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How to Beat Maliketh, the Black Blade in Elden Ring

Maliketh's death turns Leyndell to ash and takes the Bolt of Gransax, two armor sets and a Tarnished Pack invasion with it. Here is what to finish first, what he resists, both movesets with counters, how Destined Death eats your max HP, and where the Blasphemous Claw comes from.

Published October 14, 2026·13 min read·By Mythras
Maliketh, the Black Blade crouched low on all fours in black-and-gold armor, a mane of long white hair streaming over his back, with the jagged black greatsword glowing red beside him on a candlelit stone floor.

Kill Maliketh and you lose a city. The moment the Black Blade goes down, Leyndell, Royal Capital is swapped for its ash-buried twin, and Fextralife's Ashen Capital page itemises the bill: no Royal Capital until New Game Plus, no Bolt of Gransax if it is still sitting on its spear, no Duelist Set, no Guardian Garb (Full Bloom). Patch 1.17 added one more line to that list, the Tarnished Pack's Noble Broken Mask invasion.

So this guide starts with what to finish before the fog gate, then gets to the fight: 10,620 HP across two phases, a debuff that eats your maximum HP, a boss your hits cannot flinch, and a parry tool you only get if Rykard is already dead. Where Maliketh sits in the run is in the boss order guide. This is how to beat him.

Before the fog gate: what his death deletes

Two late-game moments change the world, and they are easy to blur together.

The first is the Forge of the Giants. Accept Melina's offer to burn the Erdtree and you wake up in Crumbling Farum Azula. Fextralife's Forge page says the Roundtable Hold burns, cosmetically, from then on, and that arriving in Farum Azula can lock you out of the Brother Corhyn and Goldmask questline and Nepheli Loux's questline if they have not progressed far enough. The endings guide covers why Goldmask matters.

The second is Maliketh's death, and it is the expensive one. The same Fextralife page separates the two: the ash over Leyndell and the embers across the map arrive only after Maliketh is defeated. Its Farum Azula walkthrough tells you to collect anything you want from Leyndell before the fight, so the capital is still a fast travel away while he lives.

Item or areaAfter Maliketh diesSource
Leyndell, Royal CapitalGone until New Game PlusFextralife, Ashen Capital
Bolt of GransaxGone if not collected, and with it the Legendary Armaments achievement for that playthroughFextralife, Ashen Capital
Duelist SetUnobtainable: Duelists do not appear in the Ashen CapitalFextralife, Ashen Capital
Guardian Garb (Full Bloom)Unobtainable: Full Bloom Guardians do not appear eitherFextralife, Ashen Capital
Noble Broken Mask invasion (Golden Order Flail, Golden Order Set)Will not occurPatch 1.17 notes; Fextralife, Noble Broken Mask
Golden Order Principia, Erdtree Bow, Celestial DewStill obtainable around the Erdtree SanctuaryFextralife, Ashen Capital
Subterranean Shunning-GroundsUnchanged, reached through a manhole that is now openFextralife; Fandom, Ashen Capital
Gurranq's Deathroot tradesUnaffectedFandom, Gurranq
Blasphemous ClawStill dropped by BernahlFextralife, Blasphemous Claw

Check the Bolt of Gransax first. Fextralife puts it on the giant spear lodged in a building, reached on foot down from the Erdtree Sanctuary grace once the golden shade of Godfrey in the Royal Capital is dead; it also lists jump routes that reach the spear earlier. The Noble Broken Mask trigger, casting Law of Regression at the Radagon statue, is walked through in our Tarnished Pack locations guide.

Getting to him

The nearest grace is Beside the Great Bridge. Fextralife's route heads west, then south up the stairs and up the ramp, where a Draconic Tree Sentinel intercepts you before the gates, and on through the door into the arena. Both wikis list the Godskin Duo, earlier in Farum Azula, as a fight you cannot skip on the way.

Spirit Ashes and multiplayer are both allowed, per Fextralife. If stance breaking is part of your plan, bring an Ash: the stance-break guide explains why a co-op phantom cuts your stance damage and a Spirit Ash does not.

The arena is a wide circle with an open drop around the rim, per Fandom, and a ring of pillars in the middle that Maliketh climbs. Fextralife says those pillars also block his Black Blade projectiles, which makes them your healing cover. Its fight overview opens by telling you to walk forward the moment you enter rather than fight on the short bridge.

Combat profile

StatValue
HP10,620, one bar; phase two starts at half
Defense120
Stance80
HitstunNone from your hits
ParryableWith the Blasphemous Claw, against specific phase-two attacks
Damage dealtPhase one: Standard, Slash, Pierce. Phase two: Standard, Pierce, Holy
Runes220,000
DropRemembrance of the Black Blade

HP and runes match on Fandom and Fextralife. Defense, stance, parry and damage types come from Fextralife's combat data, and the stance of 80 is the figure in the stance-break guide. The hitstun row is from Fextralife's Poise page, which uses Maliketh as its example of a special effect that sets every damage level to no stagger.

Two things follow from that table.

One bar means phase one counts. Fandom puts the transformation at half health, so the Beast Clergyman is 5,310 HP of the fight, not a warm-up. Fextralife adds that stance buildup carries over into phase two as well.

No hitstun means no trading. A light attack will not knock him out of a swing. Your staggers come from a stance break or a Blasphemous Claw parry, and nothing else on this page.

What actually hurts him

Fextralife's negation numbers, with the raw damage of each type it takes to empty the 10,620 HP bar:

Damage typeNegationDamage neededVersus raw HP
Standard, Slash, Strike, Pierce35%16,338+54%
Magic, Fire, Lightning40%17,700+67%
Holy80%53,100+400%

That table models negation only, not defense or motion values, so read it as a ranking rather than a damage forecast.

The chart is flat until the last row. Physical beats the three elements by five points of negation, which works out to about 8% less raw damage needed, so bring whatever your build already does well. Holy is the exception. At 80%, a holy build is fighting a boss with five times its HP bar, and Fextralife lists holy among the things he is strong against. If your Faith character's damage is golden, swap to a fire or physical option for this one fight.

Status buildup to the first proc, and after each later proc:

StatusFirst procLater procs
Poison, Scarlet Rot351449, 739, 1,196
Hemorrhage, Frostbite574864, 1,321
Sleep2,2772,277
MadnessImmune

Rot and poison have the lowest bar, 351 against 574 for bleed and frost. Fextralife's tip for incantation users is to open with Ekzykes's Decay while the Clergyman is still closing the distance, as long as he does not start with a full sprint. What a frost proc does is in the status effects guide. Sleep is not worth building for: at 2,277, it is the other entry on Fextralife's "strong against" list.

Phase 1: the Beast Clergyman

The Beast Clergyman, Maliketh's first phase, hunched in tattered grey robes and lunging with a short dagger across the circular stone arena in Crumbling Farum Azula, a glowing golden sigil in a carved alcove behind him.

You may have already watched phase one from the other side. Fandom's moveset for the Beast Clergyman includes Bestial Sling, Beast Claw, Stone of Gurranq and Gurranq's Beast Claw, and those are four of the incantations Gurranq hands out in the Bestial Sanctum, for your second, fifth, sixth and eighth Deathroots. The blade in his hand is a Cinquedea.

Fextralife's attack list, trimmed to the moves worth learning, with its counters:

AttackWhat it doesCounter
Side-to-side swipeFast swings to either side, directly in front of himRoll into him or away
Forward ground stabShort lunge that stabs the groundRoll to the side, preferably right
Bestial SlingA spray of thrown rocks, also cast while circling you or straight after a stabRoll a beat before the rocks arrive; after the stab version, roll to your left
Beast ClawSlams a hand into the ground; shockwaves run at you as he pulls it outRoll forward into his blind spot, not sideways
Gurranq's Beast ClawThe same shockwaves, sent out in a circleRoll forward into him, or jump the ground wave
Stone of GurranqOne boulder thrown in a straight lineRoll forward or to the side
Ground RuptureBoth hands into the floor; slabs of rock rise and crash downWatch for dust columns and stand where there are none
Quick slashOne slash, then a backflip awayBlock with a good shield, or roll
Sword dragStabs the blade in and drags it right to leftStay on his left hip

Bestial Sling is the one to learn. Fextralife says the tell is his claw held across his chest, and the rocks come out fast enough to interrupt a cast. His low horizontal swings can be jumped for a counterattack. A shield stops the dagger, but Fextralife notes his incantations still chip through 100% physical guard.

Use phase one to set up phase two. Fextralife's plan is to build stance on the Clergyman with heavy attacks and push him past half health with his stance bar close to breaking, so Maliketh breaks after one or two heavies once the cutscene ends. Its notes also say it does not take much to force the transition. Casters get a version of the same trick: if he does not open with a full sprint, Fextralife says there is time to set up a big spell such as Comet Azur and push him straight into phase two.

Phase 2: Maliketh and Destined Death

Maliketh, the Black Blade in his second phase, standing upright in black-and-gold armor with a red-tinged mane, holding the jagged red-glowing Black Blade over his shoulder in the circular arena under pale stone towers.

At half health a cutscene plays, he draws the Black Blade, and the fight becomes about one debuff. Fandom's boss page says all of his phase-two attacks cause health loss over time and a temporary cut to your maximum HP; Fextralife's page pins it on his sword attacks. That is Destined Death:

  • Maximum HP drops by 10%, per Fandom's status page, so your flasks cannot heal into that slice while it lasts.
  • HP drains on top of the hit. Fextralife warns the damage over time can finish you if a sword combo has already left you low.
  • It wears off. Fextralife says the max-HP debuff lasts 10 to 15 seconds.

Fextralife offers two answers. The first is the Crimsonburst Crystal Tear, which it says offsets the drain: 7 HP a second for three minutes, 1,260 HP in all, dropped by the Erdtree Avatar under the Weeping Peninsula's Minor Erdtree. The Wondrous Physick guide covers what goes in the other slot. The second is the pillars. Put one between you and him with the camera unlocked and, per Fextralife, his AI paces around it looking for a line of sight, which buys time for the debuff to expire. It works best solo.

Phase two also adds holy to his damage, so holy negation pays here. The Radagon guide has the talisman-and-buff stack and how it multiplies.

AttackWhat it doesCounter (Fextralife)
Flip and slashPhase two's opener: a flip at you with a low sweep, sometimes followed by a swipe or slamHold forward as the cutscene ends and you finish behind him
PiledriverLeaps, lands on his sword, then an explosionDodge the slam and roll away. From about two rolls out he switches to two overhead sweeps and a flurry, which you can roll through and punish
Black BladeBackflips and slashes two or three blade projectiles at you. Two usually means a Piledriver next; three means he charges into a double spinWait half a second and count the blades. The finish can be parried with the Claw on his descent
Quick Black BladeA flip with one projectileRoll or block
RoarKnocks you back, no damageShield up, or time a roll
Destined DeathSlashes the floor, then an overhead slam that leaves his back openRoll right for the swipe, roll behind him for the slam, then wait a beat for the follow-up
Destined Death follow-upCircles the blade twice and stabs the ground, filling the space in front of him with slashesStay close and get behind him before the stab
Double spinTwo spins in placeRoll twice, one roll per swing

The rule underneath the table is position. Fextralife calls him most dangerous at a distance, says his frontal cones miss if you are at his feet or behind him, and says to wait out his airborne attacks before you swing.

The Blasphemous Claw

The Blasphemous Claw tool icon from Elden Ring: a jagged shard of red-and-black stone, bound at its top with braided gold wire around a red gem.

The Claw is a reusable tool that costs no FP, and its description says what it is for: deflecting the power of the Black Blade. Fandom files it with Margit's Shackle, Mohg's Shackle and the Purifying Crystal Tear as items that exist to make one very hard boss more manageable.

Getting it. Recusant Bernahl drops it when he invades you in Crumbling Farum Azula. Both wikis tie the invasion to Rykard, Lord of Blasphemy being dead and Bernahl having left the Volcano Manor, which Fandom says he does once you exhaust his dialogue there after Rykard's death. Fextralife adds that if you never talk to him, he never leaves and never invades. The invasion comes north of the Great Bridge, by the tower holding the Old Lord's Talisman chest, and he also drops the Devourer's Scepter and his Beast Champion armor. What that talisman does is in the talismans guide.

Using it. The parry windows are in phase two, and the cue is his sword glowing gold:

  • The end of Black Blade, both the slash and the dive. Fextralife says the stun lasts longer after the dive.
  • The double spin after he lands on his sword. Fandom lists it, and Fextralife calls the window much smaller.

A white glow is not a cue. Fextralife's Claw page says it comes before his projectiles, and that those do not appear to be parryable. One tip on Fextralife's boss page calls the parry cue a white aura, but the same page's melee notes and Fandom both say gold, and Fextralife's Claw page says yellow, so watch for gold.

What a parry buys. Per Fextralife, he is stunned for a few seconds, covering his eyes and swinging slowly, takes about 200 damage from the Claw, and has his damage resistance lowered by around 20% while the stun lasts. Stay under him and hit him. Fextralife also warns that a late parry can still let the hit through, and that this happens more often in co-op.

Patch 1.17's "improved parry performance" line sits under the Parry skill. No patch note mentions the Claw.

Gurranq, and what you do not lose

Gurranq, Beast Clergyman, a huge hunched figure in a dark tattered cloak bowed low in the doorway of the Bestial Sanctum, flanked by two rust-red skeletal statues.

If you have been feeding Deathroot to Gurranq, you are about to meet him again. Fandom's Gurranq page settles the worry: fighting Maliketh before you finish the questline does not affect it, Gurranq stays in the Bestial Sanctum after Maliketh is dead, and killing Gurranq does not change the Maliketh fight. The ninth Deathroot still gets you the Ancient Dragon Smithing Stone. Finish the questline before the fight and Maliketh's lines change; both wikis record the alternate dialogue.

What patches have changed

Nothing that names him. Fextralife's compiled patch notes from 1.02 to 1.17, Fandom's game-version pages from 1.01 on and Bandai Namco's own 1.17 notes have no entry for Maliketh, the Beast Clergyman or the Blasphemous Claw. The one version note that does name him is Fandom's page for 1.00, the launch build, which records that his Destined Death attacks used unique purple particles; none of the later patch notes mentions that change.

The patches did touch his rewards. 1.04 cut the stamina cost and recovery time of the Black Blade incantation. 1.07 adjusted it in both directions, trimming stamina cost and recovery again but lowering its attack power, stamina damage and poise damage, and the same patch sped up the Destined Death skill on Maliketh's Black Blade and extended its max-HP debuff.

After the kill

Maliketh pays 220,000 runes and the Remembrance of the Black Blade, which Finger Reader Enia trades for Maliketh's Black Blade or the Black Blade incantation. The Remembrance rewards guide has both stat lines. Fextralife says you are teleported to the Leyndell, Capital of Ash grace, and you can fast travel back to Beside the Great Bridge to touch the Maliketh, the Black Blade grace in the arena.

The Ashen Capital has loot of its own, including Erdtree's Favor +2 (see the talismans guide) and Goldmask's Mending Rune of Perfect Order (see the endings guide). Its bosses are Sir Gideon Ofnir and Godfrey, First Elden Lord, and past them wait Radagon and the Elden Beast.

On New Game Plus he barely moves at first: Fextralife's table puts him at 10,631 HP and 440,000 runes on Journey 2. The New Game Plus guide explains how the rest of the world scales.

Quick Action Checklist

  • Clear Leyndell first. Pick up the Bolt of Gransax and anything else you want from the Royal Capital; it is gone until New Game Plus once he dies.
  • Trigger Noble Broken Mask before the fight if you own the Tarnished Pack.
  • Kill Rykard and exhaust Bernahl's dialogue at the Volcano Manor, then let Bernahl invade north of the Great Bridge for the Blasphemous Claw.
  • Leave holy at home. He negates 80% of it; physical sits at 35% and the three elements at 40%.
  • Build stance in phase one. His HP bar and his stance buildup both carry across the transformation.
  • Do not trade hits. Your attacks cannot stagger him. Stance breaks and Claw parries can.
  • Claw on gold, not white: the finish of Black Blade, and the double spin after he lands on his sword.
  • Mix a Crimsonburst Crystal Tear to offset Destined Death's drain, and use the pillars to let the max-HP cut wear off.
  • Stay close. He is most dangerous at range, and his frontal attacks miss at his feet.
  • Keep feeding Gurranq. Killing Maliketh does not end that questline.

Frequently Asked Questions

Is Maliketh optional in Elden Ring?
No. Maliketh, the Black Blade is a required boss in Elden Ring: both Fandom and Fextralife say he must be defeated to unlock Leyndell, Ashen Capital and reach the ending. He is fought at the end of Crumbling Farum Azula, which you reach by burning the Erdtree at the Forge of the Giants, and the nearest Site of Grace is Beside the Great Bridge.
What do you lose after beating Maliketh in Elden Ring?
Defeating Maliketh turns Leyndell, Royal Capital into Leyndell, Ashen Capital, and the Royal Capital stays gone until New Game Plus. Per Fextralife, that locks the Bolt of Gransax (and the Legendary Armaments achievement for that playthrough) if you have not collected it, plus the Duelist Set and Guardian Garb (Full Bloom). Patch 1.17's notes add that the Tarnished Pack's NPC invasion in Leyndell, Royal Capital, which Fextralife identifies as Noble Broken Mask, will not occur after the change. The Subterranean Shunning-Grounds, Gurranq's Deathroot trades and the Blasphemous Claw are unaffected.
How do you get the Blasphemous Claw in Elden Ring?
The Blasphemous Claw drops from Recusant Bernahl when he invades in Crumbling Farum Azula, north of the Great Bridge near the tower holding the Old Lord's Talisman chest. The invasion only happens after Rykard, Lord of Blasphemy is dead and Bernahl has left the Volcano Manor, which he does once you exhaust his dialogue there after Rykard's death. Fextralife says the Claw is not lost even after Maliketh is defeated.
What is Maliketh weak to in Elden Ring?
Maliketh, the Black Blade negates 35% of Standard, Slash, Strike and Pierce damage, 40% of magic, fire and lightning, and 80% of holy, per Fextralife's combat data, so physical damage is best by a small margin and holy is very poor. His lowest status threshold is poison and scarlet rot at 351 buildup, against 574 for hemorrhage and frostbite; sleep needs 2,277 and he is immune to madness. He has 10,620 HP and 80 stance.
Can you parry Maliketh in Elden Ring?
Only with the Blasphemous Claw. In Maliketh's second phase, the Claw parries the finishing blow of his Black Blade attack (the slash or the dive) and, with a smaller window, the double spin he performs after landing on his sword. The cue is his sword glowing gold. A successful Claw parry stuns him for a few seconds, deals about 200 damage and, per Fextralife, lowers his damage resistance by around 20% during the stun.
Does killing Maliketh end Gurranq's questline in Elden Ring?
No. Gurranq, Beast Clergyman is Maliketh, but Fandom's Gurranq page says defeating Maliketh before finishing the questline does not affect it: Gurranq stays in the Bestial Sanctum and still accepts Deathroot, and the ninth Deathroot still rewards an Ancient Dragon Smithing Stone. Completing the questline first only changes Maliketh's dialogue.

Keep Reading

Sources & Further Reading
Last updated October 14, 2026.

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