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Fortnite Chapter 7 Season 4 New Weapons and Loot Pool

Epic's own v42.00 notes name seven new weapons and items and twelve unvaulted returns. That is the loot pool of Fortnite Chapter 7 Season 4: Override. Here is the full list, the stats that have actually been published for each one, the Pump Shotgun's current damage ladder — and an enumerated account of exactly where Epic's notes and the Fortnite Wiki contradict each other, because on this patch they do, a lot.

Published September 1, 2026·10 min read·By Mythras
Epic promotional art for the 8-Bit Shotgun, the red and white games-console-shaped shotgun added to Fortnite in Chapter 7 Season 4 update v42.00.

Our weapon tier list ranks by weapon class rather than by inventory, because any named list is stale within weeks. It tells you to go and re-tier the live pool yourself at the start of every season. Fair enough — so this is that list, for one specific build, with a date stamped on it.

Chapter 7 Season 4: Override shipped in update v42.00 on August 20, 2026, and the Fortnite Wiki records the season running to October 31, 2026. As of writing there is no v42.10: the v42.00 patch-notes page has an empty next field and no later update page exists. So everything below describes the build that has been live for roughly two weeks.

Epic's own Battle Royale update notes name seven new weapons and items and twelve unvaulted returns. That is the whole announced change to the pool, and it is a much smaller list than the season's marketing implies.

The seven new weapons and items

These are Epic's seven, quoted from the v42.00 Battle Royale update notes, with the rarity and class the Fortnite Wiki records — taken from each item's own page where it has an infobox, and from the wiki's Available Items index for the base 8-Bit Shotgun, whose page has none:

ItemClassRarity on recordWhat Epic says it does
8-Bit ShotgunShotgunCommon – LegendaryAutomatic shotgun with cartridge reloads and a live scoreboard tracking combo multipliers
Enhanced 8-Bit ShotgunShotgunMythicThe Mythic version of the above (wiki-documented; not a separate bullet in Epic's list)
Midas' MasterpiecePistolMythicSingle-fire golden pistol that can eliminate on a headshot; limited ammo
Mega BusterListed as Explosive WeaponRareArm cannon; single pellets, quick-charged shots or long-charged explosives, usable while sprinting
Sonic's Power SneakersUtility ItemEpic and MythicCharge a grounded Spin Dash or perform an airborne Spin Attack
Tetris RiftUtility ItemEpicRifts in tetrominoes; the four-line clear triggers a large AOE heal
God Mode LlamaUncategorised ItemLegendaryInvulnerability plus a bash that goes through almost anything
1-Up TokenNo page existsUnknownRespawn with your full inventory after being eliminated

Two things to flag straight away. The Enhanced 8-Bit Shotgun is not one of Epic's seven bullets — it is documented on the wiki as the Mythic version of the base gun, which is why the table has eight rows for a list of seven. And the 1-Up Token has no Fortnite Wiki page at all, thirteen days after launch; Epic's one-line description is the only thing published about it.

Epic also flags more collaborations landing later in the season — the Kingdom Key from Kingdom Hearts and Rebecca's Guns from Cyberpunk: Edgerunners are both named in the season blog post as future arrivals. Neither is in the pool today, so neither is in this post.

What has actually been measured

There is a real gap between "announced" and "documented", and it is worth seeing where it falls before you plan around any of these.

The Mega Buster, the blue Mega Man arm cannon added to Fortnite in v42.00, with its yellow charge bar.

The Enhanced 8-Bit Shotgun is the only new weapon with a complete stat block, and it is unusually well documented:

Enhanced 8-Bit ShotgunValue
Damage121
DPS169.4
Structure damage74
Fire rate1.4
Magazine10
Reload4.2s
Headshot multiplier1.5x
Max damage cap150

The same cap arithmetic that runs the Pump section below applies here too: 121 × 1.5 is 181.5 against a 150 cap, so a clean headshot lands 150, not 181.

It is hitscan, fires ten pellets, and has a minimum pellet-hit floor of three. Damage falloff starts at 7 metres, drops to 70% at 10 metres and 47% at 15 metres, and the gun stops doing damage entirely at 25 metres. That is a shorter leash than the Pump, whose page gives the same 7-metre falloff start but carries damage out to 31 metres. Either way it is well outside the ten-metre band our shotgun guide says decides most fights.

It has also already been patched twice on launch day. Its page records the weapon shipping at 117 damage and a 1.35 fire rate, then being raised to 121 and 1.4 in an August 20 hotfix — and being renamed from "Robotnik's 8-Bit Shotgun" in a second hotfix the same day.

And it may not be in the pool at all. The same page's Battle Royale history logs a third launch-day event under v42.00 — "August 20th 2026 at 8:43 AM EDT: Vaulted" — and the Enhanced 8-Bit Shotgun does not appear anywhere on the wiki's current-pool index, while the banner at the top of its own page still reads available in Battle Royale. Epic's notes say nothing either way, because the Enhanced version is not one of their seven bullets. Take the stat block above as the best-documented numbers on this patch and the weapon's availability as unresolved.

The God Mode Llama is the other one with numbers: Legendary, 60 damage, 9,999 structure damage, a 10-second duration, a 1-second use time, and a stack limit of one. Its page describes invulnerability, a speed boost, infinite sprint and a knockback bash for those ten seconds. It was also renamed on launch day, from "Invulnerability Llama".

The God Mode Llama, the voxel-art Fortnite llama item that grants ten seconds of invulnerability in Chapter 7 Season 4.

Nine thousand nine hundred and ninety-nine structure damage is the number to sit with. In a game where the mats economy is the whole defensive layer, an item that deletes builds and cannot be shot for ten seconds is a different category of pickup from a good gun.

The rest are thinner:

  • Sonic's Power Sneakers — 25 damage on the Spin Dash, 4-second Spin Dash cooldown, stack of one. Structure damage is recorded as TBD.
  • Tetris Rift — Epic rarity, stacks to 4, 8-second duration. Its page adds that leftover tetromino blocks have 240 HP each and produce a smaller heal splash when broken. That page also openly hedges its own comparison to a Chug Splash, so treat the exact heal behaviour as unsettled.
  • Mega Buster — Rare, stacks to 4, 8-second duration. No damage figure published.
  • Midas' Masterpiece — the page is a two-line stub with no stats whatsoever.
  • 1-Up Token — nothing beyond Epic's sentence.

Count that up: of Epic's seven, the God Mode Llama is the only one whose wiki infobox carries both a damage and a structure-damage figure. Sonic's Power Sneakers record structure damage as TBD, and the Mega Buster, Tetris Rift, Midas' Masterpiece, the base 8-Bit Shotgun and the 1-Up Token publish no damage figure at all — the base 8-Bit Shotgun's page is a single sentence. If you were hoping to build a loadout around a spreadsheet, that spreadsheet does not exist yet.

The Pump Shotgun damage ladder

Exactly one of the twelve unvaulted weapons has had its stats brought current for v42.00. The Pump Shotgun's page carries a "Current Stats since v42.00" block:

RarityDamageStructureReloadMax damage cap
Common84455.22s165
Uncommon92484.86s175
Rare100504.50s185
Epic108534.14s195
Legendary116553.78s205

Fire rate is 0.7 and the magazine is 5 at every rarity; the headshot multiplier is 2x.

Now do the multiplication, because it produces the single most useful fact on this page. At all five rarities, a 2x headshot exceeds the max damage cap: 84 × 2 = 168 against a 165 cap, and 116 × 2 = 232 against a 205 cap. The cap is what you actually land, not the multiplier. That means a clean Common Pump headshot deals 165 and a clean Legendary one deals 205 — a 40-damage gap on a rarity jump of four steps, not the 64-point gap you get by doubling the damage column (168 to 232).

Set those caps against the 200-point ceiling of full health plus full shield and the ladder splits in two: the Legendary cap of 205 clears 200, the other four do not — a capped Common headshot leaves 35 points on the board. That is arithmetic on published figures, and it assumes a clean headshot that actually reaches the cap, not a partial pellet spread.

Rarity also matters for reload time, and more than the damage column suggests: 5.22s down to 3.78s is a 1.44-second swing, which in a box fight is the whole engagement.

The twelve unvaulted returns

Epic's Loot Pool Updates section lists exactly twelve unvaulted items, with no removals section at all:

Unvaulted in v42.00Type
Pump ShotgunShotgun
Oni ShotgunShotgun
Assault RifleAssault rifle
Ranger Assault RifleAssault rifle
Drum GunSMG
MinigunAssault weapon
Tactical PistolPistol
Dual PistolsPistol
Flare GunUtility / marking
Bass BoostItem
Overdrive GrenadeThrowable
Chug SplashHeal

The Minigun, one of the twelve weapons Epic unvaulted in Fortnite update v42.00.

That is an old-fashioned pool. By their own wiki added-in dates, the Pump Shotgun and Assault Rifle are both v1.6 (September 2017), the Minigun is v2.40 (January 2018), the Drum Gun and Dual Pistols are both v4.50 (June 2018) and the Chug Splash is v9.30 (June 2019) — six Chapter 1 originals, which sits oddly well with a season Epic has themed on gaming history. It also means the class coverage in our loadout priority guide maps onto this pool cleanly — a shotgun, an AR, a heal — with the Minigun as the returning answer to a built structure.

One absence is worth naming: there is no sniper rifle in Epic's unvault list, and none of the seven new items is a marksman weapon. If you came here from the sniper guide, check the pool in your own match before building a game plan on it.

What left the pool in Override

Epic's v42.00 notes publish no vault list at all — the Loot Pool Updates section has an "Unvaulted" heading and nothing else. The removals are documented on the wiki instead, which is exactly the pattern the Season 4 map post found with the three POIs Epic quietly deleted.

The clearest example: Spider-Man's Web Shooters, brought back in v41.00 for the Spider-Man: Brand New Day collaboration, carry a Chapter 7 Season 4 history entry reading "Removed as Chapter 7 Season 3 ended". They are gone, and Epic's notes do not say so. If your rotation plan leaned on them, our mobility items guide covers the replacements that are still in.

Where the two sources disagree

This is the part that matters if you are going to check any of this yourself, and it is why this post gives dates and page names rather than a clean list.

The Fortnite Wiki maintains an Available Items (Battle Royale) page banner-labelled "Current Update: Chapter 7: Season 4 (Update v42.00)". It is the natural place to look up the live pool. It does not agree with Epic's notes. I checked all nineteen items Epic named against that index:

CheckResult
Epic's 7 new items listed on the wiki's current-pool index2 of 7
Epic's 12 unvaulted items listed on that index6 of 12
Epic's 12 unvaulted still flagged "Vaulted in Battle Royale" on their own page8 of 12
Epic's 12 with stats updated for v42.001 of 12

The two new items that made the index are the 8-Bit Shotgun and Midas' Masterpiece. The six unvaults that made it are Pump Shotgun, Assault Rifle, Ranger Assault Rifle, Drum Gun, Tactical Pistol and Overdrive Grenade. The eight still carrying a Battle Royale vault banner are Assault Rifle, Ranger Assault Rifle, Minigun, Tactical Pistol, Dual Pistols, Oni Shotgun, Flare Gun and Bass Boost. The Drum Gun is a ninth or not depending on which page you land on: the Chapter 6 variant the wiki's index actually links to is vaulted only in Reload and Creative, while the Chapter 1 page you reach by searching "Drum Gun" is flagged vaulted in Battle Royale. This table counts the linked one.

Four more inconsistencies are worth having on record, because each one will mislead you if you hit it cold:

  • The Pump Shotgun page marks the gun available and vaulted in the same mode. Its banners read available in Battle Royale and Creative, and vaulted in Reload and Creative — Creative is on both. (The Assault Rifle and Dual Pistols pages also carry both banners, but theirs do not overlap: available in Reload, vaulted in Battle Royale and Creative. That is internally coherent; it is the Battle Royale half that contradicts Epic.)
  • The Enhanced Assault Rifle is listed as a current Mythic on the wiki's v42.00 index while its own page carries a Battle Royale vault banner. It is not in Epic's unvault list either way.
  • The Season 4 page's whole new-items-and-unvaults block is headed "Update v41.00 – June 6th 2026" — the previous season's update. The items under that heading are v42.00 items; the heading is a copy-paste error. Do not cite that date.
  • The Mega Buster and Tetris Rift infoboxes both record added_in = Update v5.30, a 2018 patch, while the same infoboxes date them August 20th 2026 and the body text places them in Chapter 7 Season 4. The template field is wrong on both.

One possible and unconfirmed explanation for part of the gap: the Season 4 page describes an Override tab in the lobby where you spend Sprite Dust to add specific items to a personal loot pool, and the three examples it names are Flare Guns, Bass Boosts and Miniguns — three of the six unvaults that never made the index. That would mean some of the twelve are Loot Hack items rather than ordinary floor loot. It fits, but nothing in Epic's notes says so, so treat it as a hypothesis to test in your own match rather than a rule. The Loot Hack system itself is broken down in our Override systems post.

How to read this pool as a player

  1. Trust Epic's notes for what exists; trust the wiki for numbers, and only where a page says v42.00. Right now that is one unvaulted weapon (Pump Shotgun) and one new one (Enhanced 8-Bit Shotgun) — and that second one is logged as vaulted hours after launch and is missing from the current-pool index, so confirm it in a match before you plan around it. Everything else is either undated or from an older build.
  2. The Pump is the reliable centre of the pool. It is the only unvault whose damage was re-published for this patch, and the cap maths above tells you what a headshot actually does.
  3. Treat the God Mode Llama as a build-breaker, not a weapon. Ten seconds of invulnerability and 9,999 structure damage changes how a box fight ends; the 60-damage figure is beside the point.
  4. Do not plan a loadout around the six items with no full stat block. The base 8-Bit Shotgun, Midas' Masterpiece, the Mega Buster, the 1-Up Token, Sonic's Power Sneakers and the Tetris Rift are all missing published figures — Midas' Masterpiece and the 1-Up Token have none at all. Pick them up and find out; do not build a strategy on a stat nobody has measured.
  5. Assume this list moves. The Enhanced 8-Bit Shotgun was buffed and renamed inside a single day, and Epic has said more collaboration weapons arrive later in the season. Re-check against the notes rather than against this page in a month.

The general method for judging any of these on sight — range, forgiveness, availability, class role — is in the weapon tier list, and it is the part that survives the next patch. This page is the snapshot; that one is the technique.

Frequently Asked Questions

Epic's v42.00 Battle Royale update notes name seven new weapons and items for Fortnite Chapter 7 Season 4: Override, which launched on August 20, 2026 — the 8-Bit Shotgun, Midas' Masterpiece, the Mega Buster, Sonic's Power Sneakers, the Tetris Rift, the 1-Up Token and the God Mode Llama. The Fortnite Wiki additionally documents an Enhanced 8-Bit Shotgun as the Mythic version of the base shotgun, which is not a separate entry in Epic's list. Epic has also said the Kingdom Key from Kingdom Hearts and Rebecca's Guns from Cyberpunk: Edgerunners arrive later in the season; neither is in the pool yet.

Keep Reading

Sources & Further Reading
Last updated September 1, 2026.

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