The Last of Us Part 2 Speedrun Guide: Categories and Records
Part II has three main full-game speedrun boards, and they do not read the same clock. What Remastered's Speedrun Mode records, which board and category your run belongs on, the settings that get it rejected, and the current records as of October 23, 2026.

The Last of Us Part II has three main full-game speedrun boards on speedrun.com, and they do not read the same clock. The board for the 2020 game times a run off the play time stored in the save file. The two Remastered boards, one for PS5 and one for PC, take the final time from Speedrun Mode's recap screen. One runner, teja_vu95, holds the restricted glitchless Whole Game record on all three, on New Game and on New Game+. The New Game times are 4:17:02, 4:12:53 and 4:19:37.
This guide covers what Part II Remastered's Speedrun Mode records, which board and category a run belongs on, the settings that get a run rejected, and the records as the boards listed them on October 23, 2026. The rules below come from the rules text speedrun.com publishes for each category. How Part I's Speedrun Mode unlocks is in our Part I skins guide, the three Permadeath scopes are in the Part II difficulty guide, and all 46 chapter names are in the Chronological mode guide.
Three boards, two clocks
| Board | Platforms it lists | Where the time comes from | Full-game categories |
|---|---|---|---|
| The Last of Us Part II | PS4, PS5, PS5 Pro | Play time on the save file | Any%, Glitchless, Grounded Glitchless, All Collectibles, plus Legacy (patch 1.0 only) |
| The Last of Us Part II Remastered (PS5) | PS5, PS5 Pro | Speedrun Mode's recap screen | Any%, Glitchless, Grounded Glitchless, Permadeath, Grounded Permadeath, All Collectibles |
| The Last of Us Part II Remastered (PC) | PC | Speedrun Mode's recap screen | The same six |
All three boards default to in-game time rather than a stopwatch, and all three require video. The 2020 board lists PS5 and PS5 Pro among its platforms, so the PS4 game played on a PS5 goes there, not on the Remastered PS5 board.
Two footnotes to that table. The Remastered boards' Permadeath rules say those runs are timed from the save file, while still requiring you to show the Speedrun Mode recap screen. And the first game is a separate family: Part I has its own PS5 and PC boards, which also default to in-game time, while the boards for the 2013 original and Left Behind are timed in real time.
My read: if you own Remastered, run Remastered. Speedrun Mode makes the category choice and keeps the time for you. On the 2020 board you end a run by pausing or quitting and reading the time off a save file.
What Speedrun Mode does in Part II Remastered
Speedrun Mode is not in the 2020 PS4 release. Naughty Dog's support site says the mode "originated in The Last of Us Part I" and returns in Part II Remastered to let players record their best times across the campaign. Sony's product page marks it with a footnote: "Game progression required to unlock." It does not say how much progression. Part I's version unlocks when you finish the main story, but I could not find a primary source that gives Part II Remastered's exact condition, so do not assume it is the same.
Here is what The Last of Us Wiki's Speedrun Mode article documents. The article covers both games, and the Remastered boards' rules back up the Whole Game, Ellie and Abby choice and the recap screen:
| Feature | What it does |
|---|---|
| When you can turn it on | Only when starting a New Game or New Game+, on any difficulty. Not on a playthrough already under way, and not from chapter or encounter select |
| Run type | Whole Game, Ellie or Abby. An Ellie run can carry on into Abby's story once Ellie's is done |
| Splits | 22 chapters in the Ellie run and 18 in the Abby run. The Whole Game adds 6 more (The Farm, Santa Barbara's four chapters and the Epilogue), for 46 |
| Timer | Top-right corner of the HUD. Part II Remastered can set it to Minimal, which shows it only at chapter transitions or while paused. The wiki says Part I has no Minimal setting |
| Difficulty | Locked once the run starts. A Custom run is labelled with its lowest setting in the recap |
| Gameplay modifiers | Allowed, but a run that uses one carries a MOD symbol on the timer and in the recap |
| Checkmark | Shown on a record played entirely on the current patch with no unexpected restarts detected. Without it, the wiki says the time may be unreliable |
Two more details come from Part I's own New Game menu text, which the wiki quotes. The timer pauses during cinematics and scene transitions, and records are kept separately by game section, challenge level, permadeath setting and New Game+ mode. The Remastered boards make you skip cutscenes anyway.
The checkmark is the one to protect. Per the wiki, you keep it by always quitting to the main menu before you close the game, so make that a habit for every session of a long run.
Ellie%, Abby% and the Whole Game

Most categories split three ways; All Collectibles is the exception. The Remastered boards call the splits Whole Game, Ellie% and Abby%, and the 2020 board calls the first one Main Game. On Remastered the Speedrun Mode menu does the splitting: the Grounded rules tell you to make sure you select Ellie or Abby in the menu, and the Permadeath rules let a Whole Game run be submitted to Ellie% or Abby% too.
The 2020 game has no Speedrun Mode, so its rules set the cut points by hand:
| 2020 board split | Where it starts | Where it stops |
|---|---|---|
| Main Game | A new game | Quit to the main menu during the credits, then read the time on the save file |
| Ellie% | A new game | As soon as you load in as Abby in The Park. Pause or quit and read the save file |
| Abby% | Chapter Select, on The Park | When The Farm chapter loads. Read the save file |
Those are the same seams Speedrun Mode uses. The wiki lists its Abby run as The Park's Tracking Lesson through The Confrontation, and its Whole Game adds The Farm onward. In the game's original order, Ellie% is everything up to The Park, and Abby% is the 18-chapter stretch from The Park to The Confrontation.
Restricted, Unrestricted and Grounded
The categories differ less in route than in which settings you may touch. Restricted and Unrestricted are subcategories of Glitchless, and the Grounded categories carry their own list. Here is what each one bans on the Remastered boards:
| Setting | Restricted | Unrestricted | Grounded |
|---|---|---|---|
| Combat Accessibility (all of it) | Banned | Allowed | Banned |
| Slow-Mo | Banned | Banned | Banned, as part of Combat Accessibility |
| High Contrast Display | Banned | Allowed | Banned |
| Puzzle skips | Banned | Allowed | Banned |
| Infinite Breath | Banned | Allowed | Banned |
| Enhanced Listen Mode | Banned | Allowed | Banned |
| Cheats and render modes (Extras > Gameplay Modifiers) | Banned | Allowed | Banned |
| Lock-on aiming | Not listed | Allowed | Banned |
Unrestricted's wording is that all accessibility features and gameplay modifiers are allowed except Slow-Mo. That leaves the 20-point cheats such as One Shot and Infinite Ammo legal. The fastest Whole Game time on any of the three boards is an Unrestricted glitchless run: 3:53:54 on PS5, 19 seconds under the 2020 board's Any% record, which is timed on a different clock.
Grounded adds two requirements. When you start, the game may warn "You have options enabled that we recommend disabling for Grounded." The rules say you must answer Yes, which resets those options to their defaults. Grounded also has to be visibly selected in the video, and lowering the difficulty mid-run gets the run rejected. In Restricted, Grounded and All Collectibles runs, the video has to show the banned settings switched off, either before the run or after it.

The 2020 board's lists are close to these. Its rules ban Slow-Mo in every category, and its Any% is played under Unrestricted rules. Every one of these settings is broken down in our Part II accessibility settings guide. Slow Motion is one of the switches behind Enable Combat Accessibility, which is why a Combat Accessibility ban covers it.
Rules every Remastered run has to follow
These lines repeat across the Remastered boards' categories:
- Skip every cutscene.
- Five minutes of pause, in total. The rules allow it for toilet breaks and urgent matters, and pausing longer gets the run rejected.
- Never load a save mid-run, including the current autosave, and do not open the save files to check whether you hit a checkpoint.
- A crash is survivable. Reopen the game, press Continue and carry on, as long as it stays one video. The Grounded Permadeath rules extend this to softlocks.
- PS5: no VRR. The Unlocked Framerate option is banned in every category, and the setting has to appear in the video. Fidelity mode is allowed.
- PC: 120fps cap. Your Framerate Cap, under Options > Display, can be no higher than 120, an FPS counter has to be on screen, and the only file mods allowed are skins.
- No pre-order bonuses in New Game runs. Skins are allowed.
The glitch rules split by category. Glitchless bans anything that takes you out of bounds, and it bans the Backpack Glitch, which the rules describe as going into your bag to skip animations such as the start of the first Seraphite fight. It also bans changing skins mid-run to pull off a glitched skip, and using Photo Mode to scout an area or check where enemies are. Any% allows every glitch, and its rules name slow-motion glitches, death warps, item duplication, out-of-bounds and changing skins to unload areas.
Any% is barely run on Remastered, though. Neither Remastered board had a verified Whole Game Any% run on October 23, 2026, and the PS5 board's only Ellie% Any% record, 2:40:27 on New Game+, is slower than every glitchless Ellie% record on that board.
All Collectibles is a different job on each board
| 2020 board | Remastered boards | |
|---|---|---|
| Start | A fresh account, or one with no Part II save data | A New Game |
| What you collect | Every artifact, trading card, coin, journal entry, workbench and safe | Artifacts, trading cards, coins, journal entries and training manuals |
| Timed from | Play time on the save file | The Whole Game recap screen |
| Proof at the end | Chapter Select, showing every collectible found | The completed load file, showing 236 collectibles |
| Glitches | Out-of-bounds and backpack glitches allowed | Out-of-bounds and the Backpack Glitch banned |
| Record on October 23, 2026 | 4:56:36 | 5:13:22 (PS5), 5:20:08 (PC) |
The 2020 board's version also bans gameplay modifiers, Combat Accessibility, High Contrast Display, puzzle skips, Infinite Breath and Enhanced Listen Mode, and the Remastered text repeats the Restricted ban list. Where everything is, category by category, is in our Part II collectibles guide, and the 2020 board's safes are faster with the combinations from the Part II safe codes guide in hand.
One number to watch is 236. Our collectibles guide counts those five categories at 127 artifacts, 20 journal entries, 48 trading cards, 32 coins and 8 training manuals, the same counts PowerPyx gives. That adds up to 235. I could not find what the extra one is. The moderators check the number on your load file, so 236 is the number to hit.
The records as of October 23, 2026
These are the Whole Game records (Main Game on the 2020 board) as the three boards listed them on October 23, 2026, on New Game unless the cell says otherwise. The Remastered boards' Grounded Glitchless and Grounded Permadeath categories do not split New Game from New Game+, so those cells cover both. Dates are the run dates the boards record, and every time is in-game time.
| Category | 2020 board | Remastered PS5 | Remastered PC |
|---|---|---|---|
| Any% | 3:54:13, Kevin700P, Sep 17, 2022 | No verified run | No verified run |
| Glitchless, Restricted | 4:17:02, teja_vu95, Jan 30, 2022 | 4:12:53, teja_vu95, Aug 12, 2024 | 4:19:37, teja_vu95, Oct 24, 2025 |
| Glitchless, Unrestricted | 4:02:08, Kevin700P, Oct 19, 2022 | 3:53:54, SheerNemesis, May 24, 2024 | No verified New Game run (New Game+: 4:42:47) |
| Grounded Glitchless | 4:19:31, AnthonyCaliber, Apr 23, 2022 | 4:57:52, KunalBist, Apr 11, 2024 | 4:20:30, AVP_A, Aug 27, 2026 |
| Permadeath | Not a main-board category | 4:27:03, teja_vu95, Feb 20, 2024 | No verified run |
| Grounded Permadeath | Not a main-board category | 4:44:23, Whozbob, Dec 23, 2024 | 5:58:08, EllieLiberable, Jul 18, 2026 |
| All Collectibles | 4:56:36, Kevin700P, Feb 27, 2023 | 5:13:22, teja_vu95, Jul 14, 2024 | 5:20:08, teja_vu95, Sep 24, 2026 |
And the two halves, under restricted glitchless rules on New Game:
| Split | 2020 board | Remastered PS5 | Remastered PC |
|---|---|---|---|
| Ellie% | 2:07:17, Lichaa03, Feb 3, 2021 | 2:07:18, teja_vu95, Aug 6, 2024 | 2:11:35, teja_vu95, Oct 24, 2025 |
| Abby% | 1:46:00, happy_asteroid, Mar 17, 2021 | 1:43:54, teja_vu95, Aug 10, 2024 | 1:46:36, teja_vu95, Oct 24, 2025 |
What the tables show:
- teja_vu95 holds restricted glitchless Whole Game on every board, on New Game and on New Game+.
- The Ellie% records on the 2020 and PS5 boards are one second apart, 2:07:17 and 2:07:18, three and a half years apart and on two different clocks.
- The PC board is where records are still falling. Six of its current records are dated between October 10 and October 18, 2026, all of them teja_vu95's. The newest record on the PS5 board is dated November 4, 2025, and the newest on the 2020 board August 8, 2023.
- Some boards are thin. The PS5 Grounded Glitchless record is 4:57:52. Grounded Permadeath is played under the Grounded Glitchless rules with permadeath on top, and its PS5 record is 13 minutes and 29 seconds faster. The PS5 Grounded Glitchless Whole Game leaderboard lists a single run, so any verified run under 4:57:52 takes first place.
For a first run, my pick is Abby% under restricted glitchless rules. It is the shortest split, with New Game records between 1:43:54 and 1:46:36 on the three boards.
No Return and the extensions board

No Return has its own board, and it is the exception on clocks. It uses real time, from the first frame after you press START to load into the hideout to the frame where RUN COMPLETE fades to black:
| No Return category | What it asks |
|---|---|
| Segments | One character's run, split by character and by Standard or Grounded. Standard Run only, not Custom Run or Daily Run |
| Segments Set Seed | The same on a Custom Run, after Reset to defaults, with Random Seed as the only setting you change |
| All Characters Permadeath | Every character without dying, on the first seed each one gets, with no rerolls and two breaks allowed between characters |
| (OG) All Characters Permadeath | The same, minus Bill and Marlene, the two Part I characters Naughty Dog added alongside the April 2025 PC launch |
The No Return board bans Combat Accessibility, Slow-Mo, High Contrast Display, Enhanced Listen Mode, cheats and render modes, and Photo Mode scouting, and it rejects runs on any version other than unpatched or the current patch. How runs, characters and bosses work is in our No Return guide.
There is also a Part II Category Extensions board, which lists PS4 and PS5. It holds Permadeath, Grounded Permadeath, No Intro Glitchless and Grounded No Intro Glitchless, with Encounters Only and Mirror World as miscellaneous categories.
Quick Action Checklist
- Pick the board by version: the 2020 game, on PS4 or on a PS5, goes on the Part II board; Remastered goes on the PS5 or PC board.
- On Remastered, switch Speedrun Mode on when you start a New Game or New Game+, and choose Whole Game, Ellie or Abby there. It cannot be switched on mid-playthrough or from chapter select.
- Quit to the main menu before you close the game, every time, to keep the recap checkmark.
- Record your accessibility settings and modifiers before or after the run, plus the Unlocked Framerate setting on PS5 or the Framerate Cap on PC.
- Skip every cutscene and keep total pause time under five minutes.
- On Grounded, answer Yes to the reset prompt, turn off lock-on aiming and show Grounded selected.
- In Glitchless, no out-of-bounds, no Backpack Glitch and no Photo Mode scouting.
- On the 2020 board, read the save file: Ellie% stops when you load in as Abby, and Abby% runs from Chapter Select on The Park to The Farm loading.
- For All Collectibles on Remastered, start a New Game and finish with 236 on the load file.
- Start with Abby%, the shortest split.
More Part II breakdowns are in the versions guide and the PC requirements guide, the rest of the series is on our The Last of Us coverage hub, and everything else is on the Mythras blog.
Frequently Asked Questions
Does The Last of Us Part 2 have a Speedrun Mode?
What is the world record for The Last of Us Part 2?
How is a The Last of Us Part 2 speedrun timed?
What is banned in a Restricted Last of Us Part 2 speedrun?
Can you use VRR or an unlocked frame rate in a Last of Us Part 2 Remastered speedrun?
Is there a speedrun leaderboard for No Return?
Keep Reading
- Mythras blog
- The Last of Us coverage hub
- The Last of Us Part I skins guide
- The Last of Us Part II difficulty guide
- The Last of Us Part II Chronological mode guide
- The Last of Us Part II accessibility settings guide
- The Last of Us Part II collectibles guide
- The Last of Us Part II safe codes guide
- The Last of Us No Return guide
- The Last of Us versions guide
- The Last of Us PC requirements guide
- Speedrun.com — The Last of Us Part II leaderboards and category rules (records as listed October 23, 2026)
- Speedrun.com — The Last of Us Part II Remastered (PS5) leaderboards and category rules (records as listed October 23, 2026)
- Speedrun.com — The Last of Us Part II Remastered (PC) leaderboards and category rules (records as listed October 23, 2026)
- Speedrun.com — The Last of Us Part II No Return leaderboards and category rules
- Speedrun.com — The Last of Us Part II Category Extensions
- Speedrun.com — Part II Remastered (PS5) Glitchless, Whole Game, Restricted, New Game in 4:12:53 by teja_vu95 (August 12, 2024)
- Speedrun.com — Part II Glitchless, Main Game, Restricted, New Game in 4:17:02 by teja_vu95 (January 30, 2022)
- Speedrun.com — Part II Remastered (PC) Glitchless, Whole Game, Restricted, New Game in 4:19:37 by teja_vu95 (October 24, 2025)
- Speedrun.com — Part II Remastered (PS5) Glitchless, Whole Game, Unrestricted, New Game in 3:53:54 by SheerNemesis (May 24, 2024)
- Speedrun.com — Part II Any%, Main Game, New Game in 3:54:13 by Kevin700P (September 17, 2022)
- Speedrun Mode — The Last of Us Wiki (run types, splits, Minimal HUD, MOD symbol, checkmark)
- What are the new features of The Last of Us Part II Remastered? — Naughty Dog support
- The Last of Us Part II Remastered — PlayStation product page (Speedrun Mode: "Game progression required to unlock")
- The Last of Us Part II Remastered Coming to PS5 on January 19, 2024 — Naughty Dog
- Dive Deeper into New The Last of Us Part II Remastered Features — Naughty Dog (January 16, 2024)
- The Last of Us Part II Remastered PC Features, New No Return Content Detailed — Naughty Dog (March 20, 2025; Bill and Marlene added to No Return)
- The Last of Us 2 All Collectibles Locations Guide — PowerPyx
- The Last of Us Part II: Accessibility Features Detailed — Naughty Dog (Slow Motion sits under Enable Combat Accessibility)
- Gameplay modifiers — The Last of Us Wiki (cheats such as One Shot and Infinite Ammo cost 20 points)
- The Last of Us PS5 Remake How to Unlock Speedrun Mode — PowerPyx (Part I: unlocked by beating the main game)
- Speedrun.com — The Last of Us Part I (PS5) leaderboards (default timing: in-game time)
- Speedrun.com — The Last of Us (2013) leaderboards (timed in real time)
- Speedrun.com — The Last of Us Part I (PC) leaderboards (default timing: in-game time)
- Speedrun.com — The Last of Us: Left Behind leaderboards (timed in real time)
Related Guides

The Last of Us Photo Mode Guide: Every Version Compared
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The Last of Us Part 1 Skins: All 55 and What They Cost
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The Last of Us Part 2 Crafting Guide: All 12 Recipes
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The Last of Us Part 2 Remastered Skins: How to Unlock Them
The 2020 release of Part II had no outfits you could wear. Remastered added dozens, split between a points shop and No Return challenges. Here is what each one costs or asks of you, and where the lists disagree.

The Last of Us Infected Guide: How to Beat Every Type
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The Last of Us Part 2 Ending Explained
Ellie has Abby underwater, both hands locked around her throat, and every reason in the world to finish it. She lets go anyway. Here is the complete chain of events from the golf club in Jackson to the guitar Ellie can no longer play — verified chapter by chapter.