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Fortnite OG Season X: The BRUTE and Rift Zones Return

Our OG mode guide explains how the permanent playlist works in general. It doesn't tell you what's live right now, because that changes every season — and on September 3, the tenth one brought back a two-person mech, a fully automatic sniper, and three Rift Zones with rules of their own.

Published September 16, 2026·9 min read·By Mythras
The B.R.U.T.E., the two-seat mech vehicle that returned to Fortnite OG in Chapter 1: Season X.

Our Fortnite OG guide explains the mode's permanent structure: a Chapter 1 rerun that works through the original ten seasons one at a time, each with that era's map and loot pool. That's still accurate, and it's still the wrong page to check if what you actually want to know is what's live in OG today. The mode has now reached the tenth entry in that rotation, and it did not ease in quietly.

Fortnite OG Chapter 1: Season X launched on September 3, 2026, under the subtitle Out of Time, in the same v42.10 update cycle that retuned Loot Hacks and added new Match Overrides to the main Battle Royale mode (covered in our Admin Panel guide). According to Epic's own "Fortnite OG Season X Rifts In" patch notes and corroborated by outlets tracking the season's calendar, it's scheduled to run through December 4, 2026 — a 92-day season, longer than the roughly bimonthly cadence our OG guide describes. Epic's own thread does not state an end date outright, so treat that date as reported rather than Epic-confirmed until they publish a season-end notice.

What Fortnite OG Season X is

The original Chapter 1 Season X ran from August 1 to October 13, 2019, and closed out the entire chapter with a time-travel storyline: rift-powered anomaly zones spreading across the island, a giant mech fighting a monster at Loot Lake, and eventually the black hole event that transitioned the game into Chapter 2. OG Season X reruns that content on the modern client, with Epic's own patch notes describing a "Reality Wave" sweeping the island and "timelines colliding."

That framing matters for what you should expect: this isn't a new season built from scratch, it's the same map beats from 2019 — Rift Zones, the mech, the automatic sniper — wrapped in 2026's movement, building and HUD, exactly like every other OG season before it.

The B.R.U.T.E. mech returns

The B.R.U.T.E. mech, a two-seat Legendary vehicle with a driver and gunner role, added to Fortnite in Season X.

The headline return, and the one every OG player will actually run into: the B.R.U.T.E., a two-seat Legendary vehicle that spawns from the sky at the start of a match and again during the first few storm phases. Several drop in at once, and they stay marked on the minimap even when an enemy squad is piloting one — you always know where the mechs are.

B.R.U.T.E. statValue
Health1,250
Stomp damage50
Self-destruct damage100 (5-second fuse)
Dash cooldown5 seconds
Missile Launcher50 damage per missile, up to 6 charged at once, 200 structure damage
Mounted shotgunHitscan, 5-pellet spread, 50 damage, 10-round mag, 1.5x crit
Shield overcharge cost75 materials

The two seats do different jobs. The driver moves the mech, stomps the ground for 50 damage, leaps, and dashes on a 5-second cooldown. The gunner fires a chargeable Missile Launcher — up to six missiles at once, 50 damage and 200 structure damage per hit — and a hitscan shotgun that fires five pellets per shot. Either seat can eject without destroying the vehicle, and either can trigger a 5-second self-destruct for 100 damage in a large radius. The gunner can also spend 75 materials to overcharge the mech's shield for temporary extra HP — worth knowing if you're tracking your material stockpile, since that's mats you won't have for your next box fight.

One nuance worth flagging honestly: 1,250 HP and the 75-material overcharge cost are the settled Season X numbers from a hotfix Epic shipped partway through the original 2019 run — health started at 1,000 and the overcharge cost started at 200 before that hotfix landed. Nothing in Epic's OG Season X notes says whether the rerun uses those hotfixed numbers or the original launch numbers; the settled figures are the more likely baseline and the ones given above, but if your in-match HP bar reads differently, that's why.

The Automatic Sniper Rifle

The Automatic Sniper Rifle, a fully automatic scoped weapon added to Fortnite in Season X.

The other headline weapon is the Automatic Sniper Rifle — Uncommon to Legendary rarity, using Medium Bullets, with a 16-round magazine and a fire rate of 4, meaning it's the rare sniper you can actually spray with instead of bolt-cycling between shots.

Mechanically it follows the same rules our sniper guide lays out for the rest of the class: it's a projectile weapon, not hitscan, so the round has travel time and gravity pulls it down over distance, and there's no damage falloff, so a hit at range does the same damage as a hit up close. What makes it different from a bolt-action is that it's fully automatic and scoped, with the fired round always leaving from the exact center of your crosshair rather than your character's hip.

We're not printing a per-rarity damage table for this one. The wiki's damage numbers for the Automatic Sniper Rifle have moved across several old balance patches from its original 2019 run, and Epic's OG Season X notes don't say which era's numbers the rerun is using — there's no OG-specific stat page for this weapon yet, unlike some other returning OG items. Guessing a number here would look exactly as confident as a verified one, and there's no way for you to tell them apart on the page.

Rift Zones and the Reality Wave map changes

Tilted Town, the Wild West reskin of Tilted Towers and one of the Rift Zones in Fortnite OG Season X, where building and breaking structures is disabled.

Rift Zones are bubble-shaped locations, each with a rule of its own, tied to the original Season X's rift storyline. Two are confirmed live at launch, plus a broader set of map changes:

LocationWhat changed
Loot LakeThe Zero Point sits suspended at the exact moment of its explosion; the area around the orb disables normal gravity.
Tilted TownThe Wild West reskin of Tilted Towers is back — and inside its bubble, you cannot build or break structures.
PandoraSouth of Paradise Palms. Go 5+ seconds without taking damage inside it and your shield regenerates — a mechanic modeled on Borderlands, the game it's a crossover reference to.
Dusty DepotRestored to its pre-meteor state: three warehouses, zero craters.
The MeteorBack as an explorable landmark, now frozen in place above the island rather than mid-impact.
Northwest of Salty SpringsThe skeletal remains of the season's original cube-monster boss, left as a map decoration rather than an active fight.

The Tilted Town build restriction is the one with the most immediate gameplay consequence: if you're used to piece-controlling your way through every fight, that habit doesn't work inside that bubble, and the piece control guide genuinely does not apply there.

Pandora, the Borderlands-crossover Rift Zone south of Paradise Palms in Fortnite OG Season X.

Pandora's shield regen, on the other hand, rewards exactly the patient, out-of-sight play that most other Chapter 1-era loot pools punish — it's a reason to actually hold a Rift Zone rather than loot through it.

What's vaulted and what's still coming

Season X didn't just add weapons, it made room for them. Epic's own patch notes vault two whole categories plus seven named items:

Vaulted at launch: every vehicle except the Driftboard, the consumable Glider Redeploy, Semi-Auto Sniper Rifle, Flint-Knock Pistol, Shadow Bomb, Air Strike, Mounted Turret, Tactical Assault Rifle, and Ice Cream Cone.

The vehicle and Glider Redeploy losses matter more than they look — between them they were the closest thing Chapter 1's loot pool had to general-purpose mobility, and our OG mode guide already flags mobility as thin in this era. This vault makes that thinner still: no cars, no boats, no ATKs, nothing but your own feet and the Driftboard.

Confirmed for later in the season, per Epic's own notes, but not live at launch: Tactical Submachine Gun, Shield Bubble, Zapper Trap, Spicy Taco, and a foraged item called Glitched. No dates attached to any of them yet — Epic's language is "coming soon," not a scheduled patch.

The Season X OG Pass

Like every OG season, Season X ships its own OG Pass — 800 V-Bucks, or included with a Fortnite Crew subscription, separate from both the main Battle Pass and the Chapter 7 Season 4 pass covered in our battle pass guide. It carries three headline outfits confirmed in Epic's own launch notes: Oxide, Ultima King, and Kinetic Catalyst — all remixed versions of outfits from the original 2019 Season X pass. As with every OG Pass before it, XP toward it comes from playing anywhere in Fortnite, not just OG matches, and pass items have historically resurfaced in the Item Shop after their season ends rather than disappearing for good. If you're budgeting V-Bucks across passes, that's the same logic our Item Shop guide already walks through.

How this differs from our OG mode guide

To be direct about the overlap: our OG mode guide is the right page for the permanent, season-independent mechanics — the 999 material cap, double pump, the separate ranked ladder, how to actually win a Chapter 1 gunfight. None of that changed with Season X and none of it is repeated at length here. This page exists because that guide, by design, doesn't commit to which season is currently live or what that season specifically added — it's written to stay accurate across every rotation. Season X's mech, sniper, Rift Zones and vaulting are new information that guide doesn't and shouldn't carry, because the next OG season will make most of it obsolete again.

How to actually play it

A few things worth adjusting if you're dropping into Season X specifically, on top of the general OG advice:

  1. Watch the sky at the start. B.R.U.T.E.s fall in during the opening moments and the first couple of storm phases. If one lands near your drop, decide fast whether you're contesting it or running — a piloted mech with a gunner is a genuine threat to an unbuilt squad.
  2. Don't try to box fight inside Tilted Town. The build-disabled rule means your usual retake and piece-control habits are dead weight there; treat every fight in that bubble as a pure gunfight.
  3. Hold Pandora if you're already winning the fight. Its shield regen rewards being the team that controls space, not the team pushing into it.
  4. Budget your mats before you overcharge a B.R.U.T.E. shield. 75 materials is real money in a mode with a 999 cap, not free.
  5. Lead your shots with the Automatic Sniper Rifle like any other Chapter 1 sniper. It's still a projectile weapon with drop — the fire rate changes your DPS, not your aim.

Frequently Asked Questions

When does Fortnite OG Season X end?
Fortnite OG Chapter 1: Season X launched September 3, 2026 and, per outlets tracking the season calendar, is scheduled to run through December 4, 2026 — a 92-day season. Epic's own "Fortnite OG Season X Rifts In" patch notes thread does not state an end date directly, so treat December 4 as reported rather than officially confirmed until Epic publishes a season-end notice.
How much health does the B.R.U.T.E. have in Fortnite OG?
The B.R.U.T.E. mech that returned in Fortnite OG Season X has 1,250 HP, per the Fortnite Wiki's vehicle stats. It's a two-seat Legendary vehicle: the driver can stomp for 50 damage, leap, and dash on a 5-second cooldown, while the gunner fires a Missile Launcher (50 damage per missile, up to 6 at once) and a hitscan shotgun (50 damage, 5-pellet spread). Either seat can trigger a 5-second self-destruct for 100 damage, and the gunner can spend 75 materials to overcharge the mech's shield.
Is the Automatic Sniper Rifle hitscan or projectile in Fortnite?
The Automatic Sniper Rifle is a projectile weapon, not hitscan — the round has travel time and drops with gravity over distance, the same as every Fortnite sniper except the Rail Gun and the removed Zapotron. It has no damage falloff, so a hit at long range deals the same damage as one up close. It uses Medium Bullets, holds 16 rounds, and fires at a rate of 4 per second, making it the one sniper in Fortnite's history built to be sprayed rather than bolt-cycled.
How does the Pandora Rift Zone work in Fortnite OG?
Pandora is a Rift Zone located south of Paradise Palms in Fortnite OG Season X. Standing inside its bubble for more than 5 seconds without taking any damage regenerates your shield, a mechanic modeled on the Borderlands games (Pandora is a Borderlands-crossover location). It rewards holding position over pushing, which is the opposite of how most other Chapter 1-era loot pools play.
Can you build in Tilted Town in Fortnite OG Season X?
No. Tilted Town, the Wild West-themed location that replaced Tilted Towers for Fortnite OG Season X, disables building and breaking structures inside its bubble. Fights there are pure gunfights — piece control and retakes, which are core to modern Fortnite combat, do not function inside that location.
What weapons were vaulted for Fortnite OG Season X?
Epic's own Fortnite OG Season X patch notes vault every vehicle except the Driftboard, the consumable Glider Redeploy, and seven named items: Semi-Auto Sniper Rifle, Flint-Knock Pistol, Shadow Bomb, Air Strike, Mounted Turret, Tactical Assault Rifle, and Ice Cream Cone. The vehicle and Glider Redeploy losses are the most consequential, since mobility items were already thin in Fortnite OG's Chapter 1 loot pool.
How much does the Fortnite OG Season X Pass cost?
The Season X OG Pass costs 800 V-Bucks, or comes included with a Fortnite Crew subscription. It carries three headline outfits per Epic's own launch notes — Oxide, Ultima King, and Kinetic Catalyst — each a remixed version of an outfit from the original 2019 Season X pass. Like every OG Pass, XP toward it comes from playing any mode in Fortnite, not just Fortnite OG matches.
Is Fortnite OG Season X identical to the original 2019 Season X?
No. Fortnite OG reruns a season's content, not its exact build — modern movement (sprinting, sliding, mantling), modern building and editing, and the current HUD all carry over, none of which existed in 2019. The map state also differs in places: Dusty Depot is restored to three warehouses with zero craters rather than showing meteor damage, and The Meteor appears as a frozen, explorable landmark rather than an active hazard.

Keep Reading

Sources & Further Reading
Last updated September 16, 2026.

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