Blog/TOTK/🎮Game Guides

Tears of the Kingdom Rupee Farming: What to Sell and Keep

A Ruby sold for 210 rupees in Breath of the Wild. In Tears of the Kingdom it sells for 110. Six of the eight ores the two games share lost 42 to 71 percent of their value, which quietly broke the old money playbook. Here is what actually pays now, what the Great Fairies will want back, and the real math on feeding Luminous Stones to a Dondon.

Published September 28, 2026·12 min read·By Mythras
A sanctuary keeper sweeping a wooden boardwalk in Tears of the Kingdom beside a table of raw gems, with a tusked grey Dondon standing behind it among jungle ferns.

A Ruby sold for 210 rupees in Breath of the Wild. In Tears of the Kingdom the same Ruby sells for 110.

That one number is why the old money playbook quietly stopped working. Of the eight ores the two games share, six lost between 42 and 71 percent of their sell price, and only the Diamond and humble Flint held still. At the same time the Great Fairies started charging rupees on top of materials — and the materials they want are exactly the things you would otherwise be selling.

So this guide covers both halves of the ledger: what pays, what the fairies will want back, what a cooking pot does to a sell price, and whether the gem-eating Dondons deserve your Luminous Stones. Prices come from Zelda Wiki's Tears of the Kingdom materials table, which agrees with its separate Sell Price list on every item used here. The totals are my arithmetic on the wiki's tables, and each one says so.

Every gem but the Diamond got cheaper

OreBreath of the WildTears of the KingdomChange
Diamond5005000%
Sapphire260150-42%
Ruby210110-48%
Topaz18080-56%
Opal6030-50%
Luminous Stone7020-71%
Amber3010-67%
Flint550%

Star Fragments took a smaller cut, 300 down to 200. And the pouch itself changed shape: Zelda Wiki lists Tears of the Kingdom's rupee capacity as 999,999 from the start, with no wallet upgrades to buy.

If you remember farming Rare Taluses for roughly a thousand rupees a kill — our Breath of the Wild field boss guide ran that math on the last game's prices — do not carry the number forward. The Stone Talus (Rare) is back with 1,080 HP against Breath of the Wild's 900 and a spoils list of Flint, Amber, Opal, Topaz, Ruby, Sapphire, Diamond and a Rare Stone Talus Heart. Zelda Wiki does not publish its Tears of the Kingdom drop weights, so I am not putting a new per-kill figure on it. What is certain is that the Topaz, Ruby and Sapphire in that list are now worth roughly half.

The price list that matters

The Diamond model from Tears of the Kingdom, a pale faceted crystal jutting from a dark rock base, the highest-value material in the game at 500 rupees.

Here is every material in Zelda Wiki's 250-row Tears of the Kingdom table that sells for 110 rupees or more, with the four dragons' parts grouped since they share prices. The third column is the one no sell-price list shows you: how many of that item the Great Fairies ask for across every armor upgrade in the game, totalled from the wiki's enhancement table.

MaterialSells forGreat Fairies wantWhere it comes from
Diamond50027Ore and Rare Ore Deposits, Rare Stone Taluses
Dragon horn (any of the four)30018Dinraal, Naydra, Farosh, the Light Dragon
Dragon fang shard25012The same four dragons
Star Fragment200103Shooting stars, caught while skydiving at night
Lynel Guts20030Any Lynel
Gleeok Guts20018Flame, Frost, Thunder and King Gleeoks
Dragon claw / Light Dragon's Talon18012The four dragons
Sapphire150121Rare Stone Taluses, Dondons
Silver Lynel Saber Horn1509Silver Lynels
Silver Lynel Mace Horn1509Silver Lynels
Gleeok Thunder Horn15015Thunder and King Gleeoks
Dragon scale15014The four dragons
Ruby110121Rare Ore Deposits, Dondons
Molduga Guts11023Moldugas

Read the two number columns together and the list splits cleanly in two.

High price, small demand — sell the surplus. The Diamond is the most valuable material in the game and the fairies want just 27 of them: 18 for the Diamond Circlet and 3 per piece for the Miner's set at four stars. Skip those two and you need none. Both Silver Lynel horns go to a single item, the Ancient Hero's Aspect, nine apiece at its last level. Lynel Guts go to the Soldier's set (15), the Radiant set (9) and the Fierce Deity set (6), so 30 covers all of it.

High price, big demand — keep them. Star Fragments are the trap. A 200-rupee sale is tempting, but the fairies ask for 103 of them across 26 pieces, including 10 for Sheik's Mask alone and 4 per piece for each of six legacy hero sets. Rubies, Sapphires and Topazes are the same story at 121 each.

Dragon parts sit in their own lane: the horns (300) and fang shards (250) are the priciest items after the Diamond, and our dragon parts guide already makes the case for not selling horns, since they are the timed part the armor tree wants most. Silver Lynel horns have one more buyer to weigh against the shop: at 55 Fuse attack power the Saber Horn tops the damage chart in our Fuse guide. One bolted to a weapon is 150 rupees you chose to swing instead.

The Great Fairy bill decides what you keep

Zelda Wiki's enhancement table lists 103 armor pieces that can be upgraded to four stars. Every piece costs 10, 50, 200 and 500 rupees for its four levels — 760 per piece — except the Ancient Hero's Aspect, which charges triple at 30, 150, 600 and 1,500. Run it across the whole table:

102 pieces at 760 plus one at 2,280 is 79,800 rupees in fees, before a single material changes hands.

That is my arithmetic on the wiki's fee schedule, and you do not need every piece at four stars — the armor guide makes the case for which sets deserve it. But the materials side of the same table is the more useful number, because it tells you what not to sell:

MaterialTotal the fairies wantSells for
Amber66510
Luminous Stone45020
Opal37630
Flint3675
Ruby121110
Sapphire121150
Topaz12180
Star Fragment103200
Diamond27500

The colored gems break down the same way each time, which is what makes them plannable. Rubies go 15 to the Snowquill set, 21 to the Vah Rudania Divine Helm, 22 to the Ruby Circlet and 63 to the Hero set; Sapphires follow the identical 15/21/22/63 split across Desert Voe, Vah Medoh, the Sapphire Circlet and the Sky set; Topazes across Rubber, Vah Naboris, the Topaz Earrings and the Twilight set. If you will never upgrade that gem's Divine Helm, jewelry piece or legacy hero set, the fairies want just 15 of it.

The cheap stones are the opposite case. Selling Amber at 10 rupees apiece is pocket change against a 665-stone upgrade bill, so there is no real money in dumping it.

Priced at the wiki's sell values, everything the fairies ask for across all 103 pieces comes to 176,582 rupees by my arithmetic. That is the real size of the pile you are choosing between selling and wearing. For scale, the Wealthy medal in the Switch 2 Edition's Zelda Notes — one of the 24 medals in our Switch 2 Edition guide — sets its Master rank at 100,000 rupees collected, counted only from Ver. 1.4.0 onward.

Cooking adds up to 80 percent, except when it zeroes

Zelda Wiki gives the sell formula for meals and elixirs: add up the sell prices of the ingredients, multiply by a factor set by how many ingredients went in, and round down.

Ingredients in the potMultiplier
11.2x
21.3x
31.4x
41.6x
51.8x

So five Raw Gourmet Meat, 35 rupees each, are 175 rupees sold raw and 315 sold as one dish. A Hot-Footed Frog (2) cooked with one Lynel Guts (200) into an elixir sells for 262 instead of 202. The wiki's formula lists no price ceiling, and I have not verified whether one exists, so the examples here stay well short of four digits.

Two rules take money away instead:

  • Dragon parts and Star Fragments count as 1 rupee each once cooked. A Dinraal's Horn in a pot with four Raw Gourmet Meat sells for 253. Sold separately, the same five items fetch 440.
  • Fairy Tonics, Dubious Food and Rock-Hard Food sell for 2 rupees, whatever went into them. Rock-Hard Food is what any gem, Flint, Luminous Stone, wood, pine cone or Zonaite produces in a pot, so a Diamond cooked by accident is a 498-rupee mistake.

The cooking guide covers what makes a dish or elixir valid in the first place; this is just what one is worth at the counter.

Dondons turn Luminous Stones into gems, slowly

The Dondon model from Tears of the Kingdom, a grey armored quadruped with long curled pale tusks and yellow-green plates studding its back.

Dondons eat rocks and give back gems. Per Zelda Wiki, only five have been found in the wild, all now living in a sanctuary in Bronas Forest — Malanya places them near Lakeside Stable — and they process Luminous Stones into gemstones. The Side Adventure "The Beast and the Princess," from Penn at New Serenne Stable, is the one that sends you to the stable attendant Cima to learn about them.

The mechanics are specific. Each Dondon takes one to five Luminous Stones per batch. Processing takes 10 in-game hours, which is 10 real minutes, counted from the first stone; feeding it more during that window upgrades the drop table rather than starting a new batch. Zelda Wiki's outcome table, which it credits to a MiahTRT breakdown video, runs from 1% Diamond odds at one stone to 5% at five, with Flint, Amber, Opal and Zonaite making up most of the rest.

One stone or five

A Luminous Stone Deposit from Tears of the Kingdom, a dark rock crowned with a glowing teal crystal, the ore that Dondons turn into gems.

Multiply the wiki's odds by the wiki's sell prices and you get the expected value of each feeding. This is my arithmetic, not a stated game figure:

Stones fedStones' own sell valueExpected output valuePer stone fedDiamond chance
12030.130.11%
24051.925.92%
36073.924.63%
48095.723.94%
5100118.723.75%

Two conclusions, and they point in opposite directions.

If Luminous Stones are the limit, feed one at a time. A single stone comes back worth about 50% more than it sells for. Five stones come back worth about 19% more. Per stone, the one-stone feed wins at every step down the table.

If your time is the limit, feed five. Across all five Dondons, five stones apiece is 25 stones worth 500 rupees raw turning into roughly 593 in expected output every 10 minutes; one stone apiece nets about 150 from 100. Either way the gain lands between about 50 and 93 rupees a cycle. Dondons are a markup on a 20-rupee rock, not a money printer.

Where they do earn a visit is the fairy bill. A five-stone feed has a 30% chance of producing two Topazes, two Rubies or two Sapphires — the three gems the upgrade table wants 121 of apiece. Just remember that Luminous Stones are on that bill too, at 450. And one freebie: Zelda Wiki notes that the first time Link feeds a Dondon, the result is a 50/50 Ruby or Sapphire however many stones went in, so make that first feeding a single stone.

Luminous Stone Deposits, per Zelda Wiki, are now commonly found in caves, and the cave guide has the 147-cave sweep that walks you past them.

Rupees that arrive as rupees

Not every rupee has to be sold for. Some arrive as currency. Denominations run Green 1, Blue 5, Red 20, Purple 50, Silver 100 and Gold 300.

One quest chain pays enough to plan around: the Lucky Clover Gazette's "Potential Princess Sightings!", twelve stable investigations with Penn, paid by how many you have finished rather than which one.

InvestigationRewardRupees
1stPurple Rupee50
2ndPurple Rupee50
3rdRed Rupee, Purple Rupee70
4thFroggy Sleeve, Purple Rupee50
5thSilver Rupee100
6thSilver Rupee100
7thRed Rupee, Silver Rupee120
8thRed Rupee, Silver Rupee120
9thFroggy Leggings, Silver Rupee100
10thPurple Rupee, Silver Rupee150
11thTwo Silver Rupees200
12thGold Rupee300
Total1,410

Traysi hands over the Froggy Hood when you report back. The chain overlaps other guides on this site — "Serenade to a Great Fairy" and "Zelda's Golden Horse" are two of the twelve — so you may be further along it than you think.

The smaller sources:

  • Fera's "Where Are the Wells?" pays 10 rupees per well you locate for her, and there are 58 wells.
  • Addison rewards Red Rupees, food and materials, per Zelda Wiki, when you prop up one of his 81 Hudson Construction signboards. Some boards hand over a Sleepover Ticket instead of a material, which covers one 20-rupee stable bed.
  • Treasure Octoroks drop anything from a Green to a Silver Rupee; Yiga Footsoldiers drop Green through Purple.
  • Blupees drop rupees when hit. Zelda Wiki places them near caves, after defeated Bubbulfrogs, and in the Blupee Burrow of the Hyrule Ridge Depths below Satori Mountain.
  • Gold Rupee chests, worth 300, sit in the North Gerudo Ruins and in Hyrule Castle's Sanctum.

Nine shrines with a Diamond in the chest

Nine of the 51 Rauru's Blessing shrines covered in our shrines guide hold a Diamond, per Zelda Wiki's Shrine of Light table. That is 4,500 rupees if sold, or a third of the fairies' whole 27-Diamond bill if kept.

ShrineLocation
Jinodok ShrineSouth Hyrule Sky Archipelago
Joku-u ShrineDragonhead Island
Ganos ShrineTabantha Sky Archipelago
Sihajog ShrineValor Island
Jochi-ihiga ShrineAkkala Falls
Sakunbomar ShrineLost Woods
Mayaotaki ShrineNorth Lomei Labyrinth
Maoikes ShrineBoné Pond East Cave
Yomizuk ShrineTarm Point Cave

Where the money actually goes

A YunoboCo Store stall in Goron City in Tears of the Kingdom, a Goron shopkeeper seated behind three raw Sapphires laid out on a metal counter.

Rupee sinkCost
One armor piece, one star to four760 (10 / 50 / 200 / 500)
Ancient Hero's Aspect, one star to four2,280 (30 / 150 / 600 / 1,500)
Every upgradable armor piece to four stars79,800
Replacement Hylian Shield from Cece3,000
Replacement rare armor, masks or Divine Helm from Cece4,000 each
Diamond / Sapphire / Ruby / Flint at a YunoboCo Store1,000 / 300 / 220 / 10
Separating a fusion at Pelison's Break-a-Part Shop20
A stable bed for the night20
Rupee Padding on the Mystic set10 per damage point absorbed

Two rows deserve a second look.

YunoboCo's "half price" is double the sell price. The four YunoboCo Stores in Goron City and at the YunoboCo Mineral Market advertise ore at half the normal price, and each sells a single ore, three in stock. Line those four prices up against the sell column and each is exactly twice what the same ore sells for — Diamond 1,000 against 500, Sapphire 300 against 150, Ruby 220 against 110, Flint 10 against 5. Buying ore to resell is a guaranteed loss. Buy only to finish an upgrade you are one gem short of.

Cece's 4,000 is the real price of selling unique gear. Her private collection restocks lost or sold pieces — the Mystic set, the monster masks, the Divine Helms, the Zonaite, Froggy, Glide and Barbarian sets and more — at 4,000 rupees apiece, and she only stocks what Link has already owned. The Hylian Shield comes back at 3,000, and Zelda Wiki names her as the only way to replace one that breaks.

The Mystic set turns the sink into insurance: its Rupee Padding spends 10 rupees per damage point to spare your hearts, a trade the cave guide breaks down in full. A big bank keeps that padding funded.

More Hyrule lives on the Tears of the Kingdom hub, and everything else we are playing is on the Mythras blog.

Quick Action Checklist

  • Diamond is the top seller at 500, and the fairies want only 27 — 18 for the Diamond Circlet, 9 for a four-star Miner's set. Sell past that.
  • Keep Star Fragments. They sell for 200, but the upgrade table asks for 103.
  • Rubies, Sapphires and Topazes: keep 15 of each for the elemental sets, and 121 if you plan to fully upgrade that gem's Divine Helm, jewelry and hero set.
  • Silver Lynel horns only feed the Ancient Hero's Aspect. Sell them or fuse them unless you are maxing it.
  • Do not dump Amber. At 10 rupees against a 665-piece bill, it is not money.
  • Cook to sell, but leave out dragon parts and Star Fragments — they count as 1 rupee in a pot. Five ingredients multiply the rest by 1.8.
  • Keep gems out of the pot. Rock-Hard Food sells for 2.
  • Feed Dondons one stone at a time if stones are scarce, five if time is. The very first feeding is a 50/50 Ruby or Sapphire, so use one stone.
  • Finish "Potential Princess Sightings!" for 1,410 rupees plus the Froggy set.
  • Do not buy ore at YunoboCo to resell. Their price is exactly double the sell price.
  • Keep rare armor. Cece charges 4,000 to replace a rare set piece, monster mask or Divine Helm.

Frequently Asked Questions

What sells for the most in Tears of the Kingdom?
The Diamond, at 500 rupees, is the highest-priced material in Zelda Wiki's Tears of the Kingdom materials table. After it come the four dragons' horns at 300, their fang shards at 250, then Star Fragments, Lynel Guts and Gleeok Guts at 200 each, dragon claws and the Light Dragon's Talon at 180, and Sapphires, Silver Lynel Saber and Mace Horns, Gleeok Thunder Horns and dragon scales at 150. Rubies and Molduga Guts sell for 110.
How much do gems sell for in Tears of the Kingdom?
In Tears of the Kingdom a Diamond sells for 500 rupees, a Sapphire for 150, a Ruby for 110, a Topaz for 80, an Opal for 30, a Luminous Stone for 20, an Amber for 10 and Flint for 5. Only the Diamond and Flint kept their Breath of the Wild prices; the other six fell between 42 and 71 percent, with Luminous Stone dropping furthest, from 70 to 20.
Should you sell Star Fragments in Tears of the Kingdom?
Usually not. A Star Fragment sells for 200 rupees in Tears of the Kingdom, but Great Fairy armor upgrades ask for 103 of them across 26 armor pieces, including 10 for Sheik's Mask, 4 per piece for the Awakening, Hero, Time, Wind, Twilight and Sky sets, 3 per piece for the Of the Wild set, and 3 each for the Diamond, Ruby and Sapphire Circlets and the Topaz Earrings. Star Fragments also count as only 1 rupee when cooked, so never put one in a dish you plan to sell.
How do Dondons make gems in Tears of the Kingdom?
Only five Dondons have been found in the wild in Tears of the Kingdom, all living in a sanctuary in Bronas Forest. Feed one between one and five Luminous Stones and, 10 in-game hours later (10 real minutes, counted from the first stone), it produces an item from a drop table that improves with each extra stone — from a 1% Diamond chance at one stone to 5% at five. Zelda Wiki notes the first feeding is a 50/50 Ruby or Sapphire regardless of stone count. By expected value one stone returns about 50% more than its 20-rupee sell price, and five stones about 19% more.
Does cooking increase sell price in Tears of the Kingdom?
Yes. A meal or elixir in Tears of the Kingdom sells for the sum of its ingredients' sell prices multiplied by 1.2 for one ingredient, 1.3 for two, 1.4 for three, 1.6 for four or 1.8 for five, rounded down. Five Raw Gourmet Meat sell for 175 raw but 315 as one dish. The exceptions: dragon parts and Star Fragments count as 1 rupee once cooked, and Dubious Food, Rock-Hard Food and Fairy Tonics sell for 2 rupees regardless of ingredients.
How many rupees does it cost to upgrade all armor in Tears of the Kingdom?
79,800 rupees in Great Fairy fees alone. Zelda Wiki's enhancement table lists 103 armor pieces that can reach four stars; 102 of them cost 10, 50, 200 and 500 rupees across their four levels, or 760 each, and the Ancient Hero's Aspect costs triple at 30, 150, 600 and 1,500, or 2,280. The materials those same upgrades ask for are worth a further 176,582 rupees at sell prices.
Is it worth buying gems at the YunoboCo Store in Tears of the Kingdom?
Only to finish an upgrade. YunoboCo Stores in Goron City and at the YunoboCo Mineral Market advertise half-price ore, but each price is exactly double the gem's sell value: a Diamond costs 1,000 and sells for 500, a Sapphire 300 against 150, a Ruby 220 against 110 and Flint 10 against 5. Each store stocks three of its ore.

Keep Reading

Sources & Further Reading
Last updated September 28, 2026.

Related Guides

Dinraal, the red fire dragon of Tears of the Kingdom, rendered in full profile with flame trailing from her mane, horns and the row of spikes along her back.
🧠Advanced StrategyAug 23, 2026·11 min read

Tears of the Kingdom Dragon Parts: The 101-Part Armor Bill

Four dragons, twenty parts, and a full armor tree that wants 101 of them. Here is what each part does when you fuse it, what it sells for, exactly how many the Great Fairies take, and why 45 of the 101 cost you nothing but a landing.

Read article
Link kneeling at a lit cooking pot in Tears of the Kingdom as ingredients hover above the flames, ready to be combined into a meal.
🧠Advanced StrategyAug 14, 2026·12 min read

Tears of the Kingdom Cooking Guide: The Buff Math the Game Hides

One Dragon's Horn turns any dish into a 30-minute buff. A 2-rupee Gibdo Guts guarantees a critical bonus. And two effects in the game cannot be cooked past level one no matter what you do. Here is the arithmetic behind Tears of the Kingdom's cooking pot.

Read article
A sky island suspended above the clouds over Hyrule in the Nintendo Switch 2 Edition of Tears of the Kingdom, with more floating landmasses visible in the distance under a warm sky.
🎮Game GuidesSep 21, 2026·13 min read

Tears of the Kingdom Switch 2 Edition: What It Adds

Breath of the Wild's Switch 2 Edition got eight of the nine Zelda Notes features. Tears of the Kingdom gets the ninth — Autobuild Sharing, QR codes for Ultrahand builds — plus a Voice Memory count nearly double its predecessor's and an amiibo rule that quietly breaks the Weapon Bonus system the rest of this vertical has been mapping for weeks.

Read article
A Shrine of Light in Tears of the Kingdom seen from outside, its dark stone body flanked by dragon statues with green Zonai energy circling the central stone.
🎮Game GuidesAug 30, 2026·10 min read

Tears of the Kingdom Shrines: 51 of 152 Have No Puzzle

Tears of the Kingdom has 152 Shrines of Light, and a third of them contain nothing to solve. Here is the full census — every shrine sorted by trial type and by region, what the 51 blessing chests actually hold, and why the puzzle moved outside the door.

Read article
The Great Sky Island in Tears of the Kingdom, a cluster of floating landmasses above a cloud sea where Link begins the game.
🌱Beginner GuidesJul 28, 2026·12 min read

Tears of the Kingdom Beginner Guide: Great Sky Island and Your First 10 Hours

Tears of the Kingdom hands you four abilities in two hours and then refuses to explain how they interact. Here is what the Great Sky Island is actually teaching, what it skips, and the systems that decide whether hour ten feels powerful or exhausting.

Read article
Hestu crouched in the grass at the foot of Lindor's Brow in Tears of the Kingdom, his back turned to Link, with sky islands drifting overhead.
🎮Game GuidesAug 20, 2026·11 min read

Tears of the Kingdom Korok Seeds: Every Hestu Upgrade Cost

Hestu will happily take 1,000 Korok Seeds off you. He runs out of things to sell at 421. Here is the price of every single stash slot, the order that wastes the fewest seeds, and the two-upgrade cap on the first place you meet him.

Read article