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Breath of the Wild Mini-Games: All 16, Costs and Prizes

Breath of the Wild has 16 mini-games, from Snowball Bowling to Gut Check Rock. Four of them stand between you and a shrine, and their prizes run from a refunded fee to a 300-rupee Gold Rupee. Here is every location, fee and prize tier, and which ones repay a second run.

Published October 23, 2026·14 min read·By Mythras
Ten carved wooden Snowball Bowling pins standing in a triangle in deep snow in Breath of the Wild, with bare winter trees behind them and a lake in the distance.

Tulin charges nothing for his archery game at the Flight Range and pays a Gold Rupee for breaking all 20 targets. Pondo charges 20 rupees for two rolls of a snowball and pays the same Gold Rupee for every strike after your first. Aya at East Akkala Stable pays a Gold Rupee exactly once, for a Blue Flame brought back in under 20 seconds, and from then on hands you a Red Rupee that only covers the 20 you paid her.

Breath of the Wild has 16 mini-games, the count both Zelda Wiki and the Fandom Zelda wiki give, and the prize tables behind them are worth reading before you pay a fee. Four of the 16 stand between you and a shrine. One is a step in a Divine Beast quest. The rest pay out anything from a refunded fee to a 300-rupee Gold Rupee per run. This guide covers all of them: where each one is, what it costs, every prize tier, and which ones repay a second run.

All 16 mini-games at a glance

Mini-gameHostWhereEntry feeTop prize
Bird-Man Research StudyBranliTop of Ridgeland Tower, Hyrule Ridge20Silver Rupee
Boom Bam GolfModarTanagar Canyon, just north of the Tabantha Great Bridge20Silver Rupee
Carry the Ice!Anche, paid by FurosaNorthern Icehouse, north of Gerudo Town50 after the shrine questGold Rupee
Deer HuntingDantzHateno Pasture, Hateno VillageFreePurple Rupee
Flight RangeTeba, then TulinEnd of Dronoc's Pass, Hebra MountainsFreeGold Rupee
Foot RaceKonbaFootrace Check-In, Upland Lindor, Hyrule Ridge20Purple Rupee
Gut Check Rock ChallengeBaygeGut Check Rock, northeastern Eldin Canyon20, 50 or 100Endura Shroom, plus the rupees you collect
Horseback ArcheryJiniMounted Archery Camp, Faron Grasslands20Knight's Saddle
Obstacle CourseBlynneHighland Stable, Fural Plain20Extravagant Saddle
Paraglider CourseMimoKoholit Rock, Eventide Island20Gold Rupee
Restoring the Blue FlameAyaEast Akkala Stable20Gold Rupee, once
Sand-Seal RaceShabonneSand-Seal Rally, south of Gerudo Town50, then 100Grand Trophy, then Gold Rupee
Shield surfingSelmieSelmie's Spot, Hebra Mountains20Royal Shield
Snowball BowlingPondoPondo's Lodge, east of Hebra Tower20Blizzard Rod, then Gold Rupee
Test of WoodDamiaLost Woods, from the eastern edge of the Korok Forest20 after the shrine questSilver Rupee
Treasure-Chest GameCloyneCloyne's shop, Lurelin Village10, 50 or 100Gold Rupee

All 16 are in the base game. The rupee values used below are the standard ones: Red 20, Purple 50, Silver 100, Gold 300, as listed in our rupee farming guide. If you play the Nintendo Switch 2 Edition, its Item Sharing box is switched off during mini-games, one of the limits the Switch 2 Edition guide lists.

Four shrines and a Divine Beast sit behind a mini-game

If you want all 120 shrines, four of these are not optional, and a fifth is part of the main story. Each quest below needs the mini-game won at least once:

Locked behind itMini-gameWhat the first win takes
Misae Suma Shrine, East BarrensCarry the Ice!, in the shrine quest "The Perfect Drink"Carry a block of ice from the Northern Icehouse through the North Gerudo Ruins to Furosa before it melts, then tell Pokki her drink is ready
Gorae Torr Shrine, top of Gut Check RockGut Check Rock Challenge, in "The Gut Check Challenge"Climb to the top in under three minutes with at least 100 rupees picked up on the way
Raqa Zunzo Shrine, Sand-Seal RallySand-Seal Race, in "The Undefeated Champ"Beat Tali's 1:30 record, then put the Grand Trophy in the pedestal
Maag Halan Shrine, Lost WoodsTest of Wood, in the shrine quest of the same nameReach the shrine with Damia's Forest Dweller's Sword, Shield and Bow still equipped and unbroken
Divine Beast Vah Medoh, main questFlight RangeBreak five of the 20 targets inside three minutes for Teba

The quest runs are the cheap ones. Bayge charges 20 rupees a try during his shrine quest, and Shabonne 50 a race during hers. Anche and Damia only mention a fee on the repeat runs. The other shrine quests are sorted in the shrine guide.

What each one pays per run

Net is the top prize's rupee value minus the fee. Where the top prize is an item, the table says so instead of guessing a price.

Mini-gameFeeTop prizeNet at the topThe catch
Flight Range (Tulin)0Gold Rupee for all 20 targets+300Opens after Vah Medoh; two levels of Cold Resistance
Snowball Bowling20Gold Rupee for a strike+280Your first strike pays the Blizzard Rod instead
Paraglider Course20Gold Rupee for 50 of the 70 rings+280Opens after Korgu Chideh Shrine on Eventide Island
Restoring the Blue Flame20Gold Rupee for under 20 seconds+280 onceEach tier pays once; after the Gold, a Red Rupee that only refunds the fee
Carry the Ice!50Gold Rupee for under 2:00+250Daytime only
Gut Check Rock (Super)100Endura Shroom, plus every rupee you collect (300 needed)at least +200Time out or leave the course and you hand the rupees back
Sand-Seal Race100Gold Rupee+200Only when you beat your own record
Bird-Man Research Study20Silver Rupee for over 600 m+80—
Boom Bam Golf20Silver Rupee for 3 strokes or fewer+80The ball barely moves without Stasis
Test of Wood20Silver Rupee for under 5:00+80Only when you beat your own record
Obstacle Course20Silver Rupee for under 1:15+80Only once you own both pieces of its horse gear
Gut Check Rock (regular)50Rushroom, plus every rupee you collect (100 needed)at least +50Time out or leave the course and you hand the rupees back
Deer Hunting0Purple Rupee for 10 deer+50One minute on the clock
Foot Race20Purple Rupee+30A horse or the Master Cycle Zero disqualifies you
Horseback Archery20Knight's Saddle, then 20 Bomb Arrows a runItems23 balloons or more
Shield surfing20Royal Shield for under 1:30ItemsShield slots, not rupees
Treasure-Chest Game10 to 100Gold Rupee on a 100 betLuckTwo chests in three hold one rupee

Three things come out of that table. The two free games, Tulin's and Dantz's, cost you nothing but time. Three of the rupee games stop paying full price once you have won them: Aya's ladder ends, and Shabonne and Damia only pay for a new personal record. And the top fixed prize anywhere on the list is a single 300-rupee Gold Rupee. The rupee farming guide's four-Lynel-Guts elixir sells for 2,330 in one go, so play these for the shrines and the gear, and treat the cash as a bonus.

The bow games

Flight Range

The Flight Range is a Rito training ground at the end of Dronoc's Pass in the Hebra Mountains. It sits in a freezing climate that needs two levels of Cold Resistance to stand in without taking damage.

You play it twice, for two different people:

  • Teba's test, during the Vah Medoh main quest. Glide on the updrafts and break five of the 20 glowing blue targets inside three minutes. Pass and Teba points you to a stone chest holding the Falcon Bow he was modifying, and gives you 20 Bomb Arrows to use on Vah Medoh's cannons.
  • Tulin's game, after Vah Medoh. Once the Divine Beast is calmed, Teba brings his son to the range, and Tulin asks you to break as many targets as you can before his countdown ends. It costs nothing.
Targets brokenTulin's prize
Under 5Nothing
5 to 9Red Rupee
10 to 15Purple Rupee
15 to 19Silver Rupee
All 20Gold Rupee

Both wikis put 15 in two rows, so count on Silver only from 16. Teba's advice is to bring a bow made for long range; the best bows guide has the Great Eagle Bow's 1.8 draw speed and the range figures for the rest.

Link standing on the wooden landing at the Flight Range in Breath of the Wild with a large countdown number 3 above him, a small white Rito child at the railing to his left and pale icy canyon walls behind.

Two more things at the range: two metal chests sit under the water at the bottom, holding a Knight's Broadsword and a Gold Rupee, and Magnesis pulls them out. If you own The Champions' Ballad, the targets come back as part of Revali's trial, covered in the Champions' Ballad guide.

Deer Hunting

Dantz works behind the house at Hateno Pasture, on the eastern end of Hateno Village. He wants the deer population in Retsam Forest thinned, and gives you one minute to shoot as many as you can. There is no fee.

DeerDantz's prize
0Nothing
1 to 3Green Rupee
4 to 6Blue Rupee
7 to 9Red Rupee
All 10Purple Rupee

His two tips are a bow strong enough to drop a deer in one shot, and getting close before they notice you. Stray too far from the forest and he calls the hunt off. The ceiling is 50 rupees.

Horseback Archery

Jini runs his drills at the Mounted Archery Camp in the Faron Grasslands, near Highland Stable. Turn up on horseback, pay 20 rupees, and pop the balloons floating over the Parache Plains without dismounting until he calls time. He sells arrows before each drill if you are short.

Balloons poppedJini's prizeIf you already own it
12 to 1915 Arrows—
20 to 22Knight's Bridle10 Bomb Arrows
23 to 25Knight's Saddle20 Bomb Arrows

Below 11 there is nothing; both wikis give the no-prize line as "less than 11" and start the arrow tier at 12, leaving 11 itself unaccounted for. The useful row is the last one. Once the saddle is yours, every 23-balloon run is 20 Bomb Arrows for 20 rupees.

The Knight's Bridle and Saddle themselves are looks only: Zelda Wiki's Horse Gear page says every bridle and saddle except the Ancient pair is purely cosmetic. Fitting them needs a horse at maximum bond, and the horse guide lists the four stables that change gear.

The gliding games

Paraglider Course

Mimo appears at the top of Koholit Rock on Eventide Island once you have cleared Korgu Chideh Shrine, the island's shrine. Pay 20 rupees and fly through as many of 70 rings as you can. The run ends when you touch the ground, though landing on top of Koholit Rock does not count against you. Mimo's own tip is to take off to the left, where a calm breeze carries you.

RingsMimo's prize
19 or fewerNothing
20 to 24Red Rupee
24 to 29Purple Rupee
30 to 49Silver Rupee
50 or moreGold Rupee

As with the Flight Range, both wikis list one number twice, here 24, so aim for 25 if you want the Purple.

Cream ring targets with red and green trim of the Paraglider Course floating in the sky over Eventide Island in Breath of the Wild, a ring counter reading 0 in the top corner and the sea and rocky islands stretching behind them.

Bird-Man Research Study

Branli is stuck on top of Ridgeland Tower, researching what he calls "bird-man" flight; the tower guide has the climb. He charges a 20-rupee "liability fee" and measures how far you glide from the moment you jump.

Glide distanceBranli's prize
Under 450 mNothing
450 to 600 mPurple Rupee
Over 600 mSilver Rupee

For the middle tier he offers 21 rupees first and then rounds it up to 50. For distance, jump off the southeast edge toward the Breach of Demise, and use Revali's Gale for extra height if you have it. Branli's own checklist is landing elevation, wind direction and stamina.

Snowballs and Stasis

Snowball Bowling

Pondo's Lodge is a cabin on the Tabantha Frontier, directly east of Hebra Tower, in a freezing climate that needs two levels of Cold Resistance. Pondo charges 20 rupees for two rolls of a snowball down the hill at ten pins, and the snowball knocks over any pin it touches. He takes players at any hour.

Result after two rollsPondo's prize
0 to 6 pinsNothing
7 or 8 pinsRed Rupee
9 pinsPurple Rupee
All 10 over two rolls (spare)Silver Rupee
All 10 on the first roll (strike)Blizzard Rod the first time, then a Gold Rupee

The first strike pays the Blizzard Rod: 10 attack, 32 durability, three flurries of ice per swing, and one level of Heat Resistance that does nothing in scorching climates. If your weapon pouch is full, he gives a Gold Rupee instead. Keep the rod for a minute: Kula in the Korok Forest wants to see a rod with the power of ice for the side quest "A Freezing Rod", and per Zelda Wiki he pays a Gold Rupee for a Blizzard Rod, against a Silver Rupee for an ordinary Ice Rod. Either one completes the quest, so show him the Blizzard Rod first.

After that, every strike is +280. Pondo himself says only the best bowlers manage one.

Boom Bam Golf

Modar invented this one by rolling down a hill, and he runs it from a camp on the Tanagar Canyon Course, at the bottom of Tanagar Canyon just north of the Tabantha Great Bridge. Pay 20 rupees and get his ball into the hole at the big flag in 20 strokes or fewer.

The rules that matter:

  • Stasis first. Zelda Wiki says you have to hold the ball in place with Stasis while you hit it; otherwise it barely moves. Each launch counts as one stroke.
  • Two-handed weapons for distance, one-handed for short shots. Modar warns that you can break weapons playing. The weapon durability guide explains why every hit counts.
  • Any movement is a stroke, and knocking the ball off the course costs a one-stroke penalty and a replay from where you hit it.
StrokesModar's prize
3 or fewerSilver Rupee
4 or 5Purple Rupee
6 to 10Red Rupee
11 to 20Nothing

Zelda Wiki adds that a hole in one is impossible unless you move the ball with a Mine Cart.

Races against the clock

Restoring the Blue Flame

Aya, a worker at East Akkala Stable, misses the Blue Flame that used to burn in the pedestal by the stable. Pay her 20 rupees (she calls it a horse-handling fee) and bring a Blue Flame back to it against the clock. Each tier pays once, in order:

RunTime limitAya's prizeNet
FirstUnder 3:00Purple Rupee+30
SecondUnder 1:00Silver Rupee+80
ThirdUnder 20 secondsGold Rupee+280
Every run after—Red Rupee0

That is +390 over three runs, and then nothing. The default source is the Ancient Furnace on Tumlea Heights, but Zelda Wiki notes the Blue Flame Pedestal just north of the stable is much closer and stays lit while you play, so light it before you pay. To play again, you have to put Aya's flame out yourself: a gust from a Korok Leaf or an arrow does it, and Aya is not pleased.

Aya sitting on a bench beneath a large tree with red autumn leaves at East Akkala Stable in Breath of the Wild, horses standing at the stable on the left and a Blue Flame lantern pedestal glowing on the right.

Carry the Ice!

This one starts as the shrine quest "The Perfect Drink". Pokki has collapsed in front of Misae Suma Shrine in the East Barrens, and wants a Noble Pursuit. Furosa at The Noble Canteen in Gerudo Town is out of ice, so you fetch it from Anche at the Northern Icehouse, north of town. Anche goes to bed early, so go in daylight.

Carry the block through the North Gerudo Ruins to Furosa, who waits at their far end. Keep it in the shade or it melts, and watch for the Fire-Breath Lizalfos and Black Bokoblins in the ruins. If it melts, Anche hands you another block. Furosa does not care whether you are wearing the Gerudo outfit.

After the quest, Anche keeps asking for deliveries at 50 rupees a block, and Furosa's payment covers the ice:

Time through the ruinsFurosa's prizeNet
Over 2:00Silver Rupee+50
Under 2:00Gold Rupee+250

Link holding a large block of ice above his head as he walks through the sandstone arches of the North Gerudo Ruins in Breath of the Wild, a timer reading 00:30.49 at the top of the screen.

Foot Race

Konba camps at the Footrace Check-In on the western end of Upland Lindor, on Hyrule Ridge. Bet him 20 rupees and race him to the pair of big flags near the top of Mount Rhoam. Win and he pays a Purple Rupee, +30 net. Ride a horse or the Master Cycle Zero and you are disqualified, and running the wrong way calls the race off.

The course throws Chuchus and Electric Chuchus out of the ground, rolls boulders down at you, and sets off a bomb barrel that drops a tree across the path (it does not explode in rain). Konba is fast, and Zelda Wiki suggests three fixes:

  • A hasty meal or elixir for Speed Up.
  • At night, a set with Night Speed Up: the Stealth set upgraded to two stars, or the Dark set the Kilton guide prices.
  • His path is not your path. Climb, use Revali's Gale, or swim up a waterfall in the Zora Armor.

The three shrine gatekeepers

Gut Check Rock Challenge

Bayge of the Goron Blood Brothers sits in front of Gorae Torr Shrine at the top of Gut Check Rock, in northeastern Eldin Canyon, and will not move until you pass his training. Climb from the bottom to the top in under three minutes, picking up rupees on the way. Run out of time or leave the course and you hand back everything you collected. Pass, and you keep it all.

VersionFeeRupees neededPrize on top of what you collected
Shrine quest run20100Entry to Gorae Torr Shrine
Regular, after the quest50100Rushroom, or a Red Rupee if you have no room
Super Gut Check Challenge100300Endura Shroom, or a Purple Rupee if you have no room

Green Rupees sit near the bottom, Blue and Red higher up, and the Super version adds Purple and Silver Rupees higher still. Since a pass keeps at least 100 or 300 rupees, the regular run nets at least +50 and the Super run at least +200. The two updrafts on the sides of the rock save climbing, but Zelda Wiki notes they skip large parts of the course, and the rupees with it.

Sand-Seal Race

Shabonne and Tali are at the Sand-Seal Rally just south of Gerudo Town, and the race opens once Divine Beast Vah Naboris is calmed. Surf a sand seal through all seven arches to the finish. Falling off your shield or leaving the course disqualifies you, and hitting a rock head-on knocks you off.

  • During "The Undefeated Champ": 50 rupees a race. Beat Tali's record of 1:30 and she hands over the Grand Trophy, an Ancient Orb. Put it in the pedestal next to her and Raqa Zunzo Shrine rises out of the sand.
  • After the quest: 100 rupees a race, and a new personal record pays a Gold Rupee, +200. Miss your record and you are out the 100.

Test of Wood

Damia, a Korok on the eastern edge of the Korok Forest, runs a trial he says some call the hardest of the Korok Trials. He hands you a Forest Dweller's Sword, Shield and Bow, and you have to reach Maag Halan Shrine through the Lost Woods and Mido Swamp without breaking or unequipping any of them. You need room in your inventory for all three before he will start.

The route has Keese, Fire Keese, three kinds of Chuchu, Stalkoblins and Water Octoroks, plus Bottomless Bogs that send you back to the start if you fall in. Sneak past or fight carefully, because a broken Forest Dweller's weapon ends the run.

Your first finish completes the shrine quest. After that, Damia times the course for a 20-rupee deposit, and a finish under five minutes pays a Silver Rupee, but only when it beats your previous record.

Horses and shields

Obstacle Course

Blynne works at Highland Stable on the Fural Plain. Talk to him while riding a registered horse, pay 20 rupees, and jump all ten obstacles he sets up across the plain before crossing the finish. Dismounting disqualifies you, and he will not run the course in the rain. His own best is 1:15.

TimeBlynne's prizeIf you already have it
Over 2:00Nothing—
1:30 to 2:00Swift CarrotRed Rupee, if you are carrying a Swift Carrot
1:15 to 1:30Extravagant BridleEndura Carrot if you own the bridle and carry no Endura Carrot; otherwise a Purple Rupee
Under 1:15Extravagant SaddleThe bridle if you own the saddle; a Silver Rupee once you own both

The Extravagant gear is cosmetic like the Knight's set. The Endura Carrot is the useful fallback: it is what Malanya, the Horse God, asks for to revive a horse, which the horse guide covers.

Shield surfing at Selmie's Spot

Selmie charges 20 rupees a run from her cabin on the north side of the Hebra East Summit. Finish her Beginner Course in under 45 seconds and she opens the Advanced Course, which pays a shield by your time, from a Royal Shield under 1:30 down to a Wooden Shield. The full time table, and which shields actually surf fastest, are in the shield guide.

Cloyne's chests are luck, not skill

Cloyne runs a gambling game from his shop in Lurelin Village, in East Necluda. Bet 10, 50 or 100 rupees, and he sets out three chests. One holds the prize, and the other two hold a single rupee each. Once you have bet, he will not let you leave without opening one.

Neither wiki says how the winning chest is chosen. If it is an even one-in-three, this is what each stake returns on average:

BetWinning chestAverage returnAverage result
10Red Rupee (20)about 7about -3
50Silver Rupee (100)34-16
100Gold Rupee (300)about 101about +1

On that assumption, the 10 and 50 bets lose money over time, and the 100 bet roughly breaks even with a two-in-three chance of losing 99 on any single pick. The more interesting gamble in Lurelin is Numar, who asks to borrow 100 rupees for this game on rainy days and pays back 1,000 if he wins; the rupee farming guide has the details.

Which ones are worth your time

Ranked on the tables above:

  1. The four shrine gates, once each. Carry the Ice!, Gut Check Rock, the Sand-Seal Race and the Test of Wood are four shrines toward 120, and the quest runs are the cheapest you will play them.
  2. Tulin's Flight Range. Free to enter, and a Gold Rupee for all 20 targets.
  3. Restoring the Blue Flame, three times. +390 across three runs, then stop.
  4. Snowball Bowling until the first strike. The Blizzard Rod, then Kula's Gold Rupee for showing it to him, then +280 for each strike after.
  5. The Paraglider Course and Carry the Ice! +280 and +250 at their top tiers.
  6. Horseback Archery after the saddle, if you burn through Bomb Arrows: 20 of them per 20-rupee run.

Skip the Foot Race (+30 at best), Deer Hunting (+50 at best, though it is free) and Cloyne's two smaller bets unless you are playing them for fun.

Some of these locations return in the sequel, changed: Zelda Wiki says Pondo's Lodge has been destroyed by the time of Tears of the Kingdom, and Cloyne's game there drops the betting. More on the sequel is on the Tears of the Kingdom hub. More Hyrule breakdowns are on the Breath of the Wild coverage hub, and the rest of our coverage is on the Mythras blog.

Quick Action Checklist

  • Win Carry the Ice!, Gut Check Rock, the Sand-Seal Race and the Test of Wood once each to open Misae Suma, Gorae Torr, Raqa Zunzo and Maag Halan Shrines.
  • Break five Flight Range targets in three minutes for Teba during the Vah Medoh quest, then come back after it for Tulin's free game: all 20 targets pays a Gold Rupee.
  • Wear two levels of Cold Resistance for the Flight Range and Pondo's Lodge.
  • Light the Blue Flame Pedestal north of East Akkala Stable before paying Aya, and stop after her third run.
  • Get a strike at Snowball Bowling for the Blizzard Rod, then show it to Kula in the Korok Forest for a Gold Rupee.
  • Freeze the golf ball with Stasis before every swing at Boom Bam Golf.
  • Fetch ice from Anche in daylight and keep it in the shade through the North Gerudo Ruins.
  • Bring a Speed Up meal to Konba's Foot Race, and leave the horse and the Master Cycle Zero at home.
  • Pop 23 balloons at Horseback Archery for the Knight's Saddle, and 20 Bomb Arrows a run after that.
  • At Gut Check Rock, climb rather than ride the updrafts. The rupees are on the climb.
  • At Cloyne's, the 100-rupee bet is the only stake that roughly breaks even, if the chests are a fair one-in-three.

Frequently Asked Questions

How many mini-games are in Breath of the Wild?
Breath of the Wild has 16 mini-games by the count of both Zelda Wiki and the Fandom Zelda wiki: the Bird-Man Research Study, Boom Bam Golf, Carry the Ice!, Deer Hunting, the Flight Range, the Foot Race, the Gut Check Rock Challenge, Horseback Archery, the Obstacle Course, the Paraglider Course, Restoring the Blue Flame, the Sand-Seal Race, Selmie's shield surfing, Snowball Bowling, the Test of Wood and Cloyne's treasure-chest game in Lurelin Village. All 16 are in the base game.
Which Breath of the Wild mini-games unlock shrines?
Four Breath of the Wild shrines need a mini-game won once. Carry the Ice! completes "The Perfect Drink" for Misae Suma Shrine, the Gut Check Rock Challenge completes "The Gut Check Challenge" for Gorae Torr Shrine, the Sand-Seal Race completes "The Undefeated Champ" for Raqa Zunzo Shrine, and the Test of Wood opens Maag Halan Shrine. The Flight Range is also a required step of the Divine Beast Vah Medoh main quest.
What is the best mini-game for rupees in Breath of the Wild?
Tulin's game at the Flight Range has the best fixed payout of Breath of the Wild's mini-games: it is free and pays a 300-rupee Gold Rupee for breaking all 20 targets. Snowball Bowling strikes after the first and 50 or more rings on the Paraglider Course each pay a Gold Rupee for a 20-rupee fee (+280), and Carry the Ice! pays a Gold Rupee for a delivery under two minutes on a 50-rupee fee (+250). Restoring the Blue Flame pays +390 across its first three runs, then only refunds the fee.
How do you get the Blizzard Rod in Breath of the Wild Snowball Bowling?
In Breath of the Wild, Pondo at Pondo's Lodge, east of Hebra Tower, gives a Blizzard Rod for the first strike at Snowball Bowling: all ten pins knocked down with the first of two rolls, for a 20-rupee fee. If the weapon pouch is full he gives a Gold Rupee instead, and every later strike pays a Gold Rupee. The Blizzard Rod has 10 attack and 32 durability, and Kula pays a Gold Rupee for seeing one in the side quest A Freezing Rod.
What do you get from Horseback Archery in Breath of the Wild?
Jini's Horseback Archery at the Mounted Archery Camp in Breath of the Wild costs 20 rupees a drill. Popping 12 to 19 balloons pays 15 Arrows, 20 to 22 pays the Knight's Bridle and 23 to 25 pays the Knight's Saddle. Once Link owns the bridle or saddle, those tiers pay 10 or 20 Bomb Arrows instead. The Knight's gear is cosmetic.
How does Restoring the Blue Flame work in Breath of the Wild?
Restoring the Blue Flame is a Breath of the Wild mini-game run by Aya at East Akkala Stable for 20 rupees a run. Link brings a Blue Flame back to the pedestal by the stable: under three minutes pays a Purple Rupee, the next run under one minute pays a Silver Rupee, and the run after that under 20 seconds pays a Gold Rupee. Every run after the Gold pays a Red Rupee, which only refunds the fee. The Blue Flame Pedestal just north of the stable stays lit during the game and is the closest source.
Is Cloyne's treasure chest game in Lurelin worth playing in Breath of the Wild?
Cloyne's game in Lurelin Village lets Link bet 10, 50 or 100 rupees and open one of three chests; one holds a Red, Silver or Gold Rupee and the other two hold a single rupee. Neither Zelda wiki says how the winning chest is picked, but if it is an even one-in-three, the 10 and 50 bets lose money on average and the 100-rupee bet roughly breaks even.

Keep Reading

Sources & Further Reading
Last updated October 23, 2026.

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Breath of the Wild Beginner's Guide: Your First 10 Hours

Breath of the Wild does not tell you that armor matters more than hearts, that your weapons are ammunition, or that the Blood Moon is a restock button. Here is the stuff the game leaves you to discover the hard way.

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Selmie standing beside the stone fireplace inside her cabin at Selmie's Spot in Breath of the Wild, with round and crested shields mounted on the timber walls and a dark shield with gold trim hung on the chimney above the fire.
🎮Game GuidesOct 11, 2026·14 min read

Breath of the Wild Best Shields: All 33, Stats and Locations

The Ancient Shield and the Royal Guard's Shield both block at 70 guard, but surf them down a rocky slope and the Royal Guard's loses durability fifteen times as fast. Here are all 33 shields with guard, durability, material and source, plus the surfing friction, surfing wear and Guardian-beam values from the game's data.

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