NARUTO CARD GAME (revealed at Gen Con 2026, worldwide launch Summer 2027) and the separate Kayou collectible cards — what each one actually is, and what is confirmed so far.
October 2026
3 posts
Naruto Card Game Premier Demo Events: Dates and Prices
Bandai published its NARUTO CARD GAME Premier Demo Event pages on 13 October, and its four regional sites describe three different versions of the event. English-site stores run two waves from 5 February to 5 March 2027, Japan names 11 stores from 16 January, and the Asia pages plan early January behind a face-photo check. Here are the dates, how to apply, the two demo decks, and what the $20 CHAKRA Set and $40 playmat actually contain.

Naruto Card Game Release Date: June 2027, 3 Starter Decks
Bandai used New York Comic Con to put a month on its NARUTO CARD GAME: June 2027, with three Starter Decks led by Naruto, Sasuke and Gaara and a first booster called "Enter: Naruto Uzumaki!". It also announced in-store demo events from February, a million Demo Decks from spring, and two products you can only buy at those events or selected BANDAI CARD GAMES Fest stops. Here is what was announced, what changed from the July roadmap, and what is still missing.

Two Naruto TCGs at Paris Games Week and Lucca 2026
Bandai's NARUTO CARD GAME and Cicaboom's NARUTO Mythos TCG have booked the same two European shows. At Paris Games Week they are at booths E8 and E30; at Lucca, in Piazza Santa Maria and the Padiglione Carducci. Bandai's tutorial seats now have to be booked in advance, from Wednesday 14 October, and each of its stops sells its playmat a different way. Cicaboom's booths are about promo cards, including a Lucca demo card printed with two rules terms no published Mythos document defines.
September 2026
9 posts
NARUTO Mythos TCG Shinobi Shiren: Set 2 Cards and Rarities
Set 2 of NARUTO Mythos TCG has been in European stores since 4 September, and Cicaboom's Products page still lists it as "Coming soon". The official Collection Guide says a great deal more: 150 numbered cards, a new Attachment card type, four rarities Set 1 never had, and serialized runs of 300, 400 and 1,500. Here is the whole set, rarity by rarity, checked against the official card gallery and events page.

How to Play NARUTO Mythos TCG: Rules, Decks and Scoring
Our NARUTO Mythos TCG explainer covers the rules in a handful of bullets. This is the full walkthrough, built only from Cicaboom's rulebook, Tournament Rules, FAQ and Game Mechanics pages: the 30-card, two-per-number deck rules, how the coin flip decides whose Missions land where, the four ways to put a card on a Mission, why a hidden card pays for itself, how Set 2's Attachments work, and why the first Mission revealed can be scored four times while the last is scored once.

NARUTO Mythos TCG Orlando Regional: Results and Decklists
Cicaboom's website has not posted a result for either of its 2026 Regionals. The Orlando one is on TopDeck.gg anyway, the platform Cicaboom sent players to for registration, with final standings and 43 player-submitted decklists. The champion went 3-3 in the Swiss, took the last Top 16 seat on tiebreakers, and beat the only 6-0 player in the first round of the cut. Here is the bracket, the champion's 30 cards, and what the Top 16 had in common.

NARUTO Mythos TCG Store Championships: Two Cards, No Results
Our two existing NARUTO Mythos TCG pieces both mention Store Championships in passing — a line in a comparison table, a clause in an FAQ answer — and neither explains what one actually is. Cicaboom does, on a page it published back in June and never updated: a five-week European season with its own two promo cards, no format published anywhere, and (going by the news feed) zero results ever posted, the exact pattern we already found with the publisher's first Regional. The publisher's own two pages describing the season cannot even agree on the day it started.

NARUTO Mythos TCG: Breakflip and Zvezdar Disagree
Our own NARUTO Mythos TCG explainer, five days old, named Zvezdar Toys as the company bringing the game to Europe and North America — sourced to trade press, because Cicaboom's own site never spelled it out anywhere we could find. This morning Cicaboom published a company update naming a different company, Breakflip, as the coordinator for those exact regions, and stated in writing that Breakflip is 'not the distributor.' Its own Products page, three clicks away, still names Zvezdar for the same three regions using the same three email addresses. Zvezdar's own site still calls itself the official distributor. All three pages are live right now, and none of them mentions the other two.

NARUTO Mythos TCG: The Card Game Already on Shelves
Our own coverage of this vertical has treated the Naruto card question as a two-way choice: Bandai's NARUTO CARD GAME, which does not release until Summer 2027, or Kayou's collectibles, which are not a game at all. There is a third product neither of those posts mentions. NARUTO Mythos TCG — published by Italy's Cicaboom — has been on European shelves since 13 March 2026, ships with a full public rulebook, and ran a three-day Regional Championship in Paris the week before this was published. Here is what it actually is, and where it leaves the "Bandai vs Kayou" framing.

Kayou Naruto Fake Cards: The Check Is Not on the Card
Kayou’s FAQ answers "How to verify the authenticity of a KAYOU product?" with a single image and no text at all. That image names four security features — shifting text, a point-light "K", a depth-of-field background and a micro-embossed logo — and every one of them lives on the anti-counterfeit collection certificate rather than on a Naruto card. Two of the nine regions in Kayou’s own country registry carry the page at all, and the site’s product pages never say which products ship a certificate.

Naruto Card Game Adds Essen, Paris, Lucca Event Pages
Three roadmap stops that carried no event details as of 31 August got real pages on 4 September, and Bandai has rewritten their sign-up terms since. Tutorial seats at Spiel Essen, Paris Games Week and Lucca Comics & Games are now booked in advance from Wednesday 14 October, not on-site on the day. Essen and Paris book through a Weeztix shop and word their playmat rules differently; Lucca books on BANDAI TCG+, hands out the Logo Sticker as a session gift and sells the playmat by time-slot ticket.

Naruto Card Game Distributors: 16 Names, No Order Date
The third item in the NARUTO CARD GAME site's navigation is FOR RETAILERS. It carries a full OFFICIAL DISTRIBUTOR list — 16 companies across North America, Europe, Oceania, Latin America and the Middle East — and then stops. There is no ordering window, no enrollment path, no product to order. Here is the whole list, what the page does not say, and how it lines up against the same page on Bandai's four shipped English-language card games.
August 2026
10 posts
Naruto Card Game Rules Text: 15 Life, 4 Card Backs
The NARUTO CARD GAME sample cards that circulated around Gen Con were full-art showcase pieces with no text box, and the honest summary at the time was that Bandai had published no card text at all. That is no longer the case. Bandai's own ABOUT page carries seven cards with printed rules text, sitting in the card-type and how-to-play blocks rather than the showcase gallery, and between them they cover three of the gaps our launch coverage listed as unknown: the Leader's starting Life, how a Chakra cost is notated, and what the keyword vocabulary looks like.

Naruto Card Game Teaching Sessions: How to Get a Seat
NARUTO CARD GAME does not go on sale until Summer 2027, and every route Bandai has published to actually playing it is a demo table at an event. Nine BANDAI CARD GAMES Fest stops now carry a Naruto page, and seven of them run a Teaching Session lottery with a CP-001 prize. As of 10 October, Singapore's window closes on the 12th, Kuala Lumpur's on 25 October and Taipei's on 3 November; the other four have shut.

Kayou Naruto Grading: 82% of CGC Grades Are a 10
CGC publishes a live population report for Kayou Naruto cards, and reading all 1,668 entries answers the question the product pages cannot: what actually happens when you send these things off. The short version is that the grade is barely a lottery — and the set code the grader files your card under is not the one printed on it.

Kayou Has Six Naruto Sets in the US Now — and the Series Numbers Do Not Mean What You Think
Kayou's US site now lists six NARUTO Smriti sets across three product lines, 880 cards in eleven months. The box names say Heaven Scroll, Chapter Jin and Earth Scroll with series numbers attached — but the codes printed on the cards tell a completely different story about which set follows which, and one line quietly carries Boruto-generation cards that the others do not.

Every NARUTO CARD GAME Giveaway in 2026 Is the Same Card — Here Is What CP-001 Actually Says
The NARUTO CARD GAME does not launch until Summer 2027, but Bandai has already put one card into circulation — CP-001, a Chakra Card, now announced for fourteen separate giveaways: four US and Australian events, three European conventions and seven BCG Fest Teaching Sessions across Asia, each with its own set of conditions. The card also carries the rules line that tells you how Chakra is spent, and its number tells you it is one fifth of a mandatory deck component rather than a chase card.

Naruto Shippuden Deck-Building Game — How It Actually Plays
Every Naruto card conversation right now is about a Bandai game that ships in Summer 2027, a Kayou product with no rulebook, or Cicaboom's NARUTO Mythos TCG, a two-player collectible game that is on shelves and already running Regionals. Meanwhile there is a complete, self-contained Naruto card game that Cryptozoic put out in 2014, seats up to five players in 45 minutes, and does something genuinely clever with Chakra. It was printed once and never reprinted. Here is how it actually works — setup, turn, Chakra Points, Hand Signs and the four-level Archenemy ramp — pulled from the official rulebook, the retailer solicitation sheet and the designer previews.

The Original Naruto CCG (2006-2013) — How Bandai's First Naruto Card Game Actually Worked
Before Kayou and before the NARUTO CARD GAME launching in 2027, Bandai shipped a full competitive Naruto TCG that ran 28 expansions and died in 2013. It had 40-card decks, a turn counter that gated what you could play, and a win condition that literally milled your opponent. Here is how it worked, pulled from the original Bandai rulebook and the card database — and what carried over into the new game.

Naruto Card Game Explained: Bandai, Kayou or Mythos?
Search "Naruto cards" and you get three unrelated products stacked on top of each other: a competitive TCG from Bandai that nobody can buy until Summer 2027, a line of Chinese-made collectible cards from Kayou that has been in Walmart since 2025, and a third game — Cicaboom's NARUTO Mythos TCG — that has been on European shelves since March 2026 and is already running sanctioned tournaments. Here is exactly what each one is, what each publisher has actually confirmed, and which one the person asking the question actually wants.

NARUTO CARD GAME at Gen Con 2026 — What Bandai Actually Showed
Bandai put its NARUTO CARD GAME in front of the public for the first time at Gen Con 2026, and banned photography in the tutorial room. So the only cards anyone can study are the ones Bandai chose to publish. Here is what those cards actually show, what the rules confirm, and the long list of things nobody has announced yet.

Kayou Naruto Cards Explained — A Collector Guide With No Hype Attached
Kayou Naruto cards are stacked in Target, Walmart and GameStop, and almost nobody selling them can tell you what the letters on the corner mean. They are collectibles, not a playable game, and the rarity ladder is rebuilt from scratch every set. Here is the whole vocabulary, straight off Kayou official product pages, with no prices and no pull rates.