Genshin Escoffier Build Guide — Talents, Weapon, Artifacts
Nothing you equip on Escoffier changes her 55% Hydro and Cryo RES shred: it reads your party, not her stats. Her build decides everything else — how hard her Cooking Mek hits, how much she heals, and whether her Burst comes back on time.

Why Escoffier Needs Her Own Guide
Nothing you equip on Escoffier touches the effect she is built around. Her 4th Ascension Passive cuts enemy Hydro and Cryo RES by up to 55%, and that figure has no talent level, no ATK scaling and no stat attached to it. It reads one thing: how many Hydro and Cryo characters are in your party. What her build decides is everything else — how hard her Cooking Mek hits, how much she heals, and whether her Burst is back when you want it.
She is about to be pullable again. HoYoverse's Version 7.1 Phase II notice puts her Event Wish, "La Chanson Cerise," live from 18:00 server time on October 13, 2026 to 14:59 server time on November 3, running alongside Skirk's "Void Star's Advent," with her signature polearm Symphonist of Scents on the Epitome Invocation weapon banner over the same dates. It is her third run, after May 2025 and March 2026.
Our Skirk build guide already used Escoffier as a teammate: her shred table, her Constellation 1 and the arithmetic of what one off-element slot costs a Skirk team. This post does not redo that maths. It answers the question that guide left alone: what to level, wear and hold on Escoffier herself.

What Her Kit Actually Does
HoYoverse's Version 5.6 notes, from her debut, describe a support who can "consistently reduce Hydro and Cryo RES, provide healing, and deal Cryo DMG" while off-field. The wiki tags her Off-Field, DPS, Support and Survivability. Here is what produces each of those:
- Elemental Skill, Low-Temperature Cooking (Tap, 15s cooldown). One AoE Cryo hit, then her Cooking Mek: Cold Storage Mode follows whoever is on the field for 20 seconds and fires Frosty Parfaits at nearby enemies "at intervals," each one Cryo DMG. Each activation can also summon a Surging Blade, an Ousia-aligned AoE Cryo hit, at most once every 10 seconds. When the Skill DMG hits an enemy it generates 4 Cryo particles.
- Elemental Burst, Scoring Cuts (60 Energy, 15s cooldown). One AoE Cryo hit that also restores HP to every nearby party member, scaling on her ATK.
- Better to Salivate Than Medicate (1st Ascension Passive). After the Burst, Rehab Diet heals the active character every second for 9 seconds, for 138.24% of her ATK each time.
- Inspiration-Immersed Seasoning (4th Ascension Passive). With 1, 2, 3 or 4 Hydro or Cryo characters in the party, enemies hit by her Skill or Burst lose 5%, 10%, 15% or 55% Hydro and Cryo RES for 12 seconds.
Every damage and healing number in that list scales on ATK. Her kit text has no Lunar, Stellar or Hexerei clause, and the wiki's change history for her records nothing after her 5.6 release.
The Hold Is a Kitchen, Not an Attack
Holding the Skill (6s cooldown) is her Utility Passive, Constant Off-the-Cuff Cookery. It parks the Mek on the field to absorb elemental attacks and cook. The wiki caps it at 10 dishes a week, resetting Monday at 4:00 server time, including four dishes nobody else can make — Gilded Hall, Autumn Frost, Verdant Gift and Wave-Kissed Sands — and it notes that the dishes count toward the Battle Pass's weekly "cook 20 dishes" mission. In combat you want the Tap.
Her Shred Runs on the Skill, Not the Burst
Inspiration-Immersed Seasoning fires on enemies hit by her Skill or her Burst, and lasts 12 seconds. The wiki's properties table for Low-Temperature Cooking files the Frosty Parfaits under the Elemental Skill, alongside the cast hit. The Mek lasts 20 seconds; the Skill comes back after 15.
Put those together and the shred does not depend on the Burst. A Skill cast every cooldown keeps a Mek on the field firing parfaits the whole time, and each parfait that lands is another Skill hit refreshing the 12-second debuff. Two practical consequences follow, and they shape the next two sections:
- Her Burst is for healing and one big hit, not for the shred. You can be late on it without losing the debuff.
- The Skill is the button you cannot skip. Let the Mek lapse and the shred lapses 12 seconds later.
The size of the shred is the one part of her kit no build touches. What 15% versus 55% is worth against a real enemy is worked through in our Skirk guide and, for the general rule on negative RES, our damage formula guide.
Talent Priority: Skill First, Burst for the Healing
| Talent | Hit | Lv. 1 | Lv. 10 |
|---|---|---|---|
| Elemental Skill | Tap cast hit | 50.4% | 90.72% |
| Elemental Skill | Frosty Parfait, each | 120% | 216% |
| Elemental Skill | Surging Blade | 33.6% | 60.48% |
| Elemental Burst | Scoring Cuts hit | 592.8% | 1,067.04% |
| Elemental Burst | Healing, every nearby party member | 172.03% ATK + 1,079 | 309.66% ATK + 2,373 |
| 1st Ascension Passive | Rehab Diet, per second for 9s | 138.24% ATK | No talent scaling |
The Burst wins any single-hit comparison. The Skill wins over time, and the question is how often a parfait lands. HoYoverse's kit text only says "at intervals," and so does the English wiki. The Chinese-language Genshin wiki on Bilibili adds a note to the same skill: one Frosty Parfait per second, with Cryo applied every two seconds.
Take that rate and a Mek recast on its 15-second cooldown fires about 15 parfaits per cast: 3,240% at Skill level 10, against 1,067.04% for one Burst on the same 15-second cooldown — roughly three to one. Halve the fire rate and the parfaits still come to 1,620%. Either way, the Skill talent carries most of her damage.
- Level the Elemental Skill first. It scales the cast hit, every parfait and the Surging Blade.
- Level the Burst second if you rely on her healing. The one-off party heal grows from 172.03% ATK + 1,079 to 309.66% ATK + 2,373 at level 10. Rehab Diet does not scale with any talent.
- Normal Attack last. She is built to be off the field.
Her constellations point the same way: Constellation 3 raises the Skill by three levels and Constellation 5 the Burst. And in a Skirk team, Skirk's Utility Passive, Mutual Weapons Mentorship, raises every party member's Elemental Skill level by 1 when the whole party is Hydro or Cryo with at least one of each — Escoffier's parfaits included.
Energy Recharge: Size It to the Heal, Not the Shred
Our Energy Recharge guide gives the conversion rates: at 100% Energy Recharge, a same-element particle is worth 3 Energy to the character on the field and 1.8 to one on the bench in a four-character party. Her Skill makes 4 Cryo particles, so it pays her 12 Energy if she is still on the field when they land and 7.2 if you have already swapped out. Against a 60-cost Burst, her own Skill covers 12% to 20% of it.
The rest has to come from her team, from enemies and from Energy Recharge — but how much of it you need depends on a question the shred has already answered. Because the debuff rides on the Skill, a late Burst delays her healing and one 1,067.04% hit, not the shred. So:
- If your team leans on her Burst heal every rotation, size her Energy Recharge to that, using the burst-cost-over-energy-collected formula in the Energy Recharge guide.
- If it does not, every point of Energy Recharge past "the Burst is up when I want it" is a point not spent on ATK, which is what her damage and her healing both scale on.
Two details help. Cryo teammates' particles are same-element pickups for her as well, so a second Cryo character in the party raises what she collects. And her Constellation 4 adds flat Energy that Energy Recharge does not multiply: up to 7 × 2 = 14 per Rehab Diet, at a chance equal to her CRIT Rate. As that guide warns, test against real enemies, not the training dummy, which drops nothing.
Ascension and Talent Materials: A Natlan Boss and a Fontaine Shopping List
| Requirement | What she needs | Where it comes from |
|---|---|---|
| Boss drop | 46 Secret Source Airflow Accumulator | Secret Source Automaton: Overseer Device, Atocpan, Natlan — a normal boss, 40 Original Resin a claim, drops from boss level 30 |
| Ascension gems | 1 Sliver, 9 Fragments, 9 Chunks, 6 Gemstones of Shivada Jade | Not her own boss, which pays Varunada Lazurite. The wiki lists 13 normal bosses that drop Shivada Jade Gemstones, including the Cryo Hypostasis, the Cryo Regisvine and Fontaine's Icewind Suite |
| Local specialty | 168 Beryl Conch | Underwater in Fontaine while diving; Hinterman in the Belleau Region sells 5 every 3 days at 1,000 Mora each |
| Common drops | 18 / 30 / 36 Meshing Gear, Mechanical Spur Gear and Artificed Dynamic Gear for ascension, plus 18 / 66 / 93 for three talents | Clockwork Meka, or Maintenance Meks converted at Alchemy |
| Talent books | 9 Teachings, 63 Guides, 114 Philosophies of Justice | Pale Forgotten Glory, Salacia Plain, Fontaine — Tuesday, Friday and Sunday |
| Weekly boss drop | 18 Eroded Horn | Lord of Eroded Primal Fire, Stone Stele Records, Tezcatepetonco Range, Natlan |
| Crowns | 3 Crowns of Insight | One per talent taken to 10 |

Four things to plan around.
Her boss does not pay her gem. The Overseer Device's reward table pays Varunada Lazurite, the Hydro gem. It is the same trap our Skirk guide found with her boss. Fontaine's own Icewind Suite is one of the bosses that does drop Shivada Jade.
Pulling both Phase II characters doubles the same bill. Skirk's wiki material totals use the same 1 / 9 / 9 / 6 Shivada Jade and the same 18 / 30 / 36 Clockwork Meka gears for ascension. Building both means 2 / 18 / 18 / 12 Shivada Jade and two characters' worth of Meka gears. And Dahlia, one of the three 4-stars on her banner, ascends on the same Secret Source Airflow Accumulator.
The weekly boss is behind Natlan's story. Stone Stele Records unlocks during the Archon Quest Chapter V: Act V, "Incandescent Ode of Resurrection." Eroded Horn is shared with Illuga and Mavuika, and a Dream Solvent converts between it and that boss's other two materials. Talent materials only drop from boss level 70; the claim rules are in our weekly boss guide.
The Mora is the standard bill. 420,000 for ascension plus 1,652,500 per talent taken to 10 comes to 5,377,500 Mora, the same total our Skirk and Vesna guides worked out; the cost curve itself is in our talent and ascension material guide.
Weapon: Symphonist of Scents, Favonius Lance or The Catch
| Weapon | Source | Base ATK (Lv. 90) | Secondary stat | What the passive does for her (R1 → R5) |
|---|---|---|---|---|
| Symphonist of Scents | 5-star, Epitome Invocation, Oct 13 – Nov 3, 2026 | 608 | CRIT DMG 66.2% | ATK +12% → +24%, and a further +12% → +24% while she is off-field. After she heals, she and everyone she healed gain ATK +32% → +64% for 3s, even if she is off-field |
| Favonius Lance | 4-star, rate-up on the same weapon banner | 565 | Energy Recharge 30.6% | CRIT hits have a 60% → 100% chance to make particles worth 6 Energy, once every 12s → 6s. Per the wiki, it does not trigger while the wielder is off-field |
| "The Catch" | 4-star, free from the Inazuma Fishing Association | 510 | Energy Recharge 45.9% | Elemental Burst DMG +16% → +32% and Burst CRIT Rate +6% → +12% |

Symphonist of Scents reads her kit line by line. The second ATK clause is conditioned on being off-field, which is where her kit keeps her. The healing clause is the better half: her Burst heals the whole party, so everyone gets Sweet Echoes at once, and Rehab Diet then heals the active character every second for 9 seconds, refreshing a 3-second buff before it can lapse. One honest gap: the wiki does not record whether a Frosty Parfait uses her ATK at the moment of casting or at each shot, so we are not putting a number on how much of the off-field bonus the parfaits receive.
Favonius Lance is the one polearm among the five 4-star weapons on Phase II's rate-up, and its 30.6% Energy Recharge is real. Its passive gets few chances on her. The wiki's gameplay notes say it cannot trigger while the wielder is off-field, and almost all of her hits — every parfait and Surging Blade — land while she is benched. That leaves the Skill's cast hit and the Burst hit as her chances to proc it.
"The Catch" carries the highest Energy Recharge secondary of the three and costs no wishes. Its passive only touches one hit per rotation, her Burst, so its job on her is the 45.9% Energy Recharge. Our fishing guide has the 138-fish bill for taking it to R5.
If you want Symphonist of Scents, remember it shares the banner with Skirk's Azurelight. Epitomized Path charts one of them at a time, and our wish guide explains why changing your chart mid-banner resets your Fate Points.
Artifacts: Golden Troupe for Her Damage
| Set | 2-piece | 4-piece | Where it drops |
|---|---|---|---|
| Golden Troupe | Elemental Skill DMG +20% | Elemental Skill DMG +25%, and a further +25% while the wearer is off-field. The off-field bonus clears 2s after she takes the field | Denouement of Sin, Romaritime Harbor, Belleau Region, Fontaine |
| Blizzard Strayer | Cryo DMG Bonus +15% | CRIT Rate +20% against Cryo-affected enemies, +20% more against Frozen ones. Wearer only, and not on the hit that applies Frozen | Peak of Vindagnyr, Dragonspine, Mondstadt |
| Noblesse Oblige | Elemental Burst DMG +20% | Using a Burst raises all party members' ATK by 20% for 12s. Does not stack with a second copy | Clear Pool and Mountain Cavern, Liyue |
| Song of Days Past | Healing Bonus +15% | Healing she provides, overflow included, is recorded for 6s (up to 15,000), then the active character's next 5 hits deal extra DMG equal to 8% of it. Works from standby | Waterfall Wen, East Slopes of Mont Automnequi, Fontaine |

Golden Troupe is the set her damage was built for. Frosty Parfaits are Elemental Skill DMG fired while she sits on the bench, which is the exact situation the 4-piece's second clause names: 20% + 25% + 25% is a 70% Elemental Skill DMG Bonus off-field. Its domain is in Fontaine, the same nation as her local specialty and her talent books.
The other three are team choices, not upgrades for her own numbers:
- Blizzard Strayer fits a Frozen team, where her targets spend most of their time Cryo-affected or Frozen, but its CRIT Rate only reaches her own hits.
- Noblesse Oblige is worth it only if no one else in the party is already wearing it, since a second copy just refreshes the duration.
- Song of Days Past turns her healing into damage for whoever is on the field. Its 15,000 cap is easy for her to reach: even at 1,000 ATK, a talent-level-10 Burst heals each party member for 3,097 + 2,373 = 5,470, so three party members' worth already clears it, and overflow healing counts. That is an extra 1,200 DMG on each of the active character's next five hits.
General rules for farming a set without burning out are in our artifact guide.
Main Stats, and Where CRIT Rate Earns Twice
- Sands: ATK%. Her damage, her Burst heal, Rehab Diet and her Constellation 2 buff all scale on ATK. Swap to Energy Recharge only if the energy maths above says your team needs her Burst every rotation.
- Goblet: Cryo DMG%. All of her Skill and Burst damage is Cryo.
- Circlet: CRIT Rate or CRIT DMG, balanced against her 19.2% CRIT Rate ascension stat and her weapon — Symphonist of Scents brings 66.2% CRIT DMG.
- CRIT Rate does extra work on her. It is the proc chance for her Constellation 4 heal-and-Energy effect, and the gate on a Favonius Lance proc.
Constellations: C2 Is for Your Team, C6 Is the Ceiling
| Con. | Name | Effect |
|---|---|---|
| C1 | Pre-Dinner Dance for Your Taste Buds | With 4 Hydro or Cryo party members, the party's Cryo CRIT DMG rises 60% for 15s after her Skill or Burst |
| C2 | Fresh, Fragrant Stew Is an Art | A Tap Skill gives her 5 Cold Dish stacks for 15s. Other active characters' Cryo hits each spend one to add 240% of her ATK to that hit's DMG, one stack per opponent hit |
| C3 | The Bakery Magic of Caramel Browning | Elemental Skill +3 levels (max 15) |
| C4 | Secret Rosemary Recipe | Rehab Diet lasts 6s longer; its heals have a chance equal to her CRIT Rate to heal 100% more and restore 2 Energy to her, up to 7 times per Rehab Diet |
| C5 | Symphony of a Thousand Sauces | Elemental Burst +3 levels (max 15) |
| C6 | Tea Parties Bursting With Color | When the active character's Normal, Charged or Plunging Attacks hit, the Mek fires a Special-Grade Frosty Parfait for 500% of her ATK as Elemental Skill DMG, once every 0.5s, up to 6 times per Mek |
C1 is all-or-nothing on the same team rule as her shred — our Skirk guide prices it inside a Skirk team. C2 is the reason to keep building her ATK even if you only want the shred: its five Cold Dish stacks each add 240% of her ATK to a Cryo hit from your on-field character, not to hers. C4 is the comfort constellation, longer healing plus flat Energy. C6 is the ceiling: six extra 500% parfaits per Mek, each counted as Elemental Skill DMG, so Golden Troupe covers them too.
Team Rules That Fall Out of Her Kit
- Count the Hydro and Cryo heads. Her shred is 5%, 10%, 15% or 55% for 1, 2, 3 or 4 Hydro or Cryo party members. The jump is on the fourth, and Skirk's guide has the arithmetic.
- Her shred is not just for Cryo. It cuts Hydro RES by the same amount, so a Hydro damage dealer in an all-Hydro-and-Cryo party gets the same 55% a Cryo one does.
- She heals the active character for 9 seconds after a Burst, every second, which suits a team whose damage dealer stays on the field.
- Her banner's boosted 4-stars all count. Phase II's boosted 4-stars are Dahlia and Candace (Hydro) and Mika (Cryo), so any of those three is a valid Hydro-or-Cryo slot for her shred.
- Skirk is on the parallel banner. Her own Utility Passive, Mutual Weapons Mentorship, also asks for an all-Hydro-and-Cryo party; the full team logic is in our Skirk build guide.
Where Phase II Lands for Her
Her banner opens at 18:00 server time on October 13 — the Phase I banners close at 17:59 — and closes at 14:59 server time on November 3. HoYoverse's 7.1 update notes schedule the endgame around those dates:
- Imaginarium Theater, season open since October 1: required elements Hydro, Cryo and Anemo, so she is eligible.
- Spiral Abyss, October 16: Floor 11 gives all party members a 60% Cryo DMG Bonus and Floor 12's second half a 75% Cryo DMG Bonus. Her parfaits are Cryo DMG, so both reach them.
- Imaginarium Theater, November 1: required elements Hydro, Electro and Geo, with Qiqi, Odette, Vesna and Jahoda as Special Guest Stars. Escoffier is neither, so she cannot enter that season, and it opens two days before her banner closes.
How those modes pay out is in our Spiral Abyss guide and Imaginarium Theater guide; the rest of Version 7.1 is in our 7.1 release guide.
More Genshin coverage lives on the Genshin Impact coverage hub, and the rest of our game guides are on the Mythras blog.
Quick Action Checklist
- Escoffier's "La Chanson Cerise" runs from 18:00 server time on October 13, 2026 to 14:59 server time on November 3, alongside Skirk, with Symphonist of Scents on the weapon banner.
- Her 55% Hydro and Cryo RES shred is a 4th Ascension Passive, so it switches on at Ascension Phase 4 (level 60); after that it depends only on having 4 Hydro or Cryo party members. No stat on her changes it.
- The shred is applied by her Skill as well as her Burst, and the 20-second Mek outlasts the 15-second Skill cooldown. Keep the Skill on cooldown; the Burst is for healing and one big hit.
- Level the Elemental Skill first: at level 10 each Frosty Parfait is 216%, and at the one-per-second rate the Bilibili wiki records, a Mek fires about 3,240% per cast against 1,067.04% for the Burst. Burst second if you rely on her healing; Normal Attack last.
- Her own Skill pays 7.2 to 12 Energy toward a 60-cost Burst. Size Energy Recharge to how often your team needs her heal.
- Farm Atocpan's Overseer Device for Secret Source Airflow Accumulator, Shivada Jade from another normal boss (her own pays Varunada Lazurite), Beryl Conch in Fontaine, Justice books on Tuesday, Friday and Sunday, and 18 Eroded Horn from Stone Stele Records.
- Symphonist of Scents is built for her: off-field ATK plus a party ATK buff when she heals. Favonius Lance cannot proc while she is off-field; "The Catch" is the free Energy Recharge stick.
- Wear 4-piece Golden Troupe — up to 70% Elemental Skill DMG Bonus while she is off-field — with ATK%, Cryo DMG% and a CRIT Circlet.
- C2 buffs your on-field Cryo character by 240% of her ATK five times per Skill; C6 adds six 500% parfaits per Mek.
Frequently Asked Questions
What talent should you level first for Escoffier in Genshin Impact?
How much Energy Recharge does Escoffier need?
What is Escoffier's best weapon in Genshin Impact?
What artifacts should Escoffier use?
What materials does Escoffier need to ascend?
When does Escoffier rerun in Genshin Impact 7.1?
Keep Reading
- HoYoverse — Version 7.1 Event Wishes Notice, Phase II: La Chanson Cerise and Void Star's Advent from 2026/10/13 18:00 to 2026/11/03 14:59, the Dahlia, Candace and Mika rate-up, and Symphonist of Scents and Azurelight on Epitome Invocation
- HoYoverse — Version 7.1 Event Wishes Notice, Phase I: the Vesna and Vodyanitsa banners closing at 2026/10/13 17:59
- HoYoverse — "A Rekviem for the Underworld" Version 7.1 Update Details: the October 1 and November 1 Imaginarium Theater seasons and the October 16 Spiral Abyss Ley Line Disorders
- HoYoverse — "Paralogism" Version 5.6 Update Details: Escoffier as a support who reduces Hydro and Cryo RES, heals and deals off-field Cryo DMG
- Genshin Impact Wiki — Escoffier: ascension stats and materials, talent tables, constellations, banner history and change history
- Genshin Impact Wiki — Low-Temperature Cooking: Escoffier's Elemental Skill, Frosty Parfait and Surging Blade scaling, 20s Mek duration, 4-particle generation and properties table
- Genshin Impact Wiki — Scoring Cuts: Escoffier's Elemental Burst damage, healing, 60 Energy cost and 15s cooldown
- Genshin Impact Wiki — Better to Salivate Than Medicate: Escoffier's Rehab Diet healing and Constellation 4
- Genshin Impact Wiki — Inspiration-Immersed Seasoning: Escoffier's 5/10/15/55% Hydro and Cryo RES reduction
- Genshin Impact Wiki — Constant Off-the-Cuff Cookery: Escoffier's Utility Passive, 10 dishes a week and four exclusive dishes
- Genshin Impact Bilibili Wiki (Chinese) — Escoffier: talent note recording one Frosty Parfait attack per second and Cryo application every two seconds
- Genshin Impact Wiki — Symphonist of Scents: base stats, Seasoned Symphony at R1-R5 and Epitome Invocation history
- Genshin Impact Wiki — Favonius Lance: base stats, Windfall at R1-R5 and the gameplay note that it does not trigger while the wielder is off-field
- Genshin Impact Wiki — "The Catch": base stats, Energy Recharge secondary and Shanty at R1-R5
- Genshin Impact Wiki — Golden Troupe: set bonuses and the Denouement of Sin domain
- Genshin Impact Wiki — Blizzard Strayer: set bonuses and the wearer-only, not-on-the-Frozen-hit notes
- Genshin Impact Wiki — Noblesse Oblige: set bonuses and the non-stacking 4-piece
- Genshin Impact Wiki — Song of Days Past: set bonuses, the 15,000 healing cap and the Waterfall Wen domain
- Genshin Impact Wiki — Secret Source Automaton: Overseer Device: Atocpan location, Secret Source Airflow Accumulator and Varunada Lazurite drops
- Genshin Impact Wiki — Secret Source Airflow Accumulator: its three users, Dahlia, Escoffier and Ineffa
- Genshin Impact Wiki — Shivada Jade Gemstone: the 13 normal bosses that drop it
- Genshin Impact Wiki — Beryl Conch: Fontaine local specialty and the Hinterman shop
- Genshin Impact Wiki — Philosophies of Justice: Pale Forgotten Glory on Tuesday, Friday and Sunday
- Genshin Impact Wiki — Eroded Horn: Lord of Eroded Primal Fire drop used by Escoffier, Illuga and Mavuika
- Genshin Impact Wiki — Stone Stele Records: Tezcatepetonco Range location, Chapter V: Act V unlock and reward table
- Genshin Impact Wiki — Meshing Gear: Clockwork Meka drop and Maintenance Mek conversion
- Genshin Impact Wiki — Skirk: ascension material totals sharing Shivada Jade and Clockwork Meka gears with Escoffier, and the Mutual Weapons Mentorship Utility Passive
Related Guides

Genshin Skirk Build Guide — Talents, Weapon, Artifacts
Two effects in Skirk's kit and one in Escoffier's only reach their ceiling when all four party slots are Hydro or Cryo. In an Escoffier team, swap one teammate for any other element and her Seven-Phase Flash hits land at roughly 55% of what they were.

Genshin Vodyanitsa Build Guide — Talents, Weapon, Artifacts
Vodyanitsa's signature ascension passive does precisely nothing below 40,000 Max HP, and both halves of its bonus cap out at exactly 65,000 — a target most support builds never plan a single roll around.

Genshin Flins Build Guide — Talents, Weapon, Artifacts
Flins does not poke a shield and walk away. His whole kit is a two-stage transformation that turns his own Elemental Skill and Burst into direct Lunar-Charged hits, which means the stat priorities and artifact math for a normal Electro DPS do not apply to him. Here is what actually moves his damage, talent by talent.

Genshin Vesna Build Guide — Talents, Weapon, Artifacts
Vesna's biggest hits change damage formulas depending on whether a Stellar Swirl went off in the last eight seconds. Build her like an ordinary Anemo carry and you are optimising the half of her kit that does the least.

Genshin Artifact Guide — Stats, Rolls and Resin Math
A five-star artifact can roll the exact same substat four times and give you anywhere from 10.88 percent to 15.54 percent CRIT DMG. Understanding that spread is the difference between a functional account and a museum of half-built characters.

Best F2P Teams in Genshin Impact — Four-Star Squads That Clear
Xiangling costs one Spiral Abyss clear. Xingqiu costs nothing but a Beginners' Wish. Bennett is on the standard banner forever. Put those three together and you have a team that has been clearing endgame content since 2020 and still does.