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NARUTO Mythos TCG: The Card Game Already on Shelves

Our own coverage of this vertical has treated the Naruto card question as a two-way choice: Bandai's NARUTO CARD GAME, which does not release until Summer 2027, or Kayou's collectibles, which are not a game at all. There is a third product neither of those posts mentions. NARUTO Mythos TCG — published by Italy's Cicaboom, sold in Europe through Zvezdar — has been on European shelves since 13 March 2026, ships with a full public rulebook, and ran a three-day Regional Championship in Paris the week before this was published. Here is what it actually is, and where it leaves the "Bandai vs Kayou" framing.

Published September 16, 2026·11 min read·By Mythras
Official NARUTO Mythos TCG Starter Pack box, 1st Edition, showing the black-and-orange Konoha Shido packaging with two visible cards through a window — Sasuke Uchiha "Chidori Stream" and Naruto Uzumaki "Rasengan" — each printed with a Chakra-cost icon, a Power number, a faction tag and rules text.

Our own "Bandai vs Kayou" explainer in this vertical opens with a promise: search "Naruto cards" and you'll find two unrelated products stacked on top of each other, and it sorts out which one you actually want. That framing was accurate on 1 August. It is not accurate today.

There is a third Naruto card product, and it is not a rumor or a Kickstarter. NARUTO Mythos TCG has been sitting on European shelves since 13 March 2026, it ships with a genuine rulebook and a public "How to Play" page, and while this vertical was covering Bandai's giveaway cards and Kayou's rarity codes, Mythos ran a three-day Regional Championship in Montreuil, France, that wrapped on 13 September — three days before this was published. A second Regional is booked for Orlando on 27 September. Neither Bandai's game nor Kayou's collectibles can currently do either of those things: Bandai's NARUTO CARD GAME does not release until Summer 2027, and Kayou's cards have no rules to run a tournament with at all.

So this is not "go deeper on the same two products." It is the thing our own coverage has been missing.

A third Naruto card game you have not heard of

The basics, confirmed straight off the game's official site, narutotcgmythos.com:

  • First set: Konoha Shidō ("Leaf Guidance"), 1st Edition, released 13 March 2026 — in Europe first, not the US.
  • What it is: a genuine competitive trading card game with a rulebook, deck-building cards, and organized play — not a collectible line like Kayou's.
  • Who runs it: an Italian company, Cicaboom Srl, operating the official site, the Organized Play program, and the two Regional Championships held so far.
  • Where it has shipped: confirmed distributor relationships in Italy, the wider EU, the UK and Turkey, plus a US pre-release wave that industry trade press dates to August 2026.

None of that appears in any of the 13 other posts in this vertical. Not the name, not the publisher, not a single one of its three sets.

Official NARUTO Mythos TCG key visual for Set 1, Konoha Shidō, showing Kakashi, Itachi, Sasuke, Naruto and Sakura in a group pose against a grey wave pattern, with the NARUTO Mythos TCG logo and the words "Konoha Shidō" beside them.

Who actually makes it

This is a genuinely tangled corporate picture, and it's worth being precise about who does what rather than flattening it to one name.

The official website is run by Cicaboom Srl, based in Genoa, Italy (VAT IT 02411280999). Cicaboom's own branding is printed directly on the Set 1 boxes and packs — "Designed by Cicaboom, www.cicaboom.com" sits on the packaging next to the NARUTO Mythos TCG logo. Cicaboom also runs the Organized Play program, publishes the roadmap, and hosted the game's public reveal at Spiel Essen in October 2025. Outside its card games, Cicaboom's other listed business is licensed children's collectibles — it also holds a Marvel license for a line called Marvel Mission Arena TCG.

Separately, Zvezdar Toys is the name attached to distribution and, per US trade coverage, to bringing the game to American retail. ICv2, a trade publication that covers the collectibles industry, reported on 29 August 2026 that "Zvezdar Toys" released Mythos TCG: Naruto – Konoha Shidō into US retail that day, five and a half months after the European release. Zvezdar also operates the regional distributor relationships the official site lists directly: Manicomix for Italy, and Zvezdar itself for the wider EU, the UK and Turkey.

So the honest summary is: Cicaboom is the publisher of record and the face of the brand, and Zvezdar is the distribution and retail arm, at least in the US. Nothing on Cicaboom's own site actually spells out that division the way we've just laid it out — we're reading it off the box art, the official distributor list, and outside trade reporting together, because no single page states it plainly.

Is it actually licensed

This is the question that matters most, and it's also the one we can answer least completely from primary sourcing alone.

ICv2 describes Mythos TCG: Naruto as "an officially-licensed Naruto TCG based on the anime," explicitly distinguishing it from Bandai's NARUTO CARD GAME, which it frames as manga-based. That is a trade publication that covers licensed collectibles for a living, not a fan blog, and it's the strongest piece of evidence we have. We did not, however, find an explicit "officially licensed by Shueisha" statement anywhere on narutotcgmythos.com itself in the pages we reviewed — no press-kit line, no footer credit naming a rights holder. The official product photography we sourced for this piece (the Starter Pack and Display Box images above) doesn't carry a legible rights-holder copyright line in the areas we could inspect either.

For comparison: every other Naruto product this vertical has covered carries an explicit, checkable credit. Bandai's own site and every card it has published print "© 2002 MASASHI KISHIMOTO / 2007 SHIPPUDEN — BANDAI." Kayou's product images carry "© MASASHI KISHIMOTO / SHUEISHA, TV TOKYO, Pierrot; © KAYOU." Both of those are things we can point at directly. For Mythos, what we have is a respected trade outlet's characterization, plus the simple fact that a company running public tournaments under the Naruto name, selling through named regional distributors, exhibiting at Spiel Essen and Comic-Con, and getting retail trade coverage is a very different risk profile from a bootleg operation — but "very different risk profile from a bootleg" is not the same claim as "we personally verified the license," and we're not going to pretend it is.

The rules Bandai still has not published

Whatever else is unsettled about Mythos, this part is not: it has a complete, public rules explainer, and that alone sets it apart from both of the other two Naruto card products. Our own coverage of Bandai's game has an entire section, in the sample-card-text breakdown, titled "What is still not published" — no turn structure, no combat resolution, no deck-building limits, over a year after its Gen Con reveal. Mythos publishes all of that on a "How to Play" page today.

Here's the structure, read off that page:

  • Length: exactly 4 rounds. Whoever has more total Mission points when round 4 ends wins.
  • Card types: Character cards (a Chakra cost, a Power value, a faction, keywords, sometimes an effect), Mission cards (the objectives, worth base points plus a rank bonus to whoever wins them), and Attachment cards, which modify a Character or Mission already in play.
  • Resources: each player gets 5 base Chakra per round, plus more from characters already on the board. There is no hand-size or board-size cap — Chakra is the only thing gating how many characters you can deploy.
  • Turn structure, per round: a Start Phase (gain Chakra, draw 2 cards, reveal the next Mission) → an Action Phase (players alternate playing one character to any Mission) → Mission Evaluation (whoever has more total Power on a Mission wins it and scores) → an End Phase (unused Chakra is discarded, not banked).

Two mechanics stand out as actual design choices rather than boilerplate. Hidden Characters are 0-cost, 0-Power versions of a card, playable from hand for a single Chakra, but only into their own named Mission — a way to contest a Mission cheaply without committing your real board state. Upgrade lets you play a higher-cost version of a character you already control on top of it, paying only the cost difference — so a deck can commit to a character early and scale them up later rather than always playing the strongest version cold. There's also an Edge Token, which grants a tiebreaker and has a say in how the Mission deck for a game is built, though the how-to-play summary doesn't spell out the Edge Token's full rules.

None of this tells you whether the game is any good. It does tell you it's a finished design with a defined win condition, not a marketing pitch waiting on a rulebook.

Three sets, one already out

SetStatusKey dates
Set 1 — Konoha Shidō, 1st EditionReleased13 March 2026 (Europe)
Set 1 — Konoha Shidō, 2nd EditionReleasedBooster Display 26 June 2026; Special Pack (Itachi/Kisame) and Team Set both 17 July 2026
Set 2 — Shinobi ShirenReleased"Summer 2026" per the official roadmap; trade coverage (ICv2, CBR) both place it in late September 2026
Set 3 — AkatsukiAnnounced, not yet releasedOfficial site says "Early 2027"; ICv2 (29 Aug 2026) says Q4 2026; CBR says a "full worldwide rollout" is "reportedly coming in November" — the three sources do not agree

The 2nd Edition of Set 1 was not originally scheduled for summer. Cicaboom's own 26 March 2026 update on it says the launch "was postponed to ensure the best possible experience for our players" from an original April target — a specific, stated delay, not spin we're reading into it.

Set 3, Akatsuki, is the one worth watching. Cicaboom's own announcement for it says plainly: "Starting with Set 3 Akatsuki, NARUTO Mythos TCG is going global in a very special way…as we enter the world of Naruto Shippuden for the first time!" Set 1 and Set 2 are built entirely from the original Naruto era — every card and Mission we found reference in official art is Team 7, the Chūnin Exams, Itachi and Kisame. Set 3 is the first set to touch Shippuden material at all, and the same announcement names the newly added territories for it: the United States, Canada, Latin America, Australia and South Africa.

We'd flag that last point as a genuine tension rather than smooth it over. Cicaboom's own site treats the US as a Set 3 territory, arriving with a global synchronized release. Trade press reports Zvezdar already running a pre-release wave of Set 1 across the US, Canada, Mexico and the Caribbean from 29 August 2026, after a first hands-on debut at San Diego Comic-Con (23–26 July 2026). Both things can be true — a distributor sell-in ahead of the official cross-territory launch that comes with Set 3 — but the official roadmap and the trade coverage are describing the US rollout on two different timelines, and neither source reconciles it for you.

What is actually in the box

Three products are listed on the official Products page today, plus Set 3 merchandise marked "Coming soon."

ProductContents
Starter Pack2 limited HOLO cards, 1 MAXI card, 4 booster packs, 1 rulebook, 1 token
Display Box (24 packs)24 booster packs of 10 cards each
Collector Binder16 pages, 9 pocket sheets, 3 cover variants

Every booster pack is specified at exactly 10 cards, with a published breakdown: 1 Mission Card, 4 Commons, 3 Uncommons, 1 HOLO, and 1 card that is Rare, Secret or Legendary. That last slot is a single shared pull rate across three rarity tiers rather than a guaranteed rate per tier — the page doesn't say how the three divide.

The Set 1, 1st Edition Display Box carries its own printed numbers on the box art itself: 130 HOLO cards, 27 "Fluo Metal" cards, 10 Gold Secret cards, and 1 Gold 22K Legendary across what the box labels the "W1 Collection" of 130 cards plus 10 Secrets.

Official NARUTO Mythos TCG Set 1 Display Box and booster packs, showing "W1 COLLECTION 130 CARDS + 10 SECRET," "130 HOLO CARDS," "27 FLUO METAL," "10 GOLD SECRET" and "1 GOLD 22K LEGENDARY" printed on the box, with a fan of ten-card packs beside it.

The Gold Card chase

This is the one piece of Mythos that has no equivalent anywhere else in this vertical: a chase card made of real, certified gold, with a published, finite print run.

The 1st Edition of Set 1 shipped with one Gold Card, Rock Lee: 2,000 English-language copies and 500 French copies, each individually numbered. The 2nd Edition adds a second Gold Card, Sasuke, released alongside the 26 June 2026 Booster Display: 1,500 English copies and 250 French copies, also individually numbered. Cicaboom's own announcement describes the material as "Real 22-karat gold – a genuine gold leaf that gives every card real value and a premium feel," certified to a named standard, "VAM7 REAL GOLD 56 (22 KT)."

We're not going to tell you what that means for resale value — this vertical doesn't do price speculation, and a numbered print run is a fact, not a prediction. What we can say is that the print run itself is the most specific, checkable number Mythos has published about anything: not "limited," not "rare," but 2,000 and 1,500 copies in English, stated by the company that made them.

Where you can actually buy it

As of today, confirmed retail access breaks down like this, straight from the official distributor list and the trade coverage above:

RegionStatus
ItalyLive — distributed through Manicomix
Wider EU, UK, TurkeyLive — distributed through Zvezdar
United States, Canada, Mexico, CaribbeanPre-release wave since 29 August 2026 (Zvezdar, per ICv2 and CBR), following a first hands-on debut at San Diego Comic-Con 2026
Canada, Latin America, Australia, South Africa (broader)Announced as arriving with Set 3, not yet live per the official roadmap

No MSRP is published on narutotcgmythos.com itself for any product. Neither ICv2's nor CBR's coverage states a price either. If you see a number attached to a Starter Pack or Display Box online right now, it's coming from a retailer's own listing, not from the publisher.

The tournaments are already running

This is the part that most separates Mythos from the rest of the vertical: it has organized play happening in the real world, right now, with real prize support.

Cicaboom's Organized Play Program is open to any physical game store that stocks Naruto TCG product, keeps regular hours of at least 4 days a week and 6 hours a day, and has indoor space for at least 8 players. On top of that baseline, two Regional Championships have been scheduled:

EventDatesVenueFormatChampion prize
Paris Regional11–13 September 2026Paris Montreuil Expo, FranceBest-of-1 Swiss (Sat–Sun), then Best-of-3 Top CutExclusive Gold Card (English)
Orlando Regional27 September 2026Osceola Heritage Park, Kissimmee, FL — inside Pro-Play Summit: OrlandoBest-of-1 Swiss up to 9 rounds, top 16 to Best-of-3Exclusive Gold Card (English)

Both events give every entrant a Regional Participation Card, a Regional Playmat and 6 Set 2 boosters just for showing up, with Top 64+ finishers getting additional exclusive cards and playmats. Orlando registers through TopDeck.gg, with limited online seats and on-site registration open until 8:45 AM the day of.

The Paris event has already concluded — its Top Cut and awards ran through 13 September, three days before this was published — and as of our research, Cicaboom has not yet published who won or what the results looked like. That's a real gap, not an oversight on our part: we checked the official news feed and found nothing past the pre-event announcement. A first European Championship is booked for March 2027, with no further detail published yet.

Three Naruto card products, compared

Bandai NARUTO CARD GAMENARUTO Mythos TCGKayou Naruto
PublisherBandaiCicaboom (Italy) / Zvezdar Toys (US retail)Kayou
FormatCompetitive TCGCompetitive TCGCollectible cards, no rules
First releaseSummer 2027 (unreleased)13 March 2026September 2025
Public rulebookNo — turn structure and combat still unpublishedYes — full "How to Play" pageN/A, not a game
Organized playNone yet (game unreleased)Store Championships + 2 Regionals held in 2026None — not a game
Sets released so far0 (one promo card, CP-001)1 (two editions) + Set 2; Set 3 announced6
Explicit IP-holder credit we could verifyYes — printed on every official card and pageNot independently confirmed by us; reported by ICv2Yes — printed on every official product page

Read that table for what it actually shows: Mythos is the only one of the three you can buy today with a rulebook and sit down and play in a sanctioned event. It's also the only one where we could not personally confirm the licensing credit the other two carry outright — that's the trade-off this piece can't resolve for you.

What this does and does not tell you

What's confirmed, straight from Cicaboom's own site and corroborated by ICv2 and CBR's trade coverage:

  • NARUTO Mythos TCG is a real, playable competitive card game, on shelves in Europe since 13 March 2026, with a published rulebook and a public how-to-play page.
  • It's published through Cicaboom Srl (Italy), with Zvezdar Toys named in US trade coverage as the entity bringing it to American retail.
  • Two Regional Championships have run or are scheduled in 2026 — Paris (concluded 13 September) and Orlando (27 September) — both with a real, numbered Gold Card as the champion's prize.
  • Three sets exist on the roadmap: Konoha Shidō (out), Shinobi Shiren (out), and Akatsuki (announced, first Shippuden-era set, timing disputed across sources).

What it doesn't:

  • We could not independently verify an explicit rights-holder license statement on the official site or in the product photography we sourced — only a trade publication's characterization of it as officially licensed.
  • Paris Regional results. Set 3's actual release window, which three sources currently place in three different periods. Any MSRP for any product.
  • Whether this changes what a reader should actually buy. That's a separate, opinionated question, and this piece is deliberately just the facts we could confirm — the "which one do I want" call belongs in an update to our existing Bandai-vs-Kayou explainer, not buried at the bottom of an introduction to a product most readers have never heard of.

Details above are drawn from the official NARUTO Mythos TCG site (narutotcgmythos.com), its Products, How to Play and news pages, and from ICv2's and CBR's trade coverage of the game's US retail rollout, current as of 16 September 2026.

Frequently Asked Questions

What is NARUTO Mythos TCG?
NARUTO Mythos TCG is a competitive trading card game built on the Naruto franchise, published through the Italian company Cicaboom Srl. Its first set, Konoha Shidō, released in Europe on 13 March 2026. Unlike Kayou's Naruto collectible cards, it ships with a full public rulebook and runs organized play, including Store Championships and Regional Championships. Unlike Bandai's NARUTO CARD GAME, which does not release until Summer 2027, NARUTO Mythos TCG is already on shelves and already has tournaments happening.
Who makes NARUTO Mythos TCG?
The official site, narutotcgmythos.com, is run by Cicaboom Srl, an Italian company based in Genoa whose branding appears directly on the game's packaging. Zvezdar Toys is named in US trade press (ICv2, 29 August 2026) as the company bringing the game to American retail, and Zvezdar is also listed as the regional distributor for the wider EU, the UK and Turkey on Cicaboom's own site, alongside Manicomix for Italy.
Is NARUTO Mythos TCG officially licensed?
The trade publication ICv2 describes it as "an officially-licensed Naruto TCG based on the anime," distinguishing it from Bandai's manga-based NARUTO CARD GAME. We were not able to find an explicit rights-holder license statement on Cicaboom's own site or in the official product photography we reviewed for this piece, unlike Bandai's and Kayou's official pages, which both print an explicit Kishimoto/Shueisha copyright credit. Treat the license as reported by a credible trade outlet rather than independently confirmed by us.
How is NARUTO Mythos TCG different from Bandai's NARUTO CARD GAME?
They are unrelated products from different companies. Bandai's NARUTO CARD GAME debuted at Gen Con 2026 and does not release until Summer 2027; as of its most recent sample-card reveal it still has no published turn structure or combat rules. NARUTO Mythos TCG, from Cicaboom, has been sold in Europe since March 2026, publishes a complete "How to Play" page (a 4-round game decided by Mission points, with Chakra and Power as its core resources), and has already run two Regional Championships in 2026.
Can you buy NARUTO Mythos TCG in the United States?
A pre-release wave began on 29 August 2026 across the US, Canada, Mexico and the Caribbean, per ICv2 and CBR, following a first hands-on debut at San Diego Comic-Con 2026 (23–26 July). Cicaboom's own roadmap, however, lists the US as a territory arriving with Set 3 in a synchronized global release, which it separately dates to early 2027 — a discrepancy between the official roadmap and US trade coverage that we could not reconcile from either source.
What are the Gold Cards in NARUTO Mythos TCG?
Gold Cards are numbered chase cards made with certified 22-karat real gold leaf. Set 1's 1st Edition included one, Rock Lee, with a print run of 2,000 English-language copies and 500 French copies. The 2nd Edition added a second, Sasuke, at 1,500 English and 250 French copies, released alongside the 26 June 2026 Booster Display. Both are individually numbered.
Is there competitive play for NARUTO Mythos TCG right now?
Yes. Cicaboom runs an Organized Play Program for qualifying game stores, plus Regional Championships: one in Paris, France (11–13 September 2026, concluded, results not yet published) and one in Orlando, Florida (27 September 2026, inside Pro-Play Summit: Orlando, registering via TopDeck.gg). Both award the champion an exclusive Gold Card and give every participant a Regional Participation Card, playmat and Set 2 boosters. A first European Championship is scheduled for March 2027.

Keep Reading

Sources & Further Reading
Last updated September 16, 2026.

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