Tetris: Game Guides
How-to walkthroughs, mechanics, modes, maps, settings, and systems.
October 2026
2 posts
Tetris DX Explained: How It Differs From Game Boy Tetris
Tetris DX keeps the 1989 Game Boy well and points table but changes how pieces move: a second rotation center that lets pieces climb walls, auto shift every 3 frames, a randomizer that deals the T about 24% of the time, and a seven-digit score.

Game Boy Tetris Explained: How It Differs From NES
Game Boy Tetris and NES Tetris share a points table, but the handheld game stops speeding up at level 20, pays a level-up Tetris at the old rate, deals the L about 10.7% of the time, and makes a held direction wait 23 frames.
September 2026
6 posts
Tetris Fumen Explained: Read, Make and Share Diagrams
The v115@ string attached to Tetris setups is a whole multi-page board packed into a link. Here is what is inside it, which editor to open it in, what Lock, Rise and Mirror do, and where numbers like 84.64% come from.

TGM4 Absolute Eye Modes Explained: Where to Start
Arika's first Grand Master in twenty years is not one game. It is six modes, four unlockable variants behind Normal, two control types that change the randomizer, and a 2,600-level Master mode that freezes your own stack. Here is what each one asks and where to start.

Puyo Puyo Tetris 2 Skill Battle Explained
Puyo Puyo Tetris looks like a novelty crossover until you open Skill Battle: a team of three sharing one HP bar and one MP gauge, where topping out costs you a slice of that HP instead of the match. Here's what actually happens under the hood.

Classic Tetris World Championship Explained
Every other guide on this site covers a Tetris built after 2001, when the Guideline standardized rotation, hold and 7-bag. The one tournament with real prize money and 129 entrants in 2026 ignores all of it and plays the 1989 NES cartridge instead. Here is how that tournament is actually run.

Tetris Guideline Explained: Rules, Versions, Exceptions
Every guide on this site says "modern Guideline Tetris" as background and moves on. Here is what that word is actually short for: a yearly document, four known revisions, an indispensable list and a recommended one, a trademarked theme song, and at least four officially licensed games that break it anyway.

Tetris Effect Modes Explained: SS Grades and What to Play
The Effect Modes menu sorts fifteen modes into four groups by mood rather than difficulty, and each one grades you against a published threshold. Ultra wants 35,000 points in three minutes for an SS. Sprint wants 40 lines in 1:10. Master wants 150 lines at 20G.
